Barcamp Derry (Side A) - A Brief History of Video Games


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Part 1 of a presentation I put together for the informal "unconference" Barcamp Derry. Unfortunately I've had to change the fonts so its not quite as good looking as it was when I presented it. I've included some videos as hyperlinks and some as Youtube inserts.

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Barcamp Derry (Side A) - A Brief History of Video Games

  1. 1.
  2. 2. Covering...<br />SIDE A:<br />&gt; A Brief History of Video Games<br />SIDE B:<br />&gt; Serious Games<br />&gt; My Work at University of Ulster, Coleraine<br />
  3. 3.
  4. 4. The Origins<br />1958<br />Tennis For Two<br />William Higinbotham<br />Oscilloscope<br />1961<br />Spacewar!<br />Steve Russell (MIT)<br />PDP-1 computer<br />
  5. 5. The Early Years<br />Magnavox Odyssey1972 <br />Ralph Baer.<br />First home TV console.<br />Pong 1972<br />Nolan Bushnell & Al Alcorn.<br />
  6. 6. VCS/26001977<br />The Early Years<br /><ul><li>First multi-game cartridgeconsole.
  7. 7. First system to feature 3rd party games.</li></li></ul><li>The Birth of Arcade<br />Space Invaders 1979<br />Taito<br />Caused a coin shortage in Japan.<br />Pac-Man1980<br />Namco<br />Caused “Pac Man Fever”.<br />
  8. 8. The Birth of Arcade<br />Battlezone1980<br />Atari<br />Maybe used for training US Army gunners (first serious game?)<br />Donkey Kong1981<br />Nintendo<br />First appearance of Mario.<br />
  9. 9. The Birth of Arcade<br />Pole Position 1982<br />Atari<br />Advertising in similar style to kids toys.<br />
  10. 10. Early Handhelds<br />Game & Watch<br />Nintendo 1980<br />One of the first handheld gaming devices.<br />(Worth a lot on eBay now if you still have one in the attic...)<br />
  11. 11. Computer Games<br />Circa 1982<br />&gt; Sinclair ZX Spectrum<br />&gt; Commodore 64<br />&gt; Apple Macintosh<br />&gt; IBM PC<br />&gt; Amiga (Later)<br />
  12. 12. 1983...<br /> MARKET FILLED WITH: Atari 2600, Atari 5200, Bally Astrocade, ColecoVision, Coleco Gemini, Emerson Arcadia 2001, Fairchild Channel F System II, Magnavox Odyssey, Mattel Intellivision, Intellivision II, Sears Tele-Games systems, TandyvisioN, Vectrex.<br /> MARKET FULL OF POOR TITLES FROM START-UPS.<br /> RESULTED IN...<br />
  13. 13. 1983<br />VIDEO GAME CRASH OF NORTH AMERICA<br />
  14. 14. Video Game Revival<br />1985<br />NINTENDO<br />ENTERTAINMENT<br />SYSTEM (N.E.S.)<br />Known as the Famicom (family computer) in Japan.<br />Set the standard for control pads.<br />
  15. 15. Home Consoles<br />Two series were born...<br />SUPER MARIO BROS.<br />1985<br />THE LEGEND OF ZELDA<br />1987<br />
  16. 16. Home Consoles<br />Sega<br />1986<br />Master System<br /><ul><li> Mainly successful in Europe</li></ul>1990<br />Mega Drive<br /><ul><li> Known as Genesis in U.S.</li></ul>Sega unleashed their new mascot in 1991...<br />
  17. 17. Home Consoles<br />Super Nintendo(SNES)<br />1991<br />Bundled with the excellent Super Mario World.<br />
  18. 18. Handhelds<br />1990<br />GAMEBOY<br /><ul><li> Bundled with Tetris</li></ul>Sega<br />1991<br />GAME GEAR<br />
  19. 19. PC Gaming<br />id Softwaredevelop first person shooter (FPS) PC games:<br />- Wolfenstein 3D<br />- Doom<br /> Controversial - Played by one of the <br /> Columbine shooters.<br />- Quake<br />All games rated M/16/18.<br />1992<br />1993<br />1996<br />
  20. 20. PC Gaming<br />Not all shooters!<br />- Sim City 2000<br />City creation game - One of the first games of the Sims series.<br />- Myst<br />Multimedia adventure game – one of the best selling PC games of all time.<br />- Secret of Monkey Island<br />Humourous point & click adventure.<br />1993<br />1993<br />1990<br />
  21. 21. Decline of Arcades<br />Mid-90’s<br />Worldwide closures – game over man!<br />Reasons:<br />Popularity of games consoles in the home.<br />Market had many poor clones.<br />Lack of variety.<br />
  22. 22. The 3D Revolution<br />Sony PlayStation 1995<br /><ul><li>Highly successful, won this generation.
  23. 23. Sold over 100 million.
  24. 24. Remained in production until 2006!
  25. 25. Landmark titles:
  26. 26. Metal Gear Solid
  27. 27. PaRappa The Rapper
