Here are the key points I would make in evaluating my research:
- Product research allowed me to analyze existing successful games and identify common elements to include in my own design, such as bright colors, 2D gameplay, etc. However, it did not provide insights directly from players.
- My questionnaire received a good number of responses but some questions could have been improved based on feedback. Distributing it online made it easy to reach people but limited my ability to probe responses.
- Only conducting two short interviews provided limited perspectives. Speaking directly with players provided valuable insights but a larger sample size would have been better.
- Overall, combining different methods helped overcome some individual limitations but future research could involve distributing surveys at events