We’ve all sat through painful requirements, planning, and brainstorming sessions that provide little useful output, are painfully long, and where the outcome was already decided by the loudest few before the meeting even started. Learn how silence can increase collaboration *and* help your agile project be more productive. Silent brainstorming allows everyone to have a voice – the loud people can’t dominate the conversation, the quiet people are provided with a way to contribute, and cognitive fixation is reduced. We’ll discuss the science of brainstorming, walk through many agile practices that use silence, and then practice a few silent brainstorming techniques such as User Story Writing, Retrospectives, and UX Design Studio.
As an enthusiastic problem solver and solution designer you were thrilled to be asked to {design the UI | architect the system | design the kanban board | solve the bottleneck | plan the office mini-golf course | storm the castle}. You researched the problem, weighed the options, considered the alternatives, and put your best effort into the final deliverable. Your presentation to the team was flawless - not one PowerPoint slide with more than 5 words on it! But, while everyone knew that your solution was awesome, it was ultimately trashed, warped, abused, tortured, discarded, and ignored.
What happened? You fell victim to one of the classic blunders - the most famous of which is "never get involved in a land war in Asia" - but only slightly less well-known is this: "Your design sucks because it isn't mine."
At this point you must be wondering - "If we only had a wheelbarrow (i.e. Design Studio), that would be something." Join me for a workshop on using the Design Studio Approach to achieve effective collaborative design. Have fun storming the studio!
How evolutionary psychology validates the agile mindset updatedDavid Michel
The workplace is full of individuals with vastly different personalities, and although it can be greatly beneficial for a team to have a diverse set of personality traits, it can also be a struggle when those clashes to a point where the team cannot pull together. Developing software is a social enterprise and Agile has brought about many great techniques and tools to work better together, but some concepts such as “fail fast, fail often” or “just in time planning” can be challenging for certain personality types to fully endorsed. Similarly, many every day Agile practices rely on high level of extraversion. But what happens to those who are rather introverted and do not quite fit with the culture shift that Agile brought to the workplace?
In this multidisciplinary talk, we will draw from personality psychology and evolutionary biology to shed some lights into why we behave the way we do and why the agile mindset might be either easier or harder to adopt for certain personality types. We’ll also investigate how the balance between planning ahead and embracing uncertainty has deep biological roots into how we evolved as a species, and how this influences how we ought to shape software development projects to be aligned with our psychological substructure as human beings. Finally, we’ll cover a few strategies we can apply to help us deal with stress and how we can improve the way we learn and reduce risks in agile projects to build the “right thing” as well as the “thing right”.
The creativity & innovation tool overview is a suitable overview of various commonly used techniques which are also relevant to Innovation, Research & Development processes.
The techniques are grouped by:
Diverging & Converging techniques
Open & Closed challenges / problems
Products & Services situations
Individual & Group techniques
Techniques can be classified in many, many ways, yet the only real
criterium is the passion and comfort you feel with a technique.
The only way to really get to know the techniques is to use them.
So go ahead, try them and share your experiences.
Enjoy the overview!
Ramon Vullings & Marc Heleven
Getting Comfortable With Discomfort: Practical Tools for Keeping Your Head Wh...Jack Pringle
slides from a presentation I gave on November 6, 2015 to the Richland County Bar Association with some thoughts and tools for staying healthy in the legal profession.
Taming Complexity and Sparking Innovation Through Ideation and Design ThinkingBayCHI
Gayle Curtis, Design Consultant at BayCHI, December 8, 2009: A design thinking approach to product development gives us a place to start and a way to proceed with problems that are tricky and ill-defined. It can help tame their complexity and uncover innovative solutions. At the heart of this approach is ideation, the capacity for generating ideas and entertaining alternatives, which we most often practice in brainstorming sessions. In this talk we will look at the background, values and techniques of brainstorming and how to structure effective brainstorm sessions. We will also look at the ways group brainstorms can enhance team performance and serve as the sparkplug for an innovation pipeline.
