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Presented By ZiadFeghali (  brief  ) VIDEO GAMES HISTORY
(  brief  ) VIDEO GAMES HISTORY Early Days
(  brief  ) VIDEO GAMES HISTORY Early Days Games have always been an integral part of societies throughout the past. Its roots can be traced throughout India, Arabia, and Japan. Games can be considered as a form of social expression. Some were parts of rituals (ex: Mayas) and others were entertainment   and or/noble sports (ex: Knights, Gladiators).
History of Games (  brief  ) VIDEO GAMES HISTORY Early Days Early games examples: Dice 3000 BC Backgammon 2500 BC Chess 500 AD Dominos 800 AD
History of Video Games (  brief  ) VIDEO GAMES HISTORY Early Days The first video game was a cathode ray-tube based missile defense system developed in the late 1940s and were later formed into simpler games in the 1950s and 1960s.
History of Video Games (  brief  ) VIDEO GAMES HISTORY Early Days In 1958 “Tennis for Two” was created using an oscilloscope and an analogue computer. The game was used to entertain visitors at the Brookhaven Laboratory.
History of Video Games (  brief  ) VIDEO GAMES HISTORY Early Days The first commercial video game was Computer Space developed in 1971 (by the soon to be founders of Atari). After founding Atari, Bushnell and Dabney released Pong in 1972.  Pong was the first arcade video game unit with widespread success. Selling over 19,000 Pong units.
(  brief  ) VIDEO GAMES HISTORY Early Days The Magnavox Odyssey was the first home console released in 1972.  Over its production span, the Magnavox sold over 2 million units.
The Console Era (  brief  ) VIDEO GAMES HISTORY Early Days In the earliest consoles, the computer code for a game was hardcoded into microchips using discrete logic. So No additional games could ever be added.  By the mid 1970s, video games started to appear on cartridges and game programs were burned onto ROM chips that were set inside plastic covers and then plugged into consoles.  Examples of such “cartridges” consoles can be seen in the:  ,[object Object]
The Intellivision 1980
The Coleco Vision 1982,[object Object]
(  brief  ) VIDEO GAMES HISTORY The 2D Era, The 1980s, The Golden Age of Video Games Publishing houses appeared (ex: Electronic Arts) Technically innovative games and genre-defining games were developed in the early 80s: ,[object Object]
Action Role Playing: Dragon Slayer 2 (1985) Zelda 2(1987)
Adventure: Zork (1980), Mystery House (1980), King’s Quest (1984).
Beat ‘em up: Kung Fu Master (1984).
Cinematic platformer: Prince of Persia (1989)
Fighting Games: Karate Champ (1984),[object Object]
Interactive movies: Astron Belt (1983)
Platform games: Space Panic (1980), Donkey Kong (1981), Mario Bros (1983).
Maze Game: Pac-Man (1980)
Platform Adventure: Metroid (1986)
Racing game: Turbo (1981), Pole Position (1982)
Survival Horror: Haunted House (1981),[object Object]
(  brief  ) VIDEO GAMES HISTORY The 3D Era, Faster, Smaller, More Entertaining! The 1990s In 1992, Dune 2 was released. It was not the first in its genre (real time strategy), but set path to games like Warcraft: Orcs & Humans, and Command and Conquer.  In 1992, Alone in the Dark was also released to pave way to games like Resident Evil and Silent Hill later on.  Lucas Arts ‘ Monkey Island series started the concept of “point and click” gaming.
(  brief  ) VIDEO GAMES HISTORY The 3D Era, Faster, Smaller, More Entertaining! The 1990s 3DFX Interactive released the Voodoo chipset, leading to the 3D accelerator cards for pcs.  In 1996 Quake was one of the first to take advantage of this technology.  It also pioneered online gaming for first person shooters.  Internet multiplayer capability became a necessity for all FPS games.  Other emerging games included: ,[object Object],Development of Web browser plugins started and paved way for Flash and Java simple web based games.