  28. 28. Popularised music & rhythm games.
  29. 29. Crash Bandicoot
  30. 30. Final Fantasy VII
  31. 31. WipeOut</li></li></ul><li>The 3D Revolution<br />Nintendo 64 1996<br /><ul><li>Very successful, but still behind PlayStation.
  32. 32. Super Mario 64
  33. 33. Defined the 3D platformer.
  34. 34. GoldenEye 007
  35. 35. Zelda: Ocarina of Time
  36. 36. Often cited as best game of all-time.</li></ul>Sega Saturn 1995<br /><ul><li>Failed in America & Europe.
  37. 37. Tomb Raider
  38. 38. Later released on PlayStation/PC.</li></li></ul><li>The 128-bit Generation<br />Sega Dreamcast 1998<br />Failed to become a hit.<br />Had several landmark titles:<br /><ul><li>Rez
  39. 39. Jet Set Radio
  40. 40. Shenmue</li></ul>Nintendo Gamecube1999<br />Hindered by reputation as a kid’s console.<br />Games:<br /><ul><li>Metroid Prime
  41. 41. Resident Evil 4
  42. 42. Another best game of all time.</li></li></ul><li>The 128-bit Generation<br />Sony PlayStation 2 2000<br />Continued Sony’s market reign.<br />Best selling console ever.<br />Huge game’s library.<br /><ul><li>Shadow of the Colossus
  43. 43. God of War
  44. 44. Guitar Hero
  45. 45. Grand Theft Auto: San Andreas</li></ul>Microsoft Xbox 2001<br />Microsoft’s first console – proved a worthy competitor.<br />Bundled with Halo.<br />
  46. 46. Meanwhile, in Computer Gaming...<br />World of Warcraft2004<br />The world’s biggest and most addictive online game.<br />Currently has over 11.5 million subscribers.<br />Rise of Casual Games<br />PC casual gaming on the rise:<br />PopCap’sBejeweled.<br />Diner Dash.<br />The Sims.<br />Surpassed Myst as best-selling computer game of all time.<br />
  47. 47. The Current Generation<br />Nintendo DS 2004<br />Touch screen gaming.<br />Iterations: DS Lite, DSi<br />Highly successful for both casual and hardcore games market.<br />Sony PSP 2004<br />Most powerful than Nintendo DS.<br />Traditional control scheme (buttons).<br />Iterations: PSP-Slim, PSP-Lite, PSP-Go<br />Trailing behind the DS.<br />
  48. 48. The Current Generation<br />Microsoft Xbox 360 2005<br />First “HD generation” console.<br />Xbox Live set the standard for online console gaming.<br />Uses DVD format.<br />Halo 3 & Gears of War flagship titles.<br />Sony Playstation 3 2007<br />Free online play with PlayStation Network.<br />Metal Gear Solid 4 biggest title so far.<br />Uses Blu-ray disc format.<br />
  49. 49. The Current Generation<br />Nintendo Wii2006<br />Initially predicted to be a disaster.<br />Uses motion control.<br />Bundled with Wii Sports game(tennis, boxing, baseball, bowling and golf).<br />Well marketed.<br />Currently leading the generation (by a large amount!).<br />Proved highly successful with casual gamers.<br />
  50. 50. ...and lets not forget!<br />Apple iPhone2008<br />App Store appeared in 2008, opening the doors for indie and commercial game developers.<br />Low price-point for games.<br />Allows for instant purchase anddownload of a game wherever youare.<br />Games can be expanded (with downloadable content) and updated easily.<br />Now for the stats...<br />
  51. 51. Stats from<br />
  52. 52. Stats from<br />
  53. 53. Video Game Players<br />The average game player is 35 years old and has been playing games for 12 years.<br />84% of all games sold in 2008 were rated &quot;E&quot; for Everyone, &quot;T&quot; for Teen, or &quot;E10+&quot; for Everyone 10+. <br />92% of game players under the age of 18 report that their parents are present when they purchase or rent games.<br />63% of parents believe video games are a positive part of their children’s lives.<br />Stats from<br />
  54. 54. 2008 Video Games Market<br />UK saw 26% increase in 2008 sales over 2007, compared to 15% in U.S. and 13% decline in Japan, meaning that it&apos;s now overtaken Japan to become the second largest videogames market in the world.<br />Combined growth across the three biggest markets in the world averaged out at 11%, with 409.9 million units of software sold compared to 367.7 million the previous year.<br />UK video games industry worth over £4 billion in 2008.<br />Source:<br />and<br />
  55. 55. Game Playersare maturing(and kids are still playing).Games are no longer just toys!<br />