SlideShare a Scribd company logo
1 of 17
Download to read offline
Strategies and case studies to
grow LTV in 2023
Let’s get to know each other
/julia-iljuk
■ 7 years in the game industry
■ LiveOps enthusiast and Head of Growth at Balancy
■ The host of online courses about game analytics on Edvice
■ Wargaming Forge LiveOps Alumni
Follow for LiveOps tips
and best practices
Agenda
1. Why LiveOps, why today? The state of mobile games market 2023
2. The power of player segmentation and personalized value proposition
3. Success stories: how Hot Siberians use LiveOps tactics and Balancy tools to unlock games’ LTV
growth
4. More tips on designing special offers and LiveOps.
Gaming market competition
forces studios to evolve monetization tactics
Gaming market is saturated
and polarized
UA attribution is broken
Studios hit the LTV ceiling
How to retain users better,
convert them to paying and
sell them more?
LiveOps
is the best tool to increase
conversion to paying users
and to grow LTV.
Paid games - the explosion
of mobile gaming,
$1-5 per install
Free-to-play games, in-app and
ads monetization, LTV is $1-100 per
paying user
Player-tailored games with LiveOps
give 2-3x LTV growth compared to
f2p games
What is LiveOps?
Personalized
data-driven
events/updates
To maximize the
value of the game
without involving
the dev team
The state of mobile gaming 2023
Sensor Tower report
💡LiveOps is a key monetization
and retention structure for top
grossing games attempting to
maintain long-term player
engagement and spending.
The state of mobile gaming 2023
Sensor Tower report
💡 On average, an Action game
with LiveOps can generate 30
times more in revenue than a
game without it.
Player segmentation
Target right players at the right time
Segmentation
type
Segment examples Strategy example
Life cycle stage Newbies Convert with simple starter packs with a low price point and first-purchase bonuses
Veterans Entertain and upsell with more diverse and unique content
Activity Active Convert or upsell taking into account other segmentation types a player belongs to
Churning Retain with monetary (discounts) and engagement (goal setting, events) tactics
Lapsed Return by communicating via outside of the game means
Paying status Non-paying Convert with first-time conversion packs with great value; or turn them into your promoters
Paying Upsell based on previous paying activity of players, offer items similar to what they like
Paying prediction Likely to pay Convert or upsell with relevant offers based on their previous activity in the game
Not likely to pay Turn them into your promoters
Size of payments Minnows / dolphins / whales Adjust pricing and discounts according to their paying capacity
Personalized value proposition
Offer combination, messaging, pricing and highlights
Mike
󰑔32 years
Levels completed: 7
Daily playtime: 1.16 hours
Time to convert: 4.33 days
Max pay: $19.99
Probability to churn: 15%
Monika
󰐤24 years
Levels completed: 24
Daily playtime: 0.83 hours
Time to convert: 7.33 days
Max pay: $4.99
Probability to churn: 37%
Case study: idle city builder
● Expand base
● Train soldiers
● Provide allowance
● Complete Missions
The Idle Forces:
Army Tycoon
About the game
Experiment 1
Special offers for ad watchers to convert them into their first purchase
Experiment 2
Dynamic special offer with personalized pricing according to players’ paying capacity
Experiment 2
Dynamic special offer with personalized pricing according to players’ paying capacity
Experiment 3
The matrix of offers that provides value propositions based on previous purchase history
Duration of experiments:
⏱2 months
Results:
⬆ Conversion 4% -> 5.5%
⬆ ARPPU +50%
Designing a special offer
Relevancy
Time limit
Specified
discount
Clustering
Anchor
Designing a special offer
One-time only Specified
discount
Additional value
Time limit
Minimum text
Designing a special offer (bonus)
Visit our blog (balancy.co/blog)
for video tutorials on creating
effective special offers that
players can’t resist.

