Research paper presentation at ISSS 2014: Design Research Methods for Systemic Design: Perspectives from Design Education and Practice
The recent development of systemic design as a research-based practice draws on long-held precedents in the system sciences toward representation of complex social and enterprise systems. A precedent article, published as Systemic Design Principles for Complex Social Systems (Jones, 2014) established an axiomatic and epistemological basis for complementary principles shared between design reasoning and systems theory. The current paper aims to establish a basis for identifying shared methods (techne) and action practice (phronesis). Systemic design is distinguished from user-oriented or industrial design practices in terms of its direct relationship to systems theory and explicit adoption of social system design tenets. Systemic design is concerned with higher-order socially-organized systems that encompass multiple subsystems in a complex policy, organizational or product-service context. By integrating systems thinking and its methods, systemic design brings human-centered design to complex, multi-stakeholder service systems as those found in industrial networks, transportation, medicine and healthcare. It adapts from known design competencies - form and process reasoning, social and generative research methods, and sketching and visualization practices - to describe, map, propose and reconfigure complex services and systems.
A summary of the basic principles of design thinking, human centered innovation and its application to strategy. Created by Natalie Nixon of Figure 8 Thinking.
Design Thinking 2017: New to Design Thinkingbrightspot
Introduction to design thinking that fosters quick wins while building momentum for ongoing success. Amanda Kross, Amanda Wirth, and Anders Tse presented "New to Design Thinking" at Design Thinking 2017.
This presentation explore the 3 key elements of Design Thinking concept:
1) mind-set
2) process and
3) tool
Thinking of design as an experience rather than isolated objects help us deal with much more complex world - Tim Brown
A way of approaching business problem in the same way designers approach design problem - Roger Martin
No longer associated simply with objects and appearances, design is increasingly understood in a much wider sense as the human capacity to plan and produce desired outcomes. - Bruce Mau
Design as a way of thinking, an approach to solving problems
Design Thinking explained with project experiences.
- What is Design Thinking
- What are the steps
- What is SAP Apphaus
- The Next View Design Experience Center Amsterdam
A summary of the basic principles of design thinking, human centered innovation and its application to strategy. Created by Natalie Nixon of Figure 8 Thinking.
Design Thinking 2017: New to Design Thinkingbrightspot
Introduction to design thinking that fosters quick wins while building momentum for ongoing success. Amanda Kross, Amanda Wirth, and Anders Tse presented "New to Design Thinking" at Design Thinking 2017.
This presentation explore the 3 key elements of Design Thinking concept:
1) mind-set
2) process and
3) tool
Thinking of design as an experience rather than isolated objects help us deal with much more complex world - Tim Brown
A way of approaching business problem in the same way designers approach design problem - Roger Martin
No longer associated simply with objects and appearances, design is increasingly understood in a much wider sense as the human capacity to plan and produce desired outcomes. - Bruce Mau
Design as a way of thinking, an approach to solving problems
Design Thinking explained with project experiences.
- What is Design Thinking
- What are the steps
- What is SAP Apphaus
- The Next View Design Experience Center Amsterdam
An end to end design thinking exercise. An inclusive activity for the whole team to participate. From designers, to researchers, to engineers and product managers.
Introduction for Design thinking :
What is Design thinking?
Why to use Design thinking?
What is Design thinking mindset?
Balance for Analytical and Intuitive thinking.
Traditional thinking vs Design thinking.
Combination of Divergent and Convergent thinking.
Doing Co-design: What, why, with whom and howPenny Hagen
Talk presented by Penny Hagen and Natalie Rowland for UX Australia 2013 in Melbourne.
In co-design those impacted by the proposed design are actively involved as partners in the design process. Co-design is being used in government, community and health sectors to extend traditional consultation methods and increase program reach and impact. Co-design approaches are also being used by corporates to engage internal stakeholders and customers, identify new service opportunities and improve existing ones. But what is it, why do it and how?
When ‘doing’ co-design, the role of the designer becomes one of facilitator: enabling participation, designing the right triggers, questions and scaffolds in which meaningful and effective participation can occur. Getting this right can be challenging and raise a few interesting questions along the way.
