FINAL YEAR IEEE PROJECTS,
EMBEDDED SYSTEMS PROJECTS,
ENGINEERING PROJECTS,
MCA PROJECTS,
ROBOTICS PROJECTS,
ARM PIC BASED PROJECTS, MICRO CONTROLLER PROJECTS
Paper on e-voting system with a usage of Block chain, making the voting system more easy to use and secure. Block chain technology adds a perfect security layer to it.
Secured and transperant voting system using biometicsSYEDBABJI
This document describes a student's final year technical seminar presentation on a proposed secured and transparent voting system using biometrics. The proposed system uses Aadhar/UIDAI database for voter authentication. It contains local and central databases. The system uses an Arduino board, fingerprint sensor and LCD display. It authenticates voters using fingerprint matching to prevent fraudulent voting. It allows voters to cast their encrypted votes which are stored in the central database. The system aims to increase voting accuracy while avoiding issues like rigging and multiple voting.
Residential access control system using QR code and the IoT IJECEIAES
This document presents a residential access control system (RACs) using QR codes and the Internet of Things (IoT) that was developed to improve security and convenience for homeowners. The system uses cryptography and QR codes for authentication in two phases - an authentication phase where a QR code is generated from an app, and a verification phase where an access control device scans the QR code. The system was tested and able to automatically lock doors after 30 seconds, notify users through a LINE app, and display device statuses in real-time on a NETPIE network platform. The results showed the system had higher security than other access control methods and an average access speed of 5.63 seconds.
Dual method cryptography image by two force secure and steganography secret m...TELKOMNIKA JOURNAL
With the go on the evolution of both computer and internet technology, videos, sounds, and scripts are used more and more often. It can be used in sundry techniques in ciphering and data concealing. The objective of this paper is leading to the suggestion of a new method of the combination between encryption and concealment of information so as to make it difficult to identify the transmitted datavia networks. This study has used two force secure (2FS) to encrypt the images, in other words, the SF is frequent twice on the image, to obtain powerful encryption then the concealing of the secret message is done inside the cryptography of the image has been performed using a secret key (cosine curve), and this stego-encryption image has been transformed forthe Internet of things storage in the database in IoT (data flow), when the user needs any information can be access inviaof internet of things (IoTs). The outcome of the proposed system is obtained tobe evaluated through different measures, such aspeak signal noise ratio (PSNR), mean square error (MSE), entropy,correlation coefficient, and histogram. The proposed system is good, efficient, fast, has high security, robustness, and transparency.
Location based authentication new words approch secuiritySarath K
Authentication is accepting proof of identity given by a
credible person who has evidence on the said identity or on the
originator and the object under assessment as his artifact
respectively. Traditional authentication technique generally
requires an id and password to verify the identity of user. By
nature, user is looking for a password that is easy to remember
and secured from any attack. However, remembering many
complicated passwords, especially when user has different
accounts, is not an easy task. Earlier two factor authentication
technique is common in use. In the two factor authentication
individual can be identified by his user name and password. If
username and password is matched then process of
authentication is done and user can access the data. But in this
technique anyone can hack password and access information.
In many cases, users' passwords are stored in plain-text form on
the server machine. Anyone who can gain access to the server's
database has access to enough information to impersonate any
authenticable user. In cases in which users' passwords are stored
in encrypted form on the server machine, plain-text passwords
are still sent across a possibly-insecure network from the client to
the server. Anyone with access to the intervening network may
be able to "snoop” pairs out of conversations and replay them to
forge authentication to the system. Each separate system must
carry its own copy of each user's authentication information. As a
result, users must maintain passwords on each system to which
they authenticate, and so are likely to choose less-than-secure
passwords for convenience. Knowledge based authentication
uses secret information. When user provides some information to
authenticate himself as a legitimate user, the system processes
this information and suggests whether the user is legitimate or
not
The 3D password is a proposed multifactor authentication system that combines recognition, recall, tokens, and biometrics. Users authenticate by navigating a virtual 3D environment and interacting with virtual objects at specific locations in a defined sequence. This provides a very large password space that is difficult to crack through brute force attacks or by observing the user. The system has potential applications where strong authentication is needed, such as for critical systems, military facilities, and personal devices.
The document discusses 3-D Secure passwords, which provide an additional layer of security for online credit and debit card transactions. 3-D Secure uses an XML-based protocol across three domains - the acquirer, issuer, and interoperability domains - to generate a one-time password for each transaction. It was first developed by Visa as Verified by Visa and adopted by Mastercard as Mastercard Secure Code. The protocol aims to reduce fraud by authenticating the customer and requiring a password for online purchases made with credit cards.
Paper on e-voting system with a usage of Block chain, making the voting system more easy to use and secure. Block chain technology adds a perfect security layer to it.
Secured and transperant voting system using biometicsSYEDBABJI
This document describes a student's final year technical seminar presentation on a proposed secured and transparent voting system using biometrics. The proposed system uses Aadhar/UIDAI database for voter authentication. It contains local and central databases. The system uses an Arduino board, fingerprint sensor and LCD display. It authenticates voters using fingerprint matching to prevent fraudulent voting. It allows voters to cast their encrypted votes which are stored in the central database. The system aims to increase voting accuracy while avoiding issues like rigging and multiple voting.
Residential access control system using QR code and the IoT IJECEIAES
This document presents a residential access control system (RACs) using QR codes and the Internet of Things (IoT) that was developed to improve security and convenience for homeowners. The system uses cryptography and QR codes for authentication in two phases - an authentication phase where a QR code is generated from an app, and a verification phase where an access control device scans the QR code. The system was tested and able to automatically lock doors after 30 seconds, notify users through a LINE app, and display device statuses in real-time on a NETPIE network platform. The results showed the system had higher security than other access control methods and an average access speed of 5.63 seconds.
