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Projectile motion refers to the trajectory of objects through the air without propulsion. It has independent horizontal and vertical motions, with the horizontal motion being uniform and the vertical motion being accelerated downward by gravity. The trajectory of a projectile forms a parabolic curve. Key equations given relate the total time, horizontal range, and maximum height of a projectile to its initial velocity and launch angle. The horizontal range is greatest when the launch angle is 45 degrees.

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Electronic music

Electronic music uses electronic instruments and technology to produce and manipulate sounds synthetically rather than using acoustic instruments. In the 1970s, bands like Can and The Residents incorporated elements of electronic music and tape loops/drum machines into their experimental music. Popular artists in the 1970s like Gary Numan helped bring electronic music to a wider audience. There are many genres of electronic music like acid house, techno, and trance. Synthesizers were pioneered in the 1960s and helped establish new aesthetics for electronic music. Festivals like Tomorrowland in Belgium feature international DJs and have grown electronic dance music's popularity since 2005.

Art10 lmqtr2-150616113720-lva1-app6892

The document discusses technology-based art, specifically digital art. It begins by explaining how technology has allowed for new forms of artistic expression using elements and processes. It then provides examples of early computer-generated art from the 1960s and discusses how digital art has evolved. Today, technology has enabled anyone to create digital art using various apps and programs on devices like phones and tablets. The document encourages students to prepare works of technology-based art for an upcoming exhibit.

My Reflection of ICT

Information and communication technology (ICT) plays an important role in modernizing education systems and the way learning occurs. ICT refers to technologies that allow access to information and is now integrated into many aspects of daily life. For education, ICT aims to familiarize students and teachers with computers and address related social and ethical issues. While ICT transforms both teaching and learning processes to increase student learning and develop skills like creativity, there are also some potential negative effects. Teachers may over-rely on unverified online information and students could become lazy and irresponsible if they easily access materials without proper understanding.

Current And Future Trends in Media and Information - Media and Information Li...

The document discusses various emerging technologies including telemedicine, augmented reality, smart home devices, computer vision, haptics, contextual awareness, voice recognition, artificial intelligence, eye tracking, internet glasses, wearable technology, 3D environments, and ubiquitous learning. Many of these technologies aim to enhance interactions between users and computers through touch, sight, location awareness and adaptive, personalized experiences. They may be applied across fields such as healthcare, education, transportation and public services.

Quackery

Quackery involves practicing medicine fraudulently or without proper qualifications. Quacks deceive the public by pretending to have medical skills and qualifications when they have no formal education or licenses. There are several types of quackery, including medical quackery using unproven treatments, nutritional quackery promoting untested supplements, and device quackery using unproven medical devices. Quackery can have harmful physical and psychological effects and potentially prolong illness or even cause death. Common victims include those with serious illnesses and those afraid of real medical care.

Lesson 1 - Introduction to Technology for Teaching and Learning.pptx

This document introduces technology for teaching and learning. It defines educational technology as the use of technology in teaching and learning, including both digital and non-digital tools. It describes how technology can serve as a tutor, teaching tool, and learning tool. Some key roles of technology in education are to provide support for teachers in their facilitation of learning, modernize the learning environment, improve the teaching and learning process, and support learner development and independent learning.

Lm health grade10_q4

Here are the responses to the activity:
A. List 3 examples of health career provided/ available in your school/ community/country for each health career pathways. Use the table below for your answers.
Health Career Pathways Health Career
1. Disease Prevention and Control - Community Health Worker
- Health Educator
- Epidemiologist
2. Personal Healthcare - Nursing Assistant
- Home Health Aide
- Physical Therapy Aide
3. Maternal and Child Care - Midwife
- Lactation Consultant
- Pediatric Nurse
4. Mental Healthcare - Psychologist
- Psychiatrist
- Social Worker
5. Community Healthcare - Barangay Health Worker
- Sanitary Inspector

Afro – latin american and popular music

1. Music has always played an important role in African daily life and cultural traditions like religious expression and politics.
2. Traditional African music is largely functional and used for ceremonies marking life events while various genres like Afrobeat, Apala, and Jit later incorporated influences from black American and Caribbean styles.
3. Latin American music resulted from a fusion of indigenous, Spanish/Portuguese, and African influences and includes styles like samba, salsa, mariachi, and bossa nova pioneered by Antonio Carlos Jobim.

Electronic music

Electronic music uses electronic instruments and technology to produce and manipulate sounds synthetically rather than using acoustic instruments. In the 1970s, bands like Can and The Residents incorporated elements of electronic music and tape loops/drum machines into their experimental music. Popular artists in the 1970s like Gary Numan helped bring electronic music to a wider audience. There are many genres of electronic music like acid house, techno, and trance. Synthesizers were pioneered in the 1960s and helped establish new aesthetics for electronic music. Festivals like Tomorrowland in Belgium feature international DJs and have grown electronic dance music's popularity since 2005.

Art10 lmqtr2-150616113720-lva1-app6892

The document discusses technology-based art, specifically digital art. It begins by explaining how technology has allowed for new forms of artistic expression using elements and processes. It then provides examples of early computer-generated art from the 1960s and discusses how digital art has evolved. Today, technology has enabled anyone to create digital art using various apps and programs on devices like phones and tablets. The document encourages students to prepare works of technology-based art for an upcoming exhibit.

My Reflection of ICT

Information and communication technology (ICT) plays an important role in modernizing education systems and the way learning occurs. ICT refers to technologies that allow access to information and is now integrated into many aspects of daily life. For education, ICT aims to familiarize students and teachers with computers and address related social and ethical issues. While ICT transforms both teaching and learning processes to increase student learning and develop skills like creativity, there are also some potential negative effects. Teachers may over-rely on unverified online information and students could become lazy and irresponsible if they easily access materials without proper understanding.

