Learn about a Publisher’s role in bringing games to market from conception to completion. Through the lens of the Atari: Recharged series, you’ll trace a path from the small beginnings of a one-man dev team to an international effort reinvigorating classics both beloved and forgotten.
3. 2022
History Lesson
[Disclaimer: American Timeline]
1940 – The first “video game”: The first
video game debuts at the World’s Fair
in New York. Edward U. Condon
invents a computer that plays a game,
“Nim”, against human competitors.
The computer won 90% of the time.
Source: Stash.com, Defining Moments in Video Game History: A Timeline
https://www.stash.com/learn/defining-moments-in-video-game-history-a-timeline/
1977 – Atari’s Video
Computer System
1967 – Video games meet
television: Ralph Baer conceives
and builds the “Brown Box”, a
prototype video game console that
allowed users to play on TV screens.
1983 – Saturation
of the market, and
the tragedy of E.T
[MORE IMPORTANTLY]
Pong: The same year the
Odyssey goes on sale, video
game maker Atari launches
“Pong”, and video game
mania takes hold.
1972 – The Magnavox Odyssey
launches: The Magnavox
Odyssey hits shelves, allowing
gamers to take a console home
for the first time. It’s based on
Baer’s “Brown Box”.
1985 – The
Nintendo
Entertainment
System (NES)
launches.
1988 – Jason
Polansky is born.
1989 – Sega Genesis
launches
1991 – SNES
Launches
11. 2022
Release (cont.)
…on March 20, 2020!
Just as the whole word was
starting to face the realities of the
COVID-19 pandemic.
This lead to uncertainty about the
title’s and franchise’s future.
14. 2022
Post
Mortem
Actual Post Mortem Slide!
Reconciling mobile
performance against
premium performance two
months later, it was clear a
new strategy was needed.
My take: go bigger and bet
on premium
15. 2022
Sidebar: New
Friends
Hooters Hotel, Las Vegas May 2019
This is where I was when I met,
Lithuania’s own, SneakyBox
They made the AR mode in Missile
Command: Recharged on iOS and
Android
16. 2022
Next Series
Planning
Following the directive of
Wade Rosen, our CEO-to-be,
to make FOUR new
Recharged titles, we got
started, combining Adam’s
direction and SneakyBox
muscle.
Dope art by, Lithuania’s own,
Marija Velykytė
18. 2022
The Results
Four games that escalated
what the Recharged series
could be how to bring our
classic IP into the modern
era, designed with modern
sensibilities.
19. 2022
And the Music!
We also got an
original soundtrack
composed by Megan
McDuffee, with four
original tracks for
each title.
Soundtrack available
on all streaming
platforms ;)
20. 2022
Next Series
Release
Released all of these titles
globally on the following
platforms day and date:
● Steam
● Epic Games Store
● Nintendo Switch
● PlayStation 4
● PlayStation 5
● Xbox One
● Xbox Series X|S
● Atari VCS
SEPTEMBER 2021 OCTOBER 2021
DECEMBER 2021 FEBRUARY 2022
23. 2022
Post Mortem
Round 2!
Actual* Post Mortem Slide!
Producing that many games in that
short of time resulted in a lot of
learnings.
We needed to rebuild. We needed to
learn. And we couldn’t keep doing the
same thing over again.
*Slightly Modified