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Pre-Production
Imogen Minto
Audience Profile
The audience that will be interested in my video game are aged 16-19 years old,
with this age group is good because we are in that age group either been that age
or are close to that age so we can see what that age group, which will attract them
to come play our games. The gender will be both genders as it won’t have specific
colours or characters as you can choose who you want to play as and the colours
will be all different colours so it won’t matter. If it was all pink them males won’t
want to play but if I had blue or green then the males will be attracted the the
same if it was all blue then females might nit be interested as its all the same
colour throughout and might think its made for boys.
Style sheet
. Discuss these elements in relation to why you chose them and where you may use
them in your project. Go over as many pages as you need to.
• The reason why I have picked all theses images for example the coloured ones is because I'm wanting my
game to be bright and colourful so it looks entertaining when you look at, rather it being bland colours like
grey and white as that’s not appetizing to the eye. With the images of the games I have picked the ones
I’m wanting to do which is running so I will have the character running at the front of the screen so you
can see what is coming up in front of the character to dodge and collect gems/coins. The last thing I’ve
added to the style sheet is the fonts. I have chosen three that I think will go well with the game and look
like they would fit well with the game I’m wanting to create.
• I’ve added them to this page as well so you can see them better as you cant really see them very well on
the actual style sheet.
Screenshot Layout 1
g
o
Screenshot Layout 2
Sound Effects/Dialogue
Sound Effects
Fast paste music in the background
A high pitch noise when you collect the coins/gems
Jumping noise when the character jumps over objects
Someone shouting ‘hey’ or just someone talking the background
If I decide to have any vehicles could have a beeping sound
Contingency Planning
Potential Issue Solution
The computer might over heat and stop
working while you’re working on something
make sure you take breaks often so the
computer can cool down
the computer might crash and lose all your
work
Make sure you save your work every now and
then so if that does happen you don’t lose all
your work you have done
your memory stick might stop working or lose
it
lose all your work on the memory stick so make
sure you have a backup
Might spill water on the computer and your
work will be all gone because of that
happening
Make sure you have no drinks around to spill
onto the computer
computer might just crash for no reason Keep saving and have a backup of all your work
Health and Safety
Potential Issue How will the issue be
avoided?
you could get eye strain from looking at the
computer for too long
Have regular breaks from looking at the screen
or turn brightness down
could get back ache from sitting for a long time Make sure you’re sat on the chair correctly at a
good height so it prevents your back hurting
Develop hand strain from typing/writing too
much
Take breaks
could get a headache turn down brightness and take regular breaks
from looking at the computer screen

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Pre production

  • 2. Audience Profile The audience that will be interested in my video game are aged 16-19 years old, with this age group is good because we are in that age group either been that age or are close to that age so we can see what that age group, which will attract them to come play our games. The gender will be both genders as it won’t have specific colours or characters as you can choose who you want to play as and the colours will be all different colours so it won’t matter. If it was all pink them males won’t want to play but if I had blue or green then the males will be attracted the the same if it was all blue then females might nit be interested as its all the same colour throughout and might think its made for boys.
  • 4. . Discuss these elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to. • The reason why I have picked all theses images for example the coloured ones is because I'm wanting my game to be bright and colourful so it looks entertaining when you look at, rather it being bland colours like grey and white as that’s not appetizing to the eye. With the images of the games I have picked the ones I’m wanting to do which is running so I will have the character running at the front of the screen so you can see what is coming up in front of the character to dodge and collect gems/coins. The last thing I’ve added to the style sheet is the fonts. I have chosen three that I think will go well with the game and look like they would fit well with the game I’m wanting to create. • I’ve added them to this page as well so you can see them better as you cant really see them very well on the actual style sheet.
  • 7. Sound Effects/Dialogue Sound Effects Fast paste music in the background A high pitch noise when you collect the coins/gems Jumping noise when the character jumps over objects Someone shouting ‘hey’ or just someone talking the background If I decide to have any vehicles could have a beeping sound
  • 8. Contingency Planning Potential Issue Solution The computer might over heat and stop working while you’re working on something make sure you take breaks often so the computer can cool down the computer might crash and lose all your work Make sure you save your work every now and then so if that does happen you don’t lose all your work you have done your memory stick might stop working or lose it lose all your work on the memory stick so make sure you have a backup Might spill water on the computer and your work will be all gone because of that happening Make sure you have no drinks around to spill onto the computer computer might just crash for no reason Keep saving and have a backup of all your work
  • 9. Health and Safety Potential Issue How will the issue be avoided? you could get eye strain from looking at the computer for too long Have regular breaks from looking at the screen or turn brightness down could get back ache from sitting for a long time Make sure you’re sat on the chair correctly at a good height so it prevents your back hurting Develop hand strain from typing/writing too much Take breaks could get a headache turn down brightness and take regular breaks from looking at the computer screen

Editor's Notes

  1. List age, gender, ABC1/C2DE etc (as appropriate). Include images as appropriate to illustrate your target audience Use https://yougov.co.uk/profileslite#/ for similar games to list audience desires/interests and how you will appeal to them through your game.
  2. Explore colours and pixel art styles similar to what you want to produce. Discuss these elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to.
  3. Mock up of a potential design using the colours and sourced images. Alter this slide to make it appropriate for your planned product types. Use the content established in your style sheet to do this.
  4. Mock up of a potential design using the colours and sourced images. Alter this slide to make it appropriate for your planned product types. Use the content established in your style sheet to do this.
  5. What sound effects might you need for your animated screenshot? How could you make them?