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Primary  issues:
The  Research  focus:
The   Knowledgeable   Actor:
How do Youtubeusers create,use,capture,organise
and share their videos on Youtube?
•Process	
  of	
  culture	
  formation
•Interaction	
   with	
  online	
   tools
The Digital Space:
In what ways does Youtube act as a collection of
memories for anindividual and acommunity?
•Memory storage through storytelling and
sharing
•Youtube as legi timising agent f or sma ll
stories
Culture  in  the  Continuum:  
Youtube,  small  stories  and  memory  making
Gilliland,  A.,  and  S.  Mc Kemmis h.  2004.  Building  an  Infrastruc ture  for  Arc hiv al  Res earc h.  Arc hiv al  Sc ience  4  
(3):149-­197.
Upward,  F.  (2005).  Continuum  mec hanics   and  memory   bank s  [Series   of  parts ]:  Part  1:  Multi-­polarity.  Archives   
and  Manus c ripts ,  33(1),  84-­109.  Retriev ed  Augus t  8,  2007,  from  Databas e  Aus tralian  Public  Affairs   Full  Text  
databas e.  
Upward,  F.  (2005).  Continuum  mec hanics   and  memory   bank s  [Series   of  two  parts ]  Part  2:  The  making  of  
c ulture.  Arc hiv es   and  Manusc ripts ,  33(2),  18-­51.  Retriev ed  Augus t  8,  2007,  from  Aus tralian  Public  Affairs   Full  
Tex t  databas e.  
How to understand and capture born digital information is the mostchallenging issue in archival science today. The
revolution ofdigital technologies allows everyone tocontribute,communicate,re-­inventand etch out spaces for personal
identity,community andvisualculture.The use ofonlinesocial media tools,often referred to asWeb 2.0,contributes to a
rich born digital cultural heritage, however, in archival science, a space and language for these cultural information
systems does notexist.Within a history prestigious museum spaces and worship of the cultural artefact,online digital
technologiesoftheeveryday arebeinglost to the ephemeral orumbrella-­edintoweb archiving.
Frank Upward’s Cultural Heritage Continuum model (figure 1), one of the array of information processing models
developed inrelationshipwith Monash University,provides an opportunity to develop a systems understanding aboutthis
kind ofborn digital information.In Upward’s Continuum theory,the beginning and the end is the flicker, an instantwhere
creativitycan take hold.Understanding the flicker and the forms and spaces in which itlives is the key to understanding
information capture,organisation andpluralisationin onlinedigital heritage.
Youtube, a vastuser-­generated repository ofdigital moving image material,provides an opportunity for scrutiny of the
constructand ongoing developmentof digital information in online spaces and the potential impact on cultural heritage
preservation. Identifying Youtube as a website containing moving image ignores the complex information system that
contribute to its existence as a space for cultural stories. The individual Youtube user is where the flicker begins.The
actions ofthe user reveal the process ofcultural heritage formation through small stories and personal memory making.
This research investigates theuserin theContinuum of(born digital) Cultural Heritage.
The approach to researching thesespaces and their culturalcontentis multidisciplinary and necessarilycomplex.Without
currentresearch in this field,threads ofconversation concerning the impactofdigital technology are found in the literature
of sociology,cultural and media theorists, as well as archival research. In addition, the application of the Continuum
models within the research is complex,with its inherentproperties of information processing used as both method and
methodology. In involving the models so deeply into methodology,theresearch,in a sense becomes a reflection ofitself
by embedding and testing therecursivenatureofthe construction ofknowledge.
Leisa  Gibbons,  Centre  for  Organisational  and  Social  Informatics,  CaSIT.  
Supervisor,  Sue  McKemmish
Exploration  of  the  literature  reveals  lack…
…of	
  research	
  into	
  Web	
  2.0	
  applications	
  as	
  cultural	
  
agents.
…of	
  archival	
  research	
  addressing	
  cultural	
  born	
  
digital	
   material	
  in	
  preservation	
  strategies.
Development  of  a  methodology  model  to…
…embrace	
  a	
  multi-­‐‑disciplinary	
   approach	
  in	
   interpretivist	
   	
  
research.
…present	
  Continuum	
   thinking	
   in	
  knowledge	
  
generation.	
  
Discover  and  interpret  cultural  agency  to…  
…understand	
   how	
  Youtube	
   tools	
  contribute	
   to	
  
content	
   sharing	
  and	
  communication.	
  