In this presentation we will share our approach to co-design developed over the last eight years working with a range of organisations in Australia and New Zealand. The presentation will draw upon case studies such as the design of HIV testing services with Australian men, the design of service strategies and mental health programs with young people and mental health professionals and an organisational wide co-design training for program for librarians, aimed at preparing them to become co-designers themselves.
The presentation will cover the key principles and framework we apply in designing co-design workshops, favourite activities for involving and priming groups of people for productive participation as well as tips and considerations for doing co-design in dynamic, sensitive and political situations.
We will also explore questions raised by co-design such as:
How creative can ‘users’ be?
What level of influence do ‘users’ have?
What happens to the expertise of the ‘designer’?
How far can we/should we take it?
How do you know when you (or the organisation you are working with) are ready adopt a co-design approach?
The second lecture in the HIT Lab NZ Design Thinking class on understanding and empathising with end users.
Taught by Mark Billinghurst at the University of Canterbury on December 10th 2013.
This presentation highlights a number of leading firms utilizing Design Thinking as a means for business development and innovation. For more information on guest lectures and workshops contact me through LinkedIn.
Design Thinking in Solving Problem - HCMC Scrum Breakfast - July 27, 2019Scrum Breakfast Vietnam
Did you know that Design Thinking is one of the most advantageous processes in dealing with difficulties?
Particularly true for developers, who always lean on teamwork to solve problems, Design Thinking becomes more important as it helps boost team’s performance to the next level after all.
Join this Scrum Breakfast event now if you are finding a practical and effective problem–solving way!!
– Topic: Design thinking in solving problems
The basic concept of Design Thinking
How the entire Design Thinking process works
How Design Thinking helps in understanding problems from customer’s perspective
How Design Thinking helps in defining and brainstorming solutions
– Speaker: Mr. Nhung Ngo – Scrum Master at Axon Active Vietnam
– Time: 09:00 AM – 11:00 AM | Saturday, 27th July 2019
– Location: Trung Nguyen coffee, 264A Nam Ky Khoi Nghia Str., District 3, HCMC
Come and enjoy this Scrum breakfast event with us now! There are free light breakfast and drinks for everyone.
FIND MORE INFORMATION HERE http://bit.ly/2FTc6XA
Design for Systemic Change: Towards a Design Society - Christian Bason, Danis...Service Design Network
DAY ONE – OCT 2nd 2015 at Global Service Design Conference NYC
MORNING KEYNOTE / / BIG PICTURE VALUE & IMPLEMENTATION
more info at: http://bit.ly/D4SystemicChange
An end to end design thinking exercise. An inclusive activity for the whole team to participate. From designers, to researchers, to engineers and product managers.
Introduction for Design thinking :
What is Design thinking?
Why to use Design thinking?
What is Design thinking mindset?
Balance for Analytical and Intuitive thinking.
Traditional thinking vs Design thinking.
Combination of Divergent and Convergent thinking.
Doing Co-design: What, why, with whom and howPenny Hagen
Talk presented by Penny Hagen and Natalie Rowland for UX Australia 2013 in Melbourne.
In co-design those impacted by the proposed design are actively involved as partners in the design process. Co-design is being used in government, community and health sectors to extend traditional consultation methods and increase program reach and impact. Co-design approaches are also being used by corporates to engage internal stakeholders and customers, identify new service opportunities and improve existing ones. But what is it, why do it and how?
When ‘doing’ co-design, the role of the designer becomes one of facilitator: enabling participation, designing the right triggers, questions and scaffolds in which meaningful and effective participation can occur. Getting this right can be challenging and raise a few interesting questions along the way.
In this presentation we will share our approach to co-design developed over the last eight years working with a range of organisations in Australia and New Zealand. The presentation will draw upon case studies such as the design of HIV testing services with Australian men, the design of service strategies and mental health programs with young people and mental health professionals and an organisational wide co-design training for program for librarians, aimed at preparing them to become co-designers themselves.