Current And Future Trends in Media and Information - Media and Information Li...

The document discusses various emerging technologies including telemedicine, augmented reality, smart home devices, computer vision, haptics, contextual awareness, voice recognition, artificial intelligence, eye tracking, internet glasses, wearable technology, 3D environments, and ubiquitous learning. Many of these technologies aim to enhance interactions between users and computers through touch, sight, location awareness and adaptive, personalized experiences. They may be applied across fields such as healthcare, education, transportation and public services.

Quackery

Quackery involves practicing medicine fraudulently or without proper qualifications. Quacks deceive the public by pretending to have medical skills and qualifications when they have no formal education or licenses. There are several types of quackery, including medical quackery using unproven treatments, nutritional quackery promoting untested supplements, and device quackery using unproven medical devices. Quackery can have harmful physical and psychological effects and potentially prolong illness or even cause death. Common victims include those with serious illnesses and those afraid of real medical care.

Lesson 1 - Introduction to Technology for Teaching and Learning.pptx

This document introduces technology for teaching and learning. It defines educational technology as the use of technology in teaching and learning, including both digital and non-digital tools. It describes how technology can serve as a tutor, teaching tool, and learning tool. Some key roles of technology in education are to provide support for teachers in their facilitation of learning, modernize the learning environment, improve the teaching and learning process, and support learner development and independent learning.

Lm health grade10_q4

Here are the responses to the activity:
A. List 3 examples of health career provided/ available in your school/ community/country for each health career pathways. Use the table below for your answers.
Health Career Pathways Health Career
1. Disease Prevention and Control - Community Health Worker
- Health Educator
- Epidemiologist
2. Personal Healthcare - Nursing Assistant
- Home Health Aide
- Physical Therapy Aide
3. Maternal and Child Care - Midwife
- Lactation Consultant
- Pediatric Nurse
4. Mental Healthcare - Psychologist
- Psychiatrist
- Social Worker
5. Community Healthcare - Barangay Health Worker
- Sanitary Inspector

Afro – latin american and popular music

1. Music has always played an important role in African daily life and cultural traditions like religious expression and politics.
2. Traditional African music is largely functional and used for ceremonies marking life events while various genres like Afrobeat, Apala, and Jit later incorporated influences from black American and Caribbean styles.
3. Latin American music resulted from a fusion of indigenous, Spanish/Portuguese, and African influences and includes styles like samba, salsa, mariachi, and bossa nova pioneered by Antonio Carlos Jobim.

Projectile motion

Projectile motion involves objects moving through the air without propulsion. It has constant horizontal velocity but constant downward acceleration. The trajectory is a parabolic curve. Key equations given relate the total time, horizontal range, and maximum height to the initial velocity and launch angle using kinematic equations that treat horizontal and vertical motions independently.

projectile motion.ppt

This document discusses projectile motion, providing equations and analysis for both horizontal and angled projections. It defines projectile motion as motion through the air without propulsion, with examples given. Equations of motion are derived for the trajectory, total time, horizontal range, maximum height, and final velocity. For horizontal throws, the trajectory is a half-parabola, with equations provided for total time, range, and final velocity. For angled throws, similar equations are given, with the horizontal range greatest at 45 degrees.

Projectile motion

The document discusses projectile motion, providing equations and diagrams to analyze the trajectory, time, range, maximum height, and final velocity of objects projected either horizontally or at an angle. Key points covered include:
- Horizontal projection results in a parabolic trajectory with the total time, horizontal range, and final velocity dependent on the initial height and velocity.
- Angled projection also follows a parabolic trajectory, with the total time and horizontal range maximized at a launch angle of 45 degrees. The maximum height reached depends only on the initial velocity and launch angle.

Managing Stakeholder Engagement: A Practice Guide (Sixth Edition) by Clifford...

Managing Stakeholder Engagement: A Practice Guide (Sixth Edition) by Clifford F. Gray and Erik W. Larsen

Projectile motion (2)

Projectile motion refers to the motion of objects through the air without propulsion. When objects are projected horizontally, their horizontal motion is uniform while their vertical motion is accelerated downward by gravity. This results in parabolic trajectories. The total time, horizontal range, and maximum height of a projectile depend on its initial velocity and height/angle of projection. When objects are projected at an angle, their horizontal and vertical motions can be treated independently, following the kinematic equations of uniform and accelerated motion respectively.

Projectile motion

1) Projectile motion involves objects moving through the air without propulsion, following a parabolic trajectory under constant acceleration due to gravity.
2) The horizontal and vertical components of motion are independent, with horizontal motion uniform and vertical motion accelerated.
3) Key equations given relate the total time, horizontal range, and maximum height of a projectile to its initial velocity and launch angle.

Ch#4 MOTION IN 2 DIMENSIONS

The document discusses projectile motion, which is two-dimensional motion under constant acceleration. Projectiles follow a parabolic trajectory due to gravity acting downward. The horizontal and vertical motions can be analyzed separately, with the horizontal motion having constant velocity and the vertical following equations for constant acceleration. Key aspects include calculating the maximum height, range, and landing location of a projectile given initial velocity and angle.

03 Motion in Two & Three Dimensions.ppt

1. The document discusses motion in two and three dimensions, including displacement, velocity, acceleration, projectile motion, and circular motion.
2. It provides definitions and equations for position and displacement vectors, velocity vectors, relative velocity, acceleration vectors, projectile motion, and centripetal and tangential acceleration.
3. Examples are given to demonstrate calculating range and speed for projectile motion problems, and solving problems involving relative motion between objects.

Projectile motionchemistory (4)

This document discusses projectile motion and provides equations to model the motion. It states that:
1) The motion of a projectile can be thought of as the combination of horizontal and vertical motions, which act independently.
2) The equation of motion for the horizontal direction is x = ut cosθ, where u is the initial velocity and θ is the launch angle.
3) The equation of motion for the vertical direction is y = utsinθ - 1/2gt^2.
4) Combining the horizontal and vertical equations yields the equation of the projectile path, which is a parabola.