…define	
   what	
  types	
  and	
  styles	
  of	
  videos	
  are	
  being	
  
made	
  on	
   Youtube.
Select  and  interview…
…Youtube	
   users	
  as	
  case	
  studies.
Grounded  theory  analysis  using…
…the	
  language	
   of	
  cultural	
  and	
  media	
   theory	
  models	
  
and	
  research.
…the	
  Cultural	
   Heritage	
  Continuum	
   model.
Generate  theory…
…using	
  grounded	
   theory	
  method.
…from	
  theoretical	
  investigations.	
  
Test  theory…
…using	
  the	
   Cultural	
  Heritage	
  Continuum	
   model	
  
Figure 2
Exploration oftheoryhas expandedtheresearch intorich conceptsontimeand space:
• Anthony Giddens’ Structuration Theory
• Bergson’snon-­‐linear time
• Deleuze&Guttari’srhizomicsystemsof knowledge
• Foucault’sheterotopias
Additionally, thelack of alanguageto describeborn digitalcontent found in new and
diverseonlinespacesprovides thedrivingforcebehind critically exploringtheories of
mediauseand evolution.
This research project travels a different path to current thinking about digital
technologies, preservation and archivalscience. By embracingContinuumtheory, the
nature of what is known in the archival field about cultural heritage will be
fundamentallyaltered.
The influenceofthisresearch isfarranging:
• Institutionalpractices and worshipoftheculturalartefact
• Theory ofapost modern world withmultipleandequalpoints ofview
• Applications in copyright withscopingalanguagefor borndigitalmaterial
• Legaldefinitions ofborndigitalmaterial
• Systems thinkingfor born digitalculturalmaterial
• Contributetothebuildingusefulculturalcommunication machines
Significant issuesarising frominitialanalysis:
• Youtube is used as a storage facility.
• Once videos were uploaded, a sense of personal ownership was relinquished.
• The act of video making and high quality home storage reveals a strong influence for
personal recordkeeping.
• Public exhibi tion an d feedback from other Yout ube users is often the primary inspiratio n
to create videos in the first place.
• The abili ty to commun icate a poi nt o f view or an indivi dual passion is a strong push for
starting to contribute online.
• Interaction online provides context an d meaning to a Yout ube ident ity through vi deo
recommendations, responses, comments and favouriting tools.
• Collaboration and develop ment of onl ine relationships ‘offline’ contrib utes to a richer
online interactive experience.
User -­‐
cont r ibut ed	
  
m et adat a
Typology	
  of	
  website	
  tools	
  to	
  create,	
  define	
  and	
  communicate	
  identity.
Exper im ent s	
   wit h	
  
f ilm 	
   m aking
Or iginal
TV	
   Shows
( nar r at ive)
Skit s
Anim at ion	
  
including	
  
claym at ion
Mashups
Am at eur 	
  m usic	
  
per f or m ance
Lip	
   syncing	
  t o	
  
copyr ight 	
  m usic
Clips	
   f r om 	
  
copyr ight 	
  
m at er ial
VlogsFan	
  f ilm s	
   using	
  
am at eur act or s
Fan	
   f ic( t ion)
Hom e	
  video
Live	
   band	
  
per f or m ances
( boot leg)
Fan	
   f ilm s	
   using	
  
m ovie	
   im ages
Com m ent s	
  
on	
   videos
Descr ipt ion	
  
of 	
  videos
Yout ube	
  
nam e
Yout ube
channel	
  
space
Response	
  videos
Video	
   collect ions	
  
incl. 	
  f avour it es
Or iginal
Shor t 	
  f ilm
( nar r at ive)
Or iginal
TV	
   Shows
( non-­‐ nar r at ive)
Video communication types and styles
Text-­based communication tools
Web page building tools
Figure 3
Youtube
• Memory   and  
technology
• Agency  and  
technology
Storytelling  
• Moving  image  
communication
• Online  spaces
• Memory  
making
Personal  
recordkeeping
• Use  of  online  
spaces
• Time  and  
memory
Figure 1
How	
  to	
  understand	
  Cultural	
  Heritage	
  formation	
  
in	
  Web	
  2.0	
  spaces	
  using	
  Youtube?
How	
  to	
  understand	
  user	
  interaction	
  and	
  
information	
  processing	
  through	
  using	
  Youtube?
The Bubble model(figure 2):
• Is thediscourseanalysis.
• Is an ideological, theoreticaland philosophicalframeworkfor research.
• Shows deep understandings andlinkingofconcepts.
• Represents timeand spacewherelayers ofmeaningarebuilt intoaframework.
• Does not promotegeneralisation, butrather embraces complexity.
• Provides aspacefor sourced conceptualmodels to beembedded in Continuum
thinking.
Multi-disciplinary Research Research Findings: Case Studies
Research Findings: Youtube as Cultural Agent
Future Research Direction
References
Research Design
Methodology

