SlideShare a Scribd company logo
Neil Rogero 
Level Design Workflow 
Idea 
My idea of a side scrolling 2d game is a spaced theme on outer space I’ve had some 
inspirations about my game similar to Galaga a retro vintage game that was released in 
1979 and I had similar ideas on how to create my shooting arcade retro game with like a 
similar space based theme to it with loads of enemy spaceship waves constantly firing at 
you. And this game will be a fast paced game by dodging all of the enemy bullets and 
destroying the enemy spaceships with an endless wave and each enemy ship you destroy 
counts as a point and you can compete with other people on who gets the highest score in 
the game. I had an idea on the level difficulty where you have to face different types of alien 
battleships when they are shooting at you with bullets on a face paced type game and your 
main character has to kill the alien enemy ship at the same time. 
Visualisation / Idea 
I had similarity ideas like this. It shows a space based theme to it and it and how you have to 
destroy enemy ships and try to get the highest score as you can. As you can see I made the 
enemy spaceship look like this, it makes sense on how it’s an unknown ball from out of 
space that you’ve haven’t seen before and it just attacks your ship with endless enemies 
coming towards you and shooting at you. 
On game maker you can see an example on what my spaceship will look like on the game I 
had similar ideas and inspiration on Galaga so I tried to make my main spaceship character 
look kind of similar to the one in Galaga with a basic type of looking ship with two simple 
shooting turrets on each side and a simple colour to make it stand out from the game. 
Planning and Execution 
I made a background that had the same aspects as Galaga with a simple plain black 
background with loads of white dotted spots as stars and that’s where the player will 
interact around that environment I chose this type of theme because it really suited the 
game on how it would make sense and stand out where your main spaceship and the enemy 
spaceship fights around the map by dodging attacks and killing each other.
Neil Rogero 
Blocking 
I had some glitches when I was planning the game and I showed some things that needs 
fixing like how you can see in this picture on how an enemy spaceship is slightly out of the 
environment. But I manage to fix the solution and tried to make the enemy spaceship spawn 
inside the environment by adjusting to make things work, by sorting it out on the game 
maker when I added it by using a code to fix the problem, so far the game worked I just 
adjusted some little things to make the design of the game work okay. 
Detail
Neil Rogero 
In this game I added some extra enemies to make it more interesting and a bit difficult to 
make the game more competitive and I used the double laser for the second enemy I put 
those two together to make a stronger enemy compare to the first one I did. 
For these two pictures at the right side I used those two as the main player shoots out from 
since I designed my main character spaceship like how I made it with two miss ile launcher 
so two grey missile shoots out and at the middle it shoots out a blue laser beam I gave these 
two abilities to my main character so the main character spaceship has a fighting chance. 
When I tested it out on the end the aspects of the game was good and worked out well it 
suited everything on how the system works like how to main spaceship and the enemy ships 
fight together with the background of stars and it’s just a really enjoyable game for people 
who are into a retro vintage style. 
Final Testing 
I used the snipping tool to crop this image on my game, this shows that the game is running 
smoothly. I’ve been testing the game to find if there’s any faults that needs repairing but I 
found that there was nothing and I thought that the game is okay, it shows that all of the 
aspects of the game works that there is no glitches or bugs that are there to be found. I 
recorded a video to show the gameplay of my game and shows that it works well all of the 
design in the game, the sprites and objects and all the sounds and background in the game. 
One thing I didn’t like as much was making the game itself, I found it complicated by adding 
all the codes and stuff, if I could do this again I would improve it by doing a better design 
and adding more extras in the game. This would make the game more interesting and fun 
more people would want to play it.

More Related Content

What's hot

1. initial plans(2)[1]
1. initial plans(2)[1]1. initial plans(2)[1]
1. initial plans(2)[1]
Luke Ross
 
6. production reflection(1)
6. production reflection(1)6. production reflection(1)
6. production reflection(1)
lukeh01
 
Evaluation of fmp
Evaluation of fmpEvaluation of fmp
Evaluation of fmp
rosstapher
 
Workflow for my Task 2
Workflow for my Task 2Workflow for my Task 2
Workflow for my Task 2
MagicalPotato9000
 
Ross loynd final major project production diary
Ross loynd final major project production diaryRoss loynd final major project production diary
Ross loynd final major project production diary
rosstapher
 
Videogame evaluation
Videogame evaluationVideogame evaluation
Videogame evaluation
Jesse Lapworth
 
Evaluation of fmp
Evaluation of fmpEvaluation of fmp
Evaluation of fmp
rosstapher
 
