Seminario eMadrid sobre "Aprendizaje de la programación en diversos niveles educativos". Ronit Ben-Bassat Levy, Weizmann Institute of Science. El efecto de la tecnología educativa en las actitudes hacia el aprendizaje STEM. 2016-01-22.
Seminario eMadrid sobre "Aprendizaje de la programación en diversos niveles educativos". Ronit Ben-Bassat Levy, Weizmann Institute of Science. El efecto de la tecnología educativa en las actitudes hacia el aprendizaje STEM. 2016-01-22.
This document summarizes an online webinar about teaching math online featuring four online math teachers. It provides an overview of their online math courses on platforms like Moodle, Blackboard, and WebCT. It also shares resources for teaching elementary, middle, and high school math online and highlights one teacher's statistics course that uses chat sessions and three tiers of practice problems.
This document summarizes key findings from Project Tomorrow's 2006 Speak Up survey of over 232,000 K-12 students, 21,000 teachers, and 15,000 parents about education, technology, and 21st century learning. Some high-level findings include:
- Students see communications and connecting with others online as very important, though safety and privacy are less of a concern. They want math and science taught in more applied, relevant ways.
- Teachers see benefits of technology for richer lessons and engaging students, but cite time as the top barrier. Most do not think schools are adequately preparing students for the future.
- Parents have mixed views on school technology and want better communication from schools, especially via email
The document discusses challenges faced by Queensbury School in Bradford, UK in educating students with special educational needs (SEN) or disabilities. It notes that the school has seen decreased funding in recent years as student numbers dropped after poor OFSTED reviews, despite improvements. This has reduced support staff and resources while the number of students with needs has increased. Key issues include a lack of effective information sharing between staff about students' needs, large class sizes with limited support, insufficient assistive technologies, and accessibility problems with the aging school building. Improving funding is necessary to help address these challenges through increased staffing and resources.
This document discusses issues related to the introduction and use of new technologies in schools, specifically related to accessibility and responsibility. It notes that while new technologies are being introduced to engage students, accessibility for students with special educational needs was not considered. It finds that there is no clear structure of responsibility for new technologies, and that accessibility is not monitored. Traditionally, educational consultants acted as "brokers" to ensure smooth implementation, but budget cuts have reduced this support. The document also discusses how students may fail to enforce their accessibility rights due to a lack of empowerment and control over their learning.
Publications
a) Isa Jahnke, Lars Norqvist, & Andreas Olsson (2013). Digital Didactical Designs in iPad-classrooms. In: Proceedings of European Conference on Technology-Enhanced Learning, ECTEL 2013, 17-21 September 2013, Cyprus.
b) Isa Jahnke, Lars Norqvist, & Andreas Olsson (2013). Designing for iPad-classrooms. In Adjunct Proceedings of European Conference on Computer-Supported Cooperative Work (ECSCW), 21-25 September, Cyprus. (WIP)
Project Tomorrow is a nonprofit organization that conducts the annual Speak Up survey to understand K-12 students', teachers', parents', and school leaders' views on technology, 21st century skills, and online learning. The 2007 survey included over 300,000 students, 25,000 teachers, and 3,200 school leaders. Key findings from school leaders included that the majority see technology as important to achieving schools' core missions and enhancing student achievement, but challenges include funding, professional development, and infrastructure costs. School leaders said the tools with the most potential to increase student achievement are 1:1 laptop programs, digital equipment, and interactive whiteboards.
This document summarizes a workshop on computer-supported collaborative learning (CSCL) at the workplace. The workshop was organized to further develop understanding of how CSCL can be applied and studied in workplace settings. Presentations were given on conceptual frameworks for CSCL@Work, theories of collaborative cognition, and case studies of CSCL in industries and healthcare. Participants then discussed challenges and criteria for CSCL@Work frameworks. The workshop aimed to identify research questions at the intersection of CSCL and computer-supported cooperative work (CSCW) and establish an interdisciplinary network to advance the field.
1. The document discusses findings from the 2006 Speak Up national research project conducted by Project Tomorrow, which surveyed over 232,000 K-12 students, 21,000 teachers, and 15,000 parents about education, technology, and 21st century learning.
2. Key findings from students included that communications is their top technology use, they want math and science taught through real-world problems and hands-on activities, and they believe having a laptop is essential for designing their ideal school.
3. Teacher findings showed that while technology enhances learning, a lack of time is the primary barrier to more technology integration. Professional development in integrating technology into curriculum was their top request.
This document summarizes an online webinar about teaching math online featuring four online math teachers. It provides an overview of their online math courses on platforms like Moodle, Blackboard, and WebCT. It also shares resources for teaching elementary, middle, and high school math online and highlights one teacher's statistics course that uses chat sessions and three tiers of practice problems.
This document summarizes key findings from Project Tomorrow's 2006 Speak Up survey of over 232,000 K-12 students, 21,000 teachers, and 15,000 parents about education, technology, and 21st century learning. Some high-level findings include:
- Students see communications and connecting with others online as very important, though safety and privacy are less of a concern. They want math and science taught in more applied, relevant ways.
- Teachers see benefits of technology for richer lessons and engaging students, but cite time as the top barrier. Most do not think schools are adequately preparing students for the future.
- Parents have mixed views on school technology and want better communication from schools, especially via email
The document discusses challenges faced by Queensbury School in Bradford, UK in educating students with special educational needs (SEN) or disabilities. It notes that the school has seen decreased funding in recent years as student numbers dropped after poor OFSTED reviews, despite improvements. This has reduced support staff and resources while the number of students with needs has increased. Key issues include a lack of effective information sharing between staff about students' needs, large class sizes with limited support, insufficient assistive technologies, and accessibility problems with the aging school building. Improving funding is necessary to help address these challenges through increased staffing and resources.
This document discusses issues related to the introduction and use of new technologies in schools, specifically related to accessibility and responsibility. It notes that while new technologies are being introduced to engage students, accessibility for students with special educational needs was not considered. It finds that there is no clear structure of responsibility for new technologies, and that accessibility is not monitored. Traditionally, educational consultants acted as "brokers" to ensure smooth implementation, but budget cuts have reduced this support. The document also discusses how students may fail to enforce their accessibility rights due to a lack of empowerment and control over their learning.
Publications
a) Isa Jahnke, Lars Norqvist, & Andreas Olsson (2013). Digital Didactical Designs in iPad-classrooms. In: Proceedings of European Conference on Technology-Enhanced Learning, ECTEL 2013, 17-21 September 2013, Cyprus.
b) Isa Jahnke, Lars Norqvist, & Andreas Olsson (2013). Designing for iPad-classrooms. In Adjunct Proceedings of European Conference on Computer-Supported Cooperative Work (ECSCW), 21-25 September, Cyprus. (WIP)
Project Tomorrow is a nonprofit organization that conducts the annual Speak Up survey to understand K-12 students', teachers', parents', and school leaders' views on technology, 21st century skills, and online learning. The 2007 survey included over 300,000 students, 25,000 teachers, and 3,200 school leaders. Key findings from school leaders included that the majority see technology as important to achieving schools' core missions and enhancing student achievement, but challenges include funding, professional development, and infrastructure costs. School leaders said the tools with the most potential to increase student achievement are 1:1 laptop programs, digital equipment, and interactive whiteboards.
This document summarizes a workshop on computer-supported collaborative learning (CSCL) at the workplace. The workshop was organized to further develop understanding of how CSCL can be applied and studied in workplace settings. Presentations were given on conceptual frameworks for CSCL@Work, theories of collaborative cognition, and case studies of CSCL in industries and healthcare. Participants then discussed challenges and criteria for CSCL@Work frameworks. The workshop aimed to identify research questions at the intersection of CSCL and computer-supported cooperative work (CSCW) and establish an interdisciplinary network to advance the field.
1. The document discusses findings from the 2006 Speak Up national research project conducted by Project Tomorrow, which surveyed over 232,000 K-12 students, 21,000 teachers, and 15,000 parents about education, technology, and 21st century learning.
2. Key findings from students included that communications is their top technology use, they want math and science taught through real-world problems and hands-on activities, and they believe having a laptop is essential for designing their ideal school.
3. Teacher findings showed that while technology enhances learning, a lack of time is the primary barrier to more technology integration. Professional development in integrating technology into curriculum was their top request.
How Artificial Intelligence will transform the classroom of the futureMark S. Steed
A presentation given that the Dubai Future Technology Week on how AI will transform the classroom of the future. The presentation draws on the work of Century Technology in producing adaptive learning programmes. These allow pupils to learn at their own speed and to consolidate learning. The presentation also explores how JESS, Dubai are planning to replace School Reports with online live dashboards whereby parents can track their child's progress.
The presentation includes research conducted in Dubai comparing the attitudes of School Principals and Headteachers to the attitudes of School Owners and CEOs to alternative models for secondary schooling. This research highlights potential drivers and roadblocks to the adoption of these new technologies in schools.
This document discusses issues relating to integrating information and communication technology (I.C.T.) into classrooms and potential solutions. Key issues identified include limited internet access, inadequate school wiring, lack of physical space, and need for teacher training. Suggested solutions are upgrading internet systems, improving electrical wiring, constructing more classrooms, and providing teacher workshops. The advantages of I.C.T. integration are equipping students with 21st century skills, enabling collaboration, and motivating learning. Objectives are developing technological skills and improving student performance and interaction. Implementation strategies involve assessing needs, acquiring resources, and training and evaluating teachers.