The presentation will cover the key principles and framework we apply in designing co-design workshops, favourite activities for involving and priming groups of people for productive participation as well as tips and considerations for doing co-design in dynamic, sensitive and political situations.
We will also explore questions raised by co-design such as:
How creative can ‘users’ be?
What level of influence do ‘users’ have?
What happens to the expertise of the ‘designer’?
How far can we/should we take it?
How do you know when you (or the organisation you are working with) are ready adopt a co-design approach?
The second lecture in the HIT Lab NZ Design Thinking class on understanding and empathising with end users.
Taught by Mark Billinghurst at the University of Canterbury on December 10th 2013.
This presentation highlights a number of leading firms utilizing Design Thinking as a means for business development and innovation. For more information on guest lectures and workshops contact me through LinkedIn.
Design Thinking in Solving Problem - HCMC Scrum Breakfast - July 27, 2019Scrum Breakfast Vietnam
Did you know that Design Thinking is one of the most advantageous processes in dealing with difficulties?
Particularly true for developers, who always lean on teamwork to solve problems, Design Thinking becomes more important as it helps boost team’s performance to the next level after all.
Join this Scrum Breakfast event now if you are finding a practical and effective problem–solving way!!
– Topic: Design thinking in solving problems
The basic concept of Design Thinking
How the entire Design Thinking process works
How Design Thinking helps in understanding problems from customer’s perspective
How Design Thinking helps in defining and brainstorming solutions
– Speaker: Mr. Nhung Ngo – Scrum Master at Axon Active Vietnam
– Time: 09:00 AM – 11:00 AM | Saturday, 27th July 2019
– Location: Trung Nguyen coffee, 264A Nam Ky Khoi Nghia Str., District 3, HCMC
Come and enjoy this Scrum breakfast event with us now! There are free light breakfast and drinks for everyone.
FIND MORE INFORMATION HERE http://bit.ly/2FTc6XA
Design for Systemic Change: Towards a Design Society - Christian Bason, Danis...Service Design Network
DAY ONE – OCT 2nd 2015 at Global Service Design Conference NYC
MORNING KEYNOTE / / BIG PICTURE VALUE & IMPLEMENTATION
more info at: http://bit.ly/D4SystemicChange
The Role and Value of Trend Reports for Product DesignersNani Brunini
MPhil Thesis submitted to the University of Cambridge, March 2011.
ABSTRACT
Today’s global economy is a very complex and hard to read environment. Competition is fierce and being the first to ‘get it right’ when designing new products could be decisive. With so much at stake, many companies have turned to trends research as a way to differentiate their products. This work starts by looking into the current theoretical evidence that is available, aiming at making sense of how the issue has been portrayed in academic and commercial literature.
The research itself was conducted in two steps: a quantitative study and a qualitative one. In the quantitative strand the aim was to understand how trend reports have been used in new product development and what opinion was had held about them by their users. The results indicate that trend reports were frequently being used but not thought of as an essential tool. In the qualitative step the aim was to drill down specifically on the opinions and expectations of product designers for trend research and reports. The results show that there was a discrepancy of expectations between designers and management about what trend reports are, how they should be used, and what they should be used for. And finally, five possible roles of trend reports for product designers were identified: source of discoveries, boundary objects, brand compasses, sparks and recipe books.
Swayang Das, Beda Prakash Das, Sushant Arya and Praveen Nahar
Democratizing Social Innovation: Establishing the platform of Internet of Things in India through Systemic Design Thinking and Design
Birger Sevaldson www.systemsorienteddesign.net
RSD5 Symposium Systemic Design for Social Complexity
Systems Oriented Design (SOD) is a dialect in the emerging field of Systemic Design. It is maybe the most designerly and practice oriented approach. The red blurry dot in the diagram below shows SOD being off center, closer to design and closer to practice.
