ini merupakan materi pertemua RPL, bagian ke-3. Disini kita akan mempelajari Project Management Concept. Dimana membahas tentang Critical Practices, The W5HH Principles, The Project, The Process
Merupakan hasil diskusi dalam menyusun proposal Project Management Plan yang sebelumnya telah menentukan system request, feasibility dengan kasus sewa alat berat PT. Terlalu Berat.
Merupakan hasil diskusi dalam menyusun proposal Project Management Plan yang sebelumnya telah menentukan system request, feasibility dengan kasus sewa alat berat PT. Terlalu Berat.
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This presentation is about the project management that contains project management spectrum,Risk management,change management,configuration management and clean room strategy
This involves specification of software systems using advanced design languages and formal logics, as well as verifying the correctness of such specifications using formal engineering analysis methods and various mechanical/automated tools
Java programming presentations By Daroko blog
Do not just read java as a programmer, find projects and start making some Money, at DAROKO BLOG,WE Guide you through what you have learned in the classroom to a real business Environment, find java applications to a real business Environment, find also all IT Solutions and How you can apply them, find the best companies where you can get the IT jobs worldwide, Find java contract, Complete and start making some cash, find clients within your Country, refer and get paid when you complete the work.
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Slides that helps you to know the major skills of Project Manager, and it describes the fundamentals of Project Management which is a very important part of Software Engineering.
Materi diambil dari "Basic of Game Design", Ada 12 Faktor, yang harus difikirkan saat mengembangkan aplikasi game, antara lain:
1. Exploring Unknown Areas
2. Resolving Combat Situations
3. Finding Treasures
4. Building Things
5. Destroy Things
6. Interacting With Characters In The Game World
7. Living Through A Story
8. Solving Puzzles
9. Manipulating Resources
10. Piloting AirCraft
11. Driving Fast - Moving Fast
12. Playing A Sport
Pada Bagian ini Pokok Bahasan adalah PROCESS Perangkat Lunak. Materi :
1. Software Engineering: A Layered Technology
2. The Software Process
3. Software ProcessModels
4, Product and Process
5. Process Technology
Disini Mahasiswa Akan mempelajari :Disini Mahasiswa Akan mempelajari : bagaimana sebuah Produk Perangkat Lunak dibuat dengan menggunakan Model Process Perangkat Lunak. Ketepatan Pemilihan Model Process akan membantu Pengembangan Sebuah Perangkat Lunak.
Pada bagian pertama ini, menjelaskan tentang : gambaran umum perangkat lunak, Perkembangan Perangkat lunak, Karakteristik, Krisis perangkat lunak, Mitos Perangkat lunak, dan Advice-advice pada perangkat lunak
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Materi Khusus Lingkungan Sendiri
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Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
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This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
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Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
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2. TUJUAN BAB 3
• Mahasiswa memahami konsep manajemen proyek.
• Mahasiswa mampu memilah dan menentukan tim
dalam pengembangan perangkat lunak.
• Mahasiswa bisa bekerja sama dalam sebuah tim kecil di
proyek pengembangan perangkat lunak.
• Mahasiswa memahami fungsi masing-masing people
dalam manajemen proyek perangkat lunak.
• Mahasiswa dapat menentukan model proses yang
cocok dalam pengembangan perangkat lunak.
5. SPEKTRUM MANAJEMEN
• Manajemen Proyek Perangkat Lunak yang
efektif harus berfokus pada FOUR P’s: PEOPLE,
PRODUCT, PROCESS dan PROJECT.
• Urutan dalam Spektrum Manajemen Proyek
Perangkat Lunak tidak boleh dibalik.
• Seorang Pimpinan Proyek yang melupakan
faktor manusia tidak akan pernah
mendapatkan kesuksesan dalam manajemen
proyek.
6. PEOPLE
• Pemikiran tentang SOFTWARE PEOPLE telah
dimulai dari tahun 1960.
• Manusia Merupakan FAKTOR paling PENTING
dalam REKAYASA PERANGKAT LUNAK.
• PM-CMM (People Management Capability
Maturity Model) menceritakan tentang
komponen dalam RPL untuk menentukan
PEOPLE PL.