Tomorrow’s Members: Listening to the Voices of Our FutureJulie Evans
The document discusses insights from the annual Speak Up surveys conducted by Project Tomorrow about students' use of and attitudes towards technology. Some key findings include:
- 70% of students in grades 6-12 consider themselves advanced tech users
- The most common student tech activities are online/computer gaming, downloading music, communication tools, and personal websites
- Students most commonly use tech for schoolwork for writing assignments, online research, and checking grades
- However, students are dissatisfied that school filters block sites they need and teachers limit their tech use
- There is a "digital disconnect" between students' advanced tech skills and limited school tech integration, especially regarding mobile devices
This document summarizes key findings from the 2006 Speak Up research project regarding parents' views on technology, 21st century skills, and education. Some of the main findings presented include that parents are satisfied with the amount of technology available but dissatisfied with how it's integrated; they prefer email and websites for school communications; and they believe critical thinking, problem solving, and work ethic are the most important 21st century skills but over half feel schools are not adequately preparing students. The presentation aims to leverage these parent viewpoints to strengthen home-school partnerships and gain support for technology initiatives.
This document summarizes the key findings from the 2006 Speak Up national research project, which surveyed over 232,000 K-12 students, 21,000 teachers, and 15,000 parents about education, technology, and 21st century learning. Some of the main findings include that communications is still the top technology use for students, both in and out of school, and that students want math and science made more relevant with real-world applications and hands-on learning. Both teachers and parents expressed concerns about preparing students for 21st century jobs and global competitiveness. The document also outlines participation rates, top technology tools used, views on online learning, and priorities for designing future K-12 schools.
The document discusses a report on online learning from Project Tomorrow's Speak Up initiative. Key findings from the report include that students are interested in taking online classes, especially in core subjects like math and English, to get extra help, take classes not otherwise offered, or work at their own pace. Most teachers support students taking online classes and believe technology enhances learning, while parents strongly support online learning options. Expanding online learning opportunities could help engage and support diverse student needs. Significant barriers to online learning include lack of funding and need for professional development.
Students, Parents & Teachers “Speak Up” about Online LearningJulie Evans
Speak Up is an annual research project that collects data through online surveys from K-12 students, teachers, parents, and administrators about technology use in education. The presentation summarized key findings from Speak Up 2008 related to online learning. It found that student interest in online classes is increasing but availability does not match demand. Barriers to expanding online learning cited by administrators included lack of funding and teacher preparation. Students said their top technology priority was being given a laptop for personal use at school.
Are we Ready for the New 21st Century Learners?Julie Evans
This document discusses the findings of the annual Speak Up survey conducted by Project Tomorrow, a national education nonprofit. The survey collects data from K-12 students, teachers, parents, and school leaders about technology use in education. Some key findings from past surveys include that students' top technology uses are for communication, many have large networks of online friends, and they want more opportunities to learn science and STEM subjects in hands-on, real-world ways using technology. However, teachers still lack time and access to fully integrate technology into lessons. The document advocates for preparing schools for today's digital native students who have high expectations for technology use in their education experience.
Math Education for STEM disciplines in the EUmetamath
The document discusses math education reforms in the EU. It notes declining math skills among students and describes efforts across Europe to shift from a content-focused approach to developing mathematical competencies. Recommendations include changing curricula to emphasize real-world problem solving, improving teacher training, and leveraging technology as a teaching tool while maintaining the important role of educators. Overall, the document outlines the need for pedagogical reforms to address shortcomings identified by assessments like PISA and better prepare students for STEM careers.
Optimising mobile experiences - Online Educa Berlin 7th December 2018Zac Woolfitt
Technology in the class in the form of laptops, tablets and smartphones connect the student to the outside world as part of the learning process. Technology can both support the student learning but can also be a source of distraction. Research has focused on the distractive nature of technology in class such as laptops (Fried, 2008; Ravizza, Uitvlugt, & Fenn, 2017; Sana, Weston, & Cepeda, 2013). However, this study will focus specifically on smartphones in the class for the following reasons. Almost every college student in the Netherlands brings a smartphone with them to class, the smartphones are physically close to the student throughout the day which can lead to behaviour that makes it particularly difficult to disconnect from social networks. Students are more likely to view them as leisure devices (Lepp, Li, Barkley, & Salehi-Esfahani, 2015) which blurs the lines when this ‘leisure’ device is brought into the study environment of the classroom. The close (physical) relationship that students have with their smartphones (Echenique, Molías, & Bullen, 2015) can lead to additional stress when they are separated from them (Tams, Legoux, & Léger, 2018) referred to as Nomophobia, the fear of not having one’s smartphone (Aguilera-Manrique et al., 2018) and stress through Fear of Missing out (Beuningen & Kloosteram, 2018; Rosen, 2016). In some cases smartphone use can tend towards addiction (Montag & Reuter, 2017) which has been shown to be negatively related to academic performance (Baert, Vujic, Amez, & Claeskens, 2018; Felisoni & Godoi, 2018; Junco & Cotten, 2012; Lepp, Barkley, & Karpinski, 2015; Samaha & Hawi, 2016) since while smartphones can be a tool to support the learning processes, they can also be a source of distraction in the class (Beland & Murphy, 2015; Carrier, Rosen, Cheever, & Lim, 2015; Flanigan & Babchuk, 2015; Mendoza, Pody, Lee, Kim, & McDonough, 2018; Tindell & Bohlander, 2012). The human brain is vulnerable to distraction (Gazzaley & Rosen, 2016) and although students may consider they are ‘multi-tasking’ (Kirschner & Bruyckere, 2017), they are in fact task-switching which leads to inefficiency in task performance due to a strain on limited cognitive resources (Kirschner & van Merriënboer, 2013) and those who task-switch the most often overestimate their ability to do so (Ophir, Nass, & Wagner, 2009) with negative consequences for their study results (Carrier et al., 2015; Rosen, Carrier, & Cheever, 2013).
Speak Up 2010 National Findings Students and ParentsJulie Evans
This briefing discussed findings from the 2010 Speak Up survey on K-12 education and technology. Key findings included:
- Students want to use mobile devices like smartphones and tablets for schoolwork to access online textbooks, collaborate with peers, and do research.
- However, many administrators are reluctant to allow personal devices in school due to concerns about network security, theft, and being a distraction.
- Parents overwhelmingly support providing mobile devices for their children to use at school, and their support increases as children get older.
The briefing highlighted trends toward more mobile, social, and empowered learning models leveraging emerging technologies, according to student and parent perspectives.
1. Justin Reich is a professor at MIT and director of the MIT Teaching Systems Lab who has written about how technology alone cannot transform education.
2. Reich discusses two stances on technology - the charismatic stance that it will disrupt and transform systems, and the tinkering stance that it will be an extension of existing trends.
3. Reich also identifies four "as-yet intractable dilemmas" that technologies face in education - the curse of the familiar, the trap of routine assessment, the EdTech Matthew effect, and the toxic power of data and experimentation.
Bolton School for Girls started implementing a virtual learning environment (VLE) called Studywiz two years ago to transform their school culture and enable personalized learning. They carefully researched different VLE options and chose Studywiz after testing it. An implementation team planned a multi-stage rollout that included training advocates, introducing it to staff gradually, and initially using it in select subjects and years. Early successes include extending learning materials online and allowing absent students to keep up, though further development of parental and collaborative features is still underway.
Project Tomorrow conducted the annual Speak Up survey to understand how students, teachers, parents and school leaders use technology for learning. The findings showed that while most students say their technology skills are average and have access to devices, half feel their schools do not prepare them for 21st century jobs. The document calls these students "Long Tail Learners" and discusses how they are interested in online classes, educational games, and creating digital content but want more access and tools in schools. It suggests schools should let students use their own devices, provide greater access to technology at school, and ask students what resources they need.
This document discusses digital didactical design (DDD), which is designing teaching practices that enable learning using mobile technology. It provides examples of empirical studies using mobile devices in higher education. DDD involves three layers - interactions, design, and conditions - that influence each other. The document proposes designing from teacher-centric to learner-centered practices by establishing clear learning aims and activities, process-based assessment, integrating mobile technology, and fostering social roles and relations. It suggests moving from traditional course-based learning to more open-ended "learning expeditions" and reflecting that teaching is evolving from a routine activity to a design project approach.
21st-Century Learners Design Ultimate School of the Future TodayJulie Evans
The document summarizes findings from the 2006 Speak Up survey conducted by Project Tomorrow. Key findings include:
- Students of all grades say their ideal school would provide every student with a laptop.
- Girls showed more interest than boys in communication tools like email/IM and digital media equipment.
- Interest varied by grade, with middle schoolers preferring mobile devices and high schoolers online resources.
- Students' technology skills impacted priorities, with advanced users wanting individual access and beginners less interested in online options.
- Students with home broadband had stronger views, likely influenced by their technology experiences outside school.
School Leaders "Speak Up" about Student Achievement, Emerging Technologies an...Julie Evans
This document summarizes a presentation about the annual Speak Up survey, which collects data from K-12 students, teachers, parents, and administrators about technology use in education. Key findings from the 2007 survey showed a "digital disconnect" between how students live and learn. Most challenging for administrators is funding for new technologies and professional development. Students want laptops and mobile access, while administrators see engagement, remediation, and scheduling as drivers for online learning. The presentation promotes participation in the 2008 Speak Up survey.
