7 ways how your brand can benefit from the gaming industry. A presentation for advertising agencies, PR agencies, media agencies, marketeers and anybody working with brands.
"The Digital Gaming industry continues to be a juggernaut in the face of the pandemic, with 2Q ushering in unprecedented earnings growth, soaring game and console sales, and record viewership across streaming platforms. While the momentum in the overall gaming industry is undeniable, Forbes believes that there are cracks in the façade, particularly related to the esports sector. We touch on this potential bubble on p.13 and will be publishing a report specifically on this topic in the coming month.” - JJ Lane, Head of Forbes M+A Digital Gaming Group
7 ways how your brand can benefit from the gaming industry. A presentation for advertising agencies, PR agencies, media agencies, marketeers and anybody working with brands.
"The Digital Gaming industry continues to be a juggernaut in the face of the pandemic, with 2Q ushering in unprecedented earnings growth, soaring game and console sales, and record viewership across streaming platforms. While the momentum in the overall gaming industry is undeniable, Forbes believes that there are cracks in the façade, particularly related to the esports sector. We touch on this potential bubble on p.13 and will be publishing a report specifically on this topic in the coming month.” - JJ Lane, Head of Forbes M+A Digital Gaming Group
"Generative AI in Media and Entertainment Market: The Future of Visual Innova...Market.us
The Generative AI in Media and Entertainment market is poised for significant growth, projected to reach USD 11,570.0 million by 2032 with a CAGR of 26.3%. This industry leverages advanced AI algorithms to create various forms of content, including images, audio, and storytelling, transforming content creation processes and enhancing interactive experiences.
Cloud-based deployment dominates the market, offering scalability and cost-effectiveness. Text-to-image Generation is a standout type, expected to grow from USD 299.3 million in 2022 to USD 2,644.9 million by 2032, driven by the demand for personalized visual content. The Gaming segment leads in applications, with a projected valuation of USD 4,817.2 million by 2032, thanks to AI-driven dynamic environments and lifelike characters.
North America dominates the market, holding over 40.6% share in 2023 due to its advanced tech infrastructure. Europe follows closely, with a focus on innovation and technology adoption. The Asia Pacific shows promising growth, reaching around USD 3,704.6 million by 2032.
Key players like Alphabet Inc., Microsoft Corporation, IBM Corporation, Nvidia Corporation, Adobe Inc., and others maintain their positions through collaborations and mergers. Despite challenges like data privacy concerns and a shortage of skilled professionals, growth opportunities lie in expanding into emerging markets, collaborations with media companies, technology integration, and applications in education and training.
In summary, the Generative AI in Media and Entertainment market promises substantial growth driven by cloud-based deployment, Text-to-image Generation, and the gaming segment. North America and Europe lead in market presence, while opportunities for expansion and innovation abound in this transformative industry.
Let the games begin - Insights into the Gaming IndustryBharath Rao
A knowledge scoop presentation series was presented by me within my team here at EY providing insights on the following:
- About the Gaming Industry
- Business Perspective and monetization within the Gaming Industry
- Cyber Security and Safety insights
Access the recording using the Youtube link below:
https://youtu.be/GpD3pXpNuoo
Top 7 Video Game Genres That You Should Play in 2023 and Beyond.pptxRed Apple Technologies
The mobile game development industry is constantly impressing users by pushing the limit of creativity and excellence over time. To grow your business presence in this segment, you must consult with the best mobile game development company. It will help you to explore unique game ideas to earn recognition and generate revenue pretty conveniently. Know more at: www.redappletech.com
I made this presentation at the beginning of 2007 when I had my intern at the Belgian communication agency These Days.
The goal of this presentation was to give a brief overview of the evolution the gaming and advertising scene had gone through up til then (2007). It is my personal view on the things and I am the first to admit that my opinion is not king.
In the future I will make a new presentation because some opinions and conclusions need steering.
I thank you for your comments.
Waboba WRLDS connected IOT Toys pitch deck Erich Hugo
Ever wondered what will happen when we combine our love for video games with the toys we play with? at Waboba we have done it. Beach Toys for the digital age
This publication serves as the first in-depth DMCC (Dubai Multi Commodities Centre) thought leadership report on the global and local gaming and esports ecosystem. It gathers contributions from key opinion leaders to share their views on where the gaming and esports industry is heading and places emphasis on the drivers of gaming and esports from a technology, culture and business perspective.
