Geometric transformations play an important role in computer graphics by allowing graphics to be repositioned on the screen or changed in size and orientation. There are several types of 2D transformations including translation, rotation, scaling, reflection, and shearing. Translation moves an object by translating each vertex by a certain distance. Rotation moves a point around a center point by a certain angle. Scaling enlarges or shrinks an object by a scaling factor. Reflection produces a mirror image of an object across an axis. Shearing distorts an object by shifting coordinate values.