Jabe Bloom and Ahmed Ansari
TEMPORALLY INFORMED TRANSITION DESIGN
COMPLEX TEMPORAL DESIGN
Interconnected and interdependent
‘systems problems’, exist at multiple levels
of scale within the social and environmental spheres
[Designers need to] understand
how to work iteratively, at multiple
levels of scale, over long horizons of time
Design has a key role to play in societal
transitions to more sustainable futures
Systemic Design Principles & Methods (Royal College of Art)Peter Jones
For a guest lecture for Qian Sun and the RCA Service Design program, April 29, 2015, Talk based on the 10 shared design principles for complex social systems, related to the 2014 paper: https://ocad.academia.edu/PeterJones and http://designdialogues.com/publications/
Anticipatory Factors in Dialogic Design ISSS 2016Peter Jones
Applications of the systemic practices of dialogic design (Structured Dialogic Design and it variants) have recently developed and integrated futures and foresight models as anticipatory frameworks for policy and long-term planning situations (Weigand, et al, 2014). We have identified this model of practice as collaborative foresight, reflecting the perspective from practice that futures literacy must be considered an essential complement to multi-stakeholder deliberation where complex and competing interests are considered in planning and decision making. This study proposes approaches to advancement in science and practice that integrate essential properties of collective anticipatory modelling for design decisions.
Scientific principles for dialogic design have been developed and practiced over the course of nearly 50 years of developmental evolution, following Warfield’s (1986) Domain of Science Model (DoSM) and Christakis’ (2006, 2008) research extending the DoSM. One of the key principles in the DoSM refers to the recursive learning necessary to develop systemic practices, a second-order (deutero) learning process as noted in Warfield’s DoSM cycle. The standard model requires warranted claims to be evaluated from their testing in the Arena of real-world practice and reflective learning in order to advance new theory for inclusion in the accepted Corpus (theory supported by accepted evidence).
Recent developments from practice following from advanced design and strategic foresight theory lend support for progressing the models of dialogic design to explicitly entail methods of design and futuring within the historical model of dialogue. The observation driving this proposal can be summarized as “participants in collective designing efforts are likely to fail in their expected outcomes if they do not facilitate the requisite anticipation of future complexity in their domain of action.” Simply put, people will make significantly better plans and policies together if they can develop competency in futures thinking and share their understanding with one another.
SDD Symposium - Bringing Design to Dialogic Design Peter Jones
Design competencies address many gaps in current SDD practice:
- Lack of methods defined for Discovery
- Contested ways of enacting Action from planning
- Creative approaches to coalition formation
- Ability to better adapt & stage practices to differing cultures
An agenda for Systemic Design - An emerging research and educational track in systems sciences and design.
Peter Jones talk at ISSS 2014
Movements in Design & Systems Thinking
Education Movements
RSD3 Symposium
Systemic Design Research
Relationship to Systems Community
This workshop asks how we can use methods drawn from design, art, and craft, informed by
interdisciplinary and systems thinking, to materialize not just envisioned ‘things’, but abstract or
invisible ideas and relationships. There is an emerging set of research practices using tangible or
material models, or constructive making and embodying to visualize how people think about concepts
ranging from invisible systems and infrastructures to mental models, personal data which would
otherwise be invisible, or even the phenomenological dimensions of experiences themselves. Examples
include explorations of the design of public services, healthcare processes, mental health experiences,
career paths, crafters’ movements, and experiences of social networks (Aguirre Ulloa and Paulsen,
2017; Rygh and Clatworthy, 2019; Luria et al, 2019; Ricketts and Lockton, 2019; Nissen and Bowers,
2015; Fass, 2016).
This note describes our analysis of 35 papers from CHI 2011 that aim to improve or support interaction design practice. In our analysis, we characterize how these CHI authors conceptualize design practice and the types of contributions they propose. This work is motivated by the recognition that design methods proposed by HCI researchers often do not fit the needs and constraints of professional design practice. As a complement to the analysis of the CHI papers we also interviewed 13 practitioners about their attitudes towards learning new methods and approaches. We conclude the note by offering some critical reflections about how HCI research can better support actual design practice.
Interface Design - an overview on recent findings in HCI research and examples of interfaces created by WebFoo Interface Division.
