National Seminar on Social Media Networks and Society organised by Tamil Nadu Teachers Education University (TNTEU), Chennai and Indian Council of Social Science Research (IMPRESS), New Delhi on 3rd February 2021
Presentation: National Seminar on Social Media Networks and Society organised by Tamil Nadu Teachers Education University, Chennai and Indian Council of Social Science Research (IMPRESS), New Delhi on 3rd February 2021
Identifying Test Objective (Assessment of Learning) - CES report 011114mcdelmundo
The main topic of my report is Identifying Test Objectives on my subject which is "Assessment of Learning". This presentation includes different kinds of test, its uses and objectives as well.
Presentation: National Seminar on Social Media Networks and Society organised by Tamil Nadu Teachers Education University, Chennai and Indian Council of Social Science Research (IMPRESS), New Delhi on 3rd February 2021
Identifying Test Objective (Assessment of Learning) - CES report 011114mcdelmundo
The main topic of my report is Identifying Test Objectives on my subject which is "Assessment of Learning". This presentation includes different kinds of test, its uses and objectives as well.
Technology is radically transforming the way education is delivered and part of this transformation is taking place right inside our classrooms. From the ancient one-room school to the 20th century classroom where we have been taught, the classroom, as a pedagogical concept, has never witnessed such a transformational revolution as is the case now with the uptake of digital technology.
As teachers adjust their teaching to effectively match the new digital world of information and communication technology(ICT), they must be clear on what basic knowledge, skills and values (or literacies ) need to be developed by digital learners.
Six essentials to equip students for success
1. Solution Fluency-This refers to the capacity and creativity in problem solving.
- students define a problem, design solution, apply the solution, and assess the process and results.
2. Information fluency -This involves 3 subset skills
a.) ability to access information
b.) ability to retrieve information
c.) ability reflect on, assess and rewrite for instructive information packages.
3. Collaboration Fluency -This refers to teamwork with virtual or real partners in the online environment.
4. Media Fluency-Media refers to channels of mass communication (radio, TV, Magazine, advertising)
5. Creativity Fluency- Artistic proficiency adds meaning by the way of design, art, and story telling to package a message.
6. Digital Ethics - The digital citizen is guided by principles of leadership, global responsibility, environmental awareness, global citizenship, and personal accountability
Higher Order Thinking Skills
-Creating
-Evaluating
-Analyzing
-Applying
-Understanding
-Remembering
The 4Ds (the structured problem solving process)
1. Define the problem
2. Design the solution
3.Do the work
4. Debrief on the outcome
Understandably, the teacher will have to move away from the center stage of the classroom, and allow the students the limelight of the teaching-learning process.
There are many educational uses of spreadsheets that encourage higher-order thinking and help visual learners. And, they are useful in a variety of subject areas in addition to mathematics.
This paper was presented within 16th ICSQCC in Lucknow, ındia on 28th November 2013:
Total quality (TQ) is a passion and a way of life for those organizations that live its message. The problem is how to generate the passion and the pride required to create quality in education. The significance of leadership for undertaking the transformation to TQ should not be underestimated. A key aspect of the leadership role in education is to train and empower teachers to give them the maximum opportunity to improve the learning of their students. Technology and innovative ideas are the other important tools for them.
Not only in Turkey, but in many countries “training innovative minds through quality in education and technology use” has gained importance recently. Many educators and educational leaders are trying to find out the meaning of “quality” in education through the further technological innovations. This tendency seems to be changing the educational paradigm with respect to the Internet technologies. Massive open online courses (MOOCs) are getting very popular especially in American and European universities. Through some well-known IT companies teachers are trying new ways instead of the traditional ones. Experts think that the Internet and some other innovative ideas might be significant for the national systems of education as they may become the basis for the emerging global education system.
In this paper, the author is going to share her experiences she gained during her participation to the Sixth Conference of MIT’s Learning International Networks Consortium on June 16th-19th, 2013 at MIT, Cambridge, Massachusetts, USA.
The paradigm shift from traditional learning to digital learning in mathematics Dr. C.V. Suresh Babu
International Conference on Integration of STEAM in School Education organized by NCERT, Regional Institute of Education, Bhopal, MP, India in collaboration with Department of School Education, Government of Madhya Pradesh on February, 25th- 28, 2021
Technology is radically transforming the way education is delivered and part of this transformation is taking place right inside our classrooms. From the ancient one-room school to the 20th century classroom where we have been taught, the classroom, as a pedagogical concept, has never witnessed such a transformational revolution as is the case now with the uptake of digital technology.
