The soundtrack describes a setting where calm flowing water is interrupted by approaching aircraft with a sinister theme, until a mythical creature arrives and roars, only to be forced into fleeing by a loud blast. Specific production techniques are identified for different soundtrack elements, including using audio field recordings for the water, traditional instruments and field recordings for the aircraft, and VST instruments with studio recordings for the creature's roar and the blast targeting it. The sounds provide features of a fantasy role-playing game where the protagonist must investigate the source of a disturbance.