As an enthusiastic problem solver and solution designer you were thrilled to be asked to {design the UI | architect the system | design the kanban board | solve the bottleneck | plan the office mini-golf course | storm the castle}. You researched the problem, weighed the options, considered the alternatives, and put your best effort into the final deliverable. Your presentation to the team was flawless - not one PowerPoint slide with more than 5 words on it! But, while everyone knew that your solution was awesome, it was ultimately trashed, warped, abused, tortured, discarded, and ignored.
What happened? You fell victim to one of the classic blunders - the most famous of which is "never get involved in a land war in Asia" - but only slightly less well-known is this: "Your design sucks because it isn't mine."
At this point you must be wondering - "If we only had a wheelbarrow (i.e. Design Studio), that would be something." Join me for a workshop on using the Design Studio Approach to achieve effective collaborative design. Have fun storming the studio!
How evolutionary psychology validates the agile mindset updatedDavid Michel
The workplace is full of individuals with vastly different personalities, and although it can be greatly beneficial for a team to have a diverse set of personality traits, it can also be a struggle when those clashes to a point where the team cannot pull together. Developing software is a social enterprise and Agile has brought about many great techniques and tools to work better together, but some concepts such as “fail fast, fail often” or “just in time planning” can be challenging for certain personality types to fully endorsed. Similarly, many every day Agile practices rely on high level of extraversion. But what happens to those who are rather introverted and do not quite fit with the culture shift that Agile brought to the workplace?
In this multidisciplinary talk, we will draw from personality psychology and evolutionary biology to shed some lights into why we behave the way we do and why the agile mindset might be either easier or harder to adopt for certain personality types. We’ll also investigate how the balance between planning ahead and embracing uncertainty has deep biological roots into how we evolved as a species, and how this influences how we ought to shape software development projects to be aligned with our psychological substructure as human beings. Finally, we’ll cover a few strategies we can apply to help us deal with stress and how we can improve the way we learn and reduce risks in agile projects to build the “right thing” as well as the “thing right”.
The creativity & innovation tool overview is a suitable overview of various commonly used techniques which are also relevant to Innovation, Research & Development processes.
The techniques are grouped by:
Diverging & Converging techniques
Open & Closed challenges / problems
Products & Services situations
Individual & Group techniques
Techniques can be classified in many, many ways, yet the only real
criterium is the passion and comfort you feel with a technique.
The only way to really get to know the techniques is to use them.
So go ahead, try them and share your experiences.
Enjoy the overview!
Ramon Vullings & Marc Heleven
Getting Comfortable With Discomfort: Practical Tools for Keeping Your Head Wh...Jack Pringle
slides from a presentation I gave on November 6, 2015 to the Richland County Bar Association with some thoughts and tools for staying healthy in the legal profession.
Taming Complexity and Sparking Innovation Through Ideation and Design ThinkingBayCHI
Gayle Curtis, Design Consultant at BayCHI, December 8, 2009: A design thinking approach to product development gives us a place to start and a way to proceed with problems that are tricky and ill-defined. It can help tame their complexity and uncover innovative solutions. At the heart of this approach is ideation, the capacity for generating ideas and entertaining alternatives, which we most often practice in brainstorming sessions. In this talk we will look at the background, values and techniques of brainstorming and how to structure effective brainstorm sessions. We will also look at the ways group brainstorms can enhance team performance and serve as the sparkplug for an innovation pipeline.
Brainstorming: Thinking - Problem Solving StrategyIJERA Editor
Brainstorming is a popular tool that helps you generate creative answers to a problem. It is mainly useful when you want to break out of stale, established patterns of thinking, so that you can develop new ways of looking at things. The aforementioned also helps you overcome many of the concerns that can make collection problemsolving a sterile and substandard process. Though group brainstorming is often more effective at generating ideas than normal group problem-solving, study after study has revealed that when individuals brainstorm on their own, they come up with more ideas and often better quality ideas than groups of people who brainstorm together.
Brainstorming in an Agile World (Esri DevSummit 2015)Frank Garofalo
A presentation at the UX & UI Summit, part of the 2015 Esri Developer Summit, discussing brainstorming techniques for agile/scrum lifecycles: 1) Pitch & Critique method, 2) 6-8-5 Ideation method, and 3) Design Studio sessions method.