Improvisation Framework
Improvisation FrameworkImprovisation Framework
Improvisation Framework
Emma Westecott
 
Workshop wrap-up
Workshop wrap-upWorkshop wrap-up
Workshop wrap-up
Emma Westecott
 
Work Flow
Work FlowWork Flow
Work FlowKalen612
 
1. case study
1. case study1. case study
1. case study
fin sedgwick
 
Pitch presentation
Pitch presentationPitch presentation
Pitch presentationryan_edge
 
4. proposal(gaming)
4. proposal(gaming)4. proposal(gaming)
4. proposal(gaming)
Tahmid Ahmed
 
1. initial plans(2)
1. initial plans(2)1. initial plans(2)
1. initial plans(2)
jack-morton
 
5. pre production interactive (game)
5. pre production interactive (game)5. pre production interactive (game)
5. pre production interactive (game)
sean cawood
 
Evaluation of fmp
Evaluation of fmpEvaluation of fmp
Evaluation of fmp
rosstapher
 
7. production reflection
7. production reflection7. production reflection
7. production reflection
joe manship
 
Evaluation of fmp
Evaluation of fmpEvaluation of fmp
Evaluation of fmp
rosstapher
 

What's hot (20)

1. initial plans(2)[1]
1. initial plans(2)[1]1. initial plans(2)[1]
1. initial plans(2)[1]
 
Game research
Game researchGame research
Game research
 
6. production reflection(1)
6. production reflection(1)6. production reflection(1)
6. production reflection(1)
 
critique review
critique reviewcritique review
critique review
 
Evaluation of fmp
Evaluation of fmpEvaluation of fmp
Evaluation of fmp
 
Workflow for my Task 2
Workflow for my Task 2Workflow for my Task 2
Workflow for my Task 2
 
Ross loynd final major project production diary
Ross loynd final major project production diaryRoss loynd final major project production diary
Ross loynd final major project production diary
 
Videogame evaluation
Videogame evaluationVideogame evaluation
Videogame evaluation
 
Evaluation of fmp
Evaluation of fmpEvaluation of fmp
Evaluation of fmp
 
Improvisation Framework
Improvisation FrameworkImprovisation Framework
Improvisation Framework
 
Workshop wrap-up
Workshop wrap-upWorkshop wrap-up
Workshop wrap-up
 
Work Flow
Work FlowWork Flow
Work Flow
 
1. case study
1. case study1. case study
1. case study
 
Pitch presentation
Pitch presentationPitch presentation
Pitch presentation
 
4. proposal(gaming)
4. proposal(gaming)4. proposal(gaming)
4. proposal(gaming)
 
1. initial plans(2)
1. initial plans(2)1. initial plans(2)
1. initial plans(2)
 
5. pre production interactive (game)
5. pre production interactive (game)5. pre production interactive (game)
5. pre production interactive (game)
 
Evaluation of fmp
Evaluation of fmpEvaluation of fmp
Evaluation of fmp
 
7. production reflection
7. production reflection7. production reflection
7. production reflection
 
Evaluation of fmp
Evaluation of fmpEvaluation of fmp
Evaluation of fmp
 

Viewers also liked

Unit 70 assignment Brief
Unit 70 assignment BriefUnit 70 assignment Brief
Unit 70 assignment Brief
NeilRogero
 
3d game level workflow
3d game level workflow3d game level workflow
3d game level workflow
NeilRogero
 
Learner assessment submission declaration
Learner assessment submission declarationLearner assessment submission declaration
Learner assessment submission declaration
NeilRogero
 
L3 gd ha4_showcase_130115
L3 gd ha4_showcase_130115L3 gd ha4_showcase_130115
L3 gd ha4_showcase_130115
NeilRogero
 
Cv template
Cv templateCv template
Cv template
NeilRogero
 
Y1 gd engine_terminology
Y1 gd engine_terminologyY1 gd engine_terminology
Y1 gd engine_terminology
NeilRogero
 
Je ha3 ha4 submission form
Je  ha3 ha4 submission formJe  ha3 ha4 submission form
Je ha3 ha4 submission form
NeilRogero
 
Ha 2 production log
Ha 2 production logHa 2 production log
Ha 2 production log
NeilRogero
 
Process photoshop & illustrator
Process photoshop & illustratorProcess photoshop & illustrator
Process photoshop & illustrator
NeilRogero
 
Synopsis
SynopsisSynopsis
Synopsis
NeilRogero
 
Ha2 production log_template_201014
Ha2 production log_template_201014Ha2 production log_template_201014
Ha2 production log_template_201014
NeilRogero
 