Chapter 3

This document summarizes projectile motion in two dimensions. It explains that a projectile's curved motion can be analyzed as the combination of horizontal and vertical linear motion. In the horizontal direction, the motion is at a constant speed due to the lack of acceleration. In the vertical direction, gravity causes acceleration, resulting in parabolic motion. The document provides an example problem of analyzing the motion of a cannon ball fired at an angle, solving for variables like time, distance, and the equation of its parabolic path. It also gives another example of determining how far a ball will land after rolling off a table.

4. Motion in a Plane 1.pptx.pdf

This document discusses motion in a plane and uniform circular motion. It covers topics like position and displacement vectors, velocity, acceleration, projectile motion, and equations of motion with constant acceleration. Projectile motion involves horizontal and vertical components. The trajectory of a projectile is a parabola. Equations are provided for time of flight, maximum height, and range of a projectile. Uniform circular motion requires centripetal acceleration towards the center to maintain a constant speed along the circular path.

PROJECTILE MOTION-Horizontal and Vertical

This document provides an overview of projectile motion, including definitions, key concepts, and example problems. It begins by defining a projectile as any object projected by some means that continues to move due to its own inertia. It then explains that projectiles move in two dimensions, with horizontal and vertical velocity components. The horizontal velocity is constant, while the vertical velocity changes due to gravity. Example problems demonstrate using kinematic equations to solve for time, displacement, velocity and height in horizontally and vertically launched projectiles. Key concepts, equations and evaluation problems are provided to reinforce understanding of projectile motion.

Ch 12 (4) Curvilinear Motion X-Y Coordinate.pptx

The document discusses kinematics of particles and projectile motion. It defines projectile motion as any object propelled through space by a force that ceases after launch. Projectile motion involves two-dimensional rectilinear motion with acceleration in the vertical direction due to gravity but no acceleration horizontally. Equations of motion are provided for the horizontal and vertical components. Examples are given of solving projectile motion problems by setting up the appropriate kinematic equations and solving simultaneously for variables like time, velocity, distance, etc.

projectile motion grade 9-170213175803.pptx

This document discusses projectile motion and provides examples to solve related problems. It begins by defining a projectile as any object projected by some means. Projectiles move in two dimensions, with a horizontal velocity component that is constant and a vertical component that changes due to gravity. The types of projectile motion covered are horizontally and vertically launched projectiles. Kinematic equations are provided to solve problems involving projectiles. Examples are worked through, such as calculating the time and distance for a kicked football. Basics of projectile motion are outlined.

2 2-d kinematics notes

1) The document describes the components and steps for solving 2-dimensional projectile motion problems.
2) It explains that projectile motion problems can be broken into independent horizontal and vertical components using velocity and acceleration.
3) The document provides the key steps to solve all 2D projectile motion problems: (1) break velocity into x and y components, (2) use displacement to find time, (3) use time to find other displacement, (4) find maximum height, and (5) find final velocity.

PROJECTILE MOTION

1) Projectile motion describes the trajectory of objects thrown or projected into the air. It is the motion of projectiles that are subject only to gravity.
2) Projectiles have two velocity components - a horizontal component that remains constant, and a vertical component that changes due to gravity. This results in a parabolic trajectory.
3) There are two types of projectile motion - horizontally launched, where the initial vertical velocity is zero, and vertically launched, where the velocity has horizontal and vertical components.

Projectile motion

The document discusses projectile motion and provides sample problems to illustrate the concepts. It begins by defining projectile motion and describing the forces acting on a projectile. It then presents the kinematic equations for the horizontal and vertical motion of a projectile. Several sample problems are worked out applying these equations to calculate values like minimum launch speed, projectile impact location and time, and velocity at impact.

Projectile motion

The document discusses projectile motion and provides sample problems to illustrate the concepts. It begins by defining projectile motion and describing the forces acting on a projectile. It then presents the kinematic equations for the horizontal and vertical motion of a projectile. Several sample problems are worked out applying these equations to calculate values like minimum launch speed, projectile impact location and time, and velocity at impact.

Motion Graph & equations

A student is able to:
- Plot and interpret displacement-time and velocity-time graphs
- Determine an object's motion from the shape of the graphs, including whether it is at rest, moving with uniform or non-uniform velocity/acceleration
- Calculate distance, displacement, velocity, and acceleration from displacement-time and velocity-time graphs
- Solve problems involving linear motion using the equations of motion

projectile motion horizontal vertical -170213175803 (1).pdf

This document provides information about projectile motion. It defines a projectile as any object projected by some means. Projectiles move in two dimensions, with a horizontal velocity component that is constant and a vertical component that changes due to gravity. The path of a projectile is parabolic. There are two types of projectile motion: horizontally launched, where the initial vertical velocity is zero; and vertically launched, where the velocity must be broken into horizontal and vertical components using trigonometry. Kinematic equations are used to analyze the motion by treating the horizontal and vertical motions separately. Examples are provided to demonstrate solving problems for variables like time, displacement, velocity, and height using the appropriate kinematic equations.

Physics Formula list (4)

This document contains physics formulas related to electronics, electricity, and circuits. It includes formulas for:
- Electron and proton charge and mass
- Coulomb's law for electric force between charges
- Formulas for electric field strength due to various charge distributions like point charges, lines of charge, and charged plates
- Formulas for electric potential and potential energy due to charges
- Formulas for capacitance of parallel plate, cylindrical, and spherical capacitors
- Formulas relating charge, voltage, capacitance, and energy in capacitors
- Formulas for current, resistance, drift speed, and time constants in circuits

Physics Formula list (3)

This document provides a table of constants, conversion factors, and other information relevant for physics. It includes fundamental constants like the speed of light, Planck's constant, and gravitational constant. It also lists common physics prefixes, trigonometric functions, and equations for mechanics, electricity and magnetism, thermodynamics, and other topics. The table is intended as a reference for students taking an advanced placement physics exam.