Stage 1 & 2
Self-Centred Level which is determined by personal needs & wants and consequences of an act (Stealing 50000 is worse than stealing 5000)
Stage 3 & 4
Conformity Level which is based on conforming & upholding the conventions & expectations of the society (Stealing 50000 is the same as stealing 5000)
Stage 5 & 6
Principled Level based on internalized principles of individual (one must look at the context before passing judgement)
One of the most persistent factors limiting the impact of user research in business is that projects often stop with a catalog of findings and implications rather than generating opportunities that directly enable the findings. We’ve long heard the lament, “Well, we got this report, and it just sat there. We didn’t know what to do with it.”
Ongoing acceptance of (and demand for) user research has increased the ranks of practitioners of all stripes who feel comfortable conducting research. But analysis and synthesis is a more slippery skill set, and we see how easy it is for teams to ignore (more out of frustration than anything malicious) data that doesn’t immediately seem actionable. This session describes a process to take control over synthesis and ideation by breaking it down into a manageable framework.
In this session, you'll:
Learn how to move from data to insights to opportunities.
Get techniques for generating ideas and strategies across a broad scope of business and design concerns.
Explore how to prioritize findings and create new opportunities.
Inspiration, Innovation and Impact Series Part 1Nicola Millson
This is part one of a two part webinar developed for Global Giving.
This first session aims to open participants up to a fresh view of their abilities, their organisations and the innovation opportunity. This will be followed by a series of booster creativity exercises and a further webinar that focusses on idea generation and effective implementation. The second webinar is scheduled for 11th May 11am 2012.
For further information on 6heads or our learning programme, please contact us on info@6-heads.com
Global Giving is an organisation that gives local CSOs around the world the chance to connect to sources of finance, learning and support. Their network includes over 2,000 nonprofits in 110 countries. This webinar is part of a programme of organisational learning and development and aims to encourage greater strategic thinking, creativity and effectiveness in the sector. http://www.globalgiving.co.uk/
Brainstorming is the set of techniques of generating ideas. All techniques have much in common, but you can pick the best way of brainstorming taking into account conditions, materials, time, and a client.
Brainstorming: Thinking - Problem Solving StrategyIJERA Editor
Brainstorming is a popular tool that helps you generate creative answers to a problem. It is mainly useful when you want to break out of stale, established patterns of thinking, so that you can develop new ways of looking at things. The aforementioned also helps you overcome many of the concerns that can make collection problemsolving a sterile and substandard process. Though group brainstorming is often more effective at generating ideas than normal group problem-solving, study after study has revealed that when individuals brainstorm on their own, they come up with more ideas and often better quality ideas than groups of people who brainstorm together.
Brainstorming in an Agile World (Esri DevSummit 2015)Frank Garofalo
A presentation at the UX & UI Summit, part of the 2015 Esri Developer Summit, discussing brainstorming techniques for agile/scrum lifecycles: 1) Pitch & Critique method, 2) 6-8-5 Ideation method, and 3) Design Studio sessions method.
Stage 1 & 2
Self-Centred Level which is determined by personal needs & wants and consequences of an act (Stealing 50000 is worse than stealing 5000)
Stage 3 & 4
Conformity Level which is based on conforming & upholding the conventions & expectations of the society (Stealing 50000 is the same as stealing 5000)
Stage 5 & 6
Principled Level based on internalized principles of individual (one must look at the context before passing judgement)
One of the most persistent factors limiting the impact of user research in business is that projects often stop with a catalog of findings and implications rather than generating opportunities that directly enable the findings. We’ve long heard the lament, “Well, we got this report, and it just sat there. We didn’t know what to do with it.”
Ongoing acceptance of (and demand for) user research has increased the ranks of practitioners of all stripes who feel comfortable conducting research. But analysis and synthesis is a more slippery skill set, and we see how easy it is for teams to ignore (more out of frustration than anything malicious) data that doesn’t immediately seem actionable. This session describes a process to take control over synthesis and ideation by breaking it down into a manageable framework.
In this session, you'll:
Learn how to move from data to insights to opportunities.
Get techniques for generating ideas and strategies across a broad scope of business and design concerns.
Explore how to prioritize findings and create new opportunities.