SPEKTRUM MANAJEMEN
7. PEOPLE
• PEOPLE PERANGKAT LUNAK :
– Recruiting
– Selection
– Performance Management
– Training
– Compensation
– Career Development
– Organization and Work Design
– Team/Culture Development.
https://www.cprime.com/resources/what-is-agile-what-is-
scrum/dsa
SPEKTRUM MANAJEMEN
8. PRODUCT
• Sebelum produk direncanakan lebih jauh,
Tujuan Pembuatan Produk (PRODUCT
OBJECTIVE) dan Jangkauannya (PRODUCT
SCOPE) harus telah ditentukan, SOLUSI
ALTERNATIF (ALTERNATIVE SOLUTION) juga
harus difikirkan dan Pembatas Teknik dan
manajemen (TECHNICAL AND MANAGEMENT
CONSTRAINT) harus diidentifikasi
SPEKTRUM MANAJEMEN
12. PRODUCT
Identify the OVERALL GOALS for the PRODUCT
(from CUSTOMER’s POINT of VIEW
OBJECTIVE (Todo)
SCOPE (Todo)
Identify the PRIMARY DATA, FUNCTIONS and
BEHAVIORS that CHARACTERIZE the product and
more important
SPEKTRUM MANAJEMEN
13. PROCESS
• Software Process merupakan sekumpulan
framework yang dapat digunakan untuk
pengembangan perangkat lunak.
• Seperti telah dijelaskan waktu lalu :
– Waterfall, Prototype, Incremental dan lain-lainnya.
– Agile Software Process.
SPEKTRUM MANAJEMEN
14. PROCESS
• Untuk menghindari kegagalan proyek,
PROJECT MANAGER dan SOFTWARE
ENGINEERS harus :
– Menghindari Hal-Hal yang menyebabkan
kegagalan.
– Memahami Faktor-Faktor Keberhasilan Proyek.
– Menggunakan Pendekatan tertentu dalam
PERENCANAAN, MONITORING dan CONTROLLING
Proyek.
SPEKTRUM MANAJEMEN
15. PEOPLE
• Survey IEEE, pada VICE PRESIDENTS TEKNIK :
The only rule I have in management is to ensure I have good people—
real good people—and that I grow good people—and that I
provide an environment in which good people can produce.
The most important ingredient that was successful on this project was having
smart people . . .very little else matters in my opinion. . The most important
thing you do for a project is selecting the staff . . .The success of the
software development organization is very, very much associated with
the ability to recruit good people
I guess if you had to pick one thing out that is most important in our
environment. I’d say it’s no the TOOLS that we use , It’s the
PEOPLE.
VP 1
VP 2
VP 3
20. PEOPLE
SOFTWARE TEAM
By MANTEI :
GENERIC TEAM
ORGANIZATIONS
DEMOCRATIC DECENTRALIZED
(DD)
CONTROLLED DECENTRALIZED
(CD)
CONTROLLED CENTRALIZED
(CC)
22. PRODUCT : SOFTWARE SCOPE
CONTEXT
INFORMATION OBJECTIVES
FUNCTION AND
PERFORMANCE
How does the software to be built fit into a
larger system, product, or business context and
what constraints are imposed as a result of the
context?
What customer-visible data objects are
produced as output from the software?
What data objects are required for input?
What function does the software perform to
transform input data into output?
Are any special performance characteristics
to be addressed?
23. PRODUCT : PROBLEM DECOMPOSITION
• Sometimes called partitioning or problem
elaboration.
• Decomposition is applied in two major areas :
– the functionality that must be delivered
– the process that will be used to deliver it
25. THE PROJECT
• In order to manage a successful software
project, we must understand what can go
wrong (so that problems can be avoided) and
how to do it right.
• John Reel [REE99] defines ten signs that
indicate that an information systems project is
in jeopardy.
26. THE PROJECT
1. Software people don’t understand their customer’s needs .
2. The product scope is poorly defined.
3. Changes are managed poorly.
4. The chosen technology changes.
5. Business needs change [or are ill-defined].
6. Deadlines are unrealistic.
7. Users are resistant.
8. Sponsorship is lost [or was never properly obtained].
9. The project team lacks people with appropriate skills.
10. Managers [and practitioners] avoid best practices and lessons
learned .
27. THE PROJECT
• To Avoid Problem, Reel [REE99] suggest FIVE
PARTS:
– Start on the right foot.
– Maintain momentum.
– Track progress.
– Make smart decisions.
– Conduct a postmortem analysis.
Baca Hal 72-73 : Buku Roger S. Pressman
28. THE W5HH PRINCIPLE
WHY is the system being developed ?
WHAT will be done, by WHEN ?
WHO is responsible for a function ?
WHERE are they organizationally located ?
HOW will the job be done technically and managerially
?
HOW much of each resource is needed ?
W5HH