Dual method cryptography image by two force secure and steganography secret m...TELKOMNIKA JOURNAL
With the go on the evolution of both computer and internet technology, videos, sounds, and scripts are used more and more often. It can be used in sundry techniques in ciphering and data concealing. The objective of this paper is leading to the suggestion of a new method of the combination between encryption and concealment of information so as to make it difficult to identify the transmitted datavia networks. This study has used two force secure (2FS) to encrypt the images, in other words, the SF is frequent twice on the image, to obtain powerful encryption then the concealing of the secret message is done inside the cryptography of the image has been performed using a secret key (cosine curve), and this stego-encryption image has been transformed forthe Internet of things storage in the database in IoT (data flow), when the user needs any information can be access inviaof internet of things (IoTs). The outcome of the proposed system is obtained tobe evaluated through different measures, such aspeak signal noise ratio (PSNR), mean square error (MSE), entropy,correlation coefficient, and histogram. The proposed system is good, efficient, fast, has high security, robustness, and transparency.
Location based authentication new words approch secuiritySarath K
Authentication is accepting proof of identity given by a
credible person who has evidence on the said identity or on the
originator and the object under assessment as his artifact
respectively. Traditional authentication technique generally
requires an id and password to verify the identity of user. By
nature, user is looking for a password that is easy to remember
and secured from any attack. However, remembering many
complicated passwords, especially when user has different
accounts, is not an easy task. Earlier two factor authentication
technique is common in use. In the two factor authentication
individual can be identified by his user name and password. If
username and password is matched then process of
authentication is done and user can access the data. But in this
technique anyone can hack password and access information.
In many cases, users' passwords are stored in plain-text form on
the server machine. Anyone who can gain access to the server's
database has access to enough information to impersonate any
authenticable user. In cases in which users' passwords are stored
in encrypted form on the server machine, plain-text passwords
are still sent across a possibly-insecure network from the client to
the server. Anyone with access to the intervening network may
be able to "snoop” pairs out of conversations and replay them to
forge authentication to the system. Each separate system must
carry its own copy of each user's authentication information. As a
result, users must maintain passwords on each system to which
they authenticate, and so are likely to choose less-than-secure
passwords for convenience. Knowledge based authentication
uses secret information. When user provides some information to
authenticate himself as a legitimate user, the system processes
this information and suggests whether the user is legitimate or
not
The 3D password is a proposed multifactor authentication system that combines recognition, recall, tokens, and biometrics. Users authenticate by navigating a virtual 3D environment and interacting with virtual objects at specific locations in a defined sequence. This provides a very large password space that is difficult to crack through brute force attacks or by observing the user. The system has potential applications where strong authentication is needed, such as for critical systems, military facilities, and personal devices.
The document discusses 3-D Secure passwords, which provide an additional layer of security for online credit and debit card transactions. 3-D Secure uses an XML-based protocol across three domains - the acquirer, issuer, and interoperability domains - to generate a one-time password for each transaction. It was first developed by Visa as Verified by Visa and adopted by Mastercard as Mastercard Secure Code. The protocol aims to reduce fraud by authenticating the customer and requiring a password for online purchases made with credit cards.
This document discusses 3D password authentication. It introduces 3D passwords as a multifactor authentication scheme that combines recognition, recall, tokens and biometrics. It describes the functionalities required, including selecting authentication techniques and secrets that are easy to remember but hard to guess. The document outlines guidelines for designing virtual environments for 3D password input and lists applications like critical servers and military facilities.
This ppt gives a perfect description about 3d passwords.There is not much known about it ,but i have tried my best to bring the most of the concepts to the front regarding this topic
3D passwords provide a more secure authentication method that combines recognition, recall, tokens, and biometrics. A 3D password involves a user authenticating in a virtual 3D environment by interacting with virtual objects like typing on a keyboard or using an ATM. This authentication method is more difficult to crack than traditional passwords since there is no fixed procedure and unauthorized individuals would have trouble replicating the exact interactions. When combined with biometric or token verification, 3D passwords become nearly unbreakable.
The document proposes a 3D password authentication scheme. It discusses drawbacks of existing authentication methods like textual and graphical passwords. The 3D password scheme combines recognition, recall, tokens, and biometrics in a 3D virtual environment. Users interact with virtual objects in the environment to create a password. This provides a large password space and flexibility. The document outlines guidelines for designing the 3D environment and applications like critical servers, airplanes, and nuclear facilities that could benefit from the strong authentication of 3D passwords.
The document discusses 3D passwords as a proposed multi-factor authentication system. It introduces existing authentication systems and their weaknesses, then proposes a 3D virtual environment-based password system that combines recognition, recall, tokens, and biometrics. The 3D password system offers flexibility through user-selected authentication factors and a very large password space. However, it may be vulnerable to shoulder surfing attacks observing the 3D environment interactions.
The document proposes a 3D password authentication scheme. It involves a virtual 3D environment with various interactive objects. A user's authentication is based on the combination and sequence of their interactions with objects as they navigate the environment. The 3D password aims to combine recognition, recall, tokens, and biometrics for strong authentication that is difficult to crack through brute force or shoulder surfing attacks.
Authentication validates a user's identity by using something they know, have, or are. Common authentication methods include passwords which are something known, tokens like keys which are something had, and biometrics like fingerprints which are something a user is. A 3D password aims to improve authentication security by combining recognition, recall, tokens, and biometrics within a virtual 3D environment that requires users to interact with objects in a specific sequence.
The document proposes a 3D password authentication system that combines multiple authentication factors like recognition, recall, tokens, and biometrics. It aims to address weaknesses in existing systems by providing a large password space and flexibility for users to select authentication methods. The system presents a 3D virtual environment containing objects. A user's interactions and sequence of interactions in navigating and manipulating objects comprise their unique 3D password.
This document proposes a new 3D password authentication scheme that combines recognition, recall, tokens, and biometrics. It aims to provide more secure authentication than existing textual and graphical passwords by offering flexibility through embedding multiple authentication factors in a 3D virtual environment. The 3D password is constructed from a user's interactions with virtual objects like typing on a computer, providing fingerprints, using an ATM, etc. It has advantages like increased security, privacy, and the ability to easily change passwords. The scheme is proposed for critical systems and is difficult to attack through brute force or observation due to its variability.