Inspiration, Innovation and Impact Series Part 1Nicola Millson
This is part one of a two part webinar developed for Global Giving.
This first session aims to open participants up to a fresh view of their abilities, their organisations and the innovation opportunity. This will be followed by a series of booster creativity exercises and a further webinar that focusses on idea generation and effective implementation. The second webinar is scheduled for 11th May 11am 2012.
For further information on 6heads or our learning programme, please contact us on info@6-heads.com
Global Giving is an organisation that gives local CSOs around the world the chance to connect to sources of finance, learning and support. Their network includes over 2,000 nonprofits in 110 countries. This webinar is part of a programme of organisational learning and development and aims to encourage greater strategic thinking, creativity and effectiveness in the sector. http://www.globalgiving.co.uk/
Brainstorming is the set of techniques of generating ideas. All techniques have much in common, but you can pick the best way of brainstorming taking into account conditions, materials, time, and a client.
Be very efficient and innovative thanks to disorder!Xavier Warzee
The adaptive nature of organizations life cycle combines a continuous improvement phase oriented to efficiency and an renewal phase oriented to innovation with a lot of disorder. To profit from disorder and not only resist, an antifragile strategy is introduced to help organizations getting stronger like natural ecosystems such as forests.
The D Files: Debunking Myths About Distributed TeamsAgileDenver
We can’t do agile – teams need to be co-located!,” we often hear from naysayers about adopting agile in companies with remote workers. We know that distributed teams – be they off-shore, on-shore, near-shore, in-shore, whatever-shore – are the way many businesses operate today. How can we, as agilists in our organizations (as ScrumMasters, Product Owners, consultants, trainers, etc.), resolve the challenges that distributed teams face? This talk will review some of the common issues that distributed teams face and we’ll talk through real-world, practical solutions that I’ve used with my teams; techniques you can take back to your teams immediately.
An executive once declared that "I don't see the point of project retrospectives, nothing ever changes." Honestly, she is right too much of the time. While retrospectives are a deceptively simple concept, they are often a waste of your team's time. On the other hand, they are also frequently lauded by experts as the "one weird tip" that can positively transform your team even if you ignore all the other agile practices.
In this session, I'll walk through effective and engaging retrospective techniques that will help your team improve on a consistent basis.
The agile manifesto says directly that "We are uncovering better ways of developing software by doing it and helping others do it." If this continual improvement is true, what new topics are currently being discussed and talked about at agile conferences? What are teams across the world struggling and experimenting with? What topics are the most heated? In this session, I'll give an overview of some of the new and hot agile topics.
Most of us find ourselves multitasking at some point and are possibly even proud of our multitasking skills. This presentation includes a game (link on last page) plus some discussion questions and ways to combat multitasking in your organization.
Creating a backlog of user stories is pretty straight forward but it doesn't help you when it comes to decisions like what to build first, how to prioritize and groom the backlog, how to scope and plan the project, and how to visualize progress. The traditional backlog is simply too flat and often too long to help you see the bigger picture and make good decisions. User Story Mapping helps simplify all of these common project issues. By adding a third dimension to your backlog, your team will make better decisions about priorities, scope, and planning while improving your ability to visualize progress.
In this practical session I’ll cover the basics of user story mapping before walking you through case studies of how our teams are using this approach and the results we are achieving. I'll show you the before, during, and after pictures from several projects so that you can understand how our maps progress during the projects and how we use them to influence iterative development, promote good decision making, and visualize priorities, plans, scope and progress.
Shabnam speaks about silent brainstorming and Agile practices that help engage teams, and explains why silence is important in brainstorming by looking at different research studies.
Silence the effect of silence on the way a team functionsManuswath K.B
The effect that silence has on teams, This presentation is not only for team-members but also for team-leaders and managers as well. It is a self help guide to people to detect various possibilities and make a difference.
Help avoid Fight-Flight cases, Help avoid making the fools choice.
Our products send loads of email messages these days. We can send fewer AND increase engagement.
NOTE: These slides weren't intended as standalone artifacts. I doubt you'
Brainstorming can be of real value, provided it is used under the right conditions and for the right reasons. Tips and tricks to making the most of group collaboration.
