The document discusses animation design and control. Animation functions include a graphics editor, key frame generator, in-between generator, and standard graphics routines. The graphics editor allows designing and modifying object shapes. Scene description in animation specification includes object and light positioning, photometric and camera parameters. Action specification involves motion paths for objects and cameras. Standard graphics routines include viewing transformations and rendering operations. Key-frame systems generate in-betweens from user-specified key frames. Parameterized systems allow specifying object motion characteristics as part of object definitions. Scripting systems define object specifications and animation sequences through a user-input script.