The document discusses 3D passwords as a new multifactor authentication scheme. 3D passwords combine existing schemes like passwords, biometrics, and tokens by requiring users to navigate a 3D virtual environment and interact with objects to form their password. The 3D environment and object selection results in a large password space that is difficult to crack through brute force or other attacks. Users have freedom to choose the types of objects and interactions to construct personalized 3D passwords for authentication.
This document proposes a 3D password authentication scheme that combines recognition, recall, tokens, and biometrics. The scheme uses a 3D virtual environment containing various interactive objects. A user's 3D password is the combination and sequence of interactions they perform with objects in the environment, such as opening a door, typing on a keyboard, drawing on a whiteboard. The scheme aims to provide stronger authentication through multi-factor authentication in a 3D space while being easier for users to remember. Some advantages include flexibility, strength from many possible passwords, and ease of memory through forming a story. Disadvantages include difficulty for blind users and needing sophisticated technology.
3D passwords provide a more secure authentication method by combining multiple factors of authentication in a 3D virtual environment. Users must navigate the virtual environment and interact with virtual objects to login, combining knowledge-based authentication through movement and object selection with potential biometric or token-based authentication. This makes 3D passwords more difficult to crack than traditional textual passwords through brute force or dictionary attacks, while still allowing users to easily remember and change their password. However, 3D password schemes also have some disadvantages such as potential difficulties for blind users and increased development complexity.
This document proposes a 3D password authentication scheme that combines existing schemes like knowledge-based, token-based, and biometric-based authentication. It involves users navigating a 3D virtual environment using inputs to perform a sequence of actions and interactions that form their unique 3D password. Guidelines for designing the virtual environment emphasize real-life similarity, object uniqueness, three-dimensional space, and system importance. Potential applications include critical servers, military facilities, and computers. Security analysis covers the password space size and distribution knowledge, while attacks and countermeasures address brute force, shoulder surfing, and timing attacks.
The document discusses a proposed 3D password authentication scheme. It combines existing authentication methods like passwords, graphical passwords, and biometrics by having users navigate and interact with objects in a 3D virtual environment. This creates a secret that is difficult to guess but easy for the user to remember. Guidelines for designing the virtual environment and examples of applications for critical systems are provided. Security analysis and potential attacks on the scheme are also examined.
The 3-D password is a multifactor authentication scheme that combines these various authentication schemes into a single 3-D virtual environment. The virtual environment can contain any existing authentication scheme or even any upcoming authentication schemes by adding it as a response to actions performed on an object. Therefore, the resulted password space becomes very large compared to any existing authentication schemes.
Authentication is the process of validating a user's identity. Common authentication methods include knowledge-based (passwords), possession-based (tokens), and biometric-based (fingerprints, iris scans). Passwords are vulnerable to guessing and cracking, while biometrics have privacy issues. Passphrases are longer passwords but can be difficult to remember. 3D passwords combine multiple authentication factors by requiring users to interact with virtual objects in a specific sequence, making them more difficult for attackers to guess than traditional passwords.
This document discusses 3D passwords as a new authentication technique that combines existing methods like text passwords, graphical passwords, and biometrics into a single 3D virtual environment. The user interacts with various objects in the virtual world to create their unique 3D password. When logging in, they must recreate the same sequence of interactions. This makes 3D passwords more secure by increasing the number of possible passwords and making them difficult for attackers to guess. The document outlines how a 3D password system would work, including designing the virtual environment, recording the user's interactions as their password, and guidelines for the virtual world design like real-life similarity, unique distinguishable objects, and appropriate size.
The document describes a 3D password authentication system. A 3D password combines knowledge-based, token-based, and biometric authentication by requiring a user to navigate a virtual 3D environment and interact with virtual objects in a specific sequenced manner. This creates a highly customizable and secure password that is difficult for attackers to crack through brute force or observational attacks. The 3D environment and object interactions construct the user's unique 3D password.
The document discusses 3-D passwords, which combine multiple authentication factors like passwords, biometrics, and tokens into a single virtual 3D environment. A 3-D password requires a user to navigate a virtual world and interact with various objects in a specific sequence. This makes 3-D passwords very difficult to guess compared to standard text passwords. The document outlines how a 3-D password works, provides examples of virtual objects, and discusses potential applications and advantages like improved security and ease of memory, while also noting challenges like vulnerability to recording attacks.
This document discusses conceptual data modeling and Entity-Relationship diagrams. It defines key terms like entities, attributes, relationships and cardinality. It explains how to represent these concepts in ER diagrams and discusses best practices for naming relationships and defining domains. The goals of conceptual data modeling are to accurately represent organizational data and rules through diagrams and establish consistency between the data, process and logic models.
The document discusses system design and analysis. It describes physical and logical design which involves graphical representations of internal/external entities and data flows. It also discusses designing the database, which involves conceptual, logical, and physical phases to reduce redundancy. Form and report design is covered, including requirements determination and formatting guidelines.
This document discusses 3D password authentication. It introduces 3D passwords as a multifactor authentication scheme that combines recognition, recall, tokens and biometrics. It describes the functionalities required, including selecting authentication techniques and secrets that are easy to remember but hard to guess. The document outlines guidelines for designing virtual environments for 3D password input and lists applications like critical servers and military facilities.
This ppt gives a perfect description about 3d passwords.There is not much known about it ,but i have tried my best to bring the most of the concepts to the front regarding this topic
3D passwords provide a more secure authentication method that combines recognition, recall, tokens, and biometrics. A 3D password involves a user authenticating in a virtual 3D environment by interacting with virtual objects like typing on a keyboard or using an ATM. This authentication method is more difficult to crack than traditional passwords since there is no fixed procedure and unauthorized individuals would have trouble replicating the exact interactions. When combined with biometric or token verification, 3D passwords become nearly unbreakable.