Learning for knowledgeable action: A mini presentation Nov 6 2013Lina Markauskaite
Foundational ideas that underpin rethinking of Epistemic Fluency and Knowlegeable Action in Professional Learning. Learning as creating epistemic environment and conci(ienci)ous self
Byron John - An Intro to his Innovation ProgrammeByron John
An Innovation Programme designed by Byron John.
This is the introductory portion of the programme.
This framework unpacks the issues of:
(i) How our brains work, how we think
(ii) Creativity and the myths surrounding it
(iii) Innovation and the link between creativity and innovation
(iv) A peak at the Innovation Process
Are you looking for unconventional ways to boost your creativity? Not all of us are born with a natural creative flair BUT we CAN definitely exercise that muscle by making our brains work less efficiently. That's right! LESS efficiently :)
If you're curious why that is, check out the slides! We've gathered a few tips that will help you go out of your comfort zone and get your brain to work a bit differently unlocking your hidden potential.
If you’re more into reading, here’s the full article about this: https://piktochart.com/blog/5-unconventional-ways-to-be-creative/ .
Teams can be These slides are from the second session Mark Levison and I did at Agile2011(8/8/2011).
Contact:
mark@agilepainrelief.com, @mlevison
roger@agilecrossing.com, @rwbrown.
It’s the beginning of a new project and you’re ready to start building some software. But which stories should you start with and why? We’ll start the session by teaching you some strategies for identifying your first horizontal application slice. We’ll also cover how an MVP may or may not be relevant to your project (“My client doesn’t need a thermal detonator, they need a completed Death Star”). In the remainder of the session you’ll get a chance to practice identifying your first slice based on a sample user story map.
Since our first event in March of 2010 we have held over 40 sessions and brought people together to explore and develop how agile can help businesses in Winnipeg. After spreading all of that agile love and beauty, it begs the question: "Is it working?" So, to kick off the 2015/2016 Agile Winnipeg season, we'll conduct our first retrospective on agile in Winnipeg. We'll celebrate the areas of agile that are working well in Winnipeg, and also explore which areas we still struggle with.
In this session, Steve will lead us all through a group retrospective. You'll experience how a retrospective can be run with a larger group, and also receive some tips for making your own retrospectives more effective. At the end of the session, we'll have created a prioritized list of actions for improving agile in Winnipeg.
As presented at Mile High Agile 2012 in Denver.
Review and discuss the basic agile practices in the context of two games. The first game will illustrate why small batches are important and how they can help you address project risks sooner. The second game will illustrate how small batches can help give you better information about your project sooner and will demonstrate some of the basic agile practices at work like iterations, continuous flow, manage to done, velocity, retrospectives, etc.
User stories are core to many agile methodologies but are often misunderstood by those new to agile. However, proper user stories are important for planning, scoping, delivering value, and change management. This hands-on event will be spent creating, evaluating, and hopefully improving our own user story skills. Bring post-its and sharpies.
The video for this presentation is available here: http://vimeo.com/33850718
User story mapping is a technique popularized by Jeff Patton that will cause you to revoke your membership in the Flat Backlog Society. A user story map allows you to see the big picture in your backlog; acts as a visual project plan; provides a technique for gathering scope and stories fast; supports better user story slicing, prioritization, and scoping; and helps you to build the right thing first. In this session you will find out what a user story map is and how to create one with your team immediately after the conference.
Moving Towards Zero Defects with Specification by ExampleSteve Rogalsky
Love tracing bugs in a defect tracking system? Love the bug-fix cycle? If so, then don't come to this presentation. We'll be discussing how Specification by Example (also known as Acceptance Test Driven Development) will help move you towards a zero defect system by building the right thing the first time.
Using Value Stream Mapping to make the case for Acceptance Test Driven Develo...Steve Rogalsky
Acceptance Test Driven Development (ATDD) is a movement within agile to improve the quality of and success of our projects by changing how we capture our requirements and by changing how and when we test. Borrowing from the Lean toolbox, we’ll use Value Stream Mapping (VSM) to compare traditional test & fix cycles to ATDD used in an agile context. Participants will be given an introduction to ATDD and VSM and will participate in creating and analyzing two Value Stream Maps. Target audience includes all members of the team including Testers, PMs, Developers and Analysts. Caution: Participants are warned that using VSM to map out your partner’s wasted efforts in completing household chores will not cause the harmony you imagined it would. For more of the tragic details, attend the session.