Tomorrow's Students, Today's K-12 Digital LearnersJulie Evans
The document summarizes key findings from the 2007 Speak Up survey conducted by Project Tomorrow. The survey gathered input from over 1 million K-12 students, teachers, parents, and administrators regarding technology use in education. Key findings included that students consider themselves more advanced technology users than teachers perceive, and that the top priority cited by education leaders is improving test scores. The document also notes that the future of education lies with the emerging "free agent learner" who is self-directed and untethered to traditional learning models.
eMadrid 2014 01-17 (uned) "Big Data in Education" Pablo Orduña U DeustoeMadrid network
WebLab-Deusto is a remote laboratory management system developed at the University of Deusto that allows students to perform experiments remotely. It collects data on student usage, including authentication logs, experiment access, and social network interactions. This data is analyzed through dashboards and advanced analytics to gain insights into student learning and collaboration. The system also supports federation that enables sharing of remote laboratories between different institutions. Future work will include deploying the dashboard, expanding federation capabilities, and publishing anonymized usage data for other researchers.
How Artificial Intelligence will transform the classroom of the futureMark S. Steed
A presentation given that the Dubai Future Technology Week on how AI will transform the classroom of the future. The presentation draws on the work of Century Technology in producing adaptive learning programmes. These allow pupils to learn at their own speed and to consolidate learning. The presentation also explores how JESS, Dubai are planning to replace School Reports with online live dashboards whereby parents can track their child's progress.
The presentation includes research conducted in Dubai comparing the attitudes of School Principals and Headteachers to the attitudes of School Owners and CEOs to alternative models for secondary schooling. This research highlights potential drivers and roadblocks to the adoption of these new technologies in schools.
This document discusses issues relating to integrating information and communication technology (I.C.T.) into classrooms and potential solutions. Key issues identified include limited internet access, inadequate school wiring, lack of physical space, and need for teacher training. Suggested solutions are upgrading internet systems, improving electrical wiring, constructing more classrooms, and providing teacher workshops. The advantages of I.C.T. integration are equipping students with 21st century skills, enabling collaboration, and motivating learning. Objectives are developing technological skills and improving student performance and interaction. Implementation strategies involve assessing needs, acquiring resources, and training and evaluating teachers.
Tomorrow’s Members: Listening to the Voices of Our FutureJulie Evans
The document discusses insights from the annual Speak Up surveys conducted by Project Tomorrow about students' use of and attitudes towards technology. Some key findings include:
- 70% of students in grades 6-12 consider themselves advanced tech users
- The most common student tech activities are online/computer gaming, downloading music, communication tools, and personal websites
- Students most commonly use tech for schoolwork for writing assignments, online research, and checking grades
- However, students are dissatisfied that school filters block sites they need and teachers limit their tech use
- There is a "digital disconnect" between students' advanced tech skills and limited school tech integration, especially regarding mobile devices
This document summarizes key findings from the 2006 Speak Up research project regarding parents' views on technology, 21st century skills, and education. Some of the main findings presented include that parents are satisfied with the amount of technology available but dissatisfied with how it's integrated; they prefer email and websites for school communications; and they believe critical thinking, problem solving, and work ethic are the most important 21st century skills but over half feel schools are not adequately preparing students. The presentation aims to leverage these parent viewpoints to strengthen home-school partnerships and gain support for technology initiatives.
This document summarizes the key findings from the 2006 Speak Up national research project, which surveyed over 232,000 K-12 students, 21,000 teachers, and 15,000 parents about education, technology, and 21st century learning. Some of the main findings include that communications is still the top technology use for students, both in and out of school, and that students want math and science made more relevant with real-world applications and hands-on learning. Both teachers and parents expressed concerns about preparing students for 21st century jobs and global competitiveness. The document also outlines participation rates, top technology tools used, views on online learning, and priorities for designing future K-12 schools.
The document discusses a report on online learning from Project Tomorrow's Speak Up initiative. Key findings from the report include that students are interested in taking online classes, especially in core subjects like math and English, to get extra help, take classes not otherwise offered, or work at their own pace. Most teachers support students taking online classes and believe technology enhances learning, while parents strongly support online learning options. Expanding online learning opportunities could help engage and support diverse student needs. Significant barriers to online learning include lack of funding and need for professional development.
Students, Parents & Teachers “Speak Up” about Online LearningJulie Evans
Speak Up is an annual research project that collects data through online surveys from K-12 students, teachers, parents, and administrators about technology use in education. The presentation summarized key findings from Speak Up 2008 related to online learning. It found that student interest in online classes is increasing but availability does not match demand. Barriers to expanding online learning cited by administrators included lack of funding and teacher preparation. Students said their top technology priority was being given a laptop for personal use at school.
Are we Ready for the New 21st Century Learners?Julie Evans
This document discusses the findings of the annual Speak Up survey conducted by Project Tomorrow, a national education nonprofit. The survey collects data from K-12 students, teachers, parents, and school leaders about technology use in education. Some key findings from past surveys include that students' top technology uses are for communication, many have large networks of online friends, and they want more opportunities to learn science and STEM subjects in hands-on, real-world ways using technology. However, teachers still lack time and access to fully integrate technology into lessons. The document advocates for preparing schools for today's digital native students who have high expectations for technology use in their education experience.
Math Education for STEM disciplines in the EUmetamath
The document discusses math education reforms in the EU. It notes declining math skills among students and describes efforts across Europe to shift from a content-focused approach to developing mathematical competencies. Recommendations include changing curricula to emphasize real-world problem solving, improving teacher training, and leveraging technology as a teaching tool while maintaining the important role of educators. Overall, the document outlines the need for pedagogical reforms to address shortcomings identified by assessments like PISA and better prepare students for STEM careers.
Optimising mobile experiences - Online Educa Berlin 7th December 2018Zac Woolfitt
Technology in the class in the form of laptops, tablets and smartphones connect the student to the outside world as part of the learning process. Technology can both support the student learning but can also be a source of distraction. Research has focused on the distractive nature of technology in class such as laptops (Fried, 2008; Ravizza, Uitvlugt, & Fenn, 2017; Sana, Weston, & Cepeda, 2013). However, this study will focus specifically on smartphones in the class for the following reasons. Almost every college student in the Netherlands brings a smartphone with them to class, the smartphones are physically close to the student throughout the day which can lead to behaviour that makes it particularly difficult to disconnect from social networks. Students are more likely to view them as leisure devices (Lepp, Li, Barkley, & Salehi-Esfahani, 2015) which blurs the lines when this ‘leisure’ device is brought into the study environment of the classroom. The close (physical) relationship that students have with their smartphones (Echenique, Molías, & Bullen, 2015) can lead to additional stress when they are separated from them (Tams, Legoux, & Léger, 2018) referred to as Nomophobia, the fear of not having one’s smartphone (Aguilera-Manrique et al., 2018) and stress through Fear of Missing out (Beuningen & Kloosteram, 2018; Rosen, 2016). In some cases smartphone use can tend towards addiction (Montag & Reuter, 2017) which has been shown to be negatively related to academic performance (Baert, Vujic, Amez, & Claeskens, 2018; Felisoni & Godoi, 2018; Junco & Cotten, 2012; Lepp, Barkley, & Karpinski, 2015; Samaha & Hawi, 2016) since while smartphones can be a tool to support the learning processes, they can also be a source of distraction in the class (Beland & Murphy, 2015; Carrier, Rosen, Cheever, & Lim, 2015; Flanigan & Babchuk, 2015; Mendoza, Pody, Lee, Kim, & McDonough, 2018; Tindell & Bohlander, 2012). The human brain is vulnerable to distraction (Gazzaley & Rosen, 2016) and although students may consider they are ‘multi-tasking’ (Kirschner & Bruyckere, 2017), they are in fact task-switching which leads to inefficiency in task performance due to a strain on limited cognitive resources (Kirschner & van Merriënboer, 2013) and those who task-switch the most often overestimate their ability to do so (Ophir, Nass, & Wagner, 2009) with negative consequences for their study results (Carrier et al., 2015; Rosen, Carrier, & Cheever, 2013).
Speak Up 2010 National Findings Students and ParentsJulie Evans
This briefing discussed findings from the 2010 Speak Up survey on K-12 education and technology. Key findings included:
- Students want to use mobile devices like smartphones and tablets for schoolwork to access online textbooks, collaborate with peers, and do research.
- However, many administrators are reluctant to allow personal devices in school due to concerns about network security, theft, and being a distraction.
- Parents overwhelmingly support providing mobile devices for their children to use at school, and their support increases as children get older.
The briefing highlighted trends toward more mobile, social, and empowered learning models leveraging emerging technologies, according to student and parent perspectives.
1. Justin Reich is a professor at MIT and director of the MIT Teaching Systems Lab who has written about how technology alone cannot transform education.
2. Reich discusses two stances on technology - the charismatic stance that it will disrupt and transform systems, and the tinkering stance that it will be an extension of existing trends.
3. Reich also identifies four "as-yet intractable dilemmas" that technologies face in education - the curse of the familiar, the trap of routine assessment, the EdTech Matthew effect, and the toxic power of data and experimentation.
Bolton School for Girls started implementing a virtual learning environment (VLE) called Studywiz two years ago to transform their school culture and enable personalized learning. They carefully researched different VLE options and chose Studywiz after testing it. An implementation team planned a multi-stage rollout that included training advocates, introducing it to staff gradually, and initially using it in select subjects and years. Early successes include extending learning materials online and allowing absent students to keep up, though further development of parental and collaborative features is still underway.