This slideshow was presented by our Creative Director, Mihai Varga, at a guest lecture at Surrey University in March 2014.
This workshops outlines approaches and tools for successful embedded industry research. Based in ethnography, it explores the do's and don't's of workmen with industry partners.
Lugović, S., Čolić, M., & Dunđer, I. (2014, January), Znanstveni pristup dizajnu informacijskih sustava, Design Science and Information Systems, Overview of Design Science models over the years presented @ International Scientific Conference On Printing & Design 2014
Working at the Edge: Developing a Cross-disciplinary Research AgendaArosha Bandara
Slides from a seminar delivered to the School of Computing & Communications on the opportunities of cross-disciplinary research and strategies for overcoming some of the challenges.
This is a talk about activity systems analysis and its application for design research. This talk was prepared for students and faculty at Florida State University.
Similar to Systemic Design Principles & Methods ISSS 2014 (20)
Systemic Design Toolkit - Systems Innovation BarcelonaPeter Jones
The Systemic Design Toolkit represents a formalized set of methods and research tools designed by Namahn and developed with collaboration by me (SDA) and Alex Ryan of MaRS. The Toolkit can be discovered at https://www.systemicdesigntoolkit.org/
Flourishing Societies Framework - DwD Workshop Peter Jones
How might we move or collective thinking and action beyond single-issue social action?
Does it make sense to build our urban worlds and future societies by winning one political issue at a time?
Can we design civic business models for our cities and society?
All social services, determinants of health, and economics are complex and interrelated. So why do we expect any political body or activist group to get it right? Only meaningfully diverse, multi-stakeholder groups can envision the variety of interests and outcomes in complex social systems. In February's Design with Dialogue Peter Jones workshops tools for co-creating civic design proposals.
A significant design challenge of our time is anticipating the relationships of multiple environmental and social problems as a complex system of nonlinear relationships. However, we cannot think about, model or discuss the relationships well, especially in the heat of discussion with deliberative groups and decision making processes. We need not only better engagement and dialogue processes for citizen deliberative problem solving, we require relevant tools.
With the OCADU Strongly Sustainable Business Model Group and with Strategic Foresight & Innovation students we designed a relevant framework from the common language of business model tools, adapted for civic decision models for flourishing cities and settlements.
The Flourishing Cities framework adapts a design tool for strongly sustainable business models as a visual organizer for engaging stakeholders in co-creating normative operational guidance for civic groups, community planners, and local governments. Flourishing can be understood as “to live within an optimal range of human functioning, one that connotes goodness, generativity, growth, and resilience,” or as John Ehrenfeld states it:
“Flourishing is the possibility that human and other life will flourish on this planet forever.”
This visual model enables a participatory mapping of propositions, values, and preferences that might yield significantly better group decisions for sociocultural and ecological development and governance in any planning engagement.
Presentation by Peter Jones at RSD4 Banff, Alberta, 2015. Society can be defined as an object of culture, as culture is a medium for the collective development of social systems. Societies are not designed by a deliberative process, but are social entities that emerge over time as response to historicity and cultural development, and function largely by tacit agreement as observed in social norms.
In the 1960’s social systemicists such as Ozbekhan, Fuller, and Doxiadis advocated deliberative civic planning as a normative science for designing sustainable and preferable societies and settlements. Even though their original methodologies of normative planning (Ozbekhan), anticipatory design science (Fuller) and ekistics (Doxiadis) did not gain the results hoped in applications over time, these arguments could be lodged against most systems methodologies. Yet when we consider their views of the human capacity to design future outcomes as a serious social and political project, we in our fragmented polities in the postmodern era might take heed. An argument follows that we, as cultural innovators in our own societies, having access to the wisdom of successful past transitions or redirections, have also failed to motivate and enact changes requisite to our common concerns.
A systemic design approach is proposed toward constructing such idealizations as a necessary initial condition. The approach reconciles wisdom from our sociocultural histories with collaborative design practices of the current era to construct shared pathways to desired and feasible societal futures.
