Digital Archaeology

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A lecture for the Public Archaeology course at UCL, 3/12/12
Links for all things mentioned are on the penultimate slide, it would mean far more with the text to go with it.

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Digital Archaeology

  1. 1. Digital Archaeology
  2. 2. I am not talking aboutrescuing old or damageddata…
  3. 3. I am talking about applyingdigital techniques toarchaeologicaldata, theory, method andpractice…
  4. 4. A founder ofpublicarchaeology:Today the public hasevery right to itsarchaeology, palatablygarnished…1955: 64
  5. 5. Recent statements"The future has to be, without question, the museum as a publisher andbroadcaster"Neil MacGregor (Director of the British Museum)"The challenge is, to what extent do we remain authors, and in what sense dowe become publishers providing a platform for international conversations?I am certain that in the next 10 to 15 years, there will be a limited number ofpeople working in galleries, and more effectively working as commissioningeditors working on material online.”Nicholas Serota (Director of the Tate)
  6. 6. Essential texts
  7. 7. Large scale digital repositories
  8. 8. Social media experimentation
  9. 9. Open source site based archaeology
  10. 10. Opensource tools
  11. 11. Licensing
  12. 12. Ahead of the game
  13. 13. CIDOC-CRM
  14. 14. Let’s return to MacGregor & Serota…
  15. 15. Museum as a broadcaster
  16. 16. Collaboration: BBC/BM
  17. 17. A history of the World Print Digital Radio
  18. 18. BT Vision: Museum on demand
  19. 19. Museum as a publisher…
  20. 20. Book of the dead app
  21. 21. Gebelein Man: #murder3500BC Gallery 64 until mid December
  22. 22. 3D technology
  23. 23. Stonehenge laser scan
  24. 24. DIY 3D: Horse Selene
  25. 25. Polynomial Texture Mapping
  26. 26. Computed tomography: The Selby Hoard
  27. 27. Reconstruction• http://vimeo.com/54117535 - Grant Cox’s Catal Hoyuk• http://vimeo.com/45452797 - Grant Cox Selby Hoard
  28. 28. Archaeology: games
  29. 29. Evolving genre
  30. 30. Mobile experience
  31. 31. VERA: Roman SilchesterImage from Melissa Terras blog
  32. 32. The iPad at Pompeii
  33. 33. The Google Art Project
  34. 34. Digital Dead Sea Scrolls
  35. 35. Follow guidelinesFor example the HLF document:Thinking about… Using digital technology in heritage projects
  36. 36. Follow standards
  37. 37. Don’t be afraid to fail
  38. 38. Evaluate
  39. 39. Jump on the social web
  40. 40. Is it a con?• Are projects on socmedia making an impact?• Are people using it effectively?• Ask Lorna Richardson in a year’s time.
  41. 41. The Search for Tamerlane: Google+
  42. 42. Crowdsourcing archaeology
  43. 43. Crowdfunding archaeology
  44. 44. Are kickstarter funded projectsdifferent to great excavations, or expeditions like Warren’s excavations in Jerusalem?
  45. 45. Public subscription to fundarchaeology? 19th Century? 21st Century? Discuss. This is a good thing. More please.
  46. 46. Back to Wheeler..the days of private patronage are over, and most field archaeology comes out of our rates and taxes.. Still Digging 1955:64
  47. 47. A new model of delivery for a tired format?
  48. 48. Discussion and papers
  49. 49. URLS in this lecture http://bitly.com/bundles/portableant/649 links (Lara Croft, Lego, Indiana Jones etc)
  50. 50. End.dpett@britishmuseum.org @portableant

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