Project Tomorrow conducted the annual Speak Up survey to understand how students, teachers, parents and school leaders use technology for learning. The findings showed that while most students say their technology skills are average and have access to devices, half feel their schools do not prepare them for 21st century jobs. The document calls these students "Long Tail Learners" and discusses how they are interested in online classes, educational games, and creating digital content but want more access and tools in schools. It suggests schools should let students use their own devices, provide greater access to technology at school, and ask students what resources they need.
This document discusses digital didactical design (DDD), which is designing teaching practices that enable learning using mobile technology. It provides examples of empirical studies using mobile devices in higher education. DDD involves three layers - interactions, design, and conditions - that influence each other. The document proposes designing from teacher-centric to learner-centered practices by establishing clear learning aims and activities, process-based assessment, integrating mobile technology, and fostering social roles and relations. It suggests moving from traditional course-based learning to more open-ended "learning expeditions" and reflecting that teaching is evolving from a routine activity to a design project approach.
21st-Century Learners Design Ultimate School of the Future TodayJulie Evans
The document summarizes findings from the 2006 Speak Up survey conducted by Project Tomorrow. Key findings include:
- Students of all grades say their ideal school would provide every student with a laptop.
- Girls showed more interest than boys in communication tools like email/IM and digital media equipment.
- Interest varied by grade, with middle schoolers preferring mobile devices and high schoolers online resources.
- Students' technology skills impacted priorities, with advanced users wanting individual access and beginners less interested in online options.
- Students with home broadband had stronger views, likely influenced by their technology experiences outside school.
School Leaders "Speak Up" about Student Achievement, Emerging Technologies an...Julie Evans
This document summarizes a presentation about the annual Speak Up survey, which collects data from K-12 students, teachers, parents, and administrators about technology use in education. Key findings from the 2007 survey showed a "digital disconnect" between how students live and learn. Most challenging for administrators is funding for new technologies and professional development. Students want laptops and mobile access, while administrators see engagement, remediation, and scheduling as drivers for online learning. The presentation promotes participation in the 2008 Speak Up survey.
Tomorrow's Students, Today's K-12 Digital LearnersJulie Evans
The document summarizes key findings from the 2007 Speak Up survey conducted by Project Tomorrow. The survey gathered input from over 1 million K-12 students, teachers, parents, and administrators regarding technology use in education. Key findings included that students consider themselves more advanced technology users than teachers perceive, and that the top priority cited by education leaders is improving test scores. The document also notes that the future of education lies with the emerging "free agent learner" who is self-directed and untethered to traditional learning models.
eMadrid 2014 01-17 (uned) "Big Data in Education" Pablo Orduña U DeustoeMadrid network
WebLab-Deusto is a remote laboratory management system developed at the University of Deusto that allows students to perform experiments remotely. It collects data on student usage, including authentication logs, experiment access, and social network interactions. This data is analyzed through dashboards and advanced analytics to gain insights into student learning and collaboration. The system also supports federation that enables sharing of remote laboratories between different institutions. Future work will include deploying the dashboard, expanding federation capabilities, and publishing anonymized usage data for other researchers.
2013 07 05 (uc3m) lasi emadrid cdk uc3m introduccioneMadrid network
The document summarizes a local event called LASI-Spain eMadrid that was organized alongside the larger Learning Analytics Summer Institute (LASI) event at Stanford University in 2013. LASI-Spain eMadrid included a morning session that presented recordings from LASI at Stanford, and an afternoon session with local presentations at the University Carlos III of Madrid. The event covered topics related to learning analytics including processing educational data, visualizing information, and using analytics to inform actions that can improve learning outcomes.
Este documento proporciona información sobre el corzo. Explica que el corzo es un mamífero que vive en pequeñas manadas y que los machos usan sus cuernos, los cuales se caen y renuevan anualmente, para pelear por el liderazgo. También describe cómo el autor encontró un cuerno de corzo mientras trasladaba vacas con su tío y abuelo, y cómo su abuelo pudo determinar la edad del corzo al que pertenecía el cuerno contando las marcas en él.
U.S. Burial Casket Market. Analysis And Forecast to 2020IndexBox Marketing
IndexBox Marketing has just published its report: “U.S. Burial Casket Market. Analysis And Forecast to 2020”.
The report provides an in-depth analysis of the U.S. burial casket market. It presents the latest data of the market size and volume, domestic production, exports and imports, price dynamics and turnover in the industry. In addition, the report contains insightful information about the industry, including industry life cycle, business locations, productivity, employment and many other crucial aspects. The Company Profiles section contains relevant data on the major players in the industry.
Sirat E Mustaqeem Persian by abul wahabiya ismaeel dehlavi,صراط مستقیم،sirat e mustaqeem, persian, imam ul wahabia najadia khabeesia,ismaeel dehlvi, Qarn ashiatan, wahabion deobandion ka Baap, Father of all wahabia deobandia, Father of shaitan e pak wa hind, وھابی ،،بریلوی فنتہ کا اصل روپ، ،سید احمد بریلوی، ،امام مہدی آف syed ahmad barelvi, syed ahmad brailvi, syed ahmad barailvi, Al barelvia , fitna e barailvia, fitna e deoband, fitna e najd,
Fatima Santamaria Hoger has over 30 years of experience as a registered dietitian and nutritionist in Alaska, Panama, Germany, and Louisiana. She currently owns her own nutrition consulting business, Simple Nutrition Decisions, in Anchorage, Alaska. Previously, she worked for 20 years with the Alaska WIC program, where she led nutrition education projects, wrote grants, and developed training programs. Hoger has a Master's degree in Nutrition and Bachelor's degrees in Food and Nutrition and French. She is licensed as a dietitian in Alaska and Panama.
This document summarizes an interview with Jan Truszczyński, the new Director General of Education and Culture at the European Commission. Some key points:
- He believes progress has been made in education and culture in EU candidate countries through programs like IPA, but challenges remain like skills mismatches.
- As chair of the ETF governing board, he wants to examine how well the ETF measures its own effectiveness in helping neighboring countries.
- The ETF's work in analyzing labor markets, promoting business-education cooperation, and reducing skills gaps is well-suited to contributing to the EU's 2020 strategy in neighboring countries.
- While education can promote stability and democracy, political will is
Keita Jones is seeking a position that utilizes her 15 years of experience in various healthcare roles including certified nursing assistant, direct support professional, unit clerk, and home health aide. She has strong skills in patient care, administration and communication. Her background demonstrates experience assisting patients with daily living activities, monitoring medical conditions, and administering medications.
Este documento presenta propuestas de mecanismos para diferentes grados escolares como parte de un curso de robótica educativa. Cada propuesta describe los mecanismos involucrados, los movimientos de entrada y salida, y aplicaciones prácticas de dichos mecanismos. El documento también incluye diagramas ilustrativos de los mecanismos propuestos y un análisis del proceso de construcción del autor.
2014 10 23 (fie2014) emadrid uc3m a multidimensional analysis of trends in ed...eMadrid network
This document analyzes trends in educational technology through a multidimensional framework. It discusses how MOOCs and SPOCs represent different points within the educational technology design space and have increased awareness of these tools. The framework examines technology through physical-digital, local-global, and formal-informal dimensions and explores how educational technologies are evolving in these areas from tools like augmented reality and learning analytics to issues around open education.
El documento discute la ética y la moral en la ingeniería. Explica que la ética se refiere al estudio de los valores morales que guían el comportamiento humano, mientras que la moral son las normas establecidas por cada sociedad. También describe la importancia de valores como la disciplina, la autocrítica y la responsabilidad para los ingenieros y las organizaciones. Finalmente, enfatiza que los ingenieros deben diseñar proyectos que beneficien a las comunidades de una manera sostenible y respetuosa con el medio ambiente.
Similar to Seminario eMadrid sobre "Aprendizaje de la programación en diversos niveles educativos". Ronit Ben-Bassat Levy, Weizmann Institute of Science. El efecto de la tecnología educativa en las actitudes hacia el aprendizaje STEM. 2016-01-22.
The document discusses three articles about integrating technology into education at different levels. The first article discusses the US Department of Education's efforts since 1998 to implement an ed-tech program using six guidelines. Numerous research projects have found both benefits and drawbacks of technology in education. The second article compares print books with e-books, noting concerns about e-book costs. The third article examines a study of early childhood educators' views on integrating computers for ages 2-5; 80% supported introduction but had age-related concerns.
The document discusses three articles about integrating technology into education at different levels. The first article discusses the US Department of Education's efforts since 1998 to implement an ed-tech program using six guidelines. Numerous research projects have found both benefits and drawbacks of technology in education. The second article compares print books with e-books, noting concerns about e-book costs. The third article examines a study of early childhood educators' views on integrating computers for preschoolers, finding 80% supported introduction but with age-appropriate limitations.
The document discusses three articles about integrating technology into education at different levels. The first article discusses the US Department of Education's efforts since 1998 to implement an ed-tech program using six guidelines. Numerous research projects have found both benefits and drawbacks of technology in education. The second article compares print books with e-books, noting concerns about e-book costs. The third article examines a study of early childhood educators' views on integrating computers for ages 2-5, finding 80% supported introduction but had issues around time spent teaching use versus fundamentals.