Designing Futures to Flourish: ISSS 2015 keynotePeter Jones
We now find ourselves as a systems thinking community inquiring into planetary governance for climate and ecological politics. The Anthropocene demands a planetary response, and yet we often find even our fellow travelers tethered to discourses of technological management, cultural change, and right action. We might now advocate a stronger role for social systems design as a process for continual engagement of citizen stakeholders, and between these citizens and policy makers, as advocated by Christakis, Ulrich and others. As we have seen power (economic and political) separate from its cultural histories, and become globalized, we may find ourselves in trajectories of action but with marginal power to effect societal outcomes.
We are faced with a dual mandate of restorative system design, recovering human needs in our communities, and policy system design, restoring the long historical arc toward democratic governance. And as these are both designable contexts, systemic design can integrate ecological, technological and design thinking to guide policy in more productive ways.
• We find ourselves captured in the politics of solutionism. Most presentations of the “problems” as stated before us reveal a trajectory of preferred solutions and their possible shortcomings.
• Climate change, even the entire Anthropocene aeonic perspective, represents a problematique of multiple effects systems. We are bound up in political discourses of “system change” and do not share a compelling common view of a flourishing world. We seem unable to reregister the most compelling societal choices and drivers save carbon mitigation.
• We have not conducted, to my knowledge, a substantial stakeholder discovery that extends beyond the immediate and obvious primary combatants in the climate change wars.
• As citizens and political actors on the planetary stage, we have been afraid or unable to present a clear view of the risk scenarios, possible governance strategies, or a normative plan for serious global investment. If the planet were a business concern, it would be in receivership by now.
The Flourishing Cities FrameworkSystemic Civil Planning for an Urban Busin...Peter Jones
Workshop at Urban Ecologies 2015. Today’s participatory design workshop is to learn and employ the Flourishing Cities canvas as a system map for designing civil governance processes. The Flourishing Cities framework adapts a design tool for constructing strongly sustainable business models as a visual organizer for engaging stakeholders in co-creating values-centred operational guidance for urban planners and local governments.
This is based on research work developed from OCADU sLab Strongly Sustainable Business Model group as applied to the flourishing of cities and settlements.
Artifacts for the Systemic Design of Flourishing Enterprises - OCADU Research Peter Jones
Human commerce utilizes the most significant share of natural resources and produces the largest aggregate impact on the earth’s environment. As a consequence of modern employment and work cultures, commerce, corporations as opposed to governments, also construct much of the social contract and social organizational forms in developed societies. Sustainable development movements to conserve resources and to democratize or enhance organizational practices have called for culture change or transformation. However, these approaches have not yielded results that will significantly enhance human flourishing in the face of globalized commerce, which has no common governance system. We suggest that the goals of alignment toward sustainable development or so-called corporate sustainability are misguided and systemically depreciative, as they purport to sustain activities that foreseeably accelerate ecological degradation. We propose a modeling practice for stakeholder design of strongly sustainable enterprises for the intention of whole system flourishing across living ecosystems and organized social systems. This systemic design approach to business transformation functions at the level of the business model. We claim that business model design affords the highest leverage across all modes of organizing for collective cultural adoption ecosystemic practices.
Media Ecology Association, Toronto, June 20, 2014
“We shape our tools and thereafter our tools shape us” John Culkin, SJ
Technogenic cultures, such as ours, demonstrate tightly-coupled economic systems with cultural production. This has become a self-reinforcing societal process, where the production of technological efficiencies becomes an inviolable social good desirable as product of culture.
Design with Dialogue: Conversation & DialoguePeter Jones
Presents a model of the meaning and intent of conversation as expressed and received. Distinguishes the purposes and practices of conversation and dialogue as intentional communication.
Collaborating for Complexity: SIUC SynergeticsPeter Jones
Fuller said: “Humanity will overcome complexity through design science.” But we will never 'overcome' complexity. We will navigate it by collaborative design.
But the problem is, we really do not collaborate well. We need more than methods - we need cultural change, and to disrupt the way we think about problem solving.