This publication serves as the first in-depth DMCC (Dubai Multi Commodities Centre) thought leadership report on the global and local gaming and esports ecosystem. It gathers contributions from key opinion leaders to share their views on where the gaming and esports industry is heading and places emphasis on the drivers of gaming and esports from a technology, culture and business perspective.
"Generative AI in Media and Entertainment Market: The Future of Visual Innova...Market.us
The Generative AI in Media and Entertainment market is poised for significant growth, projected to reach USD 11,570.0 million by 2032 with a CAGR of 26.3%. This industry leverages advanced AI algorithms to create various forms of content, including images, audio, and storytelling, transforming content creation processes and enhancing interactive experiences.
Cloud-based deployment dominates the market, offering scalability and cost-effectiveness. Text-to-image Generation is a standout type, expected to grow from USD 299.3 million in 2022 to USD 2,644.9 million by 2032, driven by the demand for personalized visual content. The Gaming segment leads in applications, with a projected valuation of USD 4,817.2 million by 2032, thanks to AI-driven dynamic environments and lifelike characters.
North America dominates the market, holding over 40.6% share in 2023 due to its advanced tech infrastructure. Europe follows closely, with a focus on innovation and technology adoption. The Asia Pacific shows promising growth, reaching around USD 3,704.6 million by 2032.
Key players like Alphabet Inc., Microsoft Corporation, IBM Corporation, Nvidia Corporation, Adobe Inc., and others maintain their positions through collaborations and mergers. Despite challenges like data privacy concerns and a shortage of skilled professionals, growth opportunities lie in expanding into emerging markets, collaborations with media companies, technology integration, and applications in education and training.
In summary, the Generative AI in Media and Entertainment market promises substantial growth driven by cloud-based deployment, Text-to-image Generation, and the gaming segment. North America and Europe lead in market presence, while opportunities for expansion and innovation abound in this transformative industry.
Let the games begin - Insights into the Gaming IndustryBharath Rao
A knowledge scoop presentation series was presented by me within my team here at EY providing insights on the following:
- About the Gaming Industry
- Business Perspective and monetization within the Gaming Industry
- Cyber Security and Safety insights
Access the recording using the Youtube link below:
https://youtu.be/GpD3pXpNuoo
Top 7 Video Game Genres That You Should Play in 2023 and Beyond.pptxRed Apple Technologies
The mobile game development industry is constantly impressing users by pushing the limit of creativity and excellence over time. To grow your business presence in this segment, you must consult with the best mobile game development company. It will help you to explore unique game ideas to earn recognition and generate revenue pretty conveniently. Know more at: www.redappletech.com
I made this presentation at the beginning of 2007 when I had my intern at the Belgian communication agency These Days.
The goal of this presentation was to give a brief overview of the evolution the gaming and advertising scene had gone through up til then (2007). It is my personal view on the things and I am the first to admit that my opinion is not king.
In the future I will make a new presentation because some opinions and conclusions need steering.
I thank you for your comments.
Waboba WRLDS connected IOT Toys pitch deck Erich Hugo
Ever wondered what will happen when we combine our love for video games with the toys we play with? at Waboba we have done it. Beach Toys for the digital age
This publication serves as the first in-depth DMCC (Dubai Multi Commodities Centre) thought leadership report on the global and local gaming and esports ecosystem. It gathers contributions from key opinion leaders to share their views on where the gaming and esports industry is heading and places emphasis on the drivers of gaming and esports from a technology, culture and business perspective.
This publication serves as the first in-depth DMCC (Dubai Multi Commodities Centre) thought leadership report on the global and local gaming and esports ecosystem. It gathers contributions from key opinion leaders to share their views on where the gaming and esports industry is heading and places emphasis on the drivers of gaming and esports from a technology, culture and business perspective.
3.0 Project 2_ Developing My Brand Identity Kit.pptxtanyjahb
A personal brand exploration presentation summarizes an individual's unique qualities and goals, covering strengths, values, passions, and target audience. It helps individuals understand what makes them stand out, their desired image, and how they aim to achieve it.