As teachers adjust their teaching to effectively match the new digital world of information and communication technology(ICT), they must be clear on what basic knowledge, skills and values (or literacies ) need to be developed by digital learners.
Six essentials to equip students for success
1. Solution Fluency-This refers to the capacity and creativity in problem solving.
- students define a problem, design solution, apply the solution, and assess the process and results.
2. Information fluency -This involves 3 subset skills
a.) ability to access information
b.) ability to retrieve information
c.) ability reflect on, assess and rewrite for instructive information packages.
3. Collaboration Fluency -This refers to teamwork with virtual or real partners in the online environment.
4. Media Fluency-Media refers to channels of mass communication (radio, TV, Magazine, advertising)
5. Creativity Fluency- Artistic proficiency adds meaning by the way of design, art, and story telling to package a message.
6. Digital Ethics - The digital citizen is guided by principles of leadership, global responsibility, environmental awareness, global citizenship, and personal accountability
Higher Order Thinking Skills
-Creating
-Evaluating
-Analyzing
-Applying
-Understanding
-Remembering
The 4Ds (the structured problem solving process)
1. Define the problem
2. Design the solution
3.Do the work
4. Debrief on the outcome
Understandably, the teacher will have to move away from the center stage of the classroom, and allow the students the limelight of the teaching-learning process.
There are many educational uses of spreadsheets that encourage higher-order thinking and help visual learners. And, they are useful in a variety of subject areas in addition to mathematics.
This paper was presented within 16th ICSQCC in Lucknow, ındia on 28th November 2013:
Total quality (TQ) is a passion and a way of life for those organizations that live its message. The problem is how to generate the passion and the pride required to create quality in education. The significance of leadership for undertaking the transformation to TQ should not be underestimated. A key aspect of the leadership role in education is to train and empower teachers to give them the maximum opportunity to improve the learning of their students. Technology and innovative ideas are the other important tools for them.
Not only in Turkey, but in many countries “training innovative minds through quality in education and technology use” has gained importance recently. Many educators and educational leaders are trying to find out the meaning of “quality” in education through the further technological innovations. This tendency seems to be changing the educational paradigm with respect to the Internet technologies. Massive open online courses (MOOCs) are getting very popular especially in American and European universities. Through some well-known IT companies teachers are trying new ways instead of the traditional ones. Experts think that the Internet and some other innovative ideas might be significant for the national systems of education as they may become the basis for the emerging global education system.
In this paper, the author is going to share her experiences she gained during her participation to the Sixth Conference of MIT’s Learning International Networks Consortium on June 16th-19th, 2013 at MIT, Cambridge, Massachusetts, USA.
The paradigm shift from traditional learning to digital learning in mathematics Dr. C.V. Suresh Babu
International Conference on Integration of STEAM in School Education organized by NCERT, Regional Institute of Education, Bhopal, MP, India in collaboration with Department of School Education, Government of Madhya Pradesh on February, 25th- 28, 2021
A study on the impact of web technologies in teacher education to train the f...Dr. C.V. Suresh Babu
Presentation, International Conference on Teacher Education in the 21st Century: Vision and Action, organized by Regional Institute of Education, National Council of Educational Research and Training (NCERT), Bhopal, MP, India on March 8 -10, 2021
A study on the role of digital gadgets in transformation of Traditional Learn...Dr. C.V. Suresh Babu
Presentation, Indian Science Techno Festival ISTF-2021 (Virtual) organized by Raman Science & Technology Foundation, National Council of Teacher Scientist, India and APJ Abdul Kalam National Council of Young Scientist on 26-28 Feb 2021
Role of digital gadgets in transformation of traditional learning to digital ...Dr. C.V. Suresh Babu
Indian Science Techno Festival ISTF-2021 (Virtual) organized by Raman Science & Technology Foundation, National Council of Teacher Scientist, India and APJ Abdul Kalam National Council of Young Scientist on 26-28 Feb 2021
A study on the impact of web technologies in teacher education to train the f...Dr. C.V. Suresh Babu
International Conference on Teacher Education in the 21st Century: Vision and Action, organized by Regional Institute of Education, National Council of Educational Research and Training (NCERT), Bhopal, MP, India on March 8 -10, 2021
Animation to Develop Mathematical Connections in StudentsMangaiK4
Abstract - The main purpose of this paper is to improve mathematical connection in e-learning using animations that will help the students in learning. Animation content is displayed to students. To know the mathematical evaluation abilities in students, pre-test and post-test were administrated before and after teaching and learning process. At last the result was found to be that animation content had significant effect on mathematical connections between students and it has also been helpful to improve mathematical connection than that of normal approach in teaching and learning
Endorsement of Technology in Mathematics: Secondary Educational Perspectiveinventy
Research Inventy : International Journal of Engineering and Science is published by the group of young academic and industrial researchers with 12 Issues per year. It is an online as well as print version open access journal that provides rapid publication (monthly) of articles in all areas of the subject such as: civil, mechanical, chemical, electronic and computer engineering as well as production and information technology. The Journal welcomes the submission of manuscripts that meet the general criteria of significance and scientific excellence. Papers will be published by rapid process within 20 days after acceptance and peer review process takes only 7 days. All articles published in Research Inventy will be peer-reviewed.
