This document discusses various methods for prototyping, including:
- Low and high fidelity prototyping using sketches, paper prototypes, mockups, and storyboards.
- Experience prototyping to test feasibility, logistics, and customer experience of a service.
- Virtual prototyping to test usability based on a virtual model instead of a real prototype.
- Rapid prototyping to develop concepts through software or hardware prototypes to clarify requirements.
The document provides examples of different prototyping methods and emphasizes the value of prototyping for collecting early feedback to refine designs in an iterative process.