RMD24 | Retail media: hoe zet je dit in als je geen AH of Unilever bent? Heid...BBPMedia1
Grote partijen zijn al een tijdje onderweg met retail media. Ondertussen worden in dit domein ook de kansen zichtbaar voor andere spelers in de markt. Maar met die kansen ontstaan ook vragen: Zelf retail media worden of erop adverteren? In welke fase van de funnel past het en hoe integreer je het in een mediaplan? Wat is nu precies het verschil met marketplaces en Programmatic ads? In dit half uur beslechten we de dilemma's en krijg je antwoorden op wanneer het voor jou tijd is om de volgende stap te zetten.
Putting the SPARK into Virtual Training.pptxCynthia Clay
This 60-minute webinar, sponsored by Adobe, was delivered for the Training Mag Network. It explored the five elements of SPARK: Storytelling, Purpose, Action, Relationships, and Kudos. Knowing how to tell a well-structured story is key to building long-term memory. Stating a clear purpose that doesn't take away from the discovery learning process is critical. Ensuring that people move from theory to practical application is imperative. Creating strong social learning is the key to commitment and engagement. Validating and affirming participants' comments is the way to create a positive learning environment.
As a business owner in Delaware, staying on top of your tax obligations is paramount, especially with the annual deadline for Delaware Franchise Tax looming on March 1. One such obligation is the annual Delaware Franchise Tax, which serves as a crucial requirement for maintaining your company’s legal standing within the state. While the prospect of handling tax matters may seem daunting, rest assured that the process can be straightforward with the right guidance. In this comprehensive guide, we’ll walk you through the steps of filing your Delaware Franchise Tax and provide insights to help you navigate the process effectively.
[Note: This is a partial preview. To download this presentation, visit:
https://www.oeconsulting.com.sg/training-presentations]
Sustainability has become an increasingly critical topic as the world recognizes the need to protect our planet and its resources for future generations. Sustainability means meeting our current needs without compromising the ability of future generations to meet theirs. It involves long-term planning and consideration of the consequences of our actions. The goal is to create strategies that ensure the long-term viability of People, Planet, and Profit.
Leading companies such as Nike, Toyota, and Siemens are prioritizing sustainable innovation in their business models, setting an example for others to follow. In this Sustainability training presentation, you will learn key concepts, principles, and practices of sustainability applicable across industries. This training aims to create awareness and educate employees, senior executives, consultants, and other key stakeholders, including investors, policymakers, and supply chain partners, on the importance and implementation of sustainability.
LEARNING OBJECTIVES
1. Develop a comprehensive understanding of the fundamental principles and concepts that form the foundation of sustainability within corporate environments.
2. Explore the sustainability implementation model, focusing on effective measures and reporting strategies to track and communicate sustainability efforts.
3. Identify and define best practices and critical success factors essential for achieving sustainability goals within organizations.
CONTENTS
1. Introduction and Key Concepts of Sustainability
2. Principles and Practices of Sustainability
3. Measures and Reporting in Sustainability
4. Sustainability Implementation & Best Practices
To download the complete presentation, visit: https://www.oeconsulting.com.sg/training-presentations
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What are the main advantages of using HR recruiter services.pdfHumanResourceDimensi1
HR recruiter services offer top talents to companies according to their specific needs. They handle all recruitment tasks from job posting to onboarding and help companies concentrate on their business growth. With their expertise and years of experience, they streamline the hiring process and save time and resources for the company.
Business Valuation Principles for EntrepreneursBen Wann
This insightful presentation is designed to equip entrepreneurs with the essential knowledge and tools needed to accurately value their businesses. Understanding business valuation is crucial for making informed decisions, whether you're seeking investment, planning to sell, or simply want to gauge your company's worth.
Discover the innovative and creative projects that highlight my journey throu...dylandmeas
Discover the innovative and creative projects that highlight my journey through Full Sail University. Below, you’ll find a collection of my work showcasing my skills and expertise in digital marketing, event planning, and media production.