Changing students’ attitude towards learning mathematics by appropriate use o...Dr. C.V. Suresh Babu
Indian Science Techno Festival ISTF-2021 (Virtual) organized by Raman Science & Technology Foundation, National Council of Teacher Scientist, India and APJ Abdul Kalam National Council of Young Scientist on 26-28 Feb 2021
This article aims to outline different pedagogical strategies with applications (apps) in the classroom. Every year the use of mobile devices like tablets and smartphones increases. At the same time, applications are being developed to meet this demand. It is therefore essential that educators investigate their use as an motivational technological medium that can possibly be used in the classroom. Apps can be used both as a source of information as well as a tool for creating material. Thus, this article will present the results of a study applying teaching strategies in different contexts. It therefore highlights the importance of mobile learning as a viable alternative in the classroom. In order to do so, there was a multiple case study in the undergraduate pedagogy program and a digital inclusion course for seniors, both offered in the first semester of 2017 at the Federal University of Rio Grande do Sul (UFRGS). Educational applications and examples of teaching strategies using apps were created in these classes. Educational applications offer the possibility to bring innovations to teaching practices, as well as new forms of communication, interaction and authorship, thus contributing to the process of teaching and learning
Why use technology in the classroom portfolio jmJasmineMiller23
This paper highlights how the newest generation of students experience technology almost every day in the real world. This paper illustrates how and why teachers and educators can integrate technology into their classrooms to help effectively engage students and enhance their educational content.
Advantages and Disadvantages of Using a Blogging Activity in a College Euclid...Dr. Mokter Hossain
Abstract:
This study explored student perceptions of a 12-week blogging activity that was a standard component of a
college Euclidean Geometry class offered in a university in the Western United States. This paper presents qualitative data regarding student perceptions of the advantages and
disadvantages of using blogs as supportive tool in the
Euclidean Geometry course. Data were collected by asking two open-ended items and analyzed using MAXQDA, a Qualitative Data Analysis program. The study uncovered ten themes related to advantages and six themes related to disadvantages of using the blogging activity as a supportive tool for teaching and learning in this class. Each of these themes was labeled by an in vivo code. The themes were not independent of one another, but instead showed interconnected aspects of an overall phenomenon.
Citation:
Hossain, M. M. & Quinn, R. J. (2012). Advantages and Disadvantages of Using a Blogging Activity in a College Euclidean Geometry Course. International Journal of Computer Technology and Electronics Engineering, 2(6), 1-8. PDF File. Available online at: http://www.ijctee.org/files/VOLUME2ISSUE6/IJCTEE_1212_01.pdf
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1. Impact of Social Media in Learning Mathematics
Dr. C.V. Suresh Babu1
, S. Deepika2
1
Professor, Sathyasai B.Ed. College, Chennai, TN, India
dr.c.v.suresh.babu@gmail.com
2
M.Ed. Student, Sathyasai B.Ed. College, Avadi, Chennai, TN, India
sarveshrenu812@gmail.com
Abstract – This paper will present the design of an empirical study on the
impact of the social media in education with respect to mathematical teaching
and learning. This proposed study will try identify the interest among
students and find the causes for the changes in their structure of learning.