More Related Content

Similar to Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)

Product Strategy for 3Patti Loot
Product Strategy for 3Patti LootProduct Strategy for 3Patti Loot
Product Strategy for 3Patti LootSuvrajit Sarkar
 
Riot Games Interview presentation Product launch plan
Riot Games Interview presentation Product launch planRiot Games Interview presentation Product launch plan
Riot Games Interview presentation Product launch planEdward Hwang
 
[Full] Social gaming insights and findings
[Full] Social gaming insights and findings[Full] Social gaming insights and findings
[Full] Social gaming insights and findingsSriram Krishnan
 
DavidPChiu Kongregate - Maximizing Player Retention and Monetization in Free-...
DavidPChiu Kongregate - Maximizing Player Retention and Monetization in Free-...DavidPChiu Kongregate - Maximizing Player Retention and Monetization in Free-...
DavidPChiu Kongregate - Maximizing Player Retention and Monetization in Free-...David Piao Chiu
 
Mobile Games Revenue Models Presentation at Gamer Tech Law conf. oct 2013
Mobile Games Revenue Models Presentation at Gamer Tech Law conf. oct 2013Mobile Games Revenue Models Presentation at Gamer Tech Law conf. oct 2013
Mobile Games Revenue Models Presentation at Gamer Tech Law conf. oct 2013Riaz Karamali
 
Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Gam...
Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Gam...Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Gam...
Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Gam...David Piao Chiu
 
Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Gam...
Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Gam...Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Gam...
Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Gam...David Piao Chiu
 
F2P Design Crash Course (Casual Connect Kyiv 2013)
F2P Design Crash Course (Casual Connect Kyiv 2013)F2P Design Crash Course (Casual Connect Kyiv 2013)
F2P Design Crash Course (Casual Connect Kyiv 2013)Kongregate
 
R2 Games - F2P Monetization Deck (May 2015 COMPRESSED)
R2 Games - F2P Monetization Deck (May 2015 COMPRESSED)R2 Games - F2P Monetization Deck (May 2015 COMPRESSED)
R2 Games - F2P Monetization Deck (May 2015 COMPRESSED)David Piao Chiu
 
Gamer World Investor Deck
Gamer World Investor DeckGamer World Investor Deck
Gamer World Investor DeckSefa Kuru
 
Monetization As Part Of Game Design
Monetization As Part Of Game DesignMonetization As Part Of Game Design
Monetization As Part Of Game DesignInMobi
 
Game monetization: Overview of monetization methods for free-to-play games
Game monetization: Overview of monetization methods for free-to-play gamesGame monetization: Overview of monetization methods for free-to-play games
Game monetization: Overview of monetization methods for free-to-play gamesAndrew Dotsenko
 
References Gaming
References GamingReferences Gaming
References GamingSuErl
 
In-Game Advertising 2010
In-Game Advertising 2010In-Game Advertising 2010
In-Game Advertising 2010BrightEdge
 
How Operation Influences Game Performance in Asia Market | Yuli Zhao
How Operation Influences Game Performance in Asia Market  | Yuli ZhaoHow Operation Influences Game Performance in Asia Market  | Yuli Zhao
How Operation Influences Game Performance in Asia Market | Yuli ZhaoJessica Tams
 
R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)
R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)
R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)David Piao Chiu
 
Future of Monetizing Social Games
Future of Monetizing Social GamesFuture of Monetizing Social Games
Future of Monetizing Social GamesElvin Li
 
Game Face Gaming Introduction
Game Face Gaming IntroductionGame Face Gaming Introduction
Game Face Gaming Introductionbluchip
 

Similar to Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy) (20)

Jago Studios Pitch Deck
Jago Studios Pitch DeckJago Studios Pitch Deck
Jago Studios Pitch Deck
 
Product Strategy for 3Patti Loot
Product Strategy for 3Patti LootProduct Strategy for 3Patti Loot
Product Strategy for 3Patti Loot
 
Riot Games Interview presentation Product launch plan
Riot Games Interview presentation Product launch planRiot Games Interview presentation Product launch plan
Riot Games Interview presentation Product launch plan
 
[Full] Social gaming insights and findings
[Full] Social gaming insights and findings[Full] Social gaming insights and findings
[Full] Social gaming insights and findings
 
DavidPChiu Kongregate - Maximizing Player Retention and Monetization in Free-...
DavidPChiu Kongregate - Maximizing Player Retention and Monetization in Free-...DavidPChiu Kongregate - Maximizing Player Retention and Monetization in Free-...
DavidPChiu Kongregate - Maximizing Player Retention and Monetization in Free-...
 
Mobile Games Revenue Models Presentation at Gamer Tech Law conf. oct 2013
Mobile Games Revenue Models Presentation at Gamer Tech Law conf. oct 2013Mobile Games Revenue Models Presentation at Gamer Tech Law conf. oct 2013
Mobile Games Revenue Models Presentation at Gamer Tech Law conf. oct 2013
 
Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Gam...
Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Gam...Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Gam...
Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Gam...
 
Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Gam...
Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Gam...Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Gam...
Kongregate - Maximizing Player Retention and Monetization in Free-to-Play Gam...
 
F2P Design Crash Course (Casual Connect Kyiv 2013)
F2P Design Crash Course (Casual Connect Kyiv 2013)F2P Design Crash Course (Casual Connect Kyiv 2013)
F2P Design Crash Course (Casual Connect Kyiv 2013)
 
R2 Games - F2P Monetization Deck (May 2015 COMPRESSED)
R2 Games - F2P Monetization Deck (May 2015 COMPRESSED)R2 Games - F2P Monetization Deck (May 2015 COMPRESSED)
R2 Games - F2P Monetization Deck (May 2015 COMPRESSED)
 
Gamer World Investor Deck
Gamer World Investor DeckGamer World Investor Deck
Gamer World Investor Deck
 
Monetization As Part Of Game Design
Monetization As Part Of Game DesignMonetization As Part Of Game Design
Monetization As Part Of Game Design
 
Game monetization: Overview of monetization methods for free-to-play games
Game monetization: Overview of monetization methods for free-to-play gamesGame monetization: Overview of monetization methods for free-to-play games
Game monetization: Overview of monetization methods for free-to-play games
 
References Gaming
References GamingReferences Gaming
References Gaming
 
In-Game Advertising 2010
In-Game Advertising 2010In-Game Advertising 2010
In-Game Advertising 2010
 
How Operation Influences Game Performance in Asia Market | Yuli Zhao
How Operation Influences Game Performance in Asia Market  | Yuli ZhaoHow Operation Influences Game Performance in Asia Market  | Yuli Zhao
How Operation Influences Game Performance in Asia Market | Yuli Zhao
 
R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)
R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)
R2 Games USA - Maximizing F2P Game Monetization Presentation (Respawn 2016)
 
Garena Free Fire
Garena Free FireGarena Free Fire
Garena Free Fire
 
Future of Monetizing Social Games
Future of Monetizing Social GamesFuture of Monetizing Social Games
Future of Monetizing Social Games
 
Game Face Gaming Introduction
Game Face Gaming IntroductionGame Face Gaming Introduction
Game Face Gaming Introduction
 

More from DevGAMM Conference

The art of small steps, or how to make sound for games in conditions of war /...
The art of small steps, or how to make sound for games in conditions of war /...The art of small steps, or how to make sound for games in conditions of war /...
The art of small steps, or how to make sound for games in conditions of war /...DevGAMM Conference
 
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...DevGAMM Conference
 
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...DevGAMM Conference
 
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...Why indie developers should consider hyper-casual right now / Igor Gurenyov (...
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...DevGAMM Conference
 
AI / ML for Indies / Tyler Coleman (Retora Games)
AI / ML for Indies / Tyler Coleman (Retora Games)AI / ML for Indies / Tyler Coleman (Retora Games)
AI / ML for Indies / Tyler Coleman (Retora Games)DevGAMM Conference
 
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...DevGAMM Conference
 
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...DevGAMM Conference
 
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...DevGAMM Conference
 
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...DevGAMM Conference
 
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)DevGAMM Conference
 
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...DevGAMM Conference
 
How to increase wishlists & game sales from China? Growth marketing tactics &...
How to increase wishlists & game sales from China? Growth marketing tactics &...How to increase wishlists & game sales from China? Growth marketing tactics &...
How to increase wishlists & game sales from China? Growth marketing tactics &...DevGAMM Conference
 
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)DevGAMM Conference
 
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...DevGAMM Conference
 
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...DevGAMM Conference
 
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...DevGAMM Conference
 
Branded Content: How to overcome players' immunity to advertising / Alex Brod...
Branded Content: How to overcome players' immunity to advertising / Alex Brod...Branded Content: How to overcome players' immunity to advertising / Alex Brod...
Branded Content: How to overcome players' immunity to advertising / Alex Brod...DevGAMM Conference
 
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...DevGAMM Conference
 
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...DevGAMM Conference
 
Launching a title in Asia Pacific and China / Maxim Chuvalov (Wargaming)
Launching a title in Asia Pacific and China / Maxim Chuvalov (Wargaming)Launching a title in Asia Pacific and China / Maxim Chuvalov (Wargaming)
Launching a title in Asia Pacific and China / Maxim Chuvalov (Wargaming)DevGAMM Conference
 

More from DevGAMM Conference (20)

The art of small steps, or how to make sound for games in conditions of war /...
The art of small steps, or how to make sound for games in conditions of war /...The art of small steps, or how to make sound for games in conditions of war /...
The art of small steps, or how to make sound for games in conditions of war /...
 
