3. Research
• The strengths for this are that I know what I needed to do and what I kind
of wanted it to be like. I was able to research other pixel game so I was
able to see what they was like and make my game look similar in that way
like some are 2d and that’s what I made mine
• The weaknesses or this will be that I have only made a small adver game
so I am still new to making them so I did not know everything that I could.
I only had a small period of time to make the game so I could have added
more but I did not have the time to add more.
4. Planning
• The strengths for planning would be that I would know what to do and if I
had done it all I would have a backup to do more for the adver game but I
did not have enough time to complete. And the strengths would be that I
would always know what I am doing for it so I would not run out of ideas
• The weaknesses for this would be that if I have come up with a new idea I
would most likely start it again and then that would of slown down the
production for the adver game. And he improvements I would of made is a
new background because it was the same thing most of the way through
so it would not be the same
5. Time Management
• I think that I have managed my time well because I finished about an hour
and a half to the end of finishing the project so I think it was good time
management for me
• If I had more time to do my work I would of added more detail into it and
then made it longer so maybe 500-600 frames rather then 420 frames
what the adver game is now
6. Technical QualitiesI can compare my small adver game to another game called terraria because both games
are fantasy based mine has a dragon and a wizard boss and terraria has mystical
creatures
The two games both have similar background and the terrain
Is very different mine is flat and the other game is randomly
Generated
7. Aesthetic QualitiesI think my work looks good for the time had to make it and I also think it looks god again
with the time that I had for the adver game. I don’t think It was creative because a dragon
in a fantasy world is not a rare thing in games and I just wanted to make a version of my
own which I think I was creative with and think it looks good
The strengths for this are that I am learning new things on photoshop for the adver game
and I will be able to improve in the future
The weaknesses for this is that I did not have time to do everything for this project and I
could of done
The background is the
same all the way though
until the character gets
to the castle
I have made it
so the dragon
looks like its
flying by
making the
wings going up
and down and
odd objects
going by like a
house and a
tree
8. Audience Appeal
My adver game appeals by making my adver game look more detailed because on my
survey they would liked graphics better then anything else. So this would appeal
because they wanted graphics most so I tried my best to make the adver game as
detailed as I could of.
10. Feedback 1
• What did you like about the product?
– I liked the fluid animation and the style of the
dragon.
• What improvements could have been made to
the product?
– I’m not sure as I don’t really know much about
animation.
11. Feedback 2
• What did you like about the product?
– Colorful
– I like the dragon
• What improvements could have been made to
the product?
• Needs more action, the fight could have lasted
longer
12. Feedback 3
• What did you like about the product?
– The dragon’s wings were fully animated, per pixel.
– It was made with good precision.
• What improvements could have been made to
the product?
– The speed, because to start with it was very slow.
13. Peer Feedback Summary
• What do you agree with from your peer feedback?
– I agree with that the battle in the animation should be
longer but I did not have enough time to make it any
longer then it is. So in future I will spend more time on the
main parts and make them have more detail in them. I
agree with people saying that the dragon looks good
because that’s
• What do you disagree with from your peer feedback?
The only thing that I disagree with is that its too slow I
agree that the start is too slow but everything else I
think is ok. So that would mean that I would go back
and change the speed of the start so it feels smoother
14. Peer Feedback Summary
The first thing that I would change is the speed at
the start so it flows better. I would make it so that
the fight in the game would be longer because I did
not have enough time to finish it properly
Editor's Notes
What were the strengths of your research? How did your research help your product?
What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
What were the strengths of your planning? How did your planning help your product?
What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
Did you manage your time well? Did you complete your project on time or would your products have improved with additional time?
What would you have done if you had more time to produce your work?
Compare your work to similar existing products and discuss the similarities and differences
Put your final piece(s) in the centre of a page alongside an existing product
Use text boxes and arrows
Does your work look good? Was it creative? What aspects of your game’s visuals do you like? What would you improve? How would you improve it?
Discuss the strengths and weaknesses
Put your final piece(s) in the centre of a page and analyse them
Use text boxes and arrows
How have you appealed to your target audience? What specific bits of content would appeal to your target audience.
Refer to your findings from your questionnaire.
Put your final piece(s) in the centre of a page and analyse them
Use text boxes and arrows
What changes would you make to your product based upon your peer feedback and why?