The document proposes a 3D password authentication scheme. It discusses drawbacks of existing authentication methods like textual and graphical passwords. The 3D password scheme combines recognition, recall, tokens, and biometrics in a 3D virtual environment. Users interact with virtual objects in the environment to create a password. This provides a large password space and flexibility. The document outlines guidelines for designing the 3D environment and applications like critical servers, airplanes, and nuclear facilities that could benefit from the strong authentication of 3D passwords.
The document discusses 3D passwords as a proposed multi-factor authentication system. It introduces existing authentication systems and their weaknesses, then proposes a 3D virtual environment-based password system that combines recognition, recall, tokens, and biometrics. The 3D password system offers flexibility through user-selected authentication factors and a very large password space. However, it may be vulnerable to shoulder surfing attacks observing the 3D environment interactions.
The document proposes a 3D password authentication scheme. It involves a virtual 3D environment with various interactive objects. A user's authentication is based on the combination and sequence of their interactions with objects as they navigate the environment. The 3D password aims to combine recognition, recall, tokens, and biometrics for strong authentication that is difficult to crack through brute force or shoulder surfing attacks.
Authentication validates a user's identity by using something they know, have, or are. Common authentication methods include passwords which are something known, tokens like keys which are something had, and biometrics like fingerprints which are something a user is. A 3D password aims to improve authentication security by combining recognition, recall, tokens, and biometrics within a virtual 3D environment that requires users to interact with objects in a specific sequence.
The document proposes a 3D password authentication system that combines multiple authentication factors like recognition, recall, tokens, and biometrics. It aims to address weaknesses in existing systems by providing a large password space and flexibility for users to select authentication methods. The system presents a 3D virtual environment containing objects. A user's interactions and sequence of interactions in navigating and manipulating objects comprise their unique 3D password.
This document proposes a new 3D password authentication scheme that combines recognition, recall, tokens, and biometrics. It aims to provide more secure authentication than existing textual and graphical passwords by offering flexibility through embedding multiple authentication factors in a 3D virtual environment. The 3D password is constructed from a user's interactions with virtual objects like typing on a computer, providing fingerprints, using an ATM, etc. It has advantages like increased security, privacy, and the ability to easily change passwords. The scheme is proposed for critical systems and is difficult to attack through brute force or observation due to its variability.
The document discusses 3D passwords as a new multifactor authentication scheme. 3D passwords combine existing schemes like passwords, biometrics, and tokens by requiring users to navigate a 3D virtual environment and interact with objects to form their password. The 3D environment and object selection results in a large password space that is difficult to crack through brute force or other attacks. Users have freedom to choose the types of objects and interactions to construct personalized 3D passwords for authentication.
This document proposes a 3D password authentication scheme that combines recognition, recall, tokens, and biometrics. The scheme uses a 3D virtual environment containing various interactive objects. A user's 3D password is the combination and sequence of interactions they perform with objects in the environment, such as opening a door, typing on a keyboard, drawing on a whiteboard. The scheme aims to provide stronger authentication through multi-factor authentication in a 3D space while being easier for users to remember. Some advantages include flexibility, strength from many possible passwords, and ease of memory through forming a story. Disadvantages include difficulty for blind users and needing sophisticated technology.
3D passwords provide a more secure authentication method by combining multiple factors of authentication in a 3D virtual environment. Users must navigate the virtual environment and interact with virtual objects to login, combining knowledge-based authentication through movement and object selection with potential biometric or token-based authentication. This makes 3D passwords more difficult to crack than traditional textual passwords through brute force or dictionary attacks, while still allowing users to easily remember and change their password. However, 3D password schemes also have some disadvantages such as potential difficulties for blind users and increased development complexity.
This document proposes a 3D password authentication scheme that combines existing schemes like knowledge-based, token-based, and biometric-based authentication. It involves users navigating a 3D virtual environment using inputs to perform a sequence of actions and interactions that form their unique 3D password. Guidelines for designing the virtual environment emphasize real-life similarity, object uniqueness, three-dimensional space, and system importance. Potential applications include critical servers, military facilities, and computers. Security analysis covers the password space size and distribution knowledge, while attacks and countermeasures address brute force, shoulder surfing, and timing attacks.
The document discusses a proposed 3D password authentication scheme. It combines existing authentication methods like passwords, graphical passwords, and biometrics by having users navigate and interact with objects in a 3D virtual environment. This creates a secret that is difficult to guess but easy for the user to remember. Guidelines for designing the virtual environment and examples of applications for critical systems are provided. Security analysis and potential attacks on the scheme are also examined.
The 3-D password is a multifactor authentication scheme that combines these various authentication schemes into a single 3-D virtual environment. The virtual environment can contain any existing authentication scheme or even any upcoming authentication schemes by adding it as a response to actions performed on an object. Therefore, the resulted password space becomes very large compared to any existing authentication schemes.
Authentication is the process of validating a user's identity. Common authentication methods include knowledge-based (passwords), possession-based (tokens), and biometric-based (fingerprints, iris scans). Passwords are vulnerable to guessing and cracking, while biometrics have privacy issues. Passphrases are longer passwords but can be difficult to remember. 3D passwords combine multiple authentication factors by requiring users to interact with virtual objects in a specific sequence, making them more difficult for attackers to guess than traditional passwords.
This document discusses 3D passwords as a new authentication technique that combines existing methods like text passwords, graphical passwords, and biometrics into a single 3D virtual environment. The user interacts with various objects in the virtual world to create their unique 3D password. When logging in, they must recreate the same sequence of interactions. This makes 3D passwords more secure by increasing the number of possible passwords and making them difficult for attackers to guess. The document outlines how a 3D password system would work, including designing the virtual environment, recording the user's interactions as their password, and guidelines for the virtual world design like real-life similarity, unique distinguishable objects, and appropriate size.
The document describes a 3D password authentication system. A 3D password combines knowledge-based, token-based, and biometric authentication by requiring a user to navigate a virtual 3D environment and interact with virtual objects in a specific sequenced manner. This creates a highly customizable and secure password that is difficult for attackers to crack through brute force or observational attacks. The 3D environment and object interactions construct the user's unique 3D password.