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...
Breaking up with FMOD - Why we ended things and embraced Metasounds / Daniel ...
 
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...
How Audio Objects Improve Spatial Accuracy / Mads Maretty Sønderup (Audiokine...
 
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...Why indie developers should consider hyper-casual right now / Igor Gurenyov (...
Why indie developers should consider hyper-casual right now / Igor Gurenyov (...
 
AI / ML for Indies / Tyler Coleman (Retora Games)
AI / ML for Indies / Tyler Coleman (Retora Games)AI / ML for Indies / Tyler Coleman (Retora Games)
AI / ML for Indies / Tyler Coleman (Retora Games)
 
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...
Agility is the Key: Power Up Your GameDev Project Management with Agile Pract...
 
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...
New PR Tech and AI Tools for 2023: A Game Changer for Outreach / Kirill Perev...
 
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...
Playable Ads - Revolutionizing mobile games advertising / Jakub Kukuryk (Popc...
 
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...
Creative Collaboration: Managing an Art Team / Nastassia Radzivonava (Glera G...
 
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)
From Local to Global: Unleashing the Power of Payments / Jan Kuhlmannn (Xsolla)
 
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...
Why is ASO not working in 2023 and how to change it? / Olena Vedmedenko (Keya...
 
How to increase wishlists & game sales from China? Growth marketing tactics &...
How to increase wishlists & game sales from China? Growth marketing tactics &...How to increase wishlists & game sales from China? Growth marketing tactics &...
How to increase wishlists & game sales from China? Growth marketing tactics &...
 
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)
Turkish Gaming Industry and HR Insights / Mustafa Mert EFE (Zindhu)
 
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...
Building an Awesome Creative Team from Scratch, Capable of Scaling Up / Sasha...
 
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...
Seven Reasons Why Your LiveOps Is Not Performing / Alexander Devyaterikov (Be...
 
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...
The Power of Game and Music Collaborations: Reaching and Engaging the Masses ...
 
Branded Content: How to overcome players' immunity to advertising / Alex Brod...
Branded Content: How to overcome players' immunity to advertising / Alex Brod...Branded Content: How to overcome players' immunity to advertising / Alex Brod...
Branded Content: How to overcome players' immunity to advertising / Alex Brod...
 
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...
Resurrecting Chasm: The Rift - A Source-less Remastering Journey / Gennadii P...
 
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...
How NOT to do showcase events: Behind the scenes of Midnight Show / Andrew Ko...
 
Launching a title in Asia Pacific and China / Maxim Chuvalov (Wargaming)
Launching a title in Asia Pacific and China / Maxim Chuvalov (Wargaming)Launching a title in Asia Pacific and China / Maxim Chuvalov (Wargaming)
Launching a title in Asia Pacific and China / Maxim Chuvalov (Wargaming)
 

Recently uploaded

Digital Marketing Spotlight: Lifecycle Advertising Strategies.pdf
Digital Marketing Spotlight: Lifecycle Advertising Strategies.pdfDigital Marketing Spotlight: Lifecycle Advertising Strategies.pdf
Digital Marketing Spotlight: Lifecycle Advertising Strategies.pdfDemandbase
 
ASO Process: What is App Store Optimization
ASO Process: What is App Store OptimizationASO Process: What is App Store Optimization
ASO Process: What is App Store OptimizationAli Raza
 
McDonald's: A Journey Through Time (PPT)
McDonald's: A Journey Through Time (PPT)McDonald's: A Journey Through Time (PPT)
McDonald's: A Journey Through Time (PPT)DEVARAJV16
 
Fueling A_B experiments with behavioral insights (1).pdf
Fueling A_B experiments with behavioral insights (1).pdfFueling A_B experiments with behavioral insights (1).pdf
Fueling A_B experiments with behavioral insights (1).pdfVWO
 