"Impact of front-end architecture on development cost", Viktor TurskyiFwdays
I have heard many times that architecture is not important for the front-end. Also, many times I have seen how developers implement features on the front-end just following the standard rules for a framework and think that this is enough to successfully launch the project, and then the project fails. How to prevent this and what approach to choose? I have launched dozens of complex projects and during the talk we will analyze which approaches have worked for me and which have not.
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Software Delivery At the Speed of AI: Inflectra Invests In AI-Powered QualityInflectra
In this insightful webinar, Inflectra explores how artificial intelligence (AI) is transforming software development and testing. Discover how AI-powered tools are revolutionizing every stage of the software development lifecycle (SDLC), from design and prototyping to testing, deployment, and monitoring.
Learn about:
• The Future of Testing: How AI is shifting testing towards verification, analysis, and higher-level skills, while reducing repetitive tasks.
• Test Automation: How AI-powered test case generation, optimization, and self-healing tests are making testing more efficient and effective.
• Visual Testing: Explore the emerging capabilities of AI in visual testing and how it's set to revolutionize UI verification.
• Inflectra's AI Solutions: See demonstrations of Inflectra's cutting-edge AI tools like the ChatGPT plugin and Azure Open AI platform, designed to streamline your testing process.
Whether you're a developer, tester, or QA professional, this webinar will give you valuable insights into how AI is shaping the future of software delivery.
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
In this presentation, we examine the challenges and limitations of relying too heavily on PHP frameworks in web development. We discuss the history of PHP and its frameworks to understand how this dependence has evolved. The focus will be on providing concrete tips and strategies to reduce reliance on these frameworks, based on real-world examples and practical considerations. The goal is to equip developers with the skills and knowledge to create more flexible and future-proof web applications. We'll explore the importance of maintaining autonomy in a rapidly changing tech landscape and how to make informed decisions in PHP development.
This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
Search and Society: Reimagining Information Access for Radical FuturesBhaskar Mitra
The field of Information retrieval (IR) is currently undergoing a transformative shift, at least partly due to the emerging applications of generative AI to information access. In this talk, we will deliberate on the sociotechnical implications of generative AI for information access. We will argue that there is both a critical necessity and an exciting opportunity for the IR community to re-center our research agendas on societal needs while dismantling the artificial separation between the work on fairness, accountability, transparency, and ethics in IR and the rest of IR research. Instead of adopting a reactionary strategy of trying to mitigate potential social harms from emerging technologies, the community should aim to proactively set the research agenda for the kinds of systems we should build inspired by diverse explicitly stated sociotechnical imaginaries. The sociotechnical imaginaries that underpin the design and development of information access technologies needs to be explicitly articulated, and we need to develop theories of change in context of these diverse perspectives. Our guiding future imaginaries must be informed by other academic fields, such as democratic theory and critical theory, and should be co-developed with social science scholars, legal scholars, civil rights and social justice activists, and artists, among others.
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
2. The Silence of Agile
Silence
of the
Agilists
“I didn't think you
could silence
those types…”
#Agile2012
3. Think about what you
already know about
brainstorming.
As a group:
1. Choose a scribe.
Think It 2. Write down what
/ Ink It you know about
brainstorming.
3. Write down
questions you want
answered about
brainstorming.
4. Steve Rogalsky
@SROGALSKY
WINNIPEGAGILIST.BLOGSPOT.COM
PROTEGRA.COM
5.
6. At Protegra we
employ agile and lean
techniques to give our
Protegra Advantage
clients an advantage
– to leap out of the
bowl.
info@protegra.com
blog.protegra.com
www.protegra.com
7. Most Brainstorming sessions
start with sincerity
“I just want to get feedback, how is it going,
is there a better way to do this?”
8. Most Brainstorming sessions
assume…
• „Throwing ideas around‟ will help
generate even greater and more
innovative ideas.