(  brief  ) VIDEO GAMES HISTORY Mobile
(  brief  ) VIDEO GAMES HISTORY Mobile The beginning  Snake. Nokia released the Nokia 6110 in 1997 in, this was the game which is already in the 70s played in the arcade  Snake was programmed by TaneliArmanto, a designer at Nokia  Worldwide, the game sold over 400 million times 
Early years and the N-Gage experiment: welcome J2ME (Java 2 Micro Edition) and BREW(Binary Runtime Environment for Wireless).  In early 2003 Nokia decided to change the phone game with the announcement of the N-Gage - a mobile phone, which is also a handheld game system. (  brief  ) VIDEO GAMES HISTORY Mobile
IPhone changes it all. Apple has provided an innovative device which enables developers to create smooth, compelling, visually attractive games for the mobile users, together with a business model offering a highly competitive revenue share for developers One of the advantages the iPhone has over its competitors is the tight integration of the App Store. This makes browsing, buying, downloading, and installing games over the air easier than on most rival platforms. (  brief  ) VIDEO GAMES HISTORY Mobile
The Sony Ericsson XperiaPlay and a glance to the future The Sony Ericsson Xperia PLAY – an Android phone offering a dedicated gamepad especially designed for gaming on the go. (  brief  ) VIDEO GAMES HISTORY Mobile
(  brief  ) VIDEO GAMES HISTORY Portable
1977: Auto Race Mattel racing game is largely considered to be the first-ever all-digital handheld game (  brief  ) VIDEO GAMES HISTORY Portable
1979: Microvision The short-lived system featured such titles as Star Trek: Phaser Strike, Connect Four, Block Buster, and Super Block Buster. (  brief  ) VIDEO GAMES HISTORY Portable
1980: Nintendo Game and Watch The name “Game and Watch” derives from the fact that all of the titles featured a built-in alarm clock.The company produced 59 of these single game LCD handhelds, including versions of such familiar titles as Donkey Kong, Super Mario Bros., Frogger, and The Legend of Zelda The system sold 43 million games in all. Nintendo would repurpose the dual-screen design for the popular DS in 2004. (  brief  ) VIDEO GAMES HISTORY Portable

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History of games

  • 1. Presented By ZiadFeghali ( brief ) VIDEO GAMES HISTORY
  • 2. ( brief ) VIDEO GAMES HISTORY Early Days
  • 3. ( brief ) VIDEO GAMES HISTORY Early Days Games have always been an integral part of societies throughout the past. Its roots can be traced throughout India, Arabia, and Japan. Games can be considered as a form of social expression. Some were parts of rituals (ex: Mayas) and others were entertainment and or/noble sports (ex: Knights, Gladiators).
  • 4. History of Games ( brief ) VIDEO GAMES HISTORY Early Days Early games examples: Dice 3000 BC Backgammon 2500 BC Chess 500 AD Dominos 800 AD
  • 5. History of Video Games ( brief ) VIDEO GAMES HISTORY Early Days The first video game was a cathode ray-tube based missile defense system developed in the late 1940s and were later formed into simpler games in the 1950s and 1960s.
  • 6. History of Video Games ( brief ) VIDEO GAMES HISTORY Early Days In 1958 “Tennis for Two” was created using an oscilloscope and an analogue computer. The game was used to entertain visitors at the Brookhaven Laboratory.
  • 7. History of Video Games ( brief ) VIDEO GAMES HISTORY Early Days The first commercial video game was Computer Space developed in 1971 (by the soon to be founders of Atari). After founding Atari, Bushnell and Dabney released Pong in 1972. Pong was the first arcade video game unit with widespread success. Selling over 19,000 Pong units.
  • 8. ( brief ) VIDEO GAMES HISTORY Early Days The Magnavox Odyssey was the first home console released in 1972. Over its production span, the Magnavox sold over 2 million units.
  • 9.
  • 11.
  • 12.
  • 13. Action Role Playing: Dragon Slayer 2 (1985) Zelda 2(1987)
  • 14. Adventure: Zork (1980), Mystery House (1980), King’s Quest (1984).
  • 15. Beat ‘em up: Kung Fu Master (1984).
  • 16. Cinematic platformer: Prince of Persia (1989)
  • 17.
  • 19. Platform games: Space Panic (1980), Donkey Kong (1981), Mario Bros (1983).
  • 22. Racing game: Turbo (1981), Pole Position (1982)
  • 23.
  • 24. ( brief ) VIDEO GAMES HISTORY The 3D Era, Faster, Smaller, More Entertaining! The 1990s In 1992, Dune 2 was released. It was not the first in its genre (real time strategy), but set path to games like Warcraft: Orcs & Humans, and Command and Conquer. In 1992, Alone in the Dark was also released to pave way to games like Resident Evil and Silent Hill later on. Lucas Arts ‘ Monkey Island series started the concept of “point and click” gaming.
  • 25.