Forecast of Content Marketing through AI
Forecast of Content Marketing through AIForecast of Content Marketing through AI
Forecast of Content Marketing through AIRinky
 
Content Marketing For A Travel Website On The Examples Of: Booking.com; TripA...
Content Marketing For A Travel Website On The Examples Of: Booking.com; TripA...Content Marketing For A Travel Website On The Examples Of: Booking.com; TripA...
Content Marketing For A Travel Website On The Examples Of: Booking.com; TripA...robertpresz7
 
Word Count for Writers: Examples of Word Counts for Sample Genres
Word Count for Writers: Examples of Word Counts for Sample GenresWord Count for Writers: Examples of Word Counts for Sample Genres
Word Count for Writers: Examples of Word Counts for Sample GenresLisa M. Masiello
 
Local SEO Domination: Put your business at the forefront of local searches!
Local SEO Domination:  Put your business at the forefront of local searches!Local SEO Domination:  Put your business at the forefront of local searches!
Local SEO Domination: Put your business at the forefront of local searches!dstvtechnician
 
SORA AI: Will It Be the Future of Video Creation?
SORA AI: Will It Be the Future of Video Creation?SORA AI: Will It Be the Future of Video Creation?
SORA AI: Will It Be the Future of Video Creation?Searchable Design
 
2024 SEO Trends for Business Success (WSA)
2024 SEO Trends for Business Success (WSA)2024 SEO Trends for Business Success (WSA)
2024 SEO Trends for Business Success (WSA)Jomer Gregorio
 
The Skin Games 2024 25 - Sponsorship Deck
The Skin Games 2024 25 - Sponsorship DeckThe Skin Games 2024 25 - Sponsorship Deck
The Skin Games 2024 25 - Sponsorship DeckToluwanimi Balogun
 
Best Persuasive selling skills presentation.pptx
Best Persuasive selling skills  presentation.pptxBest Persuasive selling skills  presentation.pptx
Best Persuasive selling skills presentation.pptxMasterPhil1
 
Avoid the 2025 web accessibility rush: do not fear WCAG compliance
Avoid the 2025 web accessibility rush: do not fear WCAG complianceAvoid the 2025 web accessibility rush: do not fear WCAG compliance
Avoid the 2025 web accessibility rush: do not fear WCAG complianceDamien ROBERT
 
VIP Call Girls In Green Park 9654467111 Escorts Service
VIP Call Girls In Green Park 9654467111 Escorts ServiceVIP Call Girls In Green Park 9654467111 Escorts Service
VIP Call Girls In Green Park 9654467111 Escorts ServiceSapana Sha
 
Influencer Marketing Power point presentation
Influencer Marketing  Power point presentationInfluencer Marketing  Power point presentation
Influencer Marketing Power point presentationdgtivemarketingagenc
 
What are the 4 characteristics of CTAs that convert?
What are the 4 characteristics of CTAs that convert?What are the 4 characteristics of CTAs that convert?
What are the 4 characteristics of CTAs that convert?Juan Pineda
 
marketing strategy of tanishq word PPROJECT.pdf
marketing strategy of tanishq word PPROJECT.pdfmarketing strategy of tanishq word PPROJECT.pdf
marketing strategy of tanishq word PPROJECT.pdfarsathsahil
 
DIGITAL MARKETING COURSE IN BTM -Influencer Marketing Strategy
DIGITAL MARKETING COURSE IN BTM -Influencer Marketing StrategyDIGITAL MARKETING COURSE IN BTM -Influencer Marketing Strategy
DIGITAL MARKETING COURSE IN BTM -Influencer Marketing StrategySouvikRay24
 
TAM AdEx 2023 Cross Media Advertising Recap - Auto Sector
TAM AdEx 2023 Cross Media Advertising Recap - Auto SectorTAM AdEx 2023 Cross Media Advertising Recap - Auto Sector
TAM AdEx 2023 Cross Media Advertising Recap - Auto SectorSocial Samosa
 
The Pitfalls of Keyword Stuffing in SEO Copywriting
The Pitfalls of Keyword Stuffing in SEO CopywritingThe Pitfalls of Keyword Stuffing in SEO Copywriting
The Pitfalls of Keyword Stuffing in SEO CopywritingJuan Pineda
 

Recently uploaded (20)