This document summarizes the teaching practices of ICT student teachers at the Faculty of Education in the Czech Republic. It discusses the structure of the teaching practice program, including activities expected of student teachers such as planning and teaching lessons, assisting teachers, and supporting computer networks in schools. It also examines common challenges student teachers face, such as a lack of guidance on lesson planning and differences in student ICT abilities. Student teachers report learning about classroom management and technology issues in schools. They appreciate the support provided through Moodle but note that teaching practice is too short. The document provides insights into teaching practices from the perspective of ICT student teachers.
The Microsoft Partners in Learning project is a three-year collaboration between the Department of Education and Microsoft to improve student outcomes through technology integration. Ten schools throughout the state will participate in developing online portals and completing narrative and video projects. Students and teachers will work together on writing assignments, claymation videos, and evaluating each other's work. The goals are to engage middle school students, improve technology skills, and research the impact of ICT on learning.
This document describes various initiatives taken by a school in India to promote self-learning and project-based learning through the use of technology. It discusses the creation of a self-learning club and math zone equipped with learning materials. Students created a web portal to upload projects and presentations. PowerPoint presentations were shared globally and received thousands of views. The school implemented project-based learning approaches for classes 9-10 covering various interdisciplinary topics. Students' projects were selected for science exhibitions at various levels. ICT was used to create presentations, conduct research, and share work. The initiatives helped promote awareness in the school and local community.
A K-20 Creative Design Approach to Addressing Problems of Practice in a Futur...Anita Zijdemans Boudreau
Presented at the EdTech Teacher Summit, San Diego February 2016 & ORATE, WOU February 26, 2016
Learning teams work at their best when diverse perspectives, expertise, and skill sets from across all levels of the educational community unite to imagine creative ways for tackling authentic, context-specific challenges. This session describes a K-20 collaborative partnership approach to identifying and addressing problems of practice related to technology integration in schools. A creative design team—comprised of in-service teachers, pre-service teachers, a university faculty instructor, school administrator, and library & information technology teacher (LITT)—was developed to help advance the school's Future Ready mission to "maximize digital learning opportunities and help school districts move quickly toward preparing students for success in college, a career, and citizenship" (see: http://futureready.org/). Iterative design thinking was used to:
• establish a common understanding of specific challenges faced by teachers in the school;
• research, generate insights, and ideate solutions for how to address the problems using technology;
• develop and implement prototypes across different classrooms; and
• evaluate what worked and share the outcomes with the broader school community.
Some project outcomes included exploring apps for differentiating instruction, creating an open educational resource (oer) for digital citizenship, and organizing an 'hour of code' event school wide.
National Seminar on Social Media Networks and Society organised by Tamil Nadu Teachers Education University (TNTEU), Chennai and Indian Council of Social Science Research (IMPRESS), New Delhi on 3rd February 2021
A study on the role of digital gadgets in transformation of Traditional Learn...Dr. C.V. Suresh Babu
Presentation, Indian Science Techno Festival ISTF-2021 (Virtual) organized by Raman Science & Technology Foundation, National Council of Teacher Scientist, India and APJ Abdul Kalam National Council of Young Scientist on 26-28 Feb 2021
Role of digital gadgets in transformation of traditional learning to digital ...Dr. C.V. Suresh Babu
Indian Science Techno Festival ISTF-2021 (Virtual) organized by Raman Science & Technology Foundation, National Council of Teacher Scientist, India and APJ Abdul Kalam National Council of Young Scientist on 26-28 Feb 2021
A Presentation which considers four aspects of the #FutureSchool: 1) The Paperless Classroom; 2) Blended Learning Programmes; 3) AI, Pupil Tracking and the end of School Reports; and 4) Robots in the Classroom to support Personalised Learning.
A study on the impact of web technologies in teacher education to train the f...Dr. C.V. Suresh Babu
Presentation, International Conference on Teacher Education in the 21st Century: Vision and Action, organized by Regional Institute of Education, National Council of Educational Research and Training (NCERT), Bhopal, MP, India on March 8 -10, 2021
Technology and Project-Based Learning in the ELA classroom (2)Scott Moran
This document provides an overview of integrating technology and project-based learning into the English Language Arts classroom. It begins with some questions about barriers that may have prevented teachers from incorporating technology. It then discusses the importance of technology in engaging students and developing 21st century skills. The bulk of the document outlines the key aspects of designing and implementing a project-based learning unit, including establishing an essential driving question, planning assessments and resources, providing reflection opportunities for students, and ensuring the project addresses standards. Examples of various technologies and online tools that can be used to support project-based learning are also provided. The document emphasizes that effective technology integration requires careful planning and understanding how technology can enhance learning rather than simply having students complete assignments online.
The paradigm shift from traditional learning to digital learning in mathematics Dr. C.V. Suresh Babu
International Conference on Integration of STEAM in School Education organized by NCERT, Regional Institute of Education, Bhopal, MP, India in collaboration with Department of School Education, Government of Madhya Pradesh on February, 25th- 28, 2021
This SlideShare is about leading a digital school in the CEWA context. This version includes updated scenarios - hypothetical challenges designed to provoke deep thinking about ICT leadership from a Teaching and learning context.
CSSE Coding with Scratch presentation June 2019Michael Nantais
This document summarizes a study where high school computer science students taught introductory coding using Scratch to middle years students. Preliminary findings from surveys, focus groups, and teacher interviews found that both senior years and middle years students benefited in developing problem solving and critical thinking skills. Senior years students improved their ability to communicate concepts while middle years students gained experience with algorithmic thinking. Teachers observed engaged learning and felt the approach helped introduce coding concepts without requiring the teachers' own computer science expertise. The collaborative "students teaching students" model showed potential for inspiring further interest in coding.
Job Talk: Research (2013) - Kennesaw State UniversityMichael Barbour
Michael Barbour is an assistant professor at Wayne State University who researches K-12 online learning. His research agenda focuses on effective design, delivery, and support of online K-12 education. This includes examining teacher and student experiences, preparation of online educators, and policy issues. He teaches both online and face-to-face courses on instructional technology and qualitative research methods at the university level.
Similar to Seminario eMadrid sobre "Aprendizaje de la programación en diversos niveles educativos". Ronit Ben-Bassat Levy, Weizmann Institute of Science. El efecto de la tecnología educativa en las actitudes hacia el aprendizaje STEM. 2016-01-22. (20)
Recognizing Lifelong Learning Competences: A Report of Two Cases - Edmundo TovareMadrid network
The document discusses two European projects - STEMSOFT and TEASPILS - that aim to develop micro-credentials for lifelong learning. STEMSOFT focuses on developing soft skills for STEM professionals through open online courses, while TEASPILS uses IoT planters to teach environmental awareness. Both projects map learning outcomes to competencies frameworks and plan to pilot short courses to certify skills acquisition through micro-credentials. The document also outlines the European policy context around micro-credentials and lifelong learning, and how the projects aim to address skills gaps through flexible, targeted training opportunities.
Recognition of learning: Status, experiences and challenges - Carlos Delgado ...eMadrid network
1. The document discusses recognition of learning, experiences, and challenges. It describes an eMadrid Network special session on this topic with presentations from various universities.
2. The UC3M presentation focuses on recognizing the value of recognition in education. It discusses formats for recognition like badges and credentials and uses cases at UC3M involving competitions, gamification, and digital credentials.
3. Recognizing learning is important for motivation and signaling achievement. Recognition elements should be integrated into instructional design similar to activities and assessments.
Bootstrapping serious games to assess learning through analytics - Baltasar F...eMadrid network
This document summarizes research on using serious games to assess learning through analytics. It discusses how games can be validated using pre-post tests to ensure effectiveness and provide training data for machine learning models. Interaction data from validated games can then train models to predict learning from gameplay without exams. The researchers developed tools like a game analytics tracker, validation tool, and analysis tool to facilitate collecting interaction data, validating games, and analyzing results. Their authoring tool integrates these analytics capabilities. Future work will integrate machine learning models into the validation tool to directly provide assessment scores based on interaction data. The goal is to close the assessment loop for serious games.
Meta-review of recognition of learning in LMS and MOOCs - Ruth CoboseMadrid network
The meta-review examines 10 studies that provide overviews of recognition of learning techniques in learning management systems (LMSs) and massive open online courses (MOOCs). The studies were published between 2017-2021 and included reviews, experiences, and challenges. Most focused on MOOCs and used badges for recognition. Results showed techniques like gamification and badges positively impact motivation and engagement. Limitations included short study periods and small samples. Future work could study applications over longer periods, combine data types, and consider diverse stakeholders and environments.
The document announces that Abdallah Yusuf Al-Zoubi, Manuel Castro, Fadi Shahroury and Elio Sancristobal received the Best Paper Award in the category of Innovation Engineering Education from the IEEE Global Engineering Education Conference held from May 11-14, 2023 at the American University of Kuwait in Salmiya, Kuwait for their paper titled "Impact of Remate Labs in Preparing Students for Work 4.0: The Story at Princess Sumaya University for Technology."
Seminario eMadrid_Curso MOOC_Antonio de Nebrija_Apología del saber.pptx.pdfeMadrid network
Este documento resume un curso MOOC sobre Antonio de Nebrija diseñado por la Universidad Nebrija. El curso conmemora el 500 aniversario de Nebrija y tiene como objetivo divulgar su figura y legado. Consiste en 6 módulos y 30 horas de contenido sobre la vida y obra de Nebrija, así como sobre temas como la pedagogía, la gramática del español y la literatura. El curso tuvo una gran participación con 1.540 inscritos de 62 nacionalidades y recibió buenas valoraciones.
