This document contains a bibliography listing 10 image URLs of masks, faces, and creatures including images of masks with teeth and eyes, an octopus mask, face paint designs like an octopus, anglerfish, and a close-up of an eye.
This mood board contains 6 image links related to a nighttime cityscape, universities, a hooded figure, parkour, and a futuristic city landscape. The images provide a visual inspiration for a dark, mysterious, and athletic urban environment, possibly relating to themes of exploration at night in a modern or futuristic city setting.
The document contains links to images that depict characteristics of England and America. It includes pictures of typical English scenes like tea, houses, countryside and sheep. For America, it shows burgers, homes, fire hydrants, the Statue of Liberty and beaches. It also links to an image of Cassie Mullendore and her profile page mentioning her hobbies. Sports pictured include American football and cricket.
The document lists and includes images of 5 cities: Dubai, New York, Johannesburg, Orlando, and San Francisco. It focuses on Dubai and New York by providing images and mentioning them specifically, while also including Johannesburg, Orlando, and San Francisco.
The document is a collection of image links related to early childhood education and child development. The images show children engaged in various learning activities, educational materials, classrooms and playground settings. They also include illustrations of child growth charts and representations of diversity. The images collectively provide a visual overview of concepts, approaches and environments involved in early childhood education.
This document contains a list of 22 URLs citing various websites related to art, music, education, and other topics. The URLs reference stock photos, blog posts, news articles, and other online resources.
The document appears to be a presentation about the Universidad Minuto de Dios in Colombia. It includes 10 images related to education, peace, non-violence and social issues in Colombia. The presentation discusses topics like education, peace initiatives, and social issues in the country.
This document contains links to various images without any connecting text or context. The links appear to reference images related to music, file sharing, online shopping, financial trading floors, question marks, audio editing, music industry organizations, Bluetooth, and generic images of people thinking or with question marks. There is no other information provided.
This mood board contains 6 image links related to a nighttime cityscape, universities, a hooded figure, parkour, and a futuristic city landscape. The images provide a visual inspiration for a dark, mysterious, and athletic urban environment, possibly relating to themes of exploration at night in a modern or futuristic city setting.
The document contains links to images that depict characteristics of England and America. It includes pictures of typical English scenes like tea, houses, countryside and sheep. For America, it shows burgers, homes, fire hydrants, the Statue of Liberty and beaches. It also links to an image of Cassie Mullendore and her profile page mentioning her hobbies. Sports pictured include American football and cricket.
The document lists and includes images of 5 cities: Dubai, New York, Johannesburg, Orlando, and San Francisco. It focuses on Dubai and New York by providing images and mentioning them specifically, while also including Johannesburg, Orlando, and San Francisco.
The document is a collection of image links related to early childhood education and child development. The images show children engaged in various learning activities, educational materials, classrooms and playground settings. They also include illustrations of child growth charts and representations of diversity. The images collectively provide a visual overview of concepts, approaches and environments involved in early childhood education.
This document contains a list of 22 URLs citing various websites related to art, music, education, and other topics. The URLs reference stock photos, blog posts, news articles, and other online resources.
The document appears to be a presentation about the Universidad Minuto de Dios in Colombia. It includes 10 images related to education, peace, non-violence and social issues in Colombia. The presentation discusses topics like education, peace initiatives, and social issues in the country.
This document contains links to various images without any connecting text or context. The links appear to reference images related to music, file sharing, online shopping, financial trading floors, question marks, audio editing, music industry organizations, Bluetooth, and generic images of people thinking or with question marks. There is no other information provided.
This document contains a list of 20 image URLs from various websites on the internet. The URLs link to photos of flags, historical figures, armed individuals, religious images, couples and other generic stock photos. The document does not provide any other context around the images or why this particular set of URLs was collected.
The document provides a schedule for a medieval settlement research project with tasks including setting research through online images of castles and cities, scheduling the tasks, designing environment packs, building 3D models, exporting them to a game engine, creating an executable prototype, getting feedback, and evaluating the project. Key dates are provided for completing each task from January to February.
The document contains links to various websites about educational support and pedagogy in French. Some of the links are about the evaluation of educational support, the role of teachers in providing support to students, using art in education, and supporting teacher training. Other links discuss concepts like errors in education, definitions of pedagogy, teacher forums, and news articles on educational topics.
