The document provides an overview of a presentation by Dean Shareski on how technology can make us more human. It introduces Dean and provides information on who he is and how to contact him. The premise of the presentation is described as focusing on describing ideas rather than prescribing them, with the goal of starting a conversation where the audience participates as learners. Examples of how technology like laptops and new media are used by students in playful, creative ways to solve problems and tell stories are provided. The importance of wonder, play, and community in learning is discussed.
Mapping Media to the Common Core (May 2013)Wesley Fryer
Wesley Fryer's presentation slides for Bethany Public Schools on May 23, 2013. As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on maps.playingwithmedia.com.
A breakout presentation by Wesley Fryer at the 2013 ICE Conference outside Chicago, Illinois. Draw a picture or take a picture, and then record your voice with a website or app which shares your recording with your image. Narrated Art Projects provide excellent opportunities to practice meta-cognition, use nonlinguistic representation to boost student achievement, and improve oral communication skills. In this workshop we’ll view and discuss examples of student-created narrated art, and also create examples together in the session. Websites like AudioBoo and SoundCloud offer cloud-based audio recording and sharing using free smartphone applications as well as browser-based interfaces. Apps like ShowMe and Draw & Tell for iPad can streamline the creation and sharing of narrated art. Learn how narrated art projects can become important elements in students’ digital portfolios.
While interacting with others online can be enriching, there is more to a “connected life” than chatting. Utilize the power of the internet to communicate, collaborate, create, curate, and contribute to learning experiences in any library setting ... even a virtual one.
Mapping Media to the Common Core (Nov 2013)Wesley Fryer
Slides for the November 12, 2013 Library Camp in Fort Wayne, Indiana, opening keynote by Dr. Wesley Fryer. Description: The Mapping Media to the Common Core project is a digital literacy framework including 12 kinds of multimedia projects learners can create and share to demonstrate mastery and information in a variety of content areas, at different grade levels, to meet common core standards. Mr. Fryer will give an overview of each type of project, show some examples of each, and explain how they support digital literacy while teaching virtually any content.
In a world where knowledge is more a verb than a noun how do we foster deep learning in our students? Good questions cause thinking. Unfortunately, many of the questions regularly asked in classrooms focus on knowledge as a noun. This presentation will explore inquiry as a pedagogical stance and the effective use of thinking and learning tools in the classroom. We will work together to model teaching practices that lead to students co-constructing a networked (real world) rather than hierarchical (artificial) understanding of their world regardless of grade level or discipline.
Participants will leave this workshop with a toolkit of research based questioning and thinking strategies they can begin using with their students tomorrow.
A "stand alone" presentation with embedded links and videos to foster informed conversations between educators and parents about living our lives positively and productively both on- and offline.
Mapping Media to the Common Core (May 2013)Wesley Fryer
Wesley Fryer's presentation slides for Bethany Public Schools on May 23, 2013. As 21st century educators, we should to provide opportunities for students to demonstrate mastery and understanding of the curriculum not only with text but also with images, audio, and video. Dr. Wesley Fryer will invite and inspire you to become a better multimedia communicator and a pioneer with digital media in this dynamic presentation. Learn how to “expand the map” of assessment options in your classroom to include student products like narrated slideshows, enhanced eBooks including recorded audio, five photo stories with images, and more. Learn practical ways to overcome the anxiety and fear which often accompanies technology integration proposals by creating personal media products. Learn how to enhance your digital resume as a professional educator with examples of your own media creations as well as students projects you facilitate. Links to student media examples as well as project storyboards/tools are available on maps.playingwithmedia.com.
A breakout presentation by Wesley Fryer at the 2013 ICE Conference outside Chicago, Illinois. Draw a picture or take a picture, and then record your voice with a website or app which shares your recording with your image. Narrated Art Projects provide excellent opportunities to practice meta-cognition, use nonlinguistic representation to boost student achievement, and improve oral communication skills. In this workshop we’ll view and discuss examples of student-created narrated art, and also create examples together in the session. Websites like AudioBoo and SoundCloud offer cloud-based audio recording and sharing using free smartphone applications as well as browser-based interfaces. Apps like ShowMe and Draw & Tell for iPad can streamline the creation and sharing of narrated art. Learn how narrated art projects can become important elements in students’ digital portfolios.
While interacting with others online can be enriching, there is more to a “connected life” than chatting. Utilize the power of the internet to communicate, collaborate, create, curate, and contribute to learning experiences in any library setting ... even a virtual one.