This document discusses digital education initiatives at Politehnica University of Timisoara. It describes creating open educational resources (OERs) through collaboration between students and faculty. Students research topics and use multimedia tools to create OERs that are peer-reviewed and published with Creative Commons licenses for reuse. The document also outlines virtual mobility programs that improve students' digital skills through international collaboration projects using virtual reality tools and blogging.
The document discusses challenges in establishing digital credentials for learning achievements that were investigated by the DiBiHo research project. It identifies key challenges such as technical interoperability, credential revocation, and privacy-enhancing cryptography. A proof of concept was created to test proposed solutions for these challenges. The presentation will discuss the identified challenges, proposed approaches, and remaining open questions regarding digital credentials.
The document discusses the evolution of MOOC certification and credentialing from stage 1 of course certificates to stage 4 of accredited learning pathways. It outlines Federica's experience with early partnerships providing certification via Coursera and edX courses. Federica has since developed an in-house system awarding certificates and badges for its own courses. The document also covers recent European trends in microcredentials and Federica's key partnerships in Italy providing certification for public sector training.
The document discusses European Digital Credentials for Learning, which aims to empower citizens to own credentials that can be easily shared across Europe. The initiative seeks to reduce market fragmentation, create an EU skills data space, and remove barriers to credential recognition. The infrastructure will include standards, services, and software to allow credentials to be issued, stored, verified, and shared digitally. This framework aims to capture all types of learning and be interoperable, multilingual, and applicable across one's career. It is a central part of the EU's agenda to support lifelong learning and labor mobility.
2022_12_16 «“La informática en la educación escolar en Europa”, informe Euryd...eMadrid network
El informe resume la enseñanza de la informática en los sistemas educativos europeos, incluyendo cuándo se introduce la asignatura, cómo se distribuye a lo largo de las etapas educativas, los contenidos abordados y la preparación del profesorado. Algunos de los hallazgos clave son que la mayoría de países comienzan la informática en primaria o secundaria, cubren sobre todo algoritmos y programación, y existe escasez de profesores especializados en la asignatura.
2022_12_16 «Informatics – A Fundamental Discipline for the 21st Century»eMadrid network
The document provides an overview of efforts to establish informatics as a fundamental discipline in school education across Europe. It discusses the Informatics for All coalition which developed an Informatics Reference Framework for School to advocate for including informatics in curriculums. The framework defines 11 core topics and was informed by broad consultation. The status of informatics in schools across Europe is then analyzed according to this framework, finding most systems integrate it into other subjects rather than as a standalone discipline. Informatics is positioned as a new fundamental competence and language for all students akin to mathematics and languages.
2022_11_11 «AI and ML methods for Multimodal Learning Analytics»eMadrid network
This document discusses using multimodal data and machine learning methods for analyzing learning across multiple contexts. It describes several studies that collected eye tracking, physiological, video, and other data from participants in contexts like playing Pacman, self-assessment tests, debugging programs, educational games, and collaborative concept mapping. Machine learning models were developed to predict outcomes like test scores, effort, and performance using features from the multimodal data. The document discusses the value of collecting multimodal data, developing explainable AI pipelines, and generalizing models across different learning contexts and tasks. It concludes by considering opportunities for using online learning system logs and designing more similar learning contexts.
2022_11_11 «The promise and challenges of Multimodal Learning Analytics»eMadrid network
1. The document discusses three conceptualizations of multimodal learning analytics (MMLA): MMLA to automate human tasks, augment teaching and learning practices, and as a research methodology.
2. It examines what modalities of data are used in MMLA, including video/audio data, eye tracking data, physiological sensors, and location sensing. Machine learning has been applied to MMLA tasks like classifying collaboration.
3. Challenges of MMLA include connecting findings to learning theory, addressing ethics concerns like privacy and surveillance, and determining what behaviors are considered good or bad in education. Students have mixed reactions to being analyzed by MMLA.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
Assessment and Planning in Educational technology.pptxKavitha Krishnan
In an education system, it is understood that assessment is only for the students, but on the other hand, the Assessment of teachers is also an important aspect of the education system that ensures teachers are providing high-quality instruction to students. The assessment process can be used to provide feedback and support for professional development, to inform decisions about teacher retention or promotion, or to evaluate teacher effectiveness for accountability purposes.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
Physiology and chemistry of skin and pigmentation, hairs, scalp, lips and nail, Cleansing cream, Lotions, Face powders, Face packs, Lipsticks, Bath products, soaps and baby product,
Preparation and standardization of the following : Tonic, Bleaches, Dentifrices and Mouth washes & Tooth Pastes, Cosmetics for Nails.
The simplified electron and muon model, Oscillating Spacetime: The Foundation...RitikBhardwaj56
Discover the Simplified Electron and Muon Model: A New Wave-Based Approach to Understanding Particles delves into a groundbreaking theory that presents electrons and muons as rotating soliton waves within oscillating spacetime. Geared towards students, researchers, and science buffs, this book breaks down complex ideas into simple explanations. It covers topics such as electron waves, temporal dynamics, and the implications of this model on particle physics. With clear illustrations and easy-to-follow explanations, readers will gain a new outlook on the universe's fundamental nature.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
Seminario eMadrid sobre "Aprendizaje de la programación en diversos niveles educativos". Ronit Ben-Bassat Levy, Weizmann Institute of Science. El efecto de la tecnología educativa en las actitudes hacia el aprendizaje STEM. 2016-01-22.
2. Students are deterred from studying STEM at high-school:
• Boring.
• Monotonous.
• Very difficult.
• For nerds.
• Lack of future employment.
• Not for girls.
Emadid-2016
3. The Ministry of Education in Israel supports educational activities.
Establish STEM classes:
• More Mathematics.
• Physics.
• Scratch.
• Teaching with robots.
• Computer security – “Cyber”.
Emadid-2016
4. Research on young students* learning CS:
• Use technology to increase motivation.
• But … this often has little effect on attitudes.
*Gibbons, S.J., Hirsh, L.S., Kimmel, H., Rockland, R., Bloom, J.(2004)
Try to change the negative attitudes at middle school by:
• Kinesthetic activities – CS Unplugged (Taub, Ben-Ari & Armoni (2009)).
• Visual programming environments – Jeliot, Scratch (Meerbaum-
Salant, Armoni & Ben-Ari (2013, 2015) ), Alice.
• Teaching with robots – LEGO Mindstorms, Scribbler McGill (2012)
, Thymio.
Emadid-2016
5. To what extent does the use of educational technology
influence students’ intentions to study STEM in the future?
• Attitudes towards STEM in general.
• Intentions of middle-school students to study STEM at high
school.
Emadid-2016
6. Internet and presentation software (PowerPoint).
Software tools designed for educational purpose.
In the future class each student will have his own computer.
Emadid-2016
7. How to use the Jeliot program animation system as a
pedagogical tool.
Scratch in the Service of Science Education.
Robotics Activities – Is the Investment Worthwhile?
Emadid-2016
10. Attitudes = Behavioral beliefs X Outcome evaluation
Subjective norms = Normative beliefs X Motivation to comply
PBC = Control beliefs X Power of control belief
Emadid-2016
11. Emadid-2016
http://www.cs.joensuu.fi/jeliot/.
• Its effect on students – 1998-2001*.
• How do teachers experience the use of Jeliot
as a pedagogical tool – 2003-2009**.
• * Ben-Bassat Levy, R., Ben-Ari, M. & Uronen, P. A. (2003). The Jeliot 2000 program animation system.
Computers & Education, 40(1), 1-15.
• ** Ben-Bassat Levy, R., & Ben-Ari, M. (2009). Adapting and merging methodologies in doctoral research.
Computer Science Education, 19(2), 51-67.
13. How does the use of an animation system help students
understand CS concepts better?
Significant improvement for the animation group in the If-
statement. This continues through all rest of questionnaires.
The mediocre students profit the most from the use of
animation. Transfer of knowledge.
The system was developed for a decade according to needs of
students and teachers.
Emadid-2016
15. Emadid-2016
Ben-Bassat Levy, R. & Ben-Ari, M. (2009): Adapting and merging methodologies in doctoral
research. Computer Science Education 19(2), 51-67.
Dissonant Repudiation By-the-book Appropriation
16. Emadid-2016
Ben-Bassat Levy, R. & Ben-Ari, M. (2009): Adapting and merging methodologies in doctoral
research. Computer Science Education 19(2), 51-67.
17. Students – The use of Jeliot helped the students understand CS
concepts. They could explain the execution using the
vocabulary provided by Jeliot. They could transfer knowledge
which shows understanding.
Teachers – A pedagogical way on how to use Jeliot in class was
developed.
The course on Jeliot must contain a part on how to use it as a
pedagogical tool.
Emadid-2016
20. Emadid-2016
Conditions for the contribution model *:
(a) exploration and discovery.
(b) knowledge creation and sharing.
(c) collaboration and contribution.
(d) authentic assessment.
Educational benefits of the contribution model**:
(a) learning from the work of others.
(b) reflecting on the work of others.
(c) promoting discussion and dialogue.
(d) expanding the repository of examples.
(e) increasing motivation to learn that results from the use of
contributions.
*Collis and Moonen 2006
** Hamer et al. 2010
21. Improve learning of scientific subjects.
Increase the synergy between science and computer science
(CS).
Conjecture: Students who are engaged with a real scientific
problem, will be more motivated to study both CS and the
scientific topic.
When the teacher uses a project in class should lead to
improved self-efficacy of the student.