Projectile motion

Projectile motion involves objects moving through the air without propulsion. It has constant horizontal velocity but constant downward acceleration. The trajectory is a parabolic curve. Key equations given relate the total time, horizontal range, and maximum height to the initial velocity and launch angle using kinematic equations that treat horizontal and vertical motions independently.

projectile motion.ppt

This document discusses projectile motion, providing equations and analysis for both horizontal and angled projections. It defines projectile motion as motion through the air without propulsion, with examples given. Equations of motion are derived for the trajectory, total time, horizontal range, maximum height, and final velocity. For horizontal throws, the trajectory is a half-parabola, with equations provided for total time, range, and final velocity. For angled throws, similar equations are given, with the horizontal range greatest at 45 degrees.

Projectile motion

The document discusses projectile motion, providing equations and diagrams to analyze the trajectory, time, range, maximum height, and final velocity of objects projected either horizontally or at an angle. Key points covered include:
- Horizontal projection results in a parabolic trajectory with the total time, horizontal range, and final velocity dependent on the initial height and velocity.
- Angled projection also follows a parabolic trajectory, with the total time and horizontal range maximized at a launch angle of 45 degrees. The maximum height reached depends only on the initial velocity and launch angle.

Managing Stakeholder Engagement: A Practice Guide (Sixth Edition) by Clifford...

Managing Stakeholder Engagement: A Practice Guide (Sixth Edition) by Clifford F. Gray and Erik W. Larsen

Projectile motion (2)

Projectile motion refers to the motion of objects through the air without propulsion. When objects are projected horizontally, their horizontal motion is uniform while their vertical motion is accelerated downward by gravity. This results in parabolic trajectories. The total time, horizontal range, and maximum height of a projectile depend on its initial velocity and height/angle of projection. When objects are projected at an angle, their horizontal and vertical motions can be treated independently, following the kinematic equations of uniform and accelerated motion respectively.

Projectile motion

1) Projectile motion involves objects moving through the air without propulsion, following a parabolic trajectory under constant acceleration due to gravity.
2) The horizontal and vertical components of motion are independent, with horizontal motion uniform and vertical motion accelerated.
3) Key equations given relate the total time, horizontal range, and maximum height of a projectile to its initial velocity and launch angle.

Ch#4 MOTION IN 2 DIMENSIONS

The document discusses projectile motion, which is two-dimensional motion under constant acceleration. Projectiles follow a parabolic trajectory due to gravity acting downward. The horizontal and vertical motions can be analyzed separately, with the horizontal motion having constant velocity and the vertical following equations for constant acceleration. Key aspects include calculating the maximum height, range, and landing location of a projectile given initial velocity and angle.

03 Motion in Two & Three Dimensions.ppt

1. The document discusses motion in two and three dimensions, including displacement, velocity, acceleration, projectile motion, and circular motion.
2. It provides definitions and equations for position and displacement vectors, velocity vectors, relative velocity, acceleration vectors, projectile motion, and centripetal and tangential acceleration.
3. Examples are given to demonstrate calculating range and speed for projectile motion problems, and solving problems involving relative motion between objects.

Projectile motionchemistory (4)

This document discusses projectile motion and provides equations to model the motion. It states that:
1) The motion of a projectile can be thought of as the combination of horizontal and vertical motions, which act independently.
2) The equation of motion for the horizontal direction is x = ut cosθ, where u is the initial velocity and θ is the launch angle.
3) The equation of motion for the vertical direction is y = utsinθ - 1/2gt^2.
4) Combining the horizontal and vertical equations yields the equation of the projectile path, which is a parabola.

Chapter 3

This document summarizes projectile motion in two dimensions. It explains that a projectile's curved motion can be analyzed as the combination of horizontal and vertical linear motion. In the horizontal direction, the motion is at a constant speed due to the lack of acceleration. In the vertical direction, gravity causes acceleration, resulting in parabolic motion. The document provides an example problem of analyzing the motion of a cannon ball fired at an angle, solving for variables like time, distance, and the equation of its parabolic path. It also gives another example of determining how far a ball will land after rolling off a table.

4. Motion in a Plane 1.pptx.pdf

This document discusses motion in a plane and uniform circular motion. It covers topics like position and displacement vectors, velocity, acceleration, projectile motion, and equations of motion with constant acceleration. Projectile motion involves horizontal and vertical components. The trajectory of a projectile is a parabola. Equations are provided for time of flight, maximum height, and range of a projectile. Uniform circular motion requires centripetal acceleration towards the center to maintain a constant speed along the circular path.

PROJECTILE MOTION-Horizontal and Vertical

This document provides an overview of projectile motion, including definitions, key concepts, and example problems. It begins by defining a projectile as any object projected by some means that continues to move due to its own inertia. It then explains that projectiles move in two dimensions, with horizontal and vertical velocity components. The horizontal velocity is constant, while the vertical velocity changes due to gravity. Example problems demonstrate using kinematic equations to solve for time, displacement, velocity and height in horizontally and vertically launched projectiles. Key concepts, equations and evaluation problems are provided to reinforce understanding of projectile motion.

