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Experiments
Jack Scott
Process
I made one wave and extended the flat part to it so it looks endless. This makes it easier to
make move as I will have one consecutive wave rather than make multiple waves. I used the
shortcut tween for the movement as it does it for you and makes everything quicker. Finally I
added a surfer to ride the wave and made him move up and down the wave so it adds a little
bit of detail to the ride rather than him just staying still on the wave.
Reflection
• What elements of your experiments will you
include in your final product?
• I will use tween as it cuts out a lot of wasted
time and helps with the movement being
made quicker.
Process
I developed on the idea I made previously and put
more detail into the game. Such as when the
character moves I decided to make two arrows
which changes colour depending on the direction
of the sufers movement. This adds a little bit more
detail into the game as it looks like it is being
controlled by someone. Also on the ending screen
after the surfer falls, the play and quit button
changes colour acting as if someone is deciding
whether to play or quit the game. I used tween a
lot which helped with the movement of the sky
and the ending animation of the surfer getting
barreled. Tween also saved a lot of time as making
only the sky move means that the wave and the
surfer already looks like they are moving with it so
I didn’t have to make the wave change or make
the surfer keep on moving. I added rocks to make
the surfer move as the game would be stale if I
didn’t add any objects to make it interesting and
different.
Process
I would of liked to make it more smooth rather than having the rocks come at him
quite jumpy. The things I like about my game is the little details such as the arrows
changing colour for the movement and when the surfer falls off the board it makes a
splash for when he falls. Also the ending screen is good as the surfer goes across you
screen smoothly and it makes the ending nice to look at. But I wish the game was
longer but I didn’t have enough time to put more things into the game to make it
longer. The only tool I used was tween as everything else I moved or made by myself.
Reflection
• What elements of your experiments will you
include in your final product?
• I would use tween again as it helped massively
with time and made the movement smooth as
I got to decide how much frames was within
it.
Process
Reflection
• What elements of your experiments will you
include in your final product?

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1. production experiments

  • 2. Process I made one wave and extended the flat part to it so it looks endless. This makes it easier to make move as I will have one consecutive wave rather than make multiple waves. I used the shortcut tween for the movement as it does it for you and makes everything quicker. Finally I added a surfer to ride the wave and made him move up and down the wave so it adds a little bit of detail to the ride rather than him just staying still on the wave.
  • 3. Reflection • What elements of your experiments will you include in your final product? • I will use tween as it cuts out a lot of wasted time and helps with the movement being made quicker.
  • 4. Process I developed on the idea I made previously and put more detail into the game. Such as when the character moves I decided to make two arrows which changes colour depending on the direction of the sufers movement. This adds a little bit more detail into the game as it looks like it is being controlled by someone. Also on the ending screen after the surfer falls, the play and quit button changes colour acting as if someone is deciding whether to play or quit the game. I used tween a lot which helped with the movement of the sky and the ending animation of the surfer getting barreled. Tween also saved a lot of time as making only the sky move means that the wave and the surfer already looks like they are moving with it so I didn’t have to make the wave change or make the surfer keep on moving. I added rocks to make the surfer move as the game would be stale if I didn’t add any objects to make it interesting and different.
  • 5. Process I would of liked to make it more smooth rather than having the rocks come at him quite jumpy. The things I like about my game is the little details such as the arrows changing colour for the movement and when the surfer falls off the board it makes a splash for when he falls. Also the ending screen is good as the surfer goes across you screen smoothly and it makes the ending nice to look at. But I wish the game was longer but I didn’t have enough time to put more things into the game to make it longer. The only tool I used was tween as everything else I moved or made by myself.
  • 6. Reflection • What elements of your experiments will you include in your final product? • I would use tween again as it helped massively with time and made the movement smooth as I got to decide how much frames was within it.
  • 8. Reflection • What elements of your experiments will you include in your final product?

Editor's Notes

  1. Discuss the tools and processes used in your experiments
  2. Discuss the tools and processes used in your experiments
  3. Discuss the tools and processes used in your experiments