The document provides 6 references to various online images related to water rights, the Sumgait pogrom in Azerbaijan, and a bear. In 3 sentences or less:
This document lists 6 external references to images found on the internet. The references link to photos relating to water access advocacy, memorials of the 1988 Sumgait pogrom against Armenians in Azerbaijan, and a picture of a bear. In total, 6 separate online image references are provided on a variety of topics.
This document contains links to various advertisements and articles about advertising. It includes links to ads for beer, soup, and lighters. One link discusses using hands in advertising to represent stopping abuse. Another article talks about using a simple hand gesture in an ad. The links showcase different types of advertising through images, text, and discussion of techniques.
These images depict empty, abandoned cities with damaged buildings and infrastructure. Streets are deserted with no signs of life. Buildings show signs of damage and decay from possible explosions or collapse. The scenes portray post-apocalyptic or abandoned cities with rubble and wreckage in the streets giving a sense that people suddenly left or an event caused widespread destruction.
This document contains a list of 22 image URLs from various websites. The images include photos of vinyl records, guitars, microphones, maps, books, laptops, iPods, fireworks, Thanksgiving dinner, cheesecake, steaks, popcorn, water, oceans, rivers, televisions, movie posters, envelopes, Europe in the 1920s, famous paintings by Da Vinci and Van Gogh, Picasso's painting, houses, and small environmentally-oriented homes.
This document contains a list of 22 image URLs. The URLs link to photos of various subjects including vinyl records, guitars, microphones, maps, books, laptops, iPods, fireworks, Thanksgiving dinner, cheesecake, steaks, popcorn, water, oceans, rivers, televisions, movie posters, envelopes, Europe in the 1920s, paintings by Da Vinci, Van Gogh, and Picasso, and houses.
This document is a student paper in Spanish class that discusses various art movements and includes 19 hyperlinks to images. It covers Realism in painting and chronicles related to the war in Africa. It also references Spanish poet Gustavo Adolfo Bécquer and includes several links to images of his work. The document concludes with references to Roman numerals and poetry theory.
Convergys Corporation is a global business process outsourcing company headquartered in Cincinnati, Ohio that provides customer management and technical support services to clients worldwide. Some of its major clients include AT&T, Verizon, and T-Mobile. Convergys employs over 80,000 people globally, with large operations centers in the Philippines and India, where it benefits from lower costs and a large pool of English-speaking workers. The company has received recognition for its diversity and work-life balance programs.
The document contains a collection of images related to music production, gaming studios, technology, and maps. There are pictures of music recording studios, musicians playing instruments, gaming company logos, programmers at work, and silhouettes with an earth map in the background. The images showcase different environments for creativity across industries like music, gaming, and technology.
This document provides a list of 10 web links with information about creating fashion design portfolios, including tips for fashion sketches, developing a style, presentation points, and marketing yourself as a fashion designer. Many of the links are from the same blog on how to create a fashion portfolio and include posts about sketching techniques, portfolio presentation, and personal branding.
Feudos y Comercio discusses feudalism and medieval commerce. During the feudal period, society was organized into a strict hierarchy with lords controlling lands and peasants working them in exchange for protection. Trade between different regions grew under this system as merchants exchanged agricultural and craft goods. Over time, commerce expanded and cities developed, gradually weakening the feudal structure of medieval Europe.
The document discusses engineering and industrial topics such as efficiency, effectiveness, productivity, and urban development. It includes images related to ideas, outsourcing, consumers, Maslow's hierarchy of needs, added value, feedback, implementation, training, family businesses, flags, and leadership.
Sport law case study 4 final exam presentationFrank Campo
This document provides credits and image sources for various photos related to women in football, including: a photo of former University of Colorado kicker Katie Hnida; a promotional image for the movie "Girls Can't What?"; a photo from The State newspaper of the University of South Carolina football team; an image from DC United women's soccer tryouts; a stock photo of girls at a soccer tryout; a photo from The Huffington Post of girls playing football; a photo from Daylife of a female football player; a "Charlie Brown trying to kick the football" cartoon image; a thank you photo from the city of San Bruno, California; a photo from The Daily Statesman newspaper of girls doing a
Este documento contiene enlaces a varios perfiles y páginas web de Ulisesyo en diferentes sitios como blogspot, educaplay, goconqr, incuestionable, daypo, purposegames, triviar, creartest y quizlet. La mayoría de estas páginas contienen tests, juegos, exámenes y anagramas creados por Ulisesyo para compartir con otros usuarios.