• Brainstorming = Innovation
14. If that is the
case…
“Any time people come together in a
meeting, we‟re not necessarily getting the
best ideas; we‟re just getting the ideas of
the best talkers” – Susan Cain
18. Stepping Back
If that is what we believe, is brainstorming
by the loud & few acceptable?
19. Stepping Back
If that is what we believe, is restricting our
ideas to pink elephants acceptable?
20. The Science
“Turns out the way your team is
brainstorming is probably all wrong!”
- BusinessInsider.com referencing a joint University of Texas and
Texas A & M University Study from 2010
21. The Science
(Number of Ideas Generated)
4 Individuals
working
separately
4 Individuals
working
anonymously
together
(from “Collaborative Fixation: Effects on others‟ ideas on brainstorming”)
22. The Science
(Variety of Ideas Generated)
4 Individuals
working
separately
4 Individuals
working
anonymously
together
(from “Collaborative Fixation: Effects on others‟ ideas on brainstorming”)
23. The Science
“supports the notion that exchanging ideas in a group
leads members to become fixated on their peers' ideas,
thus reducing the number of categories explored.”
(from “Collaborative Fixation: Effects on others‟ ideas on brainstorming”)
25. The Science
Number of Unique Solutions
“Brainstorming
didn‟t unleash the
potential of the
group, but rather
made each
individual less
creative”
Yale University – Study
12 Groups of 4 48 Individuals (1958)
26. The Science
Why the Fixation?
“The Emory University neuroscientist
Gregory Berns found that when we
take a stance different from the
group‟s, we activate the amygdala, a
small organ in the brain associated with
the fear of rejection. Professor Berns
calls this „the pain of independence.‟”
- Susan Cain
27. The Science
What about Group Think?
“The more charismatic the leader, the worse that Group
Think is. No one wants to contradict the leader”
- Dr. Jason Ediger - psyschologist
28. The Science
What about Debate?
(2003 Study at the University of California by professor Charlan Nemeth)
29. The Science
Control Group
Dot Not Criticize What about Debate?
Debate
30
- Teams that were
instructed to debate
25 the ideas … “were
20 the most creative –
generating nearly
15 twenty percent more
10 ideas”
5
0
France U.S.A.
(2003 Study at the University of California by professor Charlan Nemeth)
30. The Science
Why is debate useful?
Consider this free association example:
- Say the first thing you think of when I say…
GREEN
- Nearly everyone says…
(2003 Study at the University of California by professor Charlan Nemeth)
31. The Science
How do we get past this layer of predictability?
(2003 Study at the University of California by professor Charlan Nemeth)
32. The Science
“being exposed to [alternate
views] expands our creative
potential.”
“After hearing someone shout
out an errant answer, we
work to understand it, which
causes us to reassess our
initial assumptions and try out
new perspectives.”
(2003 Study at the University of California by professor Charlan Nemeth)
33. The Science
“Decades of research have consistently shown that
brainstorming groups think of far fewer ideas than the
same number of people who work alone and later pool
their ideas.”
- Keith Sawyer – psychologist at Washington University about Brainstorming
“This finding mirrors patterns found in previous research
(Coskun, Paulus, Brown, & Sherwood, 2000) and
suggests that brainstorming sessions might be optimal if a
group session follows an individual session.”
- (from “Collaborative Fixation: Effects on others‟ ideas on brainstorming”)
34. The Science : Summary
Individual > Group for
Generating Ideas
– Ironic Process Theory
– Fixation
– Amygdala
– Group Think
Group > Individual for
Processing/Expanding Ideas
– Debate spurs new perspectives
35. 1. Think about this
presentation.
Think about what you
learned about
brainstorming.
So?
In silence, write down
everything you learned
How then about brainstorming
(one item per index
should we card)
brainstorm?
36. 2. Alternate reading your
ideas out loud to your
group. Place your idea in
the middle once you‟ve
read it.
During this round, do:
• Ask questions.
So?
• Write new ideas as you
think of them.
• Remove Duplicates
How then
Continue until all ideas
should we have been read.
brainstorm?