Task 3
Task 3Task 3
Task 3
NeilRogero
 
Ha2 character task 4
Ha2 character   task 4Ha2 character   task 4
Ha2 character task 4
NeilRogero
 
Statement template
Statement templateStatement template
Statement template
NeilRogero
 
assessment submission declaration jordan eastwood
 assessment submission declaration   jordan eastwood assessment submission declaration   jordan eastwood
assessment submission declaration jordan eastwood
NeilRogero
 
Je unit3 y1_assignment brief
Je unit3 y1_assignment briefJe unit3 y1_assignment brief
Je unit3 y1_assignment brief
NeilRogero
 
Je research techniques_y1_assignment brief
Je research techniques_y1_assignment briefJe research techniques_y1_assignment brief
Je research techniques_y1_assignment brief
NeilRogero
 
Zelda & dota 2 presentation unit 3 - task 3
Zelda & dota 2 presentation   unit 3 - task 3Zelda & dota 2 presentation   unit 3 - task 3
Zelda & dota 2 presentation unit 3 - task 3
NeilRogero
 
Source of ideas
Source of ideasSource of ideas
Source of ideas
NeilRogero
 
L3 gd ha6_daydream_221214
L3 gd ha6_daydream_221214L3 gd ha6_daydream_221214
L3 gd ha6_daydream_221214
NeilRogero
 

Viewers also liked (20)

Unit 70 assignment Brief
Unit 70 assignment BriefUnit 70 assignment Brief
Unit 70 assignment Brief
 
3d game level workflow
3d game level workflow3d game level workflow
3d game level workflow
 
Learner assessment submission declaration
Learner assessment submission declarationLearner assessment submission declaration
Learner assessment submission declaration
 
L3 gd ha4_showcase_130115
L3 gd ha4_showcase_130115L3 gd ha4_showcase_130115
L3 gd ha4_showcase_130115
 
Cv template
Cv templateCv template
Cv template
 
Y1 gd engine_terminology
Y1 gd engine_terminologyY1 gd engine_terminology
Y1 gd engine_terminology
 
Je ha3 ha4 submission form
Je  ha3 ha4 submission formJe  ha3 ha4 submission form
Je ha3 ha4 submission form
 
Ha 2 production log
Ha 2 production logHa 2 production log
Ha 2 production log
 
Process photoshop & illustrator
Process photoshop & illustratorProcess photoshop & illustrator
Process photoshop & illustrator
 
Synopsis
SynopsisSynopsis
Synopsis
 
Ha2 production log_template_201014
Ha2 production log_template_201014Ha2 production log_template_201014
Ha2 production log_template_201014
 
Task 3
Task 3Task 3
Task 3
 
Ha2 character task 4
Ha2 character   task 4Ha2 character   task 4
Ha2 character task 4
 
Statement template
Statement templateStatement template
Statement template
 
assessment submission declaration jordan eastwood
 assessment submission declaration   jordan eastwood assessment submission declaration   jordan eastwood
assessment submission declaration jordan eastwood
 
Je unit3 y1_assignment brief
Je unit3 y1_assignment briefJe unit3 y1_assignment brief
Je unit3 y1_assignment brief
 
Je research techniques_y1_assignment brief
Je research techniques_y1_assignment briefJe research techniques_y1_assignment brief
Je research techniques_y1_assignment brief
 
Zelda & dota 2 presentation unit 3 - task 3
Zelda & dota 2 presentation   unit 3 - task 3Zelda & dota 2 presentation   unit 3 - task 3
Zelda & dota 2 presentation unit 3 - task 3
 
Source of ideas
Source of ideasSource of ideas
Source of ideas
 
L3 gd ha6_daydream_221214
L3 gd ha6_daydream_221214L3 gd ha6_daydream_221214
L3 gd ha6_daydream_221214
 

Similar to Y1 gd level_designworkflow

Cameron McRae - 2D Game Workflow
Cameron McRae - 2D Game WorkflowCameron McRae - 2D Game Workflow
Cameron McRae - 2D Game Workflow
CameronMcRae901
 
3. research
3. research3. research
3. research
MadeleineRoss7
 
2D game workflow
2D game workflow2D game workflow
2D game workflow
Christopher Lucas
 
Harry johnson 2d work flow task 2 screen shots
Harry johnson 2d work flow task 2 screen shotsHarry johnson 2d work flow task 2 screen shots
Harry johnson 2d work flow task 2 screen shots
11275449
 