  • 26. ( brief ) VIDEO GAMES HISTORY Mobile
  • 27. ( brief ) VIDEO GAMES HISTORY Mobile The beginning Snake. Nokia released the Nokia 6110 in 1997 in, this was the game which is already in the 70s played in the arcade  Snake was programmed by TaneliArmanto, a designer at Nokia  Worldwide, the game sold over 400 million times 
  • 28. Early years and the N-Gage experiment: welcome J2ME (Java 2 Micro Edition) and BREW(Binary Runtime Environment for Wireless).  In early 2003 Nokia decided to change the phone game with the announcement of the N-Gage - a mobile phone, which is also a handheld game system. ( brief ) VIDEO GAMES HISTORY Mobile
  • 29. IPhone changes it all. Apple has provided an innovative device which enables developers to create smooth, compelling, visually attractive games for the mobile users, together with a business model offering a highly competitive revenue share for developers One of the advantages the iPhone has over its competitors is the tight integration of the App Store. This makes browsing, buying, downloading, and installing games over the air easier than on most rival platforms. ( brief ) VIDEO GAMES HISTORY Mobile
  • 30. The Sony Ericsson XperiaPlay and a glance to the future The Sony Ericsson Xperia PLAY – an Android phone offering a dedicated gamepad especially designed for gaming on the go. ( brief ) VIDEO GAMES HISTORY Mobile
  • 31. ( brief ) VIDEO GAMES HISTORY Portable
  • 32. 1977: Auto Race Mattel racing game is largely considered to be the first-ever all-digital handheld game ( brief ) VIDEO GAMES HISTORY Portable
  • 33. 1979: Microvision The short-lived system featured such titles as Star Trek: Phaser Strike, Connect Four, Block Buster, and Super Block Buster. ( brief ) VIDEO GAMES HISTORY Portable
  • 34. 1980: Nintendo Game and Watch The name “Game and Watch” derives from the fact that all of the titles featured a built-in alarm clock.The company produced 59 of these single game LCD handhelds, including versions of such familiar titles as Donkey Kong, Super Mario Bros., Frogger, and The Legend of Zelda The system sold 43 million games in all. Nintendo would repurpose the dual-screen design for the popular DS in 2004. ( brief ) VIDEO GAMES HISTORY Portable
  • 35. 1989: Game Boy It was 1989′s Game Boy that cemented the company’s position as the undisputed leader in the space. The Game Boy–and its successor the Game Boy color–would go on to sell 118 million units during their combined life span. ( brief ) VIDEO GAMES HISTORY Portable
  • 36. Atari Lynx Lynx was the first system with a color screen. ( brief ) VIDEO GAMES HISTORY Portable 1991: Game Gear Riding high on the success of Genesis, Sega released this color screen portable in 1991, utilizing much of the hardware from its Master System.
  • 37. 1995: Virtual Boy 1995: Virtual Boy The portability of this system is debatable–especially since you can’t really do all that much with the giant mask on.  ( brief ) VIDEO GAMES HISTORY Portable
  • 38. 1995: Virtual Boy Tiger took its shot at the Game Boy by releasing this system a bit too far ahead of its time. Game.com featured a stylus-controlled touchscreen and could be connected to a 14.4kbps modem for saving scores, checking e-mail, and Web surfing. ( brief ) VIDEO GAMES HISTORY Portable
  • 39. 1998: Game Boy Color Nintendo finally released its long awaited color portable gaming console in 1998. ( brief ) VIDEO GAMES HISTORY Portable
  • 40. 2003: N-Gage ( brief ) VIDEO GAMES HISTORY Portable
  • 41. 2004: Nintendo DS Nintendo released a number of successors to the Game Boy in the intervening years, but it wasn’t until 2004 that the company really reinvented its ( brief ) VIDEO GAMES HISTORY Portable
  • 42. 2005: PlayStation Portable With its PlayStation, Sony managed to deliver the world a gaming console actually capable of competing with Nintendo’s offering, in terms of sales. The company duplicated the feat with its portable system best known as the PSP. ( brief ) VIDEO GAMES HISTORY Portable
  • 43. 2011: Nintendo 3DS With its PlayStation, Sony managed to deliver the world a gaming console actually capable of competing with Nintendo’s offering, in terms of sales. The company duplicated the feat with its portable system best known as the PSP. ( brief ) VIDEO GAMES HISTORY Portable
  • 44. Sony PSP 2 Sony claims the portable system is as powerful as the PS3 ( brief ) VIDEO GAMES HISTORY Portable