The document discusses 3-D passwords, which combine multiple authentication factors like passwords, biometrics, and tokens into a single virtual 3D environment. A 3-D password requires a user to navigate a virtual world and interact with various objects in a specific sequence. This makes 3-D passwords very difficult to guess compared to standard text passwords. The document outlines how a 3-D password works, provides examples of virtual objects, and discusses potential applications and advantages like improved security and ease of memory, while also noting challenges like vulnerability to recording attacks.
This document discusses conceptual data modeling and Entity-Relationship diagrams. It defines key terms like entities, attributes, relationships and cardinality. It explains how to represent these concepts in ER diagrams and discusses best practices for naming relationships and defining domains. The goals of conceptual data modeling are to accurately represent organizational data and rules through diagrams and establish consistency between the data, process and logic models.
The document discusses system design and analysis. It describes physical and logical design which involves graphical representations of internal/external entities and data flows. It also discusses designing the database, which involves conceptual, logical, and physical phases to reduce redundancy. Form and report design is covered, including requirements determination and formatting guidelines.
The document summarizes the systems design phase of the systems development life cycle. It describes various systems design approaches like model-driven design, rapid application development, and joint application development. It also outlines the key tasks in designing systems for in-house development projects versus procuring a commercial software solution. These include designing interfaces, databases, and application architecture for in-house projects and evaluating vendor proposals and integrating solutions for procured systems.
1.Introduction
2.OS Structures
3.Process
4.Threads
5.CPU Scheduling
6.Process Synchronization
7.Dead Locks
8.Memory Management
9.Virtual Memory
10.File system Interface
11.File system implementation
12.Mass Storage System
13.IO Systems
14.Protection
15.Security
16.Distributed System Structure
17.Distributed File System
18.Distributed Co Ordination
19.Real Time System
20.Multimedia Systems
21.Linux
22.Windows
This document discusses different logic modeling techniques used to represent the internal logic and processes of a system. It describes structured English, decision tables, and decision trees. Structured English uses a modified English format to specify logic, decision tables use a matrix to link conditions and actions through rules, and decision trees use a graphical structure of decision points and paths. The document compares the techniques and concludes that while decision trees are best for determining conditions and actions and checking consistency, the analyst should be proficient in all techniques as the best choice depends on the specific modeling need.
Chapter 11 designing interfaces and dialoguesJob Master
The document discusses specifications for designing interfaces and dialogues, including sections on narrative overview, interface/dialogue designs, and testing and usability assessment. It provides guidelines for various types of interactions like menus, forms, and natural language. It also outlines sources of data errors, validation techniques, and guidelines for feedback, help design, and dialogue design including diagramming sequences.
The document discusses various strategies for implementing a new system, including:
- Direct changeover switches off the old system and switches on the new system at a set time, but risks problems if the new system fails.
- Parallel changeover runs the old and new systems simultaneously until the new system is proven, allowing comparisons but using extra resources.
- Phased changeover introduces the new system in stages as each is tested, reducing risk while thoroughly testing parts under real conditions.
- Pilot running tests parts of the new system with real data before full implementation. User training and buy-in is important for successful changeover.
Chapter14 designing interfaces and dialoguesDhani Ahmad
This document discusses the process of designing interfaces and dialogues for systems. It covers interaction methods like command language, menus, forms and natural language. Guidelines are provided for interface design elements like layout, data entry fields, feedback and help. The design of dialogues is also covered through diagramming techniques. Considerations for graphical user interfaces and web applications are discussed. The overall goal of interface design is to create intuitive, consistent and usable experiences for system users.
This document discusses the key aspects of system implementation including coding, testing, installation strategies, documentation, training, support, and reasons for failure. It covers delivering code, testing plans and results, user guides and training plans. Documentation includes both system and user documentation. Training methods like courses and tutorials are discussed. Support is provided through help desks and information centers. Factors for successful implementation include management support and user involvement.
Enterprise system implementation strategies and phasesJohn Cachat
Implementation Strategies
Full blown
Staggered or Phased
Implementation Phases
Project planning
Application exploration
System design
System testing
System activation – “go live”
johncachat@hotmail.com
www.peproso.com
There are three ways a company director can be removed:
1. By shareholders through an ordinary resolution with proper notice and opportunity for the director to be heard.
2. By the central government on recommendation from the high court if the director is found unfit for office based on grounds like oppression or mismanagement.
3. By the Company Law Board/Tribunal through reconstituting the board if oppression or mismanagement of shareholders is found upon application from shareholders. Removed directors may be barred from managerial roles for 5 years without court approval.
discuss about System system analysis, system design, system analyst's role, Development of System through analysis, SDLC, Case Tools of SAD, Implementation, etc.
IRJET - Decentralized E-Voting System using BlockchainIRJET Journal
This document proposes a decentralized e-voting system using blockchain technology. It aims to improve transparency and flexibility compared to existing voting systems. The proposed system uses biometric validation of voters, dynamic ballot loading based on voter location, and generates transaction IDs as acknowledgement of votes cast on the blockchain network. The system architecture involves election authorities, registration authorities, voters, and candidates. Smart contracts implemented using Solidity manage the election rules on the blockchain. This aims to provide a more secure and reliable electronic voting process.
Online Voting System Using Blockchain TechnologyIRJET Journal
The document proposes an online voting system using blockchain technology. It aims to build a decentralized voting system that provides transparency, anonymity, and verifiability. The system uses a blockchain network and smart contracts deployed on Ethereum. It also utilizes Enigma, a secure multi-party computation platform, to design secret contracts that preserve voter anonymity while ensuring only authorized voters can cast a single vote. The proposed system seeks to address challenges with anonymity in blockchain-based voting systems and meet requirements for free and fair electronic elections.
Online Voting System Using Fingerprint sensor and BlockchainIRJET Journal
1) The document proposes an online voting system using fingerprint sensors and blockchain to increase security and integrity.
2) It allows users to cast votes remotely via their fingerprint authentication in a secure, anonymous and tamper-proof manner on the blockchain.