1. initial plans fmp l3
1. initial plans fmp l31. initial plans fmp l3
1. initial plans fmp l3
greenj1123
 
Documentation
DocumentationDocumentation
Documentation
rosstapher
 
Jake Hyatt 2D Game Workflow
Jake Hyatt 2D Game WorkflowJake Hyatt 2D Game Workflow
Jake Hyatt 2D Game Workflow
Jakeyhyatt123
 
Documentation of my 2D game
Documentation of my 2D gameDocumentation of my 2D game
Documentation of my 2D game
rosstapher
 
5. pre production fmp l3
5. pre production fmp l35. pre production fmp l3
5. pre production fmp l3
greenj1123
 
5. pre production fmp l3
5. pre production fmp l35. pre production fmp l3
5. pre production fmp l3
greenj1123
 
Workflow
WorkflowWorkflow
Workflow
wdhanuka
 
Unit 13 graphic style by fateha begum
Unit 13  graphic style by fateha begumUnit 13  graphic style by fateha begum
Unit 13 graphic style by fateha begumhaverstockmedia
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
GraceGilbert5
 
3. research
3. research3. research
3. research
kallum-sykes
 
3. research
3. research3. research
3. research
GraceGilbert5
 
Evaluation
EvaluationEvaluation
Evaluation
PineappleLarry
 
3. Pre-Production (1) (3).pptx
3. Pre-Production (1) (3).pptx3. Pre-Production (1) (3).pptx
3. Pre-Production (1) (3).pptx
ScottMandis
 
3. research
3. research3. research
3. research
Andrew Downes
 
3. research
3. research 3. research
3. research
Will Cave
 
6. production reflection(1)
6. production reflection(1)6. production reflection(1)
6. production reflection(1)
GraceGilbert5
 

Similar to Y1 gd level_designworkflow (20)

Cameron McRae - 2D Game Workflow
Cameron McRae - 2D Game WorkflowCameron McRae - 2D Game Workflow
Cameron McRae - 2D Game Workflow
 
3. research
3. research3. research
3. research
 
2D game workflow
2D game workflow2D game workflow
2D game workflow
 
Harry johnson 2d work flow task 2 screen shots
Harry johnson 2d work flow task 2 screen shotsHarry johnson 2d work flow task 2 screen shots
Harry johnson 2d work flow task 2 screen shots
 
1. initial plans fmp l3
1. initial plans fmp l31. initial plans fmp l3
1. initial plans fmp l3
 
Documentation
DocumentationDocumentation
Documentation
 
Jake Hyatt 2D Game Workflow
Jake Hyatt 2D Game WorkflowJake Hyatt 2D Game Workflow
Jake Hyatt 2D Game Workflow
 
Documentation of my 2D game
Documentation of my 2D gameDocumentation of my 2D game
Documentation of my 2D game
 
5. pre production fmp l3
5. pre production fmp l35. pre production fmp l3
5. pre production fmp l3
 
5. pre production fmp l3
5. pre production fmp l35. pre production fmp l3
5. pre production fmp l3
 
Workflow
WorkflowWorkflow
Workflow
 
Unit 13 graphic style by fateha begum
Unit 13  graphic style by fateha begumUnit 13  graphic style by fateha begum
Unit 13 graphic style by fateha begum
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
3. research
3. research3. research
3. research
 
3. research
3. research3. research
3. research
 
Evaluation
EvaluationEvaluation
Evaluation
 
3. Pre-Production (1) (3).pptx
3. Pre-Production (1) (3).pptx3. Pre-Production (1) (3).pptx
3. Pre-Production (1) (3).pptx
 
3. research
3. research3. research
3. research
 
3. research
3. research 3. research
3. research
 
6. production reflection(1)
6. production reflection(1)6. production reflection(1)
6. production reflection(1)
 

More from NeilRogero

Working in the freelance media sector
Working in the freelance media sectorWorking in the freelance media sector
Working in the freelance media sector
NeilRogero
 
Neil rogero prepare a pitch - presentation
Neil rogero   prepare a pitch - presentationNeil rogero   prepare a pitch - presentation
Neil rogero prepare a pitch - presentation
NeilRogero
 
Unit 20 brief 1 task 2_worksheet
Unit 20 brief 1 task 2_worksheetUnit 20 brief 1 task 2_worksheet
Unit 20 brief 1 task 2_worksheet
NeilRogero
 
Je unit 72 & 74 assignment brief
Je   unit 72 & 74 assignment briefJe   unit 72 & 74 assignment brief
Je unit 72 & 74 assignment brief
NeilRogero
 