Digital Marketing Spotlight: Lifecycle Advertising Strategies.pdf
Digital Marketing Spotlight: Lifecycle Advertising Strategies.pdfDigital Marketing Spotlight: Lifecycle Advertising Strategies.pdf
Digital Marketing Spotlight: Lifecycle Advertising Strategies.pdf
 
ASO Process: What is App Store Optimization
ASO Process: What is App Store OptimizationASO Process: What is App Store Optimization
ASO Process: What is App Store Optimization
 
McDonald's: A Journey Through Time (PPT)
McDonald's: A Journey Through Time (PPT)McDonald's: A Journey Through Time (PPT)
McDonald's: A Journey Through Time (PPT)
 
Fueling A_B experiments with behavioral insights (1).pdf
Fueling A_B experiments with behavioral insights (1).pdfFueling A_B experiments with behavioral insights (1).pdf
Fueling A_B experiments with behavioral insights (1).pdf
 
Forecast of Content Marketing through AI
Forecast of Content Marketing through AIForecast of Content Marketing through AI
Forecast of Content Marketing through AI
 
Content Marketing For A Travel Website On The Examples Of: Booking.com; TripA...
Content Marketing For A Travel Website On The Examples Of: Booking.com; TripA...Content Marketing For A Travel Website On The Examples Of: Booking.com; TripA...
Content Marketing For A Travel Website On The Examples Of: Booking.com; TripA...
 
Word Count for Writers: Examples of Word Counts for Sample Genres
Word Count for Writers: Examples of Word Counts for Sample GenresWord Count for Writers: Examples of Word Counts for Sample Genres
Word Count for Writers: Examples of Word Counts for Sample Genres
 
Local SEO Domination: Put your business at the forefront of local searches!
Local SEO Domination:  Put your business at the forefront of local searches!Local SEO Domination:  Put your business at the forefront of local searches!
Local SEO Domination: Put your business at the forefront of local searches!
 
SORA AI: Will It Be the Future of Video Creation?
SORA AI: Will It Be the Future of Video Creation?SORA AI: Will It Be the Future of Video Creation?
SORA AI: Will It Be the Future of Video Creation?
 
2024 SEO Trends for Business Success (WSA)
2024 SEO Trends for Business Success (WSA)2024 SEO Trends for Business Success (WSA)
2024 SEO Trends for Business Success (WSA)
 
The Skin Games 2024 25 - Sponsorship Deck
The Skin Games 2024 25 - Sponsorship DeckThe Skin Games 2024 25 - Sponsorship Deck
The Skin Games 2024 25 - Sponsorship Deck
 
Best Persuasive selling skills presentation.pptx
Best Persuasive selling skills  presentation.pptxBest Persuasive selling skills  presentation.pptx
Best Persuasive selling skills presentation.pptx
 
Avoid the 2025 web accessibility rush: do not fear WCAG compliance
Avoid the 2025 web accessibility rush: do not fear WCAG complianceAvoid the 2025 web accessibility rush: do not fear WCAG compliance
Avoid the 2025 web accessibility rush: do not fear WCAG compliance
 
VIP Call Girls In Green Park 9654467111 Escorts Service
VIP Call Girls In Green Park 9654467111 Escorts ServiceVIP Call Girls In Green Park 9654467111 Escorts Service
VIP Call Girls In Green Park 9654467111 Escorts Service
 
Influencer Marketing Power point presentation
Influencer Marketing  Power point presentationInfluencer Marketing  Power point presentation
Influencer Marketing Power point presentation
 
What are the 4 characteristics of CTAs that convert?
What are the 4 characteristics of CTAs that convert?What are the 4 characteristics of CTAs that convert?
What are the 4 characteristics of CTAs that convert?
 
marketing strategy of tanishq word PPROJECT.pdf
marketing strategy of tanishq word PPROJECT.pdfmarketing strategy of tanishq word PPROJECT.pdf
marketing strategy of tanishq word PPROJECT.pdf
 
DIGITAL MARKETING COURSE IN BTM -Influencer Marketing Strategy
DIGITAL MARKETING COURSE IN BTM -Influencer Marketing StrategyDIGITAL MARKETING COURSE IN BTM -Influencer Marketing Strategy
DIGITAL MARKETING COURSE IN BTM -Influencer Marketing Strategy
 
