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Pre-Production
Jack Morton
Style sheet
Apple casual
Avenir Heavy
Chalkboard I choose these fonts because it tells the viewer/customer to buy the game because it grabs the
viewers attention. I will use this in the font for “Start Game” as this will show how unique and eye
catching the game can get. It will also appeal to any gender because its nor male or female its unisex.
This will appeal to more people as it will widen their target market.
Green/orange/red/yellow colour’s will stand out to the audience as it will grab their attention because
the space ships will stand out like a soar thumb. It will also catch the customers eye, therefore trapping
the viewer in a world of fun. The colours are simple and straight to the point. This is great because it
speaks for it self and relatively easy to understand as there is no confusing patterns. The colours are
vibrant and noticeable, this Is great as it will draw costumers in.
I will include a simple yet pleasing design that’s not hard to draw as it would take time in making it,
therefore going over the deadline. I will also add similar props as this will be easy and not time
consuming, therefore I can put more detail on other slides. old games as this is common through all
the products. The effect of this is that it will target young but mostly old as this is 1980s themed as
this will target people who are older because it will remind them of the old days. It may also appeal
to young people who are interested. However it may be boring to others as it offers not much
content.
Layout 1
Join the battle
Start
The reason I put the images
where they are now is because
it suggests that they're fighting
and this tells the audience
straight away its about action.
It also tells the customer its
competitive as there is a
scoring system. This will also
widen the target market to
other players. The reason I
added the turret is to show
how action packed and what
weapons will be included in
the game. This will let the
player know what they're
buying. The effect of this, tells
the customer they wont get
board and have a lot of fun.
The reason I choose the
yellow/orangey colour is to
show the viewer/customer it
will appeal to any gender
because its nor male or female
its unisex. This will appeal to
more people as it will widen
their target market.
Layout 2
Player Versus Player
Start
The reason I choose this
design is to tell the viewer/
customer its about
competitive, this will appeal to
the audience as it is simple
because the format is easy to
understand. This will appeal to
friends as it is 2 player and can
compete in battling each other
for the best score. The reason
I have put lives is that it will
show the customer how
focused and must have a
understanding on what's
happening. The reason I added
shooting effects is to show the
customer how action packed
the game can be in its pixel
form. The effect of this it is
draws the customer in and
creates a genre and widens
the target market. Therefore
getting more people
interested in the game.
Resources & Software
Software needed Resources needed
Photoshop Computer
PowerPoint Keyboard
Word mouse
Premiere pro office space
Contingency Planning
Potential Issue Solution
I could lose my work save on multiple sources E.G. USB and file away
Copyright Use royalty free sound effects and tweak the
design
confusing editing software To avoid this I will need to ask your teacher for
help or research it yourself.
run out of time for the project To avoid this I will need plan ahead and to not
slack/mess around.
How to start the project To avoid this you can ask the teacher for help
Fallen behind on work work in free periods to catch up
Health and Safety
Potential Issue How will the issue be
avoided?
Back pain from not sitting up right on the chair
while editing
To avoid this I will need to sit up right in a 90
degree position
eye damage from staring at the computer to avoid this take a 10 minute break to give
your eyes a rest
electric shock from a open/damaged wire from
the computer
To avoid this you will need to ask the Tech
people for help on fixing the open wire
neck pain To avoid this you will need keep your neck in a
90 degree angle to avoid a injured neck
germs and diseases on the computer key board To avoid this you will need to wash your hands
after using the keyboard
Learn on chair and fall over and injure head Don’t learn on your chair and if you do fall call
the teacher straight away
Schedule
Day Plan of Action Resources Required
Day 1  Think of an awesome design that does not look similar to
space invaders or my work will get taken away.
 Photoshop, computer,
keyboard and mouse
Day 2  start to make the game with photoshop  Photoshop, computer,
keyboard and mouse
Day 3  Then after I have made the background and I'm happy I will
start to animate the game.
 Photoshop, computer,
keyboard and mouse
Day 4  I will animate the movement of the space crafts and bullets. I
will also work on the design and colour to make the customer
interested in the game
 Photoshop, computer,
keyboard and mouse
Day 5  I will add more slides to create a longer animation to gain
more marks and more enjoyable for the customer
 Photoshop, computer,
keyboard and mouse
Day 6  I will then add in the lives and high score system to appeal to a
wider audience/target market
 Photoshop, computer,
keyboard and mouse
Day 7  I will then go through all the animation to see what needs
improving for a smoother finish.
 Photoshop, computer,
keyboard and mouse
Day 8  I will hand in the work to the teacher by email or USB  Photoshop, computer,
keyboard, mouse and York
college email