Ha7and ha8 submission_declaration
Ha7and ha8 submission_declarationHa7and ha8 submission_declaration
Ha7and ha8 submission_declaration
NeilRogero
 
Assessment submission declaration
Assessment submission declarationAssessment submission declaration
Assessment submission declaration
NeilRogero
 
Ig2 task 1 work sheet (improved version)
Ig2 task 1 work sheet (improved version)Ig2 task 1 work sheet (improved version)
Ig2 task 1 work sheet (improved version)
NeilRogero
 
Presentaion script & q cards
Presentaion script & q cardsPresentaion script & q cards
Presentaion script & q cards
NeilRogero
 
Programming sounds to my game task 11
Programming sounds to my game   task 11Programming sounds to my game   task 11
Programming sounds to my game task 11
NeilRogero
 
Ha8 research - task 2
Ha8   research - task 2Ha8   research - task 2
Ha8 research - task 2
NeilRogero
 
Task 8 vst sound effects
Task 8   vst sound effectsTask 8   vst sound effects
Task 8 vst sound effects
NeilRogero
 
Task 8 vst recording
Task 8   vst recordingTask 8   vst recording
Task 8 vst recording
NeilRogero
 
Task 1 thor
Task 1   thorTask 1   thor
Task 1 thor
NeilRogero
 
Task 1 captain america
Task 1 captain americaTask 1 captain america
Task 1 captain america
NeilRogero
 
Spacehunter
SpacehunterSpacehunter
Spacehunter
NeilRogero
 
Spacehunter
SpacehunterSpacehunter
Spacehunter
NeilRogero
 
Presentation game 1
Presentation game 1Presentation game 1
Presentation game 1
NeilRogero
 
Presentaion script
Presentaion scriptPresentaion script
Presentaion script
NeilRogero
 
Presentaion script
Presentaion scriptPresentaion script
Presentaion script
NeilRogero
 
Task 7 vst
Task 7   vstTask 7   vst
Task 7 vst
NeilRogero
 

More from NeilRogero (20)

Working in the freelance media sector
Working in the freelance media sectorWorking in the freelance media sector
Working in the freelance media sector
 
Neil rogero prepare a pitch - presentation
Neil rogero   prepare a pitch - presentationNeil rogero   prepare a pitch - presentation
Neil rogero prepare a pitch - presentation
 
Unit 20 brief 1 task 2_worksheet
Unit 20 brief 1 task 2_worksheetUnit 20 brief 1 task 2_worksheet
Unit 20 brief 1 task 2_worksheet
 
Je unit 72 & 74 assignment brief
Je   unit 72 & 74 assignment briefJe   unit 72 & 74 assignment brief
Je unit 72 & 74 assignment brief
 
Ha7and ha8 submission_declaration
Ha7and ha8 submission_declarationHa7and ha8 submission_declaration
Ha7and ha8 submission_declaration
 
Assessment submission declaration
Assessment submission declarationAssessment submission declaration
Assessment submission declaration
 
Ig2 task 1 work sheet (improved version)
Ig2 task 1 work sheet (improved version)Ig2 task 1 work sheet (improved version)
Ig2 task 1 work sheet (improved version)
 
Presentaion script & q cards
Presentaion script & q cardsPresentaion script & q cards
Presentaion script & q cards
 
Programming sounds to my game task 11
Programming sounds to my game   task 11Programming sounds to my game   task 11
Programming sounds to my game task 11
 
Ha8 research - task 2
Ha8   research - task 2Ha8   research - task 2
Ha8 research - task 2
 
Task 8 vst sound effects
Task 8   vst sound effectsTask 8   vst sound effects
Task 8 vst sound effects
 
Task 8 vst recording
Task 8   vst recordingTask 8   vst recording
Task 8 vst recording
 
Task 1 thor
Task 1   thorTask 1   thor
Task 1 thor
 
Task 1 captain america
Task 1 captain americaTask 1 captain america
Task 1 captain america
 