Ch 12 (4) Curvilinear Motion X-Y Coordinate.pptx

The document discusses kinematics of particles and projectile motion. It defines projectile motion as any object propelled through space by a force that ceases after launch. Projectile motion involves two-dimensional rectilinear motion with acceleration in the vertical direction due to gravity but no acceleration horizontally. Equations of motion are provided for the horizontal and vertical components. Examples are given of solving projectile motion problems by setting up the appropriate kinematic equations and solving simultaneously for variables like time, velocity, distance, etc.

projectile motion grade 9-170213175803.pptx

This document discusses projectile motion and provides examples to solve related problems. It begins by defining a projectile as any object projected by some means. Projectiles move in two dimensions, with a horizontal velocity component that is constant and a vertical component that changes due to gravity. The types of projectile motion covered are horizontally and vertically launched projectiles. Kinematic equations are provided to solve problems involving projectiles. Examples are worked through, such as calculating the time and distance for a kicked football. Basics of projectile motion are outlined.

2 2-d kinematics notes

1) The document describes the components and steps for solving 2-dimensional projectile motion problems.
2) It explains that projectile motion problems can be broken into independent horizontal and vertical components using velocity and acceleration.
3) The document provides the key steps to solve all 2D projectile motion problems: (1) break velocity into x and y components, (2) use displacement to find time, (3) use time to find other displacement, (4) find maximum height, and (5) find final velocity.

PROJECTILE MOTION

1) Projectile motion describes the trajectory of objects thrown or projected into the air. It is the motion of projectiles that are subject only to gravity.
2) Projectiles have two velocity components - a horizontal component that remains constant, and a vertical component that changes due to gravity. This results in a parabolic trajectory.
3) There are two types of projectile motion - horizontally launched, where the initial vertical velocity is zero, and vertically launched, where the velocity has horizontal and vertical components.

Projectile motion

The document discusses projectile motion and provides sample problems to illustrate the concepts. It begins by defining projectile motion and describing the forces acting on a projectile. It then presents the kinematic equations for the horizontal and vertical motion of a projectile. Several sample problems are worked out applying these equations to calculate values like minimum launch speed, projectile impact location and time, and velocity at impact.

Motion Graph & equations

A student is able to:
- Plot and interpret displacement-time and velocity-time graphs
- Determine an object's motion from the shape of the graphs, including whether it is at rest, moving with uniform or non-uniform velocity/acceleration
- Calculate distance, displacement, velocity, and acceleration from displacement-time and velocity-time graphs
- Solve problems involving linear motion using the equations of motion

projectile motion horizontal vertical -170213175803 (1).pdf

This document provides information about projectile motion. It defines a projectile as any object projected by some means. Projectiles move in two dimensions, with a horizontal velocity component that is constant and a vertical component that changes due to gravity. The path of a projectile is parabolic. There are two types of projectile motion: horizontally launched, where the initial vertical velocity is zero; and vertically launched, where the velocity must be broken into horizontal and vertical components using trigonometry. Kinematic equations are used to analyze the motion by treating the horizontal and vertical motions separately. Examples are provided to demonstrate solving problems for variables like time, displacement, velocity, and height using the appropriate kinematic equations.

Projectile motion

Projectile motion

projectile motion.ppt

projectile motion.ppt

Projectile motion

Projectile motion

Managing Stakeholder Engagement: A Practice Guide (Sixth Edition) by Clifford...

Managing Stakeholder Engagement: A Practice Guide (Sixth Edition) by Clifford...

Projectile motion (2)

Projectile motion (2)

Projectile motion

Projectile motion

Ch#4 MOTION IN 2 DIMENSIONS

Ch#4 MOTION IN 2 DIMENSIONS

03 Motion in Two & Three Dimensions.ppt

03 Motion in Two & Three Dimensions.ppt

Projectile motionchemistory (4)

Projectile motionchemistory (4)

Chapter 3

Chapter 3

4. Motion in a Plane 1.pptx.pdf

4. Motion in a Plane 1.pptx.pdf

PROJECTILE MOTION-Horizontal and Vertical

PROJECTILE MOTION-Horizontal and Vertical

Ch 12 (4) Curvilinear Motion X-Y Coordinate.pptx

Ch 12 (4) Curvilinear Motion X-Y Coordinate.pptx

projectile motion grade 9-170213175803.pptx

projectile motion grade 9-170213175803.pptx

2 2-d kinematics notes

2 2-d kinematics notes

PROJECTILE MOTION

PROJECTILE MOTION

Projectile motion

Projectile motion

Projectile motion

Projectile motion

Motion Graph & equations

Motion Graph & equations

projectile motion horizontal vertical -170213175803 (1).pdf

projectile motion horizontal vertical -170213175803 (1).pdf

Physics Formula list (4)

This document contains physics formulas related to electronics, electricity, and circuits. It includes formulas for:
- Electron and proton charge and mass
- Coulomb's law for electric force between charges
- Formulas for electric field strength due to various charge distributions like point charges, lines of charge, and charged plates
- Formulas for electric potential and potential energy due to charges
- Formulas for capacitance of parallel plate, cylindrical, and spherical capacitors
- Formulas relating charge, voltage, capacitance, and energy in capacitors
- Formulas for current, resistance, drift speed, and time constants in circuits

Physics Formula list (3)

This document provides a table of constants, conversion factors, and other information relevant for physics. It includes fundamental constants like the speed of light, Planck's constant, and gravitational constant. It also lists common physics prefixes, trigonometric functions, and equations for mechanics, electricity and magnetism, thermodynamics, and other topics. The table is intended as a reference for students taking an advanced placement physics exam.

Physics Formula list (1)

This document provides a reference guide and formula sheet for physics. It includes over 100 physics formulas organized into sections on vectors, kinematics, dynamics, energy, momentum, rotational motion, fluids, thermodynamics, electricity, magnetism, optics, modern physics, and miscellaneous formulas. The formulas cover topics ranging from weight and density to projectile motion, circular motion, waves, thermodynamics laws, electric circuits, and relativity.