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2. G A B R I E L L E B A R T O N L U I S P E R E I R A M A R I A N A R A M I R E Z
Our Team
3. Expenses
Marketing
Social Media Ads
Industry specific
publication website
banner ads
Print publication
Newspaper ad
Posters
Flyers
Social Media Ads
Industry specific
publication website
banner ads
Print publication
Newspaper ad
Posters
Flyers
1000
500
2
1
100
500
350
225
0
0
25
0
4. Expenses
Marketing
websites such as IGN and Game Informer (Fungies, 2023).
40% of American adults never read newspapers.
30% only read them once or twice a month.
Marketing Charts (2022)
5. Expenses
Marketing Group 2, Misc Printing, Postage
Invites
Save the date
Invites
Save the Date
50
50
50
50
25
25
25
25
Invites
Save the date
Invites
Save the Date
18. References
Artsy Specialist. (2018, October 10). What to Know When Buying Limited Editions. Artsy. https://www.artsy.net/article/artsy-specialist-buying-limited-
editions
Bauer, E. (2023, August 29). The Ultimate Guide to Event Budgets (Examples + Templates Provided). EventMobi.
https://www.eventmobi.com/blog/event-budget-basics/
Daad, A. (2020). Why Hype Culture Is Bad For The Gaming Industry. BagoGames. https://bagogames.com/why-hype-culture-is-bad-for-the-gaming-
industry/
Devolver Digital. (n.d.). https://merch.devolverdigital.com/
Fungies (2023, May 18). The Top 20 Indie Game Websites: A Comprehensive Guide for Indie Game Developers. https://fungies.io/the-top-20-indie-game-
websites-a-comprehensive-guide-for-indie-game-developers/
Harrison, S. (2022, November 7). Do People Still Read Newspapers in 2022? PHS News. https://phsnews.com/17808/news/do-people-still-read-
newspapers-in-2022/
IndieGameReviewer. (n.d.). https://indiegamereviewer.com/
IndieGameReviewer. (n.d.). Home [Facebook page]. Facebook. Retrieved April 28, 2024, from https://www.facebook.com/indiegamereviewer/
Kim, A. (2023, November 29). Overwatch vs. Valorant: Comparing Tactics, Characters, and Gameplay Dynamics. EliteSmurfs.
https://elitesmurfs.com/news/overwatch-vs-valorant-comparing-tactics-characters-and-gameplay-dynamics
Khan, R. (2023, August 31). The Video Game Industry: Insights for Investors. Visual Capitalist. https://www.visualcapitalist.com/sp/video-games-
industry-for-investors/
19. References
Kolbe, R. (2022, January 6). Trends in the esports apparel market - Reed Kolbe - Medium. Medium. https://reedkolbe.medium.com/trends-in-the-
esports-apparel-market-8060eec902ab
Marketing Charts. (2022, November 16). Do People Still Read Print Media? https://www.marketingcharts.com/television-227763
McGuire, L. (2016, June 24). Overwatch is a fun, refreshing take on the first-person shooter genre. The comeback.
https://thecomeback.com/gaming/overwatch-is-a-fun-refreshing-take-on-the-first-person-shooter-genre.html
Metal Promo. (2018, April 25). Top 5 Reasons to Advertise with Promotional Keychains. https://metalpromo.com/promotional-keychains/
Mindfuture. (2023, November 7). The Power of Cosplay: Elevating brands at live gaming events. https://www.linkedin.com/pulse/power-cosplay-
elevating-brands-live-gaming-events-mindfuture-obfye
Rengen. (n.d.). INDIE GAME MARKETING: A GUIDE ON STANDING OUT. https://www.rengenmarketing.com/indie-game-marketing/
Saluja, K. (2024, March 29). Understanding the 11 Key Benefits of Event Sponsorship. Eventible. https://www.eventible.com/learning/benefits-of-event-
sponsorship/
Slingerland, E. (2021, December 30). The Pandemic Changed How We Drink. It’s Time to Go Back to the Joy of Social Drinking. TIME.
https://time.com/6132055/joyful-return-to-social-drinking/
Tsopo, n. (2022, February 22). 70 Man Cave Ideas – Stylish Decor & Furniture. Displate Magazine. https://blog.displate.com/man-cave-ideas/