Spacehunter
SpacehunterSpacehunter
Spacehunter
 
Spacehunter
SpacehunterSpacehunter
Spacehunter
 
Presentation game 1
Presentation game 1Presentation game 1
Presentation game 1
 
Presentaion script
Presentaion scriptPresentaion script
Presentaion script
 
Presentaion script
Presentaion scriptPresentaion script
Presentaion script
 
Task 7 vst
Task 7   vstTask 7   vst
Task 7 vst
 

Recently uploaded

RMD24 | Debunking the non-endemic revenue myth Marvin Vacquier Droop | First ...
RMD24 | Debunking the non-endemic revenue myth Marvin Vacquier Droop | First ...RMD24 | Debunking the non-endemic revenue myth Marvin Vacquier Droop | First ...
RMD24 | Debunking the non-endemic revenue myth Marvin Vacquier Droop | First ...
BBPMedia1
 
ikea_woodgreen_petscharity_dog-alogue_digital.pdf
ikea_woodgreen_petscharity_dog-alogue_digital.pdfikea_woodgreen_petscharity_dog-alogue_digital.pdf
ikea_woodgreen_petscharity_dog-alogue_digital.pdf
agatadrynko
 
The-McKinsey-7S-Framework. strategic management
The-McKinsey-7S-Framework. strategic managementThe-McKinsey-7S-Framework. strategic management
The-McKinsey-7S-Framework. strategic management
Bojamma2
 
What is the TDS Return Filing Due Date for FY 2024-25.pdf
What is the TDS Return Filing Due Date for FY 2024-25.pdfWhat is the TDS Return Filing Due Date for FY 2024-25.pdf
What is the TDS Return Filing Due Date for FY 2024-25.pdf
seoforlegalpillers
 
Introduction to Amazon company 111111111111
Introduction to Amazon company 111111111111Introduction to Amazon company 111111111111
Introduction to Amazon company 111111111111
zoyaansari11365
 
ENTREPRENEURSHIP TRAINING.ppt for graduating class (1).ppt
ENTREPRENEURSHIP TRAINING.ppt for graduating class (1).pptENTREPRENEURSHIP TRAINING.ppt for graduating class (1).ppt
ENTREPRENEURSHIP TRAINING.ppt for graduating class (1).ppt
zechu97
 
ModelingMarketingStrategiesMKS.CollumbiaUniversitypdf
ModelingMarketingStrategiesMKS.CollumbiaUniversitypdfModelingMarketingStrategiesMKS.CollumbiaUniversitypdf
ModelingMarketingStrategiesMKS.CollumbiaUniversitypdf
fisherameliaisabella
 
Brand Analysis for an artist named Struan
Brand Analysis for an artist named StruanBrand Analysis for an artist named Struan
Brand Analysis for an artist named Struan
sarahvanessa51503
 
The Influence of Marketing Strategy and Market Competition on Business Perfor...
The Influence of Marketing Strategy and Market Competition on Business Perfor...The Influence of Marketing Strategy and Market Competition on Business Perfor...
The Influence of Marketing Strategy and Market Competition on Business Perfor...
Adam Smith
 
3.0 Project 2_ Developing My Brand Identity Kit.pptx
3.0 Project 2_ Developing My Brand Identity Kit.pptx3.0 Project 2_ Developing My Brand Identity Kit.pptx
3.0 Project 2_ Developing My Brand Identity Kit.pptx
tanyjahb
 
Skye Residences | Extended Stay Residences Near Toronto Airport
Skye Residences | Extended Stay Residences Near Toronto AirportSkye Residences | Extended Stay Residences Near Toronto Airport
Skye Residences | Extended Stay Residences Near Toronto Airport
marketingjdass
 
LA HUG - Video Testimonials with Chynna Morgan - June 2024
LA HUG - Video Testimonials with Chynna Morgan - June 2024LA HUG - Video Testimonials with Chynna Morgan - June 2024
LA HUG - Video Testimonials with Chynna Morgan - June 2024
Lital Barkan
 
Improving profitability for small business
Improving profitability for small businessImproving profitability for small business
Improving profitability for small business
Ben Wann
 
amptalk_RecruitingDeck_english_2024.06.05
amptalk_RecruitingDeck_english_2024.06.05amptalk_RecruitingDeck_english_2024.06.05
amptalk_RecruitingDeck_english_2024.06.05
marketing317746
 
Premium MEAN Stack Development Solutions for Modern Businesses
Premium MEAN Stack Development Solutions for Modern BusinessesPremium MEAN Stack Development Solutions for Modern Businesses
Premium MEAN Stack Development Solutions for Modern Businesses
SynapseIndia
 
Project File Report BBA 6th semester.pdf
Project File Report BBA 6th semester.pdfProject File Report BBA 6th semester.pdf
Project File Report BBA 6th semester.pdf
RajPriye
 
What are the main advantages of using HR recruiter services.pdf
What are the main advantages of using HR recruiter services.pdfWhat are the main advantages of using HR recruiter services.pdf
What are the main advantages of using HR recruiter services.pdf
HumanResourceDimensi1
 