Refraction of light

Refraction is the change in direction of light when it passes from one medium to another. Light bends towards the normal when traveling from a less dense to a more dense medium, and away from the normal in the opposite case. The ratio of sines of the angle of incidence and refraction is a constant called the refractive index, which depends on the optical densities of the media. Total internal reflection occurs when light travels from a denser to a less dense medium at an angle greater than the critical angle.

electric fields forces

1. The document discusses atomic structure, electric charge, conductors and insulators. Atoms are composed of a positively charged nucleus surrounded by negatively charged electrons. Conductors allow electrons to move freely while electrons are tightly bound in insulators.
2. Objects can gain or lose electrons through charging by friction or contact. Charging by induction occurs when a charged object induces opposite charges in an uncharged object without direct contact.
3. Lightning results from charging by induction during thunderstorms as negatively charged clouds induce positive charges on the earth's surface. When the charges build up enough, a lightning strike occurs as electrons rush from the cloud to the ground or between clouds.

ray optics

1. Light rays travel in straight lines until interacting with matter. Rays reflect off mirrors and spherical lenses according to the law of reflection, where the angle of incidence equals the angle of reflection.
2. Plane mirrors form virtual upright images that are the same size as the object and as far behind the mirror as the object is in front. Spherical mirrors can form real or virtual images, depending on the position of the object relative to the focal point.
3. Concave mirrors form real enlarged images of objects placed between the center of curvature and focal point, and real reduced images of objects beyond the center of curvature. Convex mirrors always produce virtual upright reduced images.

Fluids

This document discusses fluids and Bernoulli's principle in physics. It defines ideal fluids as those with steady, incompressible, nonviscous, and irrotational flow. It presents the equation of continuity which states that the density times area times velocity is constant for a fluid. Bernoulli's principle states that as the flow speed of a fluid increases, the pressure decreases, which has various applications such as in aircraft wings and Venturi tubes.

energy work

This document discusses two roller coasters at Cedar Point amusement park. Millennium Force has a 300 foot first drop at an 80 degree incline and reaches a top speed of 96 miles per hour. Top Thrill Dragster has a steeper 400 foot vertical drop at 90 degrees and accelerates to an even faster top speed of 120 miles per hour.

linear momentum

1. Impulse is defined as the product of the average force applied and the time interval during which the force acts. Impulse is a vector quantity that points in the same direction as the average force.
2. The impulse-momentum theorem states that the impulse of a net force acting on an object is equal to the change in momentum of the object. It can also be expressed as the change in an object's momentum being equal to the average net force multiplied by the time over which it acts.
3. The impulse-momentum theorem indicates that the change in an object's momentum depends on the average net force applied and the time over which it acts, not just the force. A longer application of force can

SOUND WAVES

This document discusses different types of waves including mechanical, electromagnetic, and matter waves. It focuses on sound waves, which are longitudinal waves that transfer energy through air in the form of alternating pressure variations. The document explains how sound is produced by oscillating objects and detected by the ear. It also covers the Doppler effect, where the observed frequency of sound changes depending on whether the source is moving toward or away from the observer. The last part discusses shock waves that form when objects exceed the speed of sound.

Scalars and vectors

Vectors have both magnitude and direction and are represented by arrows. Scalars have only magnitude. There are two main types of operations on vectors: addition and multiplication. Vector addition uses the parallelogram or triangle rule to find the resultant vector. Multiplication of a vector by a scalar changes its magnitude but not direction. The dot product of vectors is a scalar that depends on their relative orientation. The cross product of vectors is another vector perpendicular to both original vectors. Examples demonstrate calculating vector components, additions, subtractions and products.

Chromatography

Chromatography uses the principle of partition to separate mixtures into their components based on differences in how the components interact with stationary and mobile phases. There are several types of chromatography including paper, thin layer, and gas-liquid chromatography. Gas-liquid chromatography works by introducing a sample into a column where the components are separated as they emerge based on their affinity for the mobile gas phase, with each component appearing as a separate peak on a chromatogram recording retention time. Factors like column length, packing material, carrier gas type and flow rate, and temperature can affect retention times and allow for identification of unknown components.

STRUCTURE OF ATOM

The document provides information about the four fundamental forces and particles that make up everything in the universe:
1) Gravity and magnetism are the two forces that act on matter and charged particles respectively. Gravity always pulls while magnetism can pull or push.
2) All matter is made up of fundamental particles called protons, neutrons, and electrons that combine to form atoms. Protons and neutrons are found in the nucleus while electrons orbit around the nucleus.
3) Atoms can combine to form molecules, and everything in the universe from people to planets are made up of these fundamental forces and particles.

Alkane alkene alkyne

The document discusses different types of hydrocarbons including alkanes, alkenes, alkynes and cycloalkanes. It provides their general formulas and describes them as saturated or unsaturated. The document also discusses hydrocarbon naming conventions including identifying the functional group, number of carbons, side chains and their positions. Homologous series and structural isomers are introduced. Methods for producing alkenes from alkanes like dehydration of alcohols and dehydrohalogenation of haloalkanes are outlined.

FORMULA LIST FOR PHYSICS

This document contains formulas and concepts related to kinematics, dynamics, work, energy and power in physics. It provides kinematic equations for one, two and three dimensional motion including constant acceleration equations, projectile motion and uniform circular motion. It also defines concepts like relative velocity, Newton's laws of motion, impulse, work done by conservative and non-conservative forces, kinetic and potential energy and mechanical energy. Important formulas for friction, free fall acceleration and frames of reference are also listed.

HUMAN SKELETON AND LOCOMOTION

This document discusses the structure and function of bones in the human skeletal system. It provides details on the different types of bones and their roles in support, protection, movement, mineral storage and blood cell formation. Additionally, it examines bone structure, growth and repair, joints and movement, common bone diseases, and the cellular components that build and break down bone tissue.