Mapping Media to the Common Core (Nov 2013)Wesley Fryer
Slides for the November 12, 2013 Library Camp in Fort Wayne, Indiana, opening keynote by Dr. Wesley Fryer. Description: The Mapping Media to the Common Core project is a digital literacy framework including 12 kinds of multimedia projects learners can create and share to demonstrate mastery and information in a variety of content areas, at different grade levels, to meet common core standards. Mr. Fryer will give an overview of each type of project, show some examples of each, and explain how they support digital literacy while teaching virtually any content.
In a world where knowledge is more a verb than a noun how do we foster deep learning in our students? Good questions cause thinking. Unfortunately, many of the questions regularly asked in classrooms focus on knowledge as a noun. This presentation will explore inquiry as a pedagogical stance and the effective use of thinking and learning tools in the classroom. We will work together to model teaching practices that lead to students co-constructing a networked (real world) rather than hierarchical (artificial) understanding of their world regardless of grade level or discipline.
Participants will leave this workshop with a toolkit of research based questioning and thinking strategies they can begin using with their students tomorrow.
A "stand alone" presentation with embedded links and videos to foster informed conversations between educators and parents about living our lives positively and productively both on- and offline.
The Networked Administrator: Leading and Learning with Social MediaLyn Hilt
For Simple K-12 Webinar
"Sometimes who you know is as important as what you know. Having a wide range of professional connections not only broadens your reach, it can actually help you learn, grow, and become more efficient. This session explores the role of the networked administrator, who, as the school's lead learner, recognizes the value and use of social media to develop professional connections, build relationships and capacity, help create organizational efficiency, and bring innovative learning experiences to students and staff.
This session is designed for administrators, teachers, educators... anyone interested in learning more about the power of connected leading and learning! "
A brief look at the differences between the two ideas and the implications for teachers and students. Presented online for Kennesaw University in Georgia
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
How to Split Bills in the Odoo 17 POS ModuleCeline George
Bills have a main role in point of sale procedure. It will help to track sales, handling payments and giving receipts to customers. Bill splitting also has an important role in POS. For example, If some friends come together for dinner and if they want to divide the bill then it is possible by POS bill splitting. This slide will show how to split bills in odoo 17 POS.
We all have good and bad thoughts from time to time and situation to situation. We are bombarded daily with spiraling thoughts(both negative and positive) creating all-consuming feel , making us difficult to manage with associated suffering. Good thoughts are like our Mob Signal (Positive thought) amidst noise(negative thought) in the atmosphere. Negative thoughts like noise outweigh positive thoughts. These thoughts often create unwanted confusion, trouble, stress and frustration in our mind as well as chaos in our physical world. Negative thoughts are also known as “distorted thinking”.
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
How to Create Map Views in the Odoo 17 ERPCeline George
The map views are useful for providing a geographical representation of data. They allow users to visualize and analyze the data in a more intuitive manner.
Palestine last event orientationfvgnh .pptxRaedMohamed3
An EFL lesson about the current events in Palestine. It is intended to be for intermediate students who wish to increase their listening skills through a short lesson in power point.
9. Premise
✴ Describe not Prescribe
✴ ideas and research are only good useful if
you own them
10. Premise
✴ Describe not Prescribe
✴ ideas and research are only good useful if
you own them
✴ You Make the Connections
11. Premise
✴ Describe not Prescribe
✴ ideas and research are only good useful if
you own them
✴ You Make the Connections
✴ Let's start a conversation
12. Premise
✴ Describe not Prescribe
✴ ideas and research are only good useful if
you own them
✴ You Make the Connections
✴ Let's start a conversation
✴ learner first, teacher second
13. Premise
✴ Describe not Prescribe
✴ ideas and research are only good useful if
you own them
✴ You Make the Connections
✴ Let's start a conversation
✴ learner first, teacher second
✴ We're Grade 4's on the Playground (@ijohnpederson)
20. “I thought the kids would play with the boxes. Within four
minutes, one kid not only opened the box, found the on-off
switch … powered it up. Within five days, they were using 47
apps per child, per day. Within two weeks, they were singing
ABC songs in the village, and within five months, they had
hacked Android,” Negroponte said. “Some idiot in our
organization or in the Media Lab had disabled the camera, and
they figured out the camera, and had hacked Android.”
http://www.flickr.com/photos/olpc/2612150726/
23. “People seem to get nostalgic about a lot of things
they weren't so crazy about the first time around.”