Abtracion actividades de los espacios urbanosNorma Leon
The document provides a list of 5 URLs linking to images related to activities in urban spaces. The URLs point to photos depicting temporary or ephemeral urban interventions, reconstruction of public spaces, and abstracted architectural forms in city landscapes.
Bipolar disorder is a mental illness characterized by extreme mood swings between mania and depression. It is a lifelong condition that can be managed with medication and therapy. Brain scans have provided insights into differences in brain structure and function between those with bipolar disorder and healthy individuals. Prominent mental health advocate Ruby Wax has discussed her own experience with bipolar disorder through comedy to help reduce stigma.
Nathan West created a 3D animation of a jigsaw puzzle coming together with an e6 logo. He began by designing the 2D pieces in Adobe Illustrator and extruding them into 3D polygons in Lightwave. He assembled the 3D puzzle by placing each piece on its own layer and adding movement through scaling and collisions. Finally, he added the e6 logo and animated the puzzle assembling in reverse order to reveal the logo.
Unit 76 task 2 programming sounds into a gameNathan_West
The document provides steps for adding sound to a game project. It instructs the user to open the sound folder, select a sound file from their files, and click ok to add it. Then it recommends testing the sounds by clicking play to ensure they work properly within the game. Once testing is complete and the user is satisfied, they should save the project file.
A budget is an important planning tool that helps businesses and individuals balance their income and expenses. For a business, creating and following a budget allows it to achieve its objectives and overcome obstacles while making a profit. An individual budget helps manage finances and avoid financial problems. To create an effective budget, one must understand fixed costs that cannot change, variable costs that depend on production and sales, and the break-even point where total costs equal total revenue. Monitoring the budget monthly ensures expenses stay aligned with current statistics.
The document provides details about Project Renaissance, a third-person stealth game set in 15th century Italy featuring Leonardo da Vinci. The author's role is to create concept art and character profiles for da Vinci and other figures. Examples are given of da Vinci's profile and concept sketches. Related films about da Vinci like The Da Vinci Code are discussed. The author's research covered architecture, movement, anatomy and da Vinci's life. Children's shows and comics featuring da Vinci are also mentioned.
This document contains a list of 20 image URLs from various websites on the internet. The URLs link to photos of flags, historical figures, armed individuals, religious images, couples and other generic stock photos. The document does not provide any other context around the images or why this particular set of URLs was collected.
The document provides a schedule for a medieval settlement research project with tasks including setting research through online images of castles and cities, scheduling the tasks, designing environment packs, building 3D models, exporting them to a game engine, creating an executable prototype, getting feedback, and evaluating the project. Key dates are provided for completing each task from January to February.
The document contains links to various websites about educational support and pedagogy in French. Some of the links are about the evaluation of educational support, the role of teachers in providing support to students, using art in education, and supporting teacher training. Other links discuss concepts like errors in education, definitions of pedagogy, teacher forums, and news articles on educational topics.
The document provides 6 references to various online images related to water rights, the Sumgait pogrom in Azerbaijan, and a bear. In 3 sentences or less:
This document lists 6 external references to images found on the internet. The references link to photos relating to water access advocacy, memorials of the 1988 Sumgait pogrom against Armenians in Azerbaijan, and a picture of a bear. In total, 6 separate online image references are provided on a variety of topics.
This document contains links to various advertisements and articles about advertising. It includes links to ads for beer, soup, and lighters. One link discusses using hands in advertising to represent stopping abuse. Another article talks about using a simple hand gesture in an ad. The links showcase different types of advertising through images, text, and discussion of techniques.
These images depict empty, abandoned cities with damaged buildings and infrastructure. Streets are deserted with no signs of life. Buildings show signs of damage and decay from possible explosions or collapse. The scenes portray post-apocalyptic or abandoned cities with rubble and wreckage in the streets giving a sense that people suddenly left or an event caused widespread destruction.
This document contains a list of 22 image URLs from various websites. The images include photos of vinyl records, guitars, microphones, maps, books, laptops, iPods, fireworks, Thanksgiving dinner, cheesecake, steaks, popcorn, water, oceans, rivers, televisions, movie posters, envelopes, Europe in the 1920s, famous paintings by Da Vinci and Van Gogh, Picasso's painting, houses, and small environmentally-oriented homes.