3) The system aims to reduce issues with traditional and EVM systems like lack of privacy, coercion and non-compliance by providing a transparent and distributed voting process.
This document proposes a decentralized e-voting system using blockchain technology that aims to address issues with existing systems like vote rigging and manipulation. It reviews several existing blockchain-based e-voting systems and identifies advantages like increased security, transparency and accessibility. The proposed system would implement e-voting on the Ethereum blockchain using smart contracts, add biometric authentication to prevent double voting, and support multiple languages and social media integration to encourage voter participation. Hardware requirements include a PC/laptop while software requirements include Solidity, Ethereum, MetaMask, and React JS.
Psdot 19 four factor password authenticationZTech Proje
This document proposes a four factor password authentication system to improve security when accessing accounts. It aims to avoid hackers by using PIN codes, fingerprint authentication, USIM card authentication, and RFID. The existing system uses a single card with one PIN number, which provides less security. The proposed system incorporates triple DES encryption, PCA algorithms, and multiple authentication factors on a single card to deliver higher performance and secure transactions while preventing fraud.
a famework for analyzing template security and privacy in biometric authenti...ZTech Proje
FINAL YEAR IEEE PROJECTS,
EMBEDDED SYSTEMS PROJECTS,
ENGINEERING PROJECTS,
MCA PROJECTS,
ROBOTICS PROJECTS,
ARM PIC BASED PROJECTS, MICRO CONTROLLER PROJECTS Z Technologies, Chennai
E-Voting Using Blockchain Technology for Securitysmeetramteke
This annual review document from Contoso discusses the company's performance over the last year and goals for the upcoming year. It notes that profits are up and losses are down from last year. The document reviews wins and losses from the prior year and provides an overview of the team's strong work. It outlines quarterly goals for both business priorities like increasing customer satisfaction and maintaining growth, as well as employee opportunities. The review indicates the team finished key projects last year, delivered for customers, and increased customer retention, cementing Contoso as an industry leader. It closes by thanking employees for their commitment and work ethic.
The document describes an e-voting management system that aims to develop a mobile application for Aadhar-based smart voting. It allows voters to cast their votes through their mobile devices without having to visit polling booths. The system stores voter identity details and uses OTP verification to authenticate voters. It aims to reduce costs, increase voter participation, and minimize issues like long queues. The system architecture, modules, use cases, workflows and future enhancements are explained. It is proposed to reduce time consumption and improve efficiency of the voting process.
IRJET- Blockchain-based Secured E-Voting System to Remove the Opacity and Ens...IRJET Journal
This document proposes a blockchain-based e-voting system to address issues with traditional and existing electronic voting methods. It discusses challenges with ballot paper systems, electronic voting machines, and e-voting systems. Blockchain technology is presented as a solution because it allows for a decentralized system where the database is owned collectively rather than by a central authority. This could help reduce manipulation of vote counts. The proposed system aims to leverage open-source blockchain technology to create a new e-voting architecture for local or national elections that ensures voter participation and removes doubts about the voting process.
This document describes a blockchain-enabled election system called BEE that aims to improve security and transparency in online voting. It discusses the system architecture, which includes modules for election management and voter/candidate management. The election management module handles the election lifecycle, while the voter module manages voter authentication and casting of votes. Votes are recorded on a blockchain to prevent tampering and ensure accuracy. The system aims to address issues with previous online voting systems, such as a lack of voter verification and anonymity concerns, through an improved user interface and email verification of voters.
The International Journal of Engineering & Science is aimed at providing a platform for researchers, engineers, scientists, or educators to publish their original research results, to exchange new ideas, to disseminate information in innovative designs, engineering experiences and technological skills. It is also the Journal's objective to promote engineering and technology education. All papers submitted to the Journal will be blind peer-reviewed. Only original articles will be published.
Traditionally, in paper based election,voters cast their vote to select right candidate, where they simply put their vote in voting box and at the end of the voting day the votes are going to be count manually. This process was much time consuming as well as was erroneous. To overcome this drawback Electronic Voting Machine (EVM) was introduced. In EVM, Voter cast their vote by pressing the voting button which was on EVM. The Major advantage of EVM system is , the votes are counted automatically instead of manually. But the drawback of EVM machine was, the votes may get manipulated and was not secure. So to overcome all these drawbacks, research on biometric based voting system is going on. This Paper focuses on survey of different voting system using Fingerprint biometric through different algorithms and methods.
The purpose of this master‘s project is to develop an Online E-Voting prototype system
utilizing the Paillier Threshold Cryptosystem (PTC) web services and applying MESE processes
to it in an attempt to find possible solutions to further improve existing PTC web services.
Online voting (e-voting) would be more convenient, relatively secure and utilize fewer
resources. To be able to access e-voting system from a personal, business or even a public library
computer may be more convenient for many people needing to vote. This could potentially be a
solution for the low voter turnout at the polls. However, it is still questionable whether elections
can be conducted online or over the internet due to the high level of concern over security.
we propose here a novel system for protecting finger print privacy by combining two different fingerprints into a new identity. In the enrollment, two fingerprints are captured from two different fingers
Thus, a new virtual identity is created for the two different fingerprints, which can be matched using minutiae-based fingerprint matching technique.
The document discusses biometrics, which uses biological characteristics to identify individuals. It describes the basic architecture of a biometric system, including enrollment, verification, and identification. Common biometric technologies are fingerprint, hand, voice, retina, and facial recognition. Applications include physical access control, computer login, banking, and voting. Benefits are increased security and convenience, while drawbacks include high costs, potential privacy issues, and the system not being foolproof. The conclusion is that biometrics will likely become more widely used after addressing current limitations.
Design of biometric electronic voting machineIJARIIT
It has always been an arduous task for the election commission to conduct free and fair polls in our country, the
largest democracy in the world. Crores of rupees have been spent on this to make sure that the elections are riot free. But, now-adays
it has become common for some forces to indulge in rigging which may eventually lead to a result contrary to the actual
verdict given by the people. This paper aims to present a new voting system employing biometrics in order to avoid rigging and to
enhance the accuracy and speed of the process. The system uses thumb impression for voter identification as we know that the
thumb impression of every human being has a unique pattern. Thus it would have an edge over the present day voting systems.
