This presentation was done to showcase research concerned with utilizing the Microsoft Kinect to evaluate emotive states of students during arithmetic testing.
Post-active Phase of Teaching and Learners’ Evaluation
a) Teacher roles and functions in the post-active phase: evaluation of pupil learning, evaluation
b) Generating feedback on all three phases of teaching
c) Reflection and appraisal for professional development in teaching: self-reflection, observation and feedback by peers
d) Analysis of teaching using different media, appraisal by students
These research findings were shared at both the California School Psychology Conference in California and at the American Psychological Association conference in Hawaii in 2013 to give the four-factor model of understanding self and others some validity.
Post-active Phase of Teaching and Learners’ Evaluation
a) Teacher roles and functions in the post-active phase: evaluation of pupil learning, evaluation
b) Generating feedback on all three phases of teaching
c) Reflection and appraisal for professional development in teaching: self-reflection, observation and feedback by peers
d) Analysis of teaching using different media, appraisal by students
These research findings were shared at both the California School Psychology Conference in California and at the American Psychological Association conference in Hawaii in 2013 to give the four-factor model of understanding self and others some validity.
To those who would like to have a copy of this slide, just email me at martzmonette@yahoo.com and please tell me why would you want this presentation. Thank you very much and GOD BLESS YOU
Psychology is defined as the scientific study of behavior and mental processes. It has the same goals as other sciences; to describe, explain, predict and control behaviour. Utilizes critical thinking. Theories are based on empirical data. Research is conducted in a systematic and scientific manner
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- Can we increase resilience and decrease social stress?
- Can we improve altruism and cooperative skills?
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2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
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The Indian economy is classified into different sectors to simplify the analysis and understanding of economic activities. For Class 10, it's essential to grasp the sectors of the Indian economy, understand their characteristics, and recognize their importance. This guide will provide detailed notes on the Sectors of the Indian Economy Class 10, using specific long-tail keywords to enhance comprehension.
For more information, visit-www.vavaclasses.com
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The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
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Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Unit 8 - Information and Communication Technology (Paper I).pdf
Quest 2014 Presentation
1. Utilizing Posture & Self-
Reported Emotive States to
Examine the Self-Validation
Theory
1
2. Learning & Emotion Lab
• Focuses on uncovering the relationships between students;
learning and their emotional (i.e., affective states. The
research goals include refining psychological theory and
developing educational applications, such as emotionally
adaptive learning environments.
2
3. Current Projects
Posture Analysis
• Determining students’ emotional states through
their postures.
Self-Report Assessment
• Determining students’ emotional states through
the Affect Map self-report instrument.
3
4. Background
• Self-Validation Theory proposes that
posture has a significant affect on the self-
evaluation of ones’ emotions.
• “The results indicated that subjects who
were placed in a hunched, threatened
physical posture verbally reported self-
perceptions of greater stress than subjects
who were placed in a relaxed position.”
(Gotay & Riskind, 1982)
4
6. 6
• Activation (Energy) Represented vertically, with higher levels of energy
toward the top and lower levels of energy toward the bottom
• Valence: (Pleasure) Represented horizontally, with “positive” feelings
(pleasant) toward the right and “negative” feelings (unpleasant) toward the
left
Affect Map
High Activation (+)
Low Activation
LowValence
HighValence(+)
7. Kinect Device
• Records participants head movement in distance from screen
• Y- Position refers to the distance above or below (vertically) the Kinect
- set at about shoulder level. Indictor of activation?
• Z - Position refers to the distance from the joint (horizontally) to the
Kinect - placed above the computer screen. Indicator of engagement?
7
15. Thank you!
If you have any questions, please contact:
Dr. Roger S. Taylor|
roger.taylor@oswego.edu
Matthew C. Doyle|
mdoyle@oswego.edu
Or visit:
www.learningandemotionlab.org
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