This document contains a list of 22 image URLs. The URLs link to photos of various subjects including vinyl records, guitars, microphones, maps, books, laptops, iPods, fireworks, Thanksgiving dinner, cheesecake, steaks, popcorn, water, oceans, rivers, televisions, movie posters, envelopes, Europe in the 1920s, paintings by Da Vinci, Van Gogh, and Picasso, and houses.
This document is a student paper in Spanish class that discusses various art movements and includes 19 hyperlinks to images. It covers Realism in painting and chronicles related to the war in Africa. It also references Spanish poet Gustavo Adolfo Bécquer and includes several links to images of his work. The document concludes with references to Roman numerals and poetry theory.
Convergys Corporation is a global business process outsourcing company headquartered in Cincinnati, Ohio that provides customer management and technical support services to clients worldwide. Some of its major clients include AT&T, Verizon, and T-Mobile. Convergys employs over 80,000 people globally, with large operations centers in the Philippines and India, where it benefits from lower costs and a large pool of English-speaking workers. The company has received recognition for its diversity and work-life balance programs.
The document contains a collection of images related to music production, gaming studios, technology, and maps. There are pictures of music recording studios, musicians playing instruments, gaming company logos, programmers at work, and silhouettes with an earth map in the background. The images showcase different environments for creativity across industries like music, gaming, and technology.
This document provides a list of 10 web links with information about creating fashion design portfolios, including tips for fashion sketches, developing a style, presentation points, and marketing yourself as a fashion designer. Many of the links are from the same blog on how to create a fashion portfolio and include posts about sketching techniques, portfolio presentation, and personal branding.
Feudos y Comercio discusses feudalism and medieval commerce. During the feudal period, society was organized into a strict hierarchy with lords controlling lands and peasants working them in exchange for protection. Trade between different regions grew under this system as merchants exchanged agricultural and craft goods. Over time, commerce expanded and cities developed, gradually weakening the feudal structure of medieval Europe.
The document discusses engineering and industrial topics such as efficiency, effectiveness, productivity, and urban development. It includes images related to ideas, outsourcing, consumers, Maslow's hierarchy of needs, added value, feedback, implementation, training, family businesses, flags, and leadership.
Sport law case study 4 final exam presentationFrank Campo
This document provides credits and image sources for various photos related to women in football, including: a photo of former University of Colorado kicker Katie Hnida; a promotional image for the movie "Girls Can't What?"; a photo from The State newspaper of the University of South Carolina football team; an image from DC United women's soccer tryouts; a stock photo of girls at a soccer tryout; a photo from The Huffington Post of girls playing football; a photo from Daylife of a female football player; a "Charlie Brown trying to kick the football" cartoon image; a thank you photo from the city of San Bruno, California; a photo from The Daily Statesman newspaper of girls doing a
Este documento contiene enlaces a varios perfiles y páginas web de Ulisesyo en diferentes sitios como blogspot, educaplay, goconqr, incuestionable, daypo, purposegames, triviar, creartest y quizlet. La mayoría de estas páginas contienen tests, juegos, exámenes y anagramas creados por Ulisesyo para compartir con otros usuarios.
Abtracion actividades de los espacios urbanosNorma Leon
The document provides a list of 5 URLs linking to images related to activities in urban spaces. The URLs point to photos depicting temporary or ephemeral urban interventions, reconstruction of public spaces, and abstracted architectural forms in city landscapes.
Bipolar disorder is a mental illness characterized by extreme mood swings between mania and depression. It is a lifelong condition that can be managed with medication and therapy. Brain scans have provided insights into differences in brain structure and function between those with bipolar disorder and healthy individuals. Prominent mental health advocate Ruby Wax has discussed her own experience with bipolar disorder through comedy to help reduce stigma.
Nathan West created a 3D animation of a jigsaw puzzle coming together with an e6 logo. He began by designing the 2D pieces in Adobe Illustrator and extruding them into 3D polygons in Lightwave. He assembled the 3D puzzle by placing each piece on its own layer and adding movement through scaling and collisions. Finally, he added the e6 logo and animated the puzzle assembling in reverse order to reveal the logo.
Unit 76 task 2 programming sounds into a gameNathan_West
The document provides steps for adding sound to a game project. It instructs the user to open the sound folder, select a sound file from their files, and click ok to add it. Then it recommends testing the sounds by clicking play to ensure they work properly within the game. Once testing is complete and the user is satisfied, they should save the project file.
