The document discusses the development of a video game called "Contrast" that will explore multiple genres by having each level showcase a different genre through gameplay, music, and visuals. It will have a wide target demographic and will be challenging to develop due to its ambitious scope. The development team consists of 6 people with different roles and skills who will use various programs like Game Maker, Reaper, and Photoshop to create the game's code, sounds, sprites, and cutscenes.
VIP Call Girl Bhilai Aashi 8250192130 Independent Escort Service Bhilai
Q cards
1. The audience can vary widely between
males and females
More lenient towards the male
demographic with the useof medieval
like weapons and gruesomelooking
ghouls.
Targeted towards a teenage toyoung
adult demographic due to the game
being quite reminiscent of early dungeon
crawler games like The LegendOf Zelda
Franchise
Reminiscent of past, bring back memories
Fits the past
Nostalgia
Our target demographic will be pleased
with the overall look and feel of the
game whilst alsoenjoying the gameplay
mechanics, giving this game both good
playability and appealing aesthetics
which is usually a large divide in most
games.
With such a wide demographic that
doesn’tsingle any formof gamer out:
Difficult to be able to meet the
requirements -
Ambitious project
Meet standards
With the rangeof Genres, it also makes it
possiblefor us to implement different
kinds of themes with the artistry and the
music, creating a unique feel in each area
of the game unlike previous ideas that
were very narrow and closed in that
department.
Along the entire creative process, wewill
be using a wide rangeof programs to
create various parts of our game.
Use game maker – Create sprites, code
and hold main game
Reaper will be our main sound
editing/production tool, with its effect
manipulation effects, it makes a fitting
programto create and edit sounds to
match our themes.
Photoshop - add small details to sprites
that would otherwisebe impossible to
make within game maker, such as glows,
gradients etc…
We will also use Photoshop to create
images for an opening cut scene, in a
slideshow sortof style.
2. Our video game, “Contrast” is a 2D game
that will explore into multiple genres
within one game. Each level will show the
game in a different perspectivethrough
the medium of various genres to create an
immersiveexperience for the player and
to show how interesting each genre is.
We all have a passion for this idea
and we believe it will work quite
well.
Making the game = large
undertaking but we are willing to
take the challenge.
Showcaseour team’s individual
game-development skills.
We all have differentroles within
our group
I personally prefer programming and finding bugs
within the code and overall helping with the
coding process.
Jamie’s = planning and managing the group, also
on sound design.
Ben = programmer and designer, producing large
code within the game and creating sprites and in
game assets.
Ross is the lead designer and the leader of the
project:
Working on a bit of everything doing a
large amount of the art. He also manages
the group, making sure we’re all on track
and within our scheduled time for
working on each task.
Elliot works on coding with me and Ben, as well
as producing art for the weapons in the game as
well as producing sound assets.
Callum = head of sound design, doing a
large bulk of sound productionand
editing the physical recordings.
With 6 people working in unison in a group, it is
clearto know that we have different interests and
different ideas when comes to games, music, art
styles etc.
Create a game with many varying game styles:
Platformer, Hack and Slash or a Horror game.
Plan to merge into one, through the use of
gameplay and audio such as music or artistry that
you would anticipate from different genres. Our
game begins with:
Woman geared up with armour and weapons - -
walking towards spooky catacombs - - searches
around and over her shoulder, a pair of glowing,
evil eyes can be seen and with a scream - - camera
sharply fades to black - -
Knowing only that your sister left to
cleanse the evil fromManduum catacombs
It’s up to you, the character, to saveher
and the world of Tarcston fromthe great
evil within.