Maksym Vyshnivetskyi: PMO Quality Management (UA)
Maksym Vyshnivetskyi: PMO Quality Management (UA)Maksym Vyshnivetskyi: PMO Quality Management (UA)
Maksym Vyshnivetskyi: PMO Quality Management (UA)
Lviv Startup Club
 
Business Valuation Principles for Entrepreneurs
Business Valuation Principles for EntrepreneursBusiness Valuation Principles for Entrepreneurs
Business Valuation Principles for Entrepreneurs
Ben Wann
 
Putting the SPARK into Virtual Training.pptx
Putting the SPARK into Virtual Training.pptxPutting the SPARK into Virtual Training.pptx
Putting the SPARK into Virtual Training.pptx
Cynthia Clay
 

Recently uploaded (20)

RMD24 | Debunking the non-endemic revenue myth Marvin Vacquier Droop | First ...
RMD24 | Debunking the non-endemic revenue myth Marvin Vacquier Droop | First ...RMD24 | Debunking the non-endemic revenue myth Marvin Vacquier Droop | First ...
RMD24 | Debunking the non-endemic revenue myth Marvin Vacquier Droop | First ...
 
ikea_woodgreen_petscharity_dog-alogue_digital.pdf
ikea_woodgreen_petscharity_dog-alogue_digital.pdfikea_woodgreen_petscharity_dog-alogue_digital.pdf
ikea_woodgreen_petscharity_dog-alogue_digital.pdf
 
The-McKinsey-7S-Framework. strategic management
The-McKinsey-7S-Framework. strategic managementThe-McKinsey-7S-Framework. strategic management
The-McKinsey-7S-Framework. strategic management
 
What is the TDS Return Filing Due Date for FY 2024-25.pdf
What is the TDS Return Filing Due Date for FY 2024-25.pdfWhat is the TDS Return Filing Due Date for FY 2024-25.pdf
What is the TDS Return Filing Due Date for FY 2024-25.pdf
 
Introduction to Amazon company 111111111111
Introduction to Amazon company 111111111111Introduction to Amazon company 111111111111
Introduction to Amazon company 111111111111
 
ENTREPRENEURSHIP TRAINING.ppt for graduating class (1).ppt
ENTREPRENEURSHIP TRAINING.ppt for graduating class (1).pptENTREPRENEURSHIP TRAINING.ppt for graduating class (1).ppt
ENTREPRENEURSHIP TRAINING.ppt for graduating class (1).ppt
 
ModelingMarketingStrategiesMKS.CollumbiaUniversitypdf
ModelingMarketingStrategiesMKS.CollumbiaUniversitypdfModelingMarketingStrategiesMKS.CollumbiaUniversitypdf
ModelingMarketingStrategiesMKS.CollumbiaUniversitypdf
 
Brand Analysis for an artist named Struan
Brand Analysis for an artist named StruanBrand Analysis for an artist named Struan
Brand Analysis for an artist named Struan
 
The Influence of Marketing Strategy and Market Competition on Business Perfor...
The Influence of Marketing Strategy and Market Competition on Business Perfor...The Influence of Marketing Strategy and Market Competition on Business Perfor...
The Influence of Marketing Strategy and Market Competition on Business Perfor...
 
3.0 Project 2_ Developing My Brand Identity Kit.pptx
3.0 Project 2_ Developing My Brand Identity Kit.pptx3.0 Project 2_ Developing My Brand Identity Kit.pptx
3.0 Project 2_ Developing My Brand Identity Kit.pptx
 
Skye Residences | Extended Stay Residences Near Toronto Airport
Skye Residences | Extended Stay Residences Near Toronto AirportSkye Residences | Extended Stay Residences Near Toronto Airport
Skye Residences | Extended Stay Residences Near Toronto Airport
 
LA HUG - Video Testimonials with Chynna Morgan - June 2024
LA HUG - Video Testimonials with Chynna Morgan - June 2024LA HUG - Video Testimonials with Chynna Morgan - June 2024
LA HUG - Video Testimonials with Chynna Morgan - June 2024
 
Improving profitability for small business
Improving profitability for small businessImproving profitability for small business
Improving profitability for small business
 
amptalk_RecruitingDeck_english_2024.06.05
amptalk_RecruitingDeck_english_2024.06.05amptalk_RecruitingDeck_english_2024.06.05
amptalk_RecruitingDeck_english_2024.06.05
 
Premium MEAN Stack Development Solutions for Modern Businesses
Premium MEAN Stack Development Solutions for Modern BusinessesPremium MEAN Stack Development Solutions for Modern Businesses
Premium MEAN Stack Development Solutions for Modern Businesses
 