A budget is an important planning tool that helps businesses and individuals balance their income and expenses. For a business, creating and following a budget allows it to achieve its objectives and overcome obstacles while making a profit. An individual budget helps manage finances and avoid financial problems. To create an effective budget, one must understand fixed costs that cannot change, variable costs that depend on production and sales, and the break-even point where total costs equal total revenue. Monitoring the budget monthly ensures expenses stay aligned with current statistics.
The document provides details about Project Renaissance, a third-person stealth game set in 15th century Italy featuring Leonardo da Vinci. The author's role is to create concept art and character profiles for da Vinci and other figures. Examples are given of da Vinci's profile and concept sketches. Related films about da Vinci like The Da Vinci Code are discussed. The author's research covered architecture, movement, anatomy and da Vinci's life. Children's shows and comics featuring da Vinci are also mentioned.
This document contains a character concept profile for Sammy the Cyborg Squirrel, who is the main character in a 2D Flash game. It describes Sammy as a talking squirrel with blue eyes and ruby fur who was born in a land of tree climbers and enhanced himself with machinery. His sidekick Benji was stolen and the game's objective is to progress through levels to find Benji while avoiding enemies. Sammy has powers like using a light grapple to travel fast and burst jumps to reach higher places. The document also includes layouts for the game's main menu, information, action, and ending credit scenes.
The document analyzes sound elements from the game Saints Row 4 between specific time intervals. It identifies production techniques like studio recording and VST instruments that were likely used to create soundtrack elements like helicopter sounds and African drums. The overall mood of the game is described as mysterious and demanding, while the genre is identified as an action shooter where the protagonist targets terrorists. Short narratives are also summarized from some of the timed intervals.
Project Renaissance is a third person stealth game set in 15th century Italy starring Leonardo da Vinci. The player will control da Vinci and use his inventions and skills to complete missions. The game draws inspiration from Assassin's Creed and will include some graphic scenes of human dismemberment during da Vinci's anatomical studies. The target audience is 16-21 year olds interested in historical action games. Ubisoft will develop the game, as their Assassin's Creed series influenced the concept. Related media that may promote the game include the films The Da Vinci Code and Angels & Demons, and the TV show Da Vinci's Demons.
Project Renaissance is a third person stealth game set in 15th century Italy where the player controls Leonardo da Vinci. The game features elements of human dismemberment, pursuits, and using materials and one's knowledge to take on potentially inhuman abilities. The document's author has been tasked with concept design, including creating character profiles and concept art for Leonardo da Vinci, Giovanni Bellini, Michelangelo, and Lisa Geraldine depicting their personalities and movements in different poses. An example profile for Leonardo da Vinci is provided, listing his age, birthplace, physical description, personality, and typical clothing attire.
This document discusses different business models for games, including arcade games from the 1970s-1980s that operated via coin insertion, early home consoles of the 1980s that allowed playing games without continuous coin inputs, and modern consoles that connect to the internet for multiplayer gaming, social features, and microtransactions. It also covers social and mobile games like FarmVille that attract large player bases and generate revenue through in-app purchases and advertising. MMOs like World of Warcraft employ subscription models along with real-money transactions for virtual goods. New platforms like smart TVs expand opportunities for game apps. Digital distribution through Steam provides benefits to both game developers and players.
Nathan West describes the process of adding sound to an animation in Adobe Premier Pro. This involved selecting an ambient soundbed to place alongside the animation, cutting and placing segments of the animation to match points in the soundbed, and using rate stretch tools to manipulate the speed of the soundbed to sync with the animation. Transitions were then added and the finished animation was uploaded to YouTube and embedded in a blog.
Unit 73 ig2 assignment creating a sample library 2013_y2Nathan_West
This assignment brief asks students to create sound assets for a computer games sample library. Students must produce sound samples and musical compositions for various game genres, and create a glossary defining key terms related to sound design methodology, file formats, recording systems, and audio sampling. Students will be assessed on their ability to explain uses of sound in games, describe sound design principles, and create sound assets following industry practice at different levels of assistance. The purpose is for students to understand sound design and be able to create professional-quality assets for potential inclusion in a game soundtrack library.
The document provides an introduction to Buddhism, covering its origins, key figures and concepts. It describes how Siddhartha Gautama achieved enlightenment under the Bodhi tree and went on to teach for 45 years. His teachings centered around four noble truths: that life involves suffering, suffering stems from craving and attachment, suffering can be overcome by eliminating craving, and there is a path to do so involving right view, intention, speech, action, livelihood, effort, mindfulness and concentration. This path and its concepts like impermanence, no-self and dependent origination are further explained.