HUMAN NUTRITION

The human digestive tract begins with the mouth and ends with the anus. It includes the mouth, pharynx, esophagus, stomach, small intestine, large intestine, rectum, and anus. The major organs that aid digestion include the liver, salivary glands, gallbladder, and pancreas. The main functions of digestion are ingestion, digestion through mechanical and chemical processes, absorption of nutrients, assimilation, and excretion. Digested food is absorbed in the small intestine and waste is eliminated through the large intestine and rectum.

STUDY OF ANIMAL TISSUES

This document summarizes the key types of tissues found in plants and animals. In plants, there are two main types of tissues - meristematic tissues which continuously divide, and permanent tissues which have specialized structures and functions. Meristematic tissues include apical, lateral, and intercalary meristem. Permanent tissues include simple tissues like parenchyma, collenchyma, and sclerenchyma, and complex tissues like xylem and phloem. In animals, the main tissues are epithelial, connective, muscle and nerve tissues. Epithelial tissue covers the internal and external surfaces, and includes several cell types arranged in layers.

Kingdom Animalia

This document provides information on the characteristics and classification of different animal kingdoms. It discusses the key characteristics of animals, including being eukaryotic, multicellular, and heterotrophic organisms. It then describes the major animal groups of vertebrates and invertebrates. The rest of the document delves into each kingdom - Porifera, Cnidaria, Platyhelminths, Nematoda, Annelida, Molluska, Echinodermata, Arthropoda, and Chordata - providing their defining characteristics and examples of types of animals that belong to each.

Mitosis and meiosis

This document discusses the processes of mitosis and meiosis. Mitosis involves the division of somatic cells, resulting in two identical daughter cells. It progresses through interphase, prophase, metaphase, anaphase and telophase. Meiosis produces gametes through two cell divisions, resulting in four daughter cells each with half the number of chromosomes as the original parent cell.

Physics Formula list (4)

Physics Formula list (4)

Physics Formula list (3)

Physics Formula list (3)

Physics Formula list (1)

Physics Formula list (1)

Refraction of light

Refraction of light

electric fields forces

electric fields forces

ray optics

ray optics

Fluids

Fluids

energy work

energy work

linear momentum

linear momentum

SOUND WAVES

SOUND WAVES

Scalars and vectors

Scalars and vectors

Chromatography

Chromatography

STRUCTURE OF ATOM

STRUCTURE OF ATOM

Alkane alkene alkyne

Alkane alkene alkyne

FORMULA LIST FOR PHYSICS

FORMULA LIST FOR PHYSICS

HUMAN SKELETON AND LOCOMOTION

HUMAN SKELETON AND LOCOMOTION

HUMAN NUTRITION

HUMAN NUTRITION

STUDY OF ANIMAL TISSUES

STUDY OF ANIMAL TISSUES

Kingdom Animalia

Kingdom Animalia

Mitosis and meiosis

Mitosis and meiosis

Mastering the Concepts Tested in the Databricks Certified Data Engineer Assoc...

• For a full set of 760+ questions. Go to
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This session will use Dave Gray’s Empathy Mapping, Argyris’ Ladder of Inference and The Four Rs from Agile Conversations (Squirrel and Fredrick).
Abstract:
Let’s talk about powerful conversations! We all know how to lead a constructive conversation, right? Then why is it so difficult to have those conversations with people at work, especially those in powerful positions that show resistance to change?
Learning to control and direct conversations takes understanding and practice.
We can combine our innate empathy with our analytical skills to gain a deeper understanding of complex situations at work. Join this session to learn how to prepare for difficult conversations and how to improve our agile conversations in order to be more influential without power. We will use Dave Gray’s Empathy Mapping, Argyris’ Ladder of Inference and The Four Rs from Agile Conversations (Squirrel and Fredrick).
In the session you will experience how preparing and reflecting on your conversation can help you be more influential at work. You will learn how to communicate more effectively with the people needed to achieve positive change. You will leave with a self-revised version of a difficult conversation and a practical model to use when you get back to work.
Come learn more on how to become a real influencer!

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This presentation was uploaded with the author’s consent.
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Insight: In a landscape where traditional narrative structures are giving way to fragmented and non-linear forms of storytelling, there lies immense potential for creativity and exploration.
'Collapsing Narratives: Exploring Non-Linearity' is a micro report from Rosie Wells.
Rosie Wells is an Arts & Cultural Strategist uniquely positioned at the intersection of grassroots and mainstream storytelling.
Their work is focused on developing meaningful and lasting connections that can drive social change.
Please download this presentation to enjoy the hyperlinks!