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2009 Poster - Masters research on YouTube and cultural heritage

  • 1. Primary  issues: The  Research  focus: The   Knowledgeable   Actor: How do Youtubeusers create,use,capture,organise and share their videos on Youtube? •Process  of  culture  formation •Interaction   with  online   tools The Digital Space: In what ways does Youtube act as a collection of memories for anindividual and acommunity? •Memory storage through storytelling and sharing •Youtube as legi timising agent f or sma ll stories Culture  in  the  Continuum:   Youtube,  small  stories  and  memory  making Gilliland,  A.,  and  S.  Mc Kemmis h.  2004.  Building  an  Infrastruc ture  for  Arc hiv al  Res earc h.  Arc hiv al  Sc ience  4   (3):149-­197. Upward,  F.  (2005).  Continuum  mec hanics  and  memory  bank s  [Series  of  parts ]:  Part  1:  Multi-­polarity.  Archives   and  Manus c ripts ,  33(1),  84-­109.  Retriev ed  Augus t  8,  2007,  from  Databas e  Aus tralian  Public  Affairs  Full  Text   databas e.   Upward,  F.  (2005).  Continuum  mec hanics  and  memory  bank s  [Series  of  two  parts ]  Part  2:  The  making  of   c ulture.  Arc hiv es  and  Manusc ripts ,  33(2),  18-­51.  Retriev ed  Augus t  8,  2007,  from  Aus tralian  Public  Affairs  Full   Tex t  databas e.   How to understand and capture born digital information is the mostchallenging issue in archival science today. The revolution ofdigital technologies allows everyone tocontribute,communicate,re-­inventand etch out spaces for personal identity,community andvisualculture.The use ofonlinesocial media tools,often referred to asWeb 2.0,contributes to a rich born digital cultural heritage, however, in archival science, a space and language for these cultural information systems does notexist.Within a history prestigious museum spaces and worship of the cultural artefact,online digital technologiesoftheeveryday arebeinglost to the ephemeral orumbrella-­edintoweb archiving. Frank Upward’s Cultural Heritage Continuum model (figure 1), one of the array of information processing models developed inrelationshipwith Monash University,provides an opportunity to develop a systems understanding aboutthis kind ofborn digital information.In Upward’s Continuum theory,the beginning and the end is the flicker, an instantwhere creativitycan take hold.Understanding the flicker and the forms and spaces in which itlives is the key to understanding information capture,organisation andpluralisationin onlinedigital heritage. Youtube, a vastuser-­generated repository ofdigital moving image material,provides an opportunity for scrutiny of the constructand ongoing developmentof digital information in online spaces and the potential impact on cultural heritage preservation. Identifying Youtube as a website containing moving image ignores the complex information system that contribute to its existence as a space for cultural stories. The individual Youtube user is where the flicker begins.The actions ofthe user reveal the process ofcultural heritage formation through small stories and personal memory making. This research investigates theuserin theContinuum of(born digital) Cultural Heritage. The approach to researching thesespaces and their culturalcontentis multidisciplinary and necessarilycomplex.Without currentresearch in this field,threads ofconversation concerning the impactofdigital technology are found in the literature of sociology,cultural and media theorists, as well as archival research. In addition, the application of the Continuum models within the research is complex,with its inherentproperties of information processing used as both method and methodology. In involving the models so deeply into methodology,theresearch,in a sense becomes a reflection ofitself by embedding and testing therecursivenatureofthe construction ofknowledge. Leisa  Gibbons,  Centre  for  Organisational  and  Social  Informatics,  CaSIT.   Supervisor,  Sue  McKemmish Exploration  of  the  literature  reveals  lack… …of  research  into  Web  2.0  applications  as  cultural   agents. …of  archival  research  addressing  cultural  born   digital   material  in  preservation  strategies. Development  of  a  methodology  model  to… …embrace  a  multi-­‐‑disciplinary   approach  in   interpretivist     research. …present  Continuum   thinking   in  knowledge   generation.   