The document provides an overview of Confucian philosophy, including biographical information about Confucius and summaries of his key teachings such as virtue, propriety, filial piety, the importance of learning, and his political philosophy which emphasized that rulers should lead through moral example and prioritize the welfare of the people. It also discusses the historical and cultural context in China that Confucianism developed within.
This document provides 5 screenshots from the Wings of Morpheus application. The screenshots demonstrate changing opacity, locking image selection, using the magnifying glass tool to zoom, creating elements with the pen tool, and highlighting selections with the selection tool. The screenshots showcase some of the key tools available in Wings of Morpheus for image editing and manipulation.
The document discusses different artistic styles used in computer games including photorealism, cel shading, abstract art, and exaggerated styles. Photorealism aims to make games look like real photographs while cel shading gives graphics a hand-drawn look like comics. Abstract games use simple shapes and colors without realistic elements. Exaggerated games feature unrealistic elements like super powers but still show human emotions. Examples of each style are given such as Minecraft for abstract and Dragon Ball Z for exaggerated.
The document provides an analysis of the soundtrack for a video game called Darksiders. It describes different elements of the soundtrack between time stamps, including a looming symphony playing as ambient music during a character's dialogue, the sound of burning flames muffling the dialogue briefly, and the sound of rippling water and children's laughter changing the mood. It identifies production techniques used like VST instruments and effects, studio recordings, traditional instruments, and audio field recordings. Based on the dialogue, the game seems to be a fantasy role-playing game where the player takes on the role of one of four characters achieving a long-ago goal, and the initial dialogue discusses the origin and power of the protagonist.
Need for speed most wanted cutscene analysisNathan_West
The document analyzes the soundtrack of the game Need for Speed: Most Wanted. It describes the different audio elements used in an opening cutscene where the player is engaged in a police chase. These include a female voice at the beginning establishing context, heavy music and sound effects that build tension as the chase escalates. The analysis identifies the production techniques used such as virtual instruments, recorded instruments and field recordings to create specific moods like calm, excitement and urgency. It determines the game genre is a street racing game focused on evading the police.
The document provides an analysis of sound elements in a cut scene from the game Halo 4. It describes the rising and falling instruments that establish moods like excitement, mystery, and anticipation. It identifies the production techniques used, such as VST instruments, studio recording, and traditional instruments. The narrative describes a protagonist expressing their importance to allied forces but feeling shunned, before warning of a greater threat. The game genre is identified as an action game where the player protects the world as the protagonist.
The soundtrack describes a setting where calm flowing water is interrupted by approaching aircraft with a sinister theme, until a mythical creature arrives and roars, only to be forced into fleeing by a loud blast. Specific production techniques are identified for different soundtrack elements, including using audio field recordings for the water, traditional instruments and field recordings for the aircraft, and VST instruments with studio recordings for the creature's roar and the blast targeting it. The sounds provide features of a fantasy role-playing game where the protagonist must investigate the source of a disturbance.
This professional development plan outlines Nathan West's goals from May 2013 to July 2017 as he pursues a career in illustration. Over this period, he aims to complete his BTEC in Creative Media Production with a focus on games design, research universities and apply to them, and improve his artistic skills in areas like human figure drawing. After finishing his degree, Nathan plans to update his portfolio, apply for illustration jobs, and attend interviews to begin working as a full-time illustrator in July 2017.
The document summarizes the process of creating a 30-second animation for a radio station logo. Key steps included:
1) Creating a schedule and production log to track progress.
2) Researching other radio stations and developing initial animation ideas, settling on a jigsaw puzzle forming the logo.
3) Storyboarding the animation stages and timeline.
4) Piecing the animation together in Adobe Premier and uploading the final version to YouTube.
5) Reflecting that time management was the main challenge and focus for future projects.
The document discusses various contractual, legal, ethical, and professional aspects of game development. Contractually, employment contracts outline job roles and rewards, while publishers provide funding for developers' games. Legally, intellectual property must be protected through copyright, trademarks, and patents. Ethically, games are rated based on their violent or sexual content and stereotyping should be avoided. Professionally, organizations like UKIE, IGDA, and BAFTA provide resources and support for the game development industry.