As a pre-poll procedure, a database consisting of the thumb impressions of all the eligible voters in a constituency is created.
During elections, the thumb impression of a voter
is enteredas input to the system. This is then compared with the available records in the database.
If the particular pattern matches with anyone in the available record, access to cast a vote is granted. But in case the pattern
doesn’t match with the records of the database or in case of repetition, access to cast a vote is denied or the vote gets rejected.
All the voting machines are connected in a network, through which data transfer takes place to the main host.
The result is instantaneous and counting is done finally at the main host itself. The overall cost for conducting elections gets
reduced and so does the maintenance cost of the systems.
A new online payment system is proposed that uses steganography and visual cryptography to protect customer information and prevent identity theft during online shopping. The system embeds a customer's authentication password into an image using text-based steganography. The image is then split into two shares using visual secret sharing so that only combining the shares reveals the full image. One share is kept by the customer and one by a certified authority. During a transaction, the shares are combined by the authority to recover the password and authenticate the customer, allowing funds to be transferred without revealing sensitive details to merchants.
This document describes a new password authentication method that combines textual passwords with a modified cued click points technique for increased security. The method uses a special key display interface that breaks the user's password into a combination of four passwords plus three additional strings. These seven strings are then encrypted using a novel one-way encryption algorithm called One-time Data Division (ODD). This produces a 256-character encrypted password that is stored in the database for authentication. The encryption is complex and lossy, making the original password irrecoverable even by an administrator. The method aims to provide strong security while maintaining usability.
The document is a project proposal for an online voting system. It includes sections on background and motivation, problems with current voting systems, aims and objectives of the proposed system, proposed solution details, resource requirements, and project planning. The proposed system would allow voters to cast votes online through a web-based system for more convenient and transparent voting. It outlines technologies and frameworks that could be used to develop the system, including PHP, MySQL, Bootstrap, and XAMPP server.
Similar to Psdot 3 building and maintaining trust in internet voting with biometrics authentication (20)
separable reversible data hiding in encrypted imageZTech Proje
This document proposes a method for separable reversible data hiding in encrypted images. The method uses different keys for image encryption and data hiding, allowing the data and original image to be retrieved independently. This improves on existing systems that use the same key for encryption and data hiding, allowing anyone with the key to access both the hidden data and original image. The proposed method encrypts images with an encryption key, then hides data in the encrypted images with a separate data hiding key. Receivers with the data hiding key can retrieve the hidden data, and receivers with the encryption key can retrieve the original image, without extracting the hidden data.
FINAL YEAR IEEE PROJECTS,
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ARM PIC BASED PROJECTS, MICRO CONTROLLER PROJECTS Z Technologies, Chennai
This document proposes a system called ES-MPICH2 that enhances security in message passing interfaces. It aims to implement encryption and decryption algorithms in the MPICH2 library to secure data shared over computer clusters without changing applications. The system provides confidentiality by encrypting messages between nodes using AES and maintains integrity with SHA-1. It addresses issues like unauthorized access and low data consistency in existing open network cluster systems.
Psdot 19 four factor password authenticationZTech Proje
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Psdot 18 performance analysis of cloud computingZTech Proje
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ARM PIC BASED PROJECTS, MICRO CONTROLLER PROJECTS Z Technologies, Chennai
Psdot 18 performance analysis of cloud computingZTech Proje
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ARM PIC BASED PROJECTS, MICRO CONTROLLER PROJECTS Z Technologies, Chennai
Psdot 17 new channel selection rule for jpeg steganographyZTech Proje
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Psdot 16 a new framework for credit card transactions involving mutual authen...ZTech Proje
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ARM PIC BASED PROJECTS, MICRO CONTROLLER PROJECTS Z Technologies, Chennai
Psdot 15 performance analysis of cloud computingZTech Proje
The document discusses performance analysis of cloud computing centers using queuing systems. It aims to evaluate key performance indicators like response time distribution and mean number of tasks using a queuing model. The proposed system models cloud server farms as COCOMO II systems to obtain more accurate estimations of performance metrics while addressing issues with existing models like high traffic intensity and service time variation. It analyzes how changing server numbers and buffer sizes impacts the performance indicators.
Psdot 14 using data mining techniques in heartZTech Proje
The document proposes applying data mining techniques to identify suitable heart disease treatments. It discusses using single and hybrid data mining on diagnosis and treatment data to determine if models can reliably predict treatments as they do diagnoses. The proposed system would apply various data mining algorithms to both diagnosis and treatment data to investigate if hybrid models improve treatment prediction accuracy over single techniques.
Psdot 13 robust data leakage and email filtering systemZTech Proje
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Psdot 12 a secure erasure code-based cloud storageZTech Proje
The document proposes a secure cloud storage system that uses a threshold proxy re-encryption scheme integrated with a decentralized erasure code. This allows the system to securely store and retrieve data, as well as securely forward data from one user to another without retrieving it directly. The system addresses limitations of traditional encryption for cloud storage by distributing keys and enabling storage servers to directly forward encrypted data between users.
Psdot 11 highly secured net banking system using fingerprint recognition tech...ZTech Proje
The document proposes a highly secured net banking system using fingerprint recognition to address hacking issues. It describes the existing system's limitations and outlines the advantages of the proposed system, which uses fingerprint verification for authentication. Key aspects include encrypting data with Triple DES and MD5 algorithms, and an architecture that allows customers and administrators to securely request and access information from a centralized application server and database.
Psdot 10 real time smart car lock security system usingZTech Proje
The document describes a real-time smart car lock security system using face detection and recognition that has the following objectives:
1. To locate a vehicle using image recognition techniques to identify faces and avoid theft.
2. It sends SMS alerts to the owner if an unauthorized attempt is made to open the car door.
3. The system uses algorithms like PCA and skin tone detection for face recognition and alerts the owner by SMS/MMS when it detects an unknown face trying to access the vehicle.
