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A Sense of Wonder Through Planes of Reality: Playing Gorogoa
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A Sense of Wonder Through Planes of Reality: Playing Gorogoa
1.
A Sense of
Wonder Through Planes of Reality Playing Gorogoa Drew Davidson
2.
Well Played well Read
& Well Made Analysis & Criticism Gameplay & Narrative design & development Literacy & Mastery
3.
Gorogoa A tiled adventure/puzzle
game Indiecade 2012 Demo Work in Progress (Pc & Mac)
4.
Making the Game Indie jason
roberts Visual design award indiecade 2012 Tentative target release late 2013 / early 2014
5.
Playing the game Explore
the world indirect control layered tiles planes of reality
6.
Full Disclosure Played the
demo dozens of times Several hours of play Indiecade 2012 Know the developer well played session - chris bell Spoiler alert!
7.
Play! Play through demo
8.
Planes of reality Artistic Foreground,MidGround,background Existential Physical,Perceptual,transcendental
9.
plane 0 The word
10.
Plane 1 The World reality?
11.
Plane 2 Curiosity
12.
Plane 3 THoughts Reading
13.
Plane 4 Into the
Page
14.
Plane 5 grid of
Tiles
15.
plane 6 Foreground Shift
16.
plane 7 zoom in
17.
Plane 7 Zoom in
18.
Plane 8 Overlap on
19.
Plane 8 Overlap on
20.
Plane 9 zoom out
21.
Plane 9 zoom out
22.
Plane 10 Left,Right,up,Down
23.
Plane 11 into the
image
24.
Plane 11 into the
image
25.
Plane 12 Synchronous
26.
Plane 12 Synchronous
27.
plane 13 Transmutation
28.
plane 13 transmutation
29.
Plane 14 Threading
30.
plane 14 Threading
31.
plane 14 Threading
32.
plane 14 threading
33.
plane 14 threading
34.
plane 15 Cut &
paste
35.
plane 15 Cut &
paste
36.
plane 15 Cut &
paste
37.
plane 15 Cut &
paste
38.
plane 16 Big background
39.
plane 16 Big background
40.
plane 16 big background
41.
plane 16 big background
42.
plane 16 big background
43.
plane 17 Thoughts Memory
44.
plane 17 Thoughts Memory
45.
plane 17 Thoughts Memory
46.
plane 17 Thoughts Memory
47.
plane 18 Layered sync
48.
plane 19 traversal Sync
49.
plane 19 Traversal sync
50.
plane 20 overlap off
51.
plane 20 overlap off
52.
plane 20 overlap off
53.
plane 21 Time Shift
54.
plane 21 Time Shift
55.
plane 22 Piece Together
56.
plane 22 Piece together
57.
plane 22 piece together
58.
plane 22 piece together
59.
Plane 23 Anticipation!
60.
gorogoa from jason roberts tiles
are windows into worlds key is in the connections between tiles
61.
gorogoa Layered, connected tiles Indirect
exploration Planes of reality sense of wonder
62.
Simply Complex Simple Mechanic Variation Articulation Exploration
63.
Pleasantly Frustrating Scaffolded Challenges challenging
Rewards Difficulty & Mastery Agency & Literacy
64.
Well PLayed Value &
Meaning illustrate & analyze Literacy of Games good, bad... better!
65.
Learning Games Bad =
Suckn
66.
Learning games Bad =
Suckn Good = PB&C
67.
Learning Games Bad =
Suckn Good = PB&C Great = DIY
68.
at GLS Games are
good learning design indie games & Games for impact Games+ trying to do more with Games
69.
Indie + Impact REsonance
/ dissonance verbs / mechanics intentions / experiences TiltFactor DragonBox
70.
Games for Impact Academic
Consortium Best Practices http://gamesforimpact.com
71.
Thanks! questions? drdrew@cmu.edu gorogoa.com