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- 2. Introduction Projectile Motion: Motion through the air without a propulsion Examples:
- 3. Part 1. Motion of Objects Projected Horizontally
- 4. v0 x y
- 5. x y
- 6. x y
- 7. x y
- 8. x y
- 9. x y •Motion is accelerated •Acceleration is constant, and downward • a = g = -9.81m/s2 •The horizontal (x) component of velocity is constant •The horizontal and vertical motions are independent of each other, but they have a common time g = -9.81m/s2
- 10. ANALYSIS OF MOTION ASSUMPTIONS: • x-direction (horizontal): uniform motion • y-direction (vertical): accelerated motion • no air resistance QUESTIONS: • What is the trajectory? • What is the total time of the motion? • What is the horizontal range? • What is the final velocity?
- 11. x y 0 Frame of reference: h v0 Equations of motion: X Uniform m. Y Accel. m. ACCL. ax = 0 ay = g = -9.81 m/s2 VELC. vx = v0 vy = g t DSPL. x = v0 t y = h + ½ g t2 g
- 12. Trajectory x = v0 t y = h + ½ g t2 Eliminate time, t t = x/v0 y = h + ½ g (x/v0)2 y = h + ½ (g/v0 2 ) x2 y = ½ (g/v0 2 ) x2 + h y x h Parabola, open down v01 v02 > v01
- 13. Total Time, Δt y = h + ½ g t2 final y = 0 y x h ti =0 tf =Δt 0 = h + ½ g (Δt)2 Solve for Δt: Δt = √ 2h/(-g) Δt = √ 2h/(9.81ms-2 ) Total time of motion depends only on the initial height, h Δt = tf - ti
- 14. Horizontal Range, Δx final y = 0, time is the total time Δt y x h Δt = √ 2h/(-g) Δx = v0 √ 2h/(-g) Horizontal range depends on the initial height, h, and the initial velocity, v0 Δx x = v0 t Δx = v0 Δt
- 15. VELOCITY v vx = v0 vy = g t v = √vx 2 + vy 2 = √v0 2 +g2 t2 tg Θ = v / v = g t / v Θ
- 16. FINAL VELOCITY v vx = v0 vy = g t v = √vx 2 + vy 2 v = √v0 2 +g2 (2h /(-g)) v = √ v0 2 + 2h(-g) Θ tg Θ = g Δt / v0 = -(-g)√2h/(-g) / v0 = -√2h(-g) / v0 Θ is negative (below the horizontal line) Δt = √ 2h/(-g)
- 17. HORIZONTAL THROW - Summary Trajectory Half -parabola, open down Total time Δt = √ 2h/(-g) Horizontal Range Δx = v0 √ 2h/(-g) Final Velocity v = √ v0 2 + 2h(-g) tg Θ = -√2h(-g) / v0 h – initial height, v0 – initial horizontal velocity, g = -9.81m/s2
- 18. Part 2. Motion of objects projected at an angle
- 19. vi x y θ vix viy Initial velocity: vi = vi [Θ] Velocity components: x- direction : vix = vi cos Θ y- direction : viy = vi sin Θ Initial position: x = 0, y = 0
- 20. x y • Motion is accelerated • Acceleration is constant, and downward • a = g = -9.81m/s2 • The horizontal (x) component of velocity is constant • The horizontal and vertical motions are independent of each other, but they have a common time a = g = - 9.81m/s2
- 21. ANALYSIS OF MOTION: ASSUMPTIONS • x-direction (horizontal): uniform motion • y-direction (vertical): accelerated motion • no air resistance QUESTIONS • What is the trajectory? • What is the total time of the motion? • What is the horizontal range? • What is the maximum height? • What is the final velocity?
- 22. Equations of motion: X Uniform motion Y Accelerated motion ACCELERATION ax = 0 ay = g = -9.81 m/s2 VELOCITY vx = vix= vi cos Θ vx = vi cos Θ vy = viy+ g t vy = vi sin Θ + g t DISPLACEMENT x = vix t = vi t cos Θ x = vi t cos Θ y = h + viy t + ½ g t2 y = vi tsin Θ + ½ g t2
- 23. Equations of motion: X Uniform motion Y Accelerated motion ACCELERATION ax = 0 ay = g = -9.81 m/s2 VELOCITY vx = vi cos Θ vy = vi sin Θ + g t DISPLACEMENT x = vi t cos Θ y = vi tsin Θ + ½ g t2
- 24. Trajectory x = vi t cos Θ y = vi tsin Θ + ½ g t2 Eliminate time, t t = x/(vi cos Θ) y x Parabola, open down 2 22 22 2 cos2 tan cos2cos sin x v g xy v gx v xv y i ii i Θ +Θ= Θ + Θ Θ = y = bx + ax2
- 25. Total Time, Δt final height y = 0, after time interval Δt 0 = vi Δtsin Θ + ½ g (Δt)2 Solve for Δt: y = vi tsin Θ + ½ g t2 0 = vi sin Θ + ½ g Δt Δt = 2 vi sin Θ (-g) t = 0 Δt x
- 26. Horizontal Range, Δx final y = 0, time is the total time Δt x = vi t cos Θ Δx = vi Δt cos Θ x Δx y 0 Δt = 2 vi sin Θ (-g) Δx = 2vi 2 sin Θ cos Θ (-g) Δx = vi 2 sin (2 Θ) (-g) sin (2 Θ) = 2 sin Θ cos Θ
- 27. Horizontal Range, Δx Δx = vi 2 sin (2 Θ) (-g) Θ (deg) sin (2Θ) 0 0.00 15 0.50 30 0.87 45 1.00 60 0.87 75 0.50 90 0 •CONCLUSIONS: •Horizontal range is greatest for the throw angle of 450 • Horizontal ranges are the same for angles Θ and (900 – Θ)
- 28. Trajectory and horizontal range 2 22 cos2 tan x v g xy i Θ +Θ= 0 5 10 15 20 25 30 35 0 20 40 60 80 15 deg 30 deg 45 deg 60 deg 75 deg vi = 25 m/s
- 29. Velocity •Final speed = initial speed (conservation of energy) •Impact angle = - launch angle (symmetry of parabola)
- 30. Maximum Height vy = vi sin Θ + g t y = vi tsin Θ + ½ g t2 At maximum height vy = 0 0 = vi sin Θ + g tup tup = vi sin Θ (-g) tup = Δt/2 hmax = vi tupsin Θ + ½ g tup 2 hmax = vi 2 sin2 Θ/(-g) + ½ g(vi 2 sin2 Θ)/g2 hmax = vi 2 sin2 Θ 2(-g)
- 31. Projectile Motion – Final Equations Trajectory Parabola, open down Total time Δt = Horizontal range Δx = Max height hmax = (0,0) – initial position, vi = vi [Θ]– initial velocity, g = -9.81m/s2 2 vi sin Θ (-g) vi 2 sin (2 Θ) (-g) vi 2 sin2 Θ 2(-g)
- 32. PROJECTILE MOTION - SUMMARY Projectile motion is motion with a constant horizontal velocity combined with a constant vertical acceleration The projectile moves along a parabola
- 33. THANK YOU