TAM AdEx 2023 Cross Media Advertising Recap - Auto Sector
TAM AdEx 2023 Cross Media Advertising Recap - Auto SectorTAM AdEx 2023 Cross Media Advertising Recap - Auto Sector
TAM AdEx 2023 Cross Media Advertising Recap - Auto Sector
 
The Pitfalls of Keyword Stuffing in SEO Copywriting
The Pitfalls of Keyword Stuffing in SEO CopywritingThe Pitfalls of Keyword Stuffing in SEO Copywriting
The Pitfalls of Keyword Stuffing in SEO Copywriting
 

Strategies and case studies to grow LTV in 2023 / Julia Iljuk (Balancy)

  • 1. Strategies and case studies to grow LTV in 2023
  • 2. Let’s get to know each other /julia-iljuk ■ 7 years in the game industry ■ LiveOps enthusiast and Head of Growth at Balancy ■ The host of online courses about game analytics on Edvice ■ Wargaming Forge LiveOps Alumni Follow for LiveOps tips and best practices
  • 3. Agenda 1. Why LiveOps, why today? The state of mobile games market 2023 2. The power of player segmentation and personalized value proposition 3. Success stories: how Hot Siberians use LiveOps tactics and Balancy tools to unlock games’ LTV growth 4. More tips on designing special offers and LiveOps.
  • 4. Gaming market competition forces studios to evolve monetization tactics Gaming market is saturated and polarized UA attribution is broken Studios hit the LTV ceiling How to retain users better, convert them to paying and sell them more? LiveOps is the best tool to increase conversion to paying users and to grow LTV. Paid games - the explosion of mobile gaming, $1-5 per install Free-to-play games, in-app and ads monetization, LTV is $1-100 per paying user Player-tailored games with LiveOps give 2-3x LTV growth compared to f2p games
  • 5. What is LiveOps? Personalized data-driven events/updates To maximize the value of the game without involving the dev team
  • 6. The state of mobile gaming 2023 Sensor Tower report 💡LiveOps is a key monetization and retention structure for top grossing games attempting to maintain long-term player engagement and spending.
  • 7. The state of mobile gaming 2023 Sensor Tower report 💡 On average, an Action game with LiveOps can generate 30 times more in revenue than a game without it.
  • 8. Player segmentation Target right players at the right time Segmentation type Segment examples Strategy example Life cycle stage Newbies Convert with simple starter packs with a low price point and first-purchase bonuses Veterans Entertain and upsell with more diverse and unique content Activity Active Convert or upsell taking into account other segmentation types a player belongs to Churning Retain with monetary (discounts) and engagement (goal setting, events) tactics Lapsed Return by communicating via outside of the game means Paying status Non-paying Convert with first-time conversion packs with great value; or turn them into your promoters Paying Upsell based on previous paying activity of players, offer items similar to what they like Paying prediction Likely to pay Convert or upsell with relevant offers based on their previous activity in the game Not likely to pay Turn them into your promoters Size of payments Minnows / dolphins / whales Adjust pricing and discounts according to their paying capacity
  • 9. Personalized value proposition Offer combination, messaging, pricing and highlights Mike 󰑔32 years Levels completed: 7 Daily playtime: 1.16 hours Time to convert: 4.33 days Max pay: $19.99 Probability to churn: 15% Monika 󰐤24 years Levels completed: 24 Daily playtime: 0.83 hours Time to convert: 7.33 days Max pay: $4.99 Probability to churn: 37%
  • 10. Case study: idle city builder ● Expand base ● Train soldiers ● Provide allowance ● Complete Missions The Idle Forces: Army Tycoon About the game
  • 11. Experiment 1 Special offers for ad watchers to convert them into their first purchase
  • 12. Experiment 2 Dynamic special offer with personalized pricing according to players’ paying capacity
  • 13. Experiment 2 Dynamic special offer with personalized pricing according to players’ paying capacity
  • 14. Experiment 3 The matrix of offers that provides value propositions based on previous purchase history Duration of experiments: ⏱2 months Results: ⬆ Conversion 4% -> 5.5% ⬆ ARPPU +50%
  • 15. Designing a special offer Relevancy Time limit Specified discount Clustering Anchor
  • 16. Designing a special offer One-time only Specified discount Additional value Time limit Minimum text
  • 17. Designing a special offer (bonus) Visit our blog (balancy.co/blog) for video tutorials on creating effective special offers that players can’t resist.