~Author Unknown
http://www.flickr.com/photos/flossmoorhistory/3642378152
47. With regards to creating a video like that do you:
A. Do it because it's not only fun but likely does address
some curricular outcomes but you might have to look
them up later. Fingers crossed.
48. With regards to creating a video like that do you:
A. Do it because it's not only fun but likely does address
some curricular outcomes but you might have to look
them up later. Fingers crossed.
B. Do it and to heck with the outcomes, doing joyful
things with students is important.
49. With regards to creating a video like that do you:
A. Do it because it's not only fun but likely does address
some curricular outcomes but you might have to look
them up later. Fingers crossed.
B. Do it and to heck with the outcomes, doing joyful
things with students is important.
C. Do it but perhaps as an extra-curricular activity
because you're not sure where it fits with a robust
curriculum but still think it's important.
50. With regards to creating a video like that do you:
A. Do it because it's not only fun but likely does address
some curricular outcomes but you might have to look
them up later. Fingers crossed.
B. Do it and to heck with the outcomes, doing joyful
things with students is important.
C. Do it but perhaps as an extra-curricular activity
because you're not sure where it fits with a robust
curriculum but still think it's important.
D. Not do it at all.
51. Feel-Bad Education
The Cult of Rigor and the Loss of Joy
by: Alfie Kohn
http://www.alfiekohn.org/teaching/edweek/feelbad.htm
http://www.flickr.com/photos/judybaxter/2333068171/
52. Feel-Bad Education
The Cult of Rigor and the Loss of Joy
by: Alfie Kohn
http://www.alfiekohn.org/teaching/edweek/feelbad.htm
http://www.flickr.com/photos/judybaxter/2333068171/
53. Feel-Bad Education
The Cult of Rigor and the Loss of Joy
by: Alfie Kohn
http://www.alfiekohn.org/teaching/edweek/feelbad.htm
http://www.flickr.com/photos/judybaxter/2333068171/
54. Feel-Bad Education
The Cult of Rigor and the Loss of Joy
by: Alfie Kohn
http://www.alfiekohn.org/teaching/edweek/feelbad.htm
I’m appearing to accept an
odious premise—namely,
that joy must be justified as
a means to the end of
better academic
performance. Not so:
It’s an end in itself.
http://www.flickr.com/photos/judybaxter/2333068171/
55. Are our classrooms places of joy?
How can technology be instruments of
joy?
63. Be aware of wonder.
Remember the little seed
in the styrofoam cup:
The roots go down and
the plant goes up
and nobody really
knows how or why, but
we are all like that.
72. “...the pattern has been that as children grow up and
become more proficient at making sense of the
environment in which they live, their world seems to
become more stable. Thus, as a child grows and
becomes accustomed to the world, the perceived need
for play.”
73. “...the pattern has been that as children grow up and
become more proficient at making sense of the
environment in which they live, their world seems to
become more stable. Thus, as a child grows and
becomes accustomed to the world, the perceived need
for play.”
“As we watch the world move to a state of near-constant
change and flux, we believe that connecting play
and imagination may be the single most important
step in unleashing the new culture of learning.”
77. “Don’t watch guys teach you. Watch guys learn. They
don’t know the answer. We’re in the journey together.
Now the audience are participants. And we see not only
the result but the process.” Marco Torres
78. “Don’t watch guys teach you. Watch guys learn. They
don’t know the answer. We’re in the journey together.
Now the audience are participants. And we see not only
the result but the process.” Marco Torres
112. The smartest person in the room,
is the room. Dave Weinberger
cc licensed flickr photo by torres21: http://flickr.com/photos/torres21/484675706/
113. Mind Your Own Business
http://www.flickr.com/photos/rwentechaney/5438197592
http://www.flickr.com/photos/cristic/359572656/ http://www.flickr.com/photos/bionicteaching/4309317689
114. Mind Your Own Business
http://www.flickr.com/photos/rwentechaney/5438197592
http://www.flickr.com/photos/cristic/359572656/ http://www.flickr.com/photos/bionicteaching/4309317689
115. Mind Your Own Business
http://www.flickr.com/photos/rwentechaney/5438197592
http://www.flickr.com/photos/cristic/359572656/ http://www.flickr.com/photos/bionicteaching/4309317689
116.
117. What did you learn from others?
What did you contribute to the
learning of others?
118.
119.
120. “At this age, they get stuck on
Wikipedia being the answer to
everything and they forget that
people can be a really great
resource.”
148. How are you fostering community in your
classroom?
Are you regularly contributing to the
learning of others both locally and
globally? Does it even matter?