During this COVID-19 period, students use social media by various activities
to show their involvement. The study also attempts to reveal the various
contribution rendered by current social media tools in improving the quality
of education.
KEYWORDS: Apps, social media, Integrated learning, Pedagogy, Technology,
1 Introduction
The incorporation of social Media in education supported by the large amount of online
educational tools, the exchange of knowledge, and the connections among education
communities. The education eliminates certain space-time barriers in the teaching-learning
process and enables the implementation of active methodologies. Social media facilitates
participation among all agents of the education. It is designed to meet anticipated learners of
Mathematics in many parts of the world.
It is mandatory to analyses, search, and differentiate against the relevant data to its
resolution. The use of sufficient technology, allows the discrimination of more relevant data.
Mathematical skills reinforced by Technology and its importance have different teacher and
student views:
Teacher Perspective:
There are extensive reasons why every teacher should use social media to implement in
maths class. Such reasons in terms of use are universal and span across the curriculum.
To ensuring the facilities of Quality in Mathematics.
Students Perspective:
Social media has a lot to offer students as many researches shows that with Technology-
based activities.
Effective technology can even promote student’s innovative skills and allow creating and
manipulating their own presentations. For example, dynamic geometry’s apps available in
social media helps the student to visualize and experience the associated processes through
interactive changes that favour the exploration of all possibilities. Media resources are
programming environments that develop language and mathematical thinking among learners
and educators and also encourage the ability to solve problems.
2. 2 Rationale background
Today, Social Media are been used in schools as a separate entity, instead, schools must
have an integrating tool into the learning and teaching processes particularly in Mathematics
for effective understanding.
Primary Objective:
To study the effective of using social media in mathematics teaching and learning done
in various institutions across globally.
Secondary Objective:
To improve the learning skills among students.
To develop critical and innovative thinking.
Frequently handling of technical tools.
Fun based mathematical activities. .
3 Literature Review
The literature review shows that Social Media and ICT in the teaching of mathematics helps
the students to create and interact. (Keong et al., 2005; Neurath & Stephens, 2006). A series of
recent studies has indicated that the use of technological devices such as graphing calculators
encourages interaction among students to share their knowledge and skills, to present their
work with the aid of a projector, a screen and a laser pen. (Condie & Munro, 2007; Keong et
al., 2005) This paper with a short review of the literature regarding the communication that
occurred among students through the application of technology during the learning process
promoted knowledge and information-sharing (Condie & Munro, 2007; Keong et al., 2005).
Some authors have also suggested that the application of technologies such as the internet
further facilitates students’ self-exploration (Keong et al., 2005; Ramli et al., 2006).The
information technology can also develop students’ interest and involvement towards
mathematics. (Keong et al., 2005; Neurath& Stephens, 2006). A large number of existing
studies in the broader literature have examined, Microsoft Excel in learning Algebra can
change students view point towards Algebra. (Hanim & Hairulniza, 2002; Norazrena & Khairul
Anuar, 2011). The computer software developed students to identify their mistakes and make
corrections (Ghavifekr et al., 2012). A more comprehensive description can be found in ICT
technology encourage the students to think and solve Mathematical problems. (Condie &
Munro, 2007; Keong et al., 2005). Insufficient training and reduced teaching time in the
classroom. (Afolake & Shittu, 2005; Keong et al., 2005). When integrating ICT into their
teaching the limited time in the classroom has become the main factor for educators. (Keong
et al., 2005) It was reported in literature that 55.6% of Educators analyse the time limitation in
the teaching schedule to use ICT facilities. (Rohani, 2011). 40.8% of insufficient training of
teaching in Mathematical curriculum. (Abramovich, 2014; Afolake& Shittu, 2005).78.4% of
students do not have best access to the required technology to facilitate virtually. (Keong et al.,
2005; Ruthven et al., 2009). 76.3% recognised the factor of integrating ICT into learning and
teaching process. (Afolake & Shittu, 2005; Palmer, 2003). The technologies have a favourable
impact for Educators and students. (Rafiza & Maryam, 2013). ICT proven that student’s
potential in preparing for twenty first century life. (Ghavifekr et al., 2012). This has been used
in several studies to assess that the strategies should be well thought by the educators to
implement more interaction among students. (Drew, 2011). This was successfully established
and described that Educators can also utilise the Google apps for teaching and learning in
mathematics. (Suzana & Khalid, 2014).