Project File Report BBA 6th semester.pdf
Project File Report BBA 6th semester.pdfProject File Report BBA 6th semester.pdf
Project File Report BBA 6th semester.pdf
 
What are the main advantages of using HR recruiter services.pdf
What are the main advantages of using HR recruiter services.pdfWhat are the main advantages of using HR recruiter services.pdf
What are the main advantages of using HR recruiter services.pdf
 
Maksym Vyshnivetskyi: PMO Quality Management (UA)
Maksym Vyshnivetskyi: PMO Quality Management (UA)Maksym Vyshnivetskyi: PMO Quality Management (UA)
Maksym Vyshnivetskyi: PMO Quality Management (UA)
 
Business Valuation Principles for Entrepreneurs
Business Valuation Principles for EntrepreneursBusiness Valuation Principles for Entrepreneurs
Business Valuation Principles for Entrepreneurs
 
Putting the SPARK into Virtual Training.pptx
Putting the SPARK into Virtual Training.pptxPutting the SPARK into Virtual Training.pptx
Putting the SPARK into Virtual Training.pptx
 

Y1 gd level_designworkflow

  • 1. Neil Rogero Level Design Workflow Idea My idea of a side scrolling 2d game is a spaced theme on outer space I’ve had some inspirations about my game similar to Galaga a retro vintage game that was released in 1979 and I had similar ideas on how to create my shooting arcade retro game with like a similar space based theme to it with loads of enemy spaceship waves constantly firing at you. And this game will be a fast paced game by dodging all of the enemy bullets and destroying the enemy spaceships with an endless wave and each enemy ship you destroy counts as a point and you can compete with other people on who gets the highest score in the game. I had an idea on the level difficulty where you have to face different types of alien battleships when they are shooting at you with bullets on a face paced type game and your main character has to kill the alien enemy ship at the same time. Visualisation / Idea I had similarity ideas like this. It shows a space based theme to it and it and how you have to destroy enemy ships and try to get the highest score as you can. As you can see I made the enemy spaceship look like this, it makes sense on how it’s an unknown ball from out of space that you’ve haven’t seen before and it just attacks your ship with endless enemies coming towards you and shooting at you. On game maker you can see an example on what my spaceship will look like on the game I had similar ideas and inspiration on Galaga so I tried to make my main spaceship character look kind of similar to the one in Galaga with a basic type of looking ship with two simple shooting turrets on each side and a simple colour to make it stand out from the game. Planning and Execution I made a background that had the same aspects as Galaga with a simple plain black background with loads of white dotted spots as stars and that’s where the player will interact around that environment I chose this type of theme because it really suited the game on how it would make sense and stand out where your main spaceship and the enemy spaceship fights around the map by dodging attacks and killing each other.
  • 2. Neil Rogero Blocking I had some glitches when I was planning the game and I showed some things that needs fixing like how you can see in this picture on how an enemy spaceship is slightly out of the environment. But I manage to fix the solution and tried to make the enemy spaceship spawn inside the environment by adjusting to make things work, by sorting it out on the game maker when I added it by using a code to fix the problem, so far the game worked I just adjusted some little things to make the design of the game work okay. Detail
  • 3. Neil Rogero In this game I added some extra enemies to make it more interesting and a bit difficult to make the game more competitive and I used the double laser for the second enemy I put those two together to make a stronger enemy compare to the first one I did. For these two pictures at the right side I used those two as the main player shoots out from since I designed my main character spaceship like how I made it with two miss ile launcher so two grey missile shoots out and at the middle it shoots out a blue laser beam I gave these two abilities to my main character so the main character spaceship has a fighting chance. When I tested it out on the end the aspects of the game was good and worked out well it suited everything on how the system works like how to main spaceship and the enemy ships fight together with the background of stars and it’s just a really enjoyable game for people who are into a retro vintage style. Final Testing I used the snipping tool to crop this image on my game, this shows that the game is running smoothly. I’ve been testing the game to find if there’s any faults that needs repairing but I found that there was nothing and I thought that the game is okay, it shows that all of the aspects of the game works that there is no glitches or bugs that are there to be found. I recorded a video to show the gameplay of my game and shows that it works well all of the design in the game, the sprites and objects and all the sounds and background in the game. One thing I didn’t like as much was making the game itself, I found it complicated by adding all the codes and stuff, if I could do this again I would improve it by doing a better design and adding more extras in the game. This would make the game more interesting and fun more people would want to play it.