* Ben-Bassat Levy, R. & Ben-Ari, M. (2013). Scratch Connecting Worlds – Barcelona 2013.
Emadid-2016
22. 1. Discover if the use of the Scratch programming environment
can promote the motivation of students to study science and
facilitate the teaching process of science in middle-school.
2. Compare the projects conducted under a close supervision of
teachers to the projects conducted without this supervision.
Emadid-2016
23. The summer camp - 20 hours
Presenting Scratch and teaching basic topics in CS.
Presenting existing Scratch projects.
The morning sessions – a setting to encourage
contribution.
Communication among the students.
Teaching about the blood circulation.
The students were asked to develop a Scratch project on
the blood circulation and to demonstrate it.
Emadid-2016
25. Emadid-2016
Scratch is fun and not as easy as one may think, but the
students enjoy using it - students need guidance.
Scratch can facilitate understanding science.
Contribution of the morning sessions.
The summer camp was worthwhile.
26. Emadid-2016
The case of Mickey
Confronting a real project
The intervention of teachers is essential.
Feedback contributes to the depth of the project.
Mickey is aware of the importance of supervision and help.
Demonstrating the project
Scratch science projects are judged to have pedagogical value:
CSP - It is important that students receive feedback.
Projects contribute to other students.
27. Emadid-2016
The case of Mickey
The reflective essay
Mickey sees the combination of CS and science within the
Scratch environment as a good way to study a topic.
Scratch is better than a laboratory since a project is your own
concrete, mobile creation.
Scratch is not seen as a toy but as a real programming
environment.
Conducting the project helped Mickey see how a real
scientist thinks and works.
28. The study offers evidence that Scratch projects written by
the students can be used for demonstration in classes.
The joint supervision of a CS teacher and a science teacher
is important in order to develop a good visualization of a
science topic.
The use of the contribution model intertwined with CSP
helped us designed a course aimed to promote learning
science using the Scratch environment.
We suggest that as a part of the curriculum, studying
abstract topics in science will be accompanied by using
Scratch projects demonstrating the scientific topic.
29. The participation in robotics activities – How it affects
The students’ attitudes towards STEM?
The students’ intentions to choose STEM subjects?
Check at the transition from middle school to high school.
* Ben-Bassat Levy, R. & Ben-Ari, M. (2015). Robotics activities—Is the investment worthwhile? Eight
International Conference on Informatics in Schools,Ljubljana, Slovenia, 2015, 22–31.
Emadid-2016
31. Origin: “I am a scientist”, “I am trying to solve the problem
using the robot”, “I can make mistakes and learn from them”.
Question (behavioral belief): I believe that the process of trial-and-
error (which I experience during robotics classes) makes me
feel like a real scientist .
Question (outcome evaluation): To be involved in science in the
future will mean success for me.
Emadid-2016
32. Origin: “I am more respected at school”, the students
remarked that they are better treated since they began to
study robotics at school.
Question (normative beliefs): The teachers at my school respect
me more because I study robotics.
Question (motivation to comply): It is important to me what the
teachers think of me.
Emadid-2016
33. Origin: From complaints of students who could not continue
robotics activities, because of commitments such as
homework, taking care of siblings, other extracurricular
activities.
Question (control beliefs): It is difficult for me to study in the
afternoon.
Question (power of the control belief): Studying in the afternoon is
difficult for me, so I don’t want to learn robotics.
Emadid-2016
34. Observations
• Enthusiasm at the beginning of the year.
• Carried out the assignments.
• FLL students collaborated more than regular students.
• Problem with robots which malfunctioned – found Thymio.
Interviews
• Felt good when getting respect and support.
• Problem with the late schedule of classes.
(This appeared only in observations and interviews, not in
the answers to the questionnaire.)
Emadid-2016
36. Attitudes: not as high as we expected
Subjective norms: important because students can be influenced
and motivated
PBC: Students feel that they are in control
38. TPB results show the increase of
motivation to choose STEM in the future.
Robotics activities – The investment is
worthwhile !
39. Jeliot –The use of an adequate educational tool for novices,
helps them understand better CS concepts. Teachers should
study on how to use Jeliot as a pedagogical tool.
Scratch – The use of technology encourage students to be
engaged with science.
Robotics activities – The investment is worthwhile ! – It is a
good combination of hands-on activities with educational
technology.
40. Educational Technology has an effect on the attitudes of
students towards STEM.
The negative attitudes towards STEM can be improved by
using educational technology in a contributive environment,
and with close supervision of the teachers.
The teachers should be introduced with the pedagogical
technique on how to create a contributive environment and
how to use the educational technology in their classrooms.
The robotics activities provide a combination of hands-on
activities together with CSP.
I am going to describe studies I was involved with, and what I have learnt from them about the effect of educational Technology on students’ attitudes towards studying STEM-Science Technology Engineering and Mathematics.
Young people choose not to study STEM.
Many factors discourage students from studying STEM.
Among them we can find
These youngsters hold the perception that such studies are boring and monotonous.
They are afraid that they will fail the STEM subjects.
They consider the students who study STEM as nerds and they do not want to be treated as ones.
The belief which is “the lack of jobs, since these jobs are being outsourced.”
STEM is perceived as for nerds only, and who would like to a part of this group.
The gender problem is acute as well.
The Ministry of Education in Israel supports educational activities to change this situation with a new curriculum.
Stem classes were created.
These classes study: the Scratch visual programming environment in the 7th grade, robotics activities in the 8th grade, and computer security (“cyber”) in the 9th grade.
Attitudes concerning STEM are formed as early as middle school; therefore, if one hopes to influence students attitudes it must be done early. This is a justification for teaching subjects such as computer science (CS) to high-school students and even to middle-school students.
Young people enjoy working with robots, they are learning by doing (kinesthetic) they are using visual programming environments and study variety concepts of STEM. The increasing willingness is a sign of more motivation. So is the attitudes towards programming and the enjoyment.
Taub, Ben-Ari & Armoni (2009), found that although students enjoy the CS Unplugged activities there was little effect on their attitudes, neither towards CS nor in their intentions in favor of CS careers.
Meerbaum-Salant, Armoni & Ben-Ari (2013), investigated the Scratch visual programming environment. They showed that middle-school students can successfully learn concepts of CS, but that the learning is sub-optimal unless the teacher is knowledgeable in the subject matter and actively engages in guiding the students. In subsequent research (2105), they showed that middle-school students who learned Scratch found it easy to learn professional programming languages in high school.
McGill (2012) found that the use of Scribbler robots improved students’ attitudes towards programming, but had little effect on other measures such as confidence.
We are interested in how the use of technology affect the students’ intentions to study STEM. These intentions affect the election of STEM subject as major at high school.
Investigating the attitudes towards STEM in general, and not just towards CS or robotics.
Looking into the intentions engaged by the attitudes of the students to study STEM at high school.
Investigating the students at middle school level.
When the students can be influenced at this age the students may not have firm decisions as to their future.
These tools do not include generic tools like PPT the educational technology means ….
The vision of the future class is as a class that contains a computer for each student, and where all the communication in class will be through using computers
Gibbons, S.J., Hirsh, L.S., Kimmel, H., Rockland, R., Bloom, J.(2004)
I am going to describe studies I was involved with that investigated the contribution of using educational technology on students and on teachers.
So let me now describe the tools we used.
I am working in a combined methodology of a qualitative framework and a quantitative one.
I believe that in this way I can get better answers to my research questions and the results can be considered as more reliable.
In order to conduct the questionnaire we spent a full year observing: teachers using jeliot, class using robots.
We observed regular classes, extracurricular classes (such as a summer camp), FLL competitions.
During the year and according to the findings from the observations we designed interviews.
The interviews were semi opened. We interviewed students and teachers according to the study.
We categorized the findings both from the observations and interviews and built a TPB questionnaire.
Before describing the results, let me explain about TPB.
We used this methodology before and we found that we are capable of uncovering fine distinctions and interesting phenomena that might be overlooked by other methods.
So here it is:
The research is based on the theory of planned behavior, which is both a theoretical research framework from social psychology and a quantitative methodology.
We use TPB to predict a certain behavior.
TPB defines Behavior as an observed human action that is a response to a given situation.
In our case the behavior is: choosing to study STEM subjects in the future.
TPB predicts this behavior from intentions.
Intention is an indication of a person's readiness to perform a given
behavior and is considered to be the immediate ancestor of behavior.
The intentions are formed from three predictors: the attitudes towards the behavior, the subjective norms and the perceived behavior control.
Attitude towards a behavior is the degree to which the performance of the behavior is positively or negatively valued.
This evaluation of the behavior is assumed to have two components which work together:
beliefs about the consequences of the behavior (behavioral beliefs), and
the corresponding positive or negative judgments about each of these consequences (outcome evaluations).
To calculate the Attitudes we multiply each behavioral belief by its outcome evaluation. In this way the behavioral belief provides its weight to the total amount of attitude.
Subjective norms are a person's estimate of the social pressure to perform or not to perform the target behavior.
The subjective norms contain two connected elements:
the beliefs of other people that may be important to the person and how those other people want the person to behave (normative beliefs), and (2) the positive or negative evaluation of each belief (motivation to comply).
Again we do the same multiplication.
Perceived behavioral control is the extent in which a person feels that he can control the behavior. Perceived behavior
control has two aspects: (1) how much control does a person have on the behavior (control beliefs), and
(2) how confident a person feels about his ability to behave in a certain way (influence of control beliefs).
