Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

Game Title

Infamoushttp://www.youtube.com/watch?v=0A3zW22Bk9o

Provide detailed descriptions from chosen examples that establish…

Clearly state what production technique(s) you think have
been used to create specific soundtrack elements

Setting

Falling debris all around after an unidentified triggered explosion caused by the
protagonist, in a pictured cutscene rather than a moving character cutscene.

Background sounds of screaming and arc lightning
where it is effective, sounds of falling rubble
Using the sound of a BPM counter to show death
as a fear

Mood

Action packed sounding with the backing music
Using a few string instruments to add a saddening effect
An increase of the intensity of the string instruments.

String instruments to add a saddening effect, with
a constant increase of intensity

Game genre

Action, free roam, adventure game.

With an intense soundtrack throughout the game,
found nowhere else, they have a very unique and
good soundtrack fitted to the game genre

Narrative

The protagonist talks over the cutscene, narrating what became of the people
around, what he experienced and inherited from the supernatural explosion.

The characters voice is very deep and
understandable, knowing what the character is
feeling through his tone.

Infamous

  • 1.
    Salford City College EcclesSixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title Infamoushttp://www.youtube.com/watch?v=0A3zW22Bk9o Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting Falling debris all around after an unidentified triggered explosion caused by the protagonist, in a pictured cutscene rather than a moving character cutscene. Background sounds of screaming and arc lightning where it is effective, sounds of falling rubble Using the sound of a BPM counter to show death as a fear Mood Action packed sounding with the backing music Using a few string instruments to add a saddening effect An increase of the intensity of the string instruments. String instruments to add a saddening effect, with a constant increase of intensity Game genre Action, free roam, adventure game. With an intense soundtrack throughout the game, found nowhere else, they have a very unique and good soundtrack fitted to the game genre Narrative The protagonist talks over the cutscene, narrating what became of the people around, what he experienced and inherited from the supernatural explosion. The characters voice is very deep and understandable, knowing what the character is feeling through his tone.