3. 4 Research Design
4.1. Research Hypothesis
Null Hypothesis: There is no significant change in teaching using social media for
secondary education. Learners and educators are well trained in their own technology.
Alternative Hypothesis: The frequency of the use of social media in secondary
education depends up on the length of teaching and learning practice.
H1: Using of media has an impact on education improvement of secondary school
students.
H2: Using of media has an impact to increase the motivation among secondary
students.
H3: Using of media students are requested to frame own question-making skills in
secondary education.
5 Technology driven modules
Recent apps available in social medias provide free online modules to help students to
learn and explore mathematics. Each tool is based on animated video involving interactive
learning systems such as discussing mathematics in real life situations and students can also
undertake various activities and tests to exhibit their knowledge and problem-solving skills.
6 Preliminary Findings
The impact of Media on the educational improvement shows that there is no meaningful
difference between using of tools in educational of boy and girl students in term of gender.
7 Suggestions
The following are recent Social Media apps which can enhance learning math
1. Visual Math: KickBox and KickBox Litea math game created by MIND Research Institute
and inspired by its penguin Jiji helps students learn key math concepts visually..
2. Numbers: Students can walk through math problems to learn numbers, geometry,
Measurement and more.
3. Geometry: Geometrical concepts with 3D images and shapes.
4. Algebra: (HMH Fuse: Algebra), this app brings an Algebra 1 textbook to life with
interactive graphs, tools and equations. Quizzes and more are to engage students in math
learning.
5. Algebra: Interactive workbook with variety of worksheets that include show me
support videos.
6. Calculus: (Video Calculus) Similar to the Khan Academy videos, this app gives you more
than 2 hours of free calculus instruction through its videos. It also includes 15 free featured
lessons.
7. Probability & Statistics: (Statistics 1 for iPad). This statistics app, priced at $4.99,
provides students with interactive tutorials, lessons and quizzes to learn statistics
8. Applying Math: (Rocket Math) In this app, student’s complete math problems in order to
build their own rockets.
9. Applying Math: (SpaceTime for iPad or MathStudio). 2D and 3D diagrams are using by
a student in graphic calculator. It’s definitely worth checking out.
10. Math Game: (MathBlasterHyperBlast) Students are big fans of fun learning. It’s brightly
coloured, fast-paced and engaging with 30 math lessons.
4. These apps and activities could be used in whole class, small group with independent
work scenarios. The various applicability of these applications is summarised in Table 1:
Table 1: Applications applicability
APPLICATION PRIMARY MIDDLE SECONDARY
VISUAL MATH Yes Yes
NUMBERS Yes Yes Yes
GEOMETRY Yes Yes
CALCULUS Yes
PROBABILITY Yes Yes
APPLYING
MATH
Yes Yes Yes
MATH GAME Yes Yes Yes
8 Benefits for Teachers and Students
It’s a new model of knowledge sharing to the students with variety of tools to learn
effectively at their own pace.
For example: using GOOGLE FORM allows Teachers to quickly create test and submit
the Students response immediately.
Teachers and Students can access a variety of modern teaching and learning tools.
Online attendance, Class recordings creates more accountability for learners and
Educators.
9 Scope for Further Research
This study we identified following scope for research areas:
1. Current Issues and Trends in Mathematics Education
2. Technological Pedagogical Content Knowledge
3. Concepts and Principles of different medias in Mathematics Classroom
4. Building Manipulative-Interactive Media with Application
5. Exploring Three-Dimensional Space with Application
6. Building Digital Activity with Application
7. Game for Mathematics Teaching
8. Digital Math Environment
9. Assessment in Mathematics Learning using Social medias.
10 Conclusion
Current COVID-19 pandemic has given new ways of Teaching and Learning processes,
the role of social media has completely transformed from the traditional technologies to new
generation tools. Students get more involved when their classes blended with technologies. It’s
clearly seen that; effective use of Social Media tools enhances teaching of Mathematics and
improves students’ involvement.
11 Acknowledgment
We thank all our Faculty members, Math’s Educators of various schools in Chennai and our
students and other anonymous reviewers for their valuable comments on our draft paper.
12 Disclosure statement
No potential conflict of interest was reported by the authors.
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