37. Comparing the Steps to the
Science
Steps Science
1. Prompt (facilitator) 1. Prompt w/o Fixation
2. Gather (silence) 2. Generate in silence
3. Process (out loud) 3. Process out loud
41. Silent Brainstorming Encourages:
Giving up power.
Handing out ownership.
Spreading around responsibility.
Creating engagement.
Building better teams.
42. The
Silence
of Agile
#Agile2012
Back to our
topic…
47. User Story Mapping
1. Prompt
2. Gather (silence)
3. Discuss (out loud)
4. Group (silence)
5. Name (out loud)
48. Generating User Stories in Silence
1. Prompt
2. Write a Story (silence)
3. Write part of a Story &
Pass (silence)
4. Write part of a Story &
Pass but in reverse
(silence)
54. Time to Practice
As groups, we‟ll perform a brief
mid-Conference Retrospective
55. Time to Practice
Prompt: Based on the conference so far, I
wish the following could be done differently
56. Time to Practice
• Gather (silence)
• Discuss/Place/Group (out loud)
• Vote (silence)
57. In Closing
To innovate and build
great teams, your
technique matters!
1. Generate in silence
2. Process out loud
Steve Rogalsky
@SROGALSKY
Thanks! WINNIPEGAGILIST.BLOGSPOT.COM
Questions PROTEGRA.COM
58. Credits
• Collaborative Fixation: Effects on others‟ ideas on brainstorming
– http://onlinelibrary.wiley.com/doi/10.1002/acp.1699/full
– http://articles.businessinsider.com/2012-01-04/strategy/30587996_1_brainstorming-creative-ideas-
fixation
• The liberating role of conflict in group creativity: A study in two countries
– https://www.ilr.cornell.edu/directory/ja26531/downloads/Liberating_role_of_conflict_in_group_creativity.pdf
• Susan Cain articles:
– http://www.nytimes.com/2012/01/15/opinion/sunday/the-rise-of-the-new-
groupthink.html?_r=1&pagewanted=all
– http://www.fastcompany.com/1814377/susan-cain-groupthink-brainstorming-quiet-introverts
– http://www.fastcodesign.com/1668930/the-brainstorming-process-is-bs-but-can-we-rework-it
• JFK Story
– http://www.probe.org/site/apps/nlnet/content.aspx?c=fdKEIMNsEoG&b=4282487&ct=5510241
• Jonah Lehrer article:
– http://www.newyorker.com/reporting/2012/01/30/120130fa_fact_lehrer?currentPage=1
• Books:
– Collaboration Explained – Jean Tabaka
59. Silent Examples
• Generic Silent Brainstorming
– http://winnipegagilist.blogspot.ca/2012/01/silent-brainstorming.html
• Planning Poker
– http://www.youtube.com/watch?v=fb9Rzyi8b90&feature=PlayList&p=3F5BBA263D7DF99C&playnext=1&playnext_f
rom=PL&index=2
• Planning Poker Party
– http://systemagility.com/2011/05/22/using-silent-grouping-to-size-user-stories/
• UX Design Studio
– http://winnipegagilist.blogspot.ca/2011/03/team-ownership-through-ux-design-studio.html
• Agile Chartering
– http://winnipegagilist.blogspot.ca/2012/02/agile-chartering-agile-documentation.html
• Speed Boat
– http://innovationgames.com/2010/01/using-speed-boat-for-process-improvement/
• Remember the Future
– http://innovationgames.com/remember-the-future/
• Retrospectives
– http://winnipegagilist.blogspot.ca/2010/11/agile-retrospectives-rising-patton.html
• User Story Mapping
– http://winnipegagilist.blogspot.ca/2012/03/how-to-create-user-story-map.html
– http://www.dotnetrocks.com/default.aspx?showNum=750 (podcast)
• Generating User Stories in Silence
– http://www.coachingagileteams.com/2010/11/29/uncategorized/using-silent-work-techniques-to-get-to-astonishing-
results/
• LEGO Serious Play
– http://masteringtheobvious.wordpress.com/2012/01/18/so-you-want-to-know-more-about-lego-serious-play/
• Lean Coffee
– http://wiki.limitedwipsociety.org/display/consortwiki/Running+a+Lean+Coffee