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5. pre production(2) 2

  • 2. Style sheet Apple casual Avenir Heavy Chalkboard I choose these fonts because it tells the viewer/customer to buy the game because it grabs the viewers attention. I will use this in the font for “Start Game” as this will show how unique and eye catching the game can get. It will also appeal to any gender because its nor male or female its unisex. This will appeal to more people as it will widen their target market. Green/orange/red/yellow colour’s will stand out to the audience as it will grab their attention because the space ships will stand out like a soar thumb. It will also catch the customers eye, therefore trapping the viewer in a world of fun. The colours are simple and straight to the point. This is great because it speaks for it self and relatively easy to understand as there is no confusing patterns. The colours are vibrant and noticeable, this Is great as it will draw costumers in. I will include a simple yet pleasing design that’s not hard to draw as it would take time in making it, therefore going over the deadline. I will also add similar props as this will be easy and not time consuming, therefore I can put more detail on other slides. old games as this is common through all the products. The effect of this is that it will target young but mostly old as this is 1980s themed as this will target people who are older because it will remind them of the old days. It may also appeal to young people who are interested. However it may be boring to others as it offers not much content.
  • 3. Layout 1 Join the battle Start The reason I put the images where they are now is because it suggests that they're fighting and this tells the audience straight away its about action. It also tells the customer its competitive as there is a scoring system. This will also widen the target market to other players. The reason I added the turret is to show how action packed and what weapons will be included in the game. This will let the player know what they're buying. The effect of this, tells the customer they wont get board and have a lot of fun. The reason I choose the yellow/orangey colour is to show the viewer/customer it will appeal to any gender because its nor male or female its unisex. This will appeal to more people as it will widen their target market.
  • 4. Layout 2 Player Versus Player Start The reason I choose this design is to tell the viewer/ customer its about competitive, this will appeal to the audience as it is simple because the format is easy to understand. This will appeal to friends as it is 2 player and can compete in battling each other for the best score. The reason I have put lives is that it will show the customer how focused and must have a understanding on what's happening. The reason I added shooting effects is to show the customer how action packed the game can be in its pixel form. The effect of this it is draws the customer in and creates a genre and widens the target market. Therefore getting more people interested in the game.
  • 5. Resources & Software Software needed Resources needed Photoshop Computer PowerPoint Keyboard Word mouse Premiere pro office space
  • 6. Contingency Planning Potential Issue Solution I could lose my work save on multiple sources E.G. USB and file away Copyright Use royalty free sound effects and tweak the design confusing editing software To avoid this I will need to ask your teacher for help or research it yourself. run out of time for the project To avoid this I will need plan ahead and to not slack/mess around. How to start the project To avoid this you can ask the teacher for help Fallen behind on work work in free periods to catch up
  • 7. Health and Safety Potential Issue How will the issue be avoided? Back pain from not sitting up right on the chair while editing To avoid this I will need to sit up right in a 90 degree position eye damage from staring at the computer to avoid this take a 10 minute break to give your eyes a rest electric shock from a open/damaged wire from the computer To avoid this you will need to ask the Tech people for help on fixing the open wire neck pain To avoid this you will need keep your neck in a 90 degree angle to avoid a injured neck germs and diseases on the computer key board To avoid this you will need to wash your hands after using the keyboard Learn on chair and fall over and injure head Don’t learn on your chair and if you do fall call the teacher straight away
  • 8. Schedule Day Plan of Action Resources Required Day 1  Think of an awesome design that does not look similar to space invaders or my work will get taken away.  Photoshop, computer, keyboard and mouse Day 2  start to make the game with photoshop  Photoshop, computer, keyboard and mouse Day 3  Then after I have made the background and I'm happy I will start to animate the game.  Photoshop, computer, keyboard and mouse Day 4  I will animate the movement of the space crafts and bullets. I will also work on the design and colour to make the customer interested in the game  Photoshop, computer, keyboard and mouse Day 5  I will add more slides to create a longer animation to gain more marks and more enjoyable for the customer  Photoshop, computer, keyboard and mouse Day 6  I will then add in the lives and high score system to appeal to a wider audience/target market  Photoshop, computer, keyboard and mouse Day 7  I will then go through all the animation to see what needs improving for a smoother finish.  Photoshop, computer, keyboard and mouse Day 8  I will hand in the work to the teacher by email or USB  Photoshop, computer, keyboard, mouse and York college email

Editor's Notes

  1. Explore colours, fonts and image styles similar to what you want to produce. Discuss all three elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to
  2. Mock up of a potential design using the colours and fonts established in your style sheet and sourced images
  3. Mock up of a potential design using the colours and fonts established in your style sheet and sourced images