Discover  and  interpret  cultural  agency  to…   …understand   how  Youtube   tools  contribute   to   content   sharing  and  communication.   …define   what  types  and  styles  of  videos  are  being   made  on   Youtube. Select  and  interview… …Youtube   users  as  case  studies. Grounded  theory  analysis  using… …the  language   of  cultural  and  media   theory  models   and  research. …the  Cultural   Heritage  Continuum   model. Generate  theory… …using  grounded   theory  method. …from  theoretical  investigations.   Test  theory… …using  the   Cultural  Heritage  Continuum   model   Figure 2 Exploration oftheoryhas expandedtheresearch intorich conceptsontimeand space: • Anthony Giddens’ Structuration Theory • Bergson’snon-­‐linear time • Deleuze&Guttari’srhizomicsystemsof knowledge • Foucault’sheterotopias Additionally, thelack of alanguageto describeborn digitalcontent found in new and diverseonlinespacesprovides thedrivingforcebehind critically exploringtheories of mediauseand evolution. This research project travels a different path to current thinking about digital technologies, preservation and archivalscience. By embracingContinuumtheory, the nature of what is known in the archival field about cultural heritage will be fundamentallyaltered. The influenceofthisresearch isfarranging: • Institutionalpractices and worshipoftheculturalartefact • Theory ofapost modern world withmultipleandequalpoints ofview • Applications in copyright withscopingalanguagefor borndigitalmaterial • Legaldefinitions ofborndigitalmaterial • Systems thinkingfor born digitalculturalmaterial • Contributetothebuildingusefulculturalcommunication machines Significant issuesarising frominitialanalysis: • Youtube is used as a storage facility. • Once videos were uploaded, a sense of personal ownership was relinquished. • The act of video making and high quality home storage reveals a strong influence for personal recordkeeping. • Public exhibi tion an d feedback from other Yout ube users is often the primary inspiratio n to create videos in the first place. • The abili ty to commun icate a poi nt o f view or an indivi dual passion is a strong push for starting to contribute online. • Interaction online provides context an d meaning to a Yout ube ident ity through vi deo recommendations, responses, comments and favouriting tools. • Collaboration and develop ment of onl ine relationships ‘offline’ contrib utes to a richer online interactive experience. User -­‐ cont r ibut ed   m et adat a Typology  of  website  tools  to  create,  define  and  communicate  identity. Exper im ent s   wit h   f ilm   m aking Or iginal TV   Shows ( nar r at ive) Skit s Anim at ion   including   claym at ion Mashups Am at eur  m usic   per f or m ance Lip   syncing  t o   copyr ight  m usic Clips   f r om   copyr ight   m at er ial VlogsFan  f ilm s   using   am at eur act or s Fan   f ic( t ion) Hom e  video Live   band   per f or m ances ( boot leg) Fan   f ilm s   using   m ovie   im ages Com m ent s   on   videos Descr ipt ion   of  videos Yout ube   nam e Yout ube channel   space Response  videos Video   collect ions   incl.  f avour it es Or iginal Shor t  f ilm ( nar r at ive) Or iginal TV   Shows ( non-­‐ nar r at ive) Video communication types and styles Text-­based communication tools Web page building tools Figure 3 Youtube • Memory   and   technology • Agency  and   technology Storytelling   • Moving  image   communication • Online  spaces • Memory   making Personal   recordkeeping • Use  of  online   spaces • Time  and   memory Figure 1 How  to  understand  Cultural  Heritage  formation   in  Web  2.0  spaces  using  Youtube? How  to  understand  user  interaction  and   information  processing  through  using  Youtube? The Bubble model(figure 2): • Is thediscourseanalysis. • Is an ideological, theoreticaland philosophicalframeworkfor research. • Shows deep understandings andlinkingofconcepts. • Represents timeand spacewherelayers ofmeaningarebuilt intoaframework. • Does not promotegeneralisation, butrather embraces complexity. • Provides aspacefor sourced conceptualmodels to beembedded in Continuum thinking. Multi-disciplinary Research Research Findings: Case Studies Research Findings: Youtube as Cultural Agent Future Research Direction References Research Design Methodology