C2D2 Artful & Disciplined Dialogue for Wicked ProblemsPeter Jones
Artful and Disciplined Dialogue for Today’s Wicked Problems
Effective change leadership requires negotiating both open and disciplined participation, especially when addressing fuzzy situations such as peace or political reform. What if we treated social and policy issues as wicked problems, concerns that are never “solved,” but are satisfied through evolutionary progression? This approach to social design requires a mix of dialogue styles to enhance ideation and mitigate power in multi-stakeholder engagements.
We present both Art of Hosting (open) and Structured Dialogue as a mix of participation models for problem-focused planning and decision-making. While rarely used together today, we explore why both perspectives help in today’s complex concerns in democratic decision-making.
Transforming Contexts: UC DAAP talk, May 8, 2009Peter Jones
Design Research - Techniques for Transforming the Context.
While the processes and perspectives collectively referred to as “design thinking” have evolved progressively in the last 10 years, research methodology has not demonstrably changed in the same period. Design research has continued to add new methods to its roster of adopted tools, but do methods and tools collectively contribute to a new whole greater than the sum of the methods?
We can observe a movement toward design contexts for organizational and social setting, which have been framed as Design 3.0 and now Design 4.0, by NextD. One way to understand the difference in design applications is by reconsidering the way we understand and make sense of design opportunities in this perspective. What are the appropriate research methodologies that account for observations about the targets of Design 3.0? These might include the larger system within which a service is conceived, the organizational context, social systems with multiple stakeholders, large-scale information ecologies with multiple emergent participants. We continue to study pieces of the problem, with user research, ethnography, participatory design research, smart sampling, trend analysis. But why have we not adopted methods from other disciplines that also contribute within the systems we intend to transform? Peter will present models and perspectives relating research methods and sensemaking approaches that bring the power of contextual understanding and collaborative problem solving to these organizational and social frames of design.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
4. Compatible philosophies, different generations.
Generation: First Second Third Fourth
Philosophy Rational
1960’s
Pragmatic
1970’s
Phenomenological
1980’s
Generative
2000’s
Methods Movement
from craft to
standardized
methods
Instrumentality,
Methods
customized to
context
Design research and
stakeholder
methods
Design cognition
Generative,
empathic &
transdisciplinary
Authors
& trends
Simon, Fuller
Design
Science,
Planning
Rittel, Jones
Wicked problems,
Evolution
Schon, Don Norman
User‐centered &
Participatory Design
Reflective action
Dubberly, Sanders
Generative Design
Service Design
Systemic design
Systems
influences
Sciences,
OR
Cybernetics
Natural systems
System dynamics
Systems
engineering
System dynamics
Social systems
Soft systems
Complexity
Socio‐ecological
Dialogic
Participatory
7. 10 Shared Design Principles
Design Principle Design Methodologies
1. Idealization Iteration
2. Appreciating Complexity Sensemaking
3. Purpose finding Saliency ‐ Meaning‐making
4. Boundary framing Provocation and strange‐making
5. Requisite variety Multiple perspectives
6. Feedback coordination Modeling
7. System ordering Structuring
8. Generative emergence Future projection
9. Continuous adaptation Multiple reasoning modes
10. Self‐organizing Co‐creation
Guidance for complex systems design from
systems, cybernetic & complexity principles.
Foundation for practitioners to enhance
engagement and evolve better practices.
Elicited from systems theoretic concepts, but
propose no new theory.
Elements to form net new frameworks
enabling integration of other concepts for
specific design contexts.
“The primary aim the two systems of thought share today is enabling organized high‐
leverage action in increasingly complex and systemic problems as design situations.”
18. Shared wayview / systemics & design thinking
• Framing ‐ Refraining from premature problem solving
• Iterative inquiry
• Dialogic processes elicit depth of participation
• By participants with stake in outcome
• Selected for requisite variety to the problem
• Human centered – across contexts
• Complexity embraced as reality in fuzzy situations
• Multiple design actions over time
• Temporality is critical to decision / intervention
• Understanding systemics does not assume design or action.
• Design actions need not be systemic in every case!