We do the multiplication again.
I am going to describe the studies
Jeliot is a program animation system intended for teaching introductory computer science to high school students. A program animation system is a system that displays a dynamic graphical representation of the execution of a program. The goal is to help novices understand basic concepts of algorithms and programming like assignment, I/O and control flow, whose dynamic aspects are not easily grasped just by looking at the static representation of an algorithm in a programming language.
The first study is about designing and implementation of Jeliot program animation system an experiment in its use in a year-long course.
I had two groups studying the same material and the same laboratories, the animation group was weaker than the control group.
Both groups got the same questionnaires asking about concepts in CS and explaining how do they work.
The animation group used special vocabulary adapted from Jeliot as well as gestures to demonstrate the flow of the data as demonstrated by Jeliot.
The experiment showed that animation provides a vocabulary and a concrete model that can improve the learning of students who would otherwise have difficulty with abstract computer-science concepts.
I developed a technique on how to teach with a program animation system.
The second study on Jeliot dealt with teachers.
Again I followed the observation and phenomenographic interviews with a TPB questionnaire.
I taught a group of volunteer teacher my way of teaching with Jeliot.
I observed a group of teachers who used Jeliot for a whole year and interviewed them at the end of the year.
I focused on the way those teachers experienced the use of Jeliot as a pedagogical tool.
According to the results I constructed a TPB questionnaire and asked about 50 teachers to answer them
Here are the results.
At the beginning, before the observations, I thought I would find two ways of experiencing: Accepting the use of Jeliot and Rejecting it.
After the observations and the interviews I found the By-the-Book way of experiencing, where teachers told me they are teaching exactly as I taught them.
The Dissonant category was surprising – I expected negative attitudes or positive one but not a “combination” of enthusiasm and rejection.
The TPB results showed that in spite of the fact that CS teachers have positive behavioral beliefs about the use of Jeliot in their classroom, most of them felt low level of perceived behavior control.
The TPB revealed another layer in the Dissonant category: teachers who used Jeliot and felt low PBC and teachers who didn’t use it.
The first sub-group contained teachers who found Jeliot learnt it by themselves and used it in their class without being a part of any course. They felt they are doing something wrong.
We can see here the way I defined the categories and combined them with the TPB results
The model consists of two axes, PBC and Attitudes and the vertical arrows and the sloped ones describe the categories.
The appropriation arrow corresponds between high PBC and positive attitudes. The By-the-book is in the middle of the spectrum and the repudiation on the negative attitudes, it doesn’t matter the direction of the arrow.
The dissonant attaches between the low PBC and high attitudes.
According to this model we can understand how to deal with teachers – we can change the attitudes and it will affect the PBC – this could be done in a course.
The first study is about designing and implementation of Jeliot program animation system an experiment in its use in a year-long course.
I had two groups studying the same material and the same laboratories, the animation group was weaker than the control group.
Both groups got the same questionnaires asking about concepts in CS and explaining how do they work.
The animation group used special vocabulary adapted from Jeliot as well as gestures to demonstrate the flow of the data as demonstrated by Jeliot.
The experiment showed that animation provides a vocabulary and a concrete model that can improve the learning of students who would otherwise have difficulty with abstract computer-science concepts.
I developed a technique on how to teach with a program animation system.
I used here my combined methodology.
I observed 8 students using Scratch, interview them
According to the results I constructed a TPB questionnaire and asked the students to answer them
Here are the results.
This is the pedagogy we used while teaching in class.
This must be taken under consideration when I will talk about our studies.
This pedagogy puts the student in the center. The teacher becomes an instructor who gives advises and encourages collaboration in the class.
The students produce artifacts that are going to be used by other students for the purpose of learning.
The students should be a part of the studying process actively and not passively.
The teacher is supposed to train the students how to reflect on each other products in a constructive mannar.
To create a CSP conditions the teacher should direct his students towards exploration and discovery, sharing their knowledge (which is not trivial for people who make an effort to gain this knowledge), to collaborate with each other. One of the most important ideas is to give authentic assessment. Which means it should be relevant to the students at that time.
To do that the teachers as well as the students should be aware of the benefits of this model.
The wheel was invented so we can use it and proceed to accomplish the next goal, we are not alone so we can reflect on the work of others as well as getting immediate feedback from them, so the discussion will be more relevant. The students and the teachers will have more examples to use.
The most important is the fact that the students whose work is being used in class will feel motivated to make more.
Computers make contribution feasible and more manageable for both teachers and students. A computer-based application makes it easy for students to share their contributions.
The case of Mickey,
After the summer camp, we asked one of the students, Mickey to stay with us and to develop a project demonstrating the blood circulation.
We told mickey that he can ask us for any information he needs, and he had to show us his improvement at the end of every day.
Mickey asked us questions and we were available for him whenever he needed us.
We treated Mickey as if he had to develop a project in our classroom.
Designing a Scratch project is effective for studying a scientific subject, and it can motivate others to study and understand science - Scratch can facilitate understanding science.
Scratch is fun - All the students were enthusiastic about Scratch, in particular, the drag-and-drop interface. Most said that programming with Scratch is easy, but all of them said that without help from the instructor they could not have succeeded in developing their projects which required complex programming.
It is not surprising that searching for knowledge in a context where it is needed facilitates learning
Projects contribute to other students.
Mickey’s explanations used words that young people use.
The presentation of the projects of the other students received a warm reception in class.
Look for the Italic
1. Since their Scratch projects had to be as scientifically accurate as possible, the students reviewed what they have studied in class and searched for additional information. The students said that they learned more about the topic of blood circulation in biology than they would have in class; they attributed this to the fact that they were learning in context.
2. The results of our research on the students’ attitudes show that all of them found Scratch fun and that they enjoyed programming with environment.
The students emphasized that they needed the help of the teachers in order to successfully develop a Scratch project,
especially when the project became large and complex.
3. We believe that the willingness to help, contribute and share knowledge with others is the result of the contribution model of the camp intertwined with the CSP upon which we designed the activities.
One approach towards increasing engagement with STEM is through the use of robotics in education,
both in formal instruction and through informal activities such as competitions.
In our study we are asking whether this investment is worthwhile.
This is a subject that interests also researchers, educators and politicians.
In the interviews and asked about the reasons for choosing robotics at the beginning of the year,
what are the benefits of studying robotics in school environment and among the students’ friends.
We were asking also about the students’ motivation to study STEM at present as well as in the future.
Data from these observations and interviews were analyzed to discover issues that related to the different TPB predictors.
We used the approach given by Aijzen and Maden to guide the formulation of questions regarding goal-directed behavior, focusing
on behavioral beliefs, normative beliefs, control beliefs and intentions.
In addition, questions were formulated to investigate the strengths of the outcomes of each of the predictors.
There were 44 questions that used a seven-point Likert scale (from: “strongly disagree" to: “strongly agree").
Multiple questions were used to ensure reliability.
Here are three examples of questions asking about each predictor.
From the observations and the interviews we found that most of the students
were enthusiastic towards robotics at the beginning of the year when the subject
was new.
They carried out the assignments given by teachers and they collaborated on the construction of the robot.
The FLL students collaborated more than the students in the classroom because they had a concrete goal, while the
other students became bored.
The robots in several classes did not function as expected, which led to frustration.
The interviews showed that the students felt good when they received respect and support from the teachers and the staff at
the school, as well as from their parents.
The interviews revealed a problem in scheduling: robotics classes are usually given in the afternoon after all the other students have gone home.
Each of the predictors (appears at the first line) was calculated according to the TPB framework in the following way:
Score = summative multiplications of the predictors as described previously.
We calculated the minimum and maximum possible scores.
We divide the results into four quartiles and placed the students in those quartiles. The
advantage of quartiles over the average is that it enables a deeper analysis of each of the predictors.
This table shows the number of students in each quartile.
Attitudes - The students are roughly uniformly distributed in the quartiles for attitudes, which is somewhat disappointing.
Subjective norms – Most of the students fall into the two middle quartiles, which means that they can be influenced to choose STEM by the school and home environments.
PBC- Most of the students fall into the three upper quartiles, with only 3 who feel that they cannot control their future choices to study STEM.
Intentions - Very high, indicating that they are likely to choose STEM.
The observations and interviews enabled us to construct a 44-item questionnaire according to the TPB framework.
The observations and interviews revealed several aspects of students‘ engagement in robotics activities.
While the attitudes and subjective norms were not as high as we expected, the results for the subjective norms are
of particular importance, because it shows that students can be motivated by the respect and support they receive from their teachers and parents. On the other hand, we found out that students at the stage between middle school and high school show little motivation to study STEM. So, we should not be disappointed where the attitudes of the students are uniformly distributed. Moreover we found that the students feel that they are in control of choosing their future subjects.
The high scores for intentions were compatible with a direct question asked in personal questions that appeared before the TPB part of the questionnaire:
Do you intend to study a scientific subject (biology, chemistry, physics, computer science) in high school? Yes / No
This strengthens our belief that robotics encourages intentions to choose STEM.
We hope that the behavior of choosing STEM will be the next step.
The theory of planned behavior proved to be a fruitful framework for research into students' engagement in robotics activities. We believe that a questionnaire constructed according TPB and based upon field work is a better instrument than a questionnaire based only upon the researchers' intuition and experience.
Robotics activities are often justified on the claim that they motivate students to pursue further studies in STEM subjects. Our results provide empirical evidence that supports this claim.