Psdot 9 facial expression recognition in perceptualZTech Proje
This document proposes a novel facial expression recognition system using a tensor perceptual color framework. It aims to identify human emotions from grayscale or color images using data mining techniques without requiring clustering. The system detects faces, extracts and selects features, then classifies expressions in perceptual color spaces which provide robust performance under varying lighting conditions. It offers advantages over existing systems by handling expressions captured by multiple labels and not relying on a single algorithm.
Psdot 23 airport reasoning about time-dependent parking lot occupancyZTech Proje
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Psdot 8 a weak security notion for visualZTech Proje
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Psdot 6 web based security analysis of opass authentication schemes using mob...ZTech Proje
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Psdot 4 scalable and secure sharing of personal health records in cloud compu...ZTech Proje
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Psdot 7 change detection algorithm for visualZTech Proje
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How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
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Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
Psdot 3 building and maintaining trust in internet voting with biometrics authentication
1. BUILDING AND MAINTAINING TRUST IN INTERNET VOTING WITH
BIOMETRICS AUTHENTICATION
OBJECTIVE:
The main objective of this project is to provide a voting service that allows
people to vote electronically with biometrics authentication system.
PROBLEM DEFINITION:
Integrity of the election process will determine the integrity of democracy
itself. So the election system must be secure and robust against a variety of
fraudulent behaviors, should be transparent and comprehensible that voters and
candidates can accept the results of an election. But in history, there are examples
of elections being manipulated in order to influence their outcome. In a voting
system, whether electronic or using traditional paper ballots, the system should
meet the following criteria: Anonymity, Tamper-resistant, Human factors.
ABSTRACT:
The project entitled as “Building and Maintaining Trust in Internet
Voting with Biometrics Authentication System”. To provide a voting service
that allows people to vote electronically. This system encompasses legal,
regulatory, behavioral, and sociological aspects of the current voting system, while
adding additional convenience and security to the overall voting process.
2. Biometrics is the study of automated methods for uniquely recognizing
humans based upon one or more intrinsic physical or behavioral traits. Physical
traits includes Fingerprint identification which is the process of comparing
questioned and known friction skin ridge impressions (Minutiae) from fingers,
palms, and toes to determine if the impressions are from the same finger. Using
Cryptography and Steganography at the same time, we try to provide Biometric as
well as Password security to voter accounts. The scheme uses images as cover
objects for Steganography and as keys for Cryptography. The key image is a
Biometric measure, such as a fingerprint image. Proper use of Cryptography
greatly reduces the risks in these systems as the hackers have to find both secret
key and the template. The basic idea is to merge the secret key with the cover
image on the basis of key image. The result of this process produces a STEGO
image which looks quite similar to the cover image but not detectable by human
eye. The system targets the authentication requirement of a voting system.
EXISTING SYSTEM:
In those days a rigorous study of fingerprints, developed scientific methods
for visual matching of fingerprints and strong programs/cultures for training
fingerprint experts, and applied the art of fingerprint identification for nailing
down the perpetrators. Despite the ingenious methods improvised to increase the
efficiency of the manual method of fingerprint indexing and search, the ever
growing demands on manual fingerprint identification quickly became
overwhelming the manual method of fingerprint indexing resulted in a highly
skewed distribution of fingerprints into bins most fingerprints fell into a few bins
and this resulted in search inefficiencies.
3. Fingerprint training procedures were time-intensive and slow. Further,
demands imposed by painstaking attention needed to visually match the
fingerprints of varied qualities, tedium of monotonic nature of the work, and
increasing workloads due to a higher demand on fingerprint identification services.
Integrity of the election process will determine the integrity of democracy itself. So
the election system must be secure and robust against a variety of fraudulent
behaviors, should be transparent and comprehensible that voters and candidates
can accept the results of an election. But in history, there are examples of elections
being manipulated in order to influence their outcome. In a voting system, whether
electronic or using traditional paper ballots, the system should meet the following
criteria: Anonymity, Tamper-resistant, Human factors.
DISADVANTAGE:
Wastage of time.
There is a chance to do revote.
Less security.
Hacking voter results.
PROPOSED SYSTEM:
To initiate research into acquiring fingerprints through electronic medium
and automatic fingerprint identification based on the biometric representation of
the fingerprints. These efforts have led to development of automatic fingerprint
identification systems over the past few decades. We attempt to present current
state-of-the-art in fingerprint sensing and identification technology.
4. The objective of this project is to present a high level overview of fingerprint
sensing and matching technology so as to provide the reader with some insights
into the strengths and limitations of the automation in matching fingerprints. To
initiate research into acquiring fingerprints through electronic medium and
automatic fingerprint identification based on the biometric digital representation
of the fingerprints.
ADVANTAGES:
Highly secured and there is no chance to revote.
Finger print recognition.
Real time tracking of results.
Ease of voting.
ALGORITHM USED:
1. RNG(Random Number Generation)
2. LSB(Least Significant Bit)
3. Triple DES(Data Encryption Standard)
5. ARCHITECTURE DIAGRAM:
ADMIN
Admin New SMS PIN Thumb
LOGIN Registration Number impression
entry
Providing
Secret key
USER
USER Send Thumb Generate Get Details
SMS PIN impression Stego Image from
and Secret Database
key
Authenticatio
n complete to
enter Vote
6. SYSTEM REQUIREMENTS:
Hardware configuration:
Intel Pentium IV
256/512 MB RAM
1 GB Free disk space or greater
1 GB on Boot Drive
1 Network Interface Card (NIC
Software configuration:
MS Windows XP/2000
MS IE Browser 6.0/later
MS Dot Net Framework 4.0
Internet Information Server (IIS)
MS SQL Server
Front End: ASP.NET with C#
Back End: MS SQL Server 2005
APPLICATIONS:
Powerful tool for democracy used for polling
Conduct censuses and referendums easily
Direct democracy
Saves Money