The document summarizes the process of creating a 2D game character for a client over 5 weeks. It involved creating a project charter laying out goals and steps, a production schedule and log to track progress. Character sketches and profiles were generated before selecting the strongest concept of Sammy the cyborg squirrel. A presentation was created in Adobe Flash with an alpha gameplay demo and character details for the client. More development of the character concept was needed and the production log lacked consistency over time.
1) The document discusses a 3D modeling assignment where students were tasked with creating their own unique sidekick character using the software Lightwave.
2) It describes the process the student took, including researching existing sidekick examples, designing an ideas map, creating design pack drawings, and then producing the 3D model while tracking progress.
3) The student reflects that while the final product was an improvement, better planning such as with the design pack could have made the process smoother, and stresses the importance of project management for meeting deadlines.
Nathan West created a 3D model of a sidekick for a games design course. He spent time ensuring each part was professionally modeled, though this took some time. Problems arose with using the modeling tools and graph paper instructions. Over several weeks, Nathan modeled the head, torso, arms, legs and feet, improving the design based on critiques. He assembled the full sidekick model by mirroring the limbs and adding textures and surfaces to complete the project.
Project da Vinci aimed to develop 4 character concepts for Ubisoft's future game Renaissance, which would depict elements of Assassin's Creed set during the Italian Renaissance and focus on Leonardo da Vinci. The first task involved researching the Renaissance's effects and da Vinci's studies. While research was collected thoroughly, market analysis could have been improved. The second task involved generating character ideas, but time management and business elements were lacking. The third task involved pitching a concept, but technical difficulties delayed and reduced the pitch's quality. The fourth involved outlining production plans without including a budget. Overall, while concepts were developed, skills in anatomy, figure drawing, and motion needed further improvement to fully realize the envision
The project aimed to develop 4 character concepts for a new Ubisoft game called Renaissance, which would depict elements from Assassin's Creed set during the Italian Renaissance and focus on Leonardo da Vinci's studies. The first task involved researching how the Renaissance was portrayed in different media and da Vinci's history and anatomy. Extensive research was collected on the Renaissance, da Vinci's work, and how it has been used in past games and films. The work put into the first task was deemed successful, though adding details about game developers and the market could have improved it further.
The document outlines a student's progress on their Project da Vinci over several months. It details their studies of anatomy, figure drawing, character design, and item development. They practiced different drawing techniques including box, oval, and hybrid figure methods. They also studied hands, folds and fabric, life drawing, and anatomical structures. Their character concepts progressed from basic profiles to more detailed descriptions and pose studies. Their item designs included weapons and a hound concept. They realized they needed to extend their deadline and further develop anatomy skills for their concepts to reach a good standard.
The document outlines a student's progress on their Project da Vinci over several months. It describes their studies of anatomy, figure drawing, character design, and item development. These included mood boards, skeletal studies, fabric studies, character profiles, weapon concepts, and 30-second pose studies. The student realized they needed more practice with anatomy, hands, and rendering tone to improve their work.
The document describes a new game concept called Natural Destruction, which is a racer/survival game where the player controls an average civilian trying to escape deadly natural disasters. The game takes inspiration from movies like 2012 and racing games like Need for Speed. It will be available on all gaming consoles as well as smartphones and tablets. The game is separated from others by giving the player control over random natural disasters through a dice roll system. Marketing research found that the target audience enjoys similar games and most would be willing to pay around £10 for Natural Destruction.
The document describes a new game concept called Natural Destruction, which is a racer/survival game where the player controls an average civilian trying to escape deadly natural disasters. The game takes inspiration from movies like 2012 and racing games like Need for Speed. It will be available on all gaming consoles as well as smartphones and tablets. The game is separated from others by giving the player control over random natural disasters through a dice roll system. Marketing research found that the target audience enjoys similar games and most would pay around £10 for Natural Destruction.
This document contains a glossary of terms related to sound design and production for computer games. It provides definitions for terms like foley artistry, sound libraries, audio file formats like .wav and .mp3, audio limitations such as sound processor units and random access memory, mono/stereo/surround sound, audio recording systems like analog and digital audio tape, MIDI, software sequencers and plugins, and concepts in audio sampling like bit-depth and sample rate. For each term, the student provided an internet definition and described its relevance to their own production practice where possible.
The document outlines plans for a final major project involving the remastering of historical Renaissance figures to fit in a modern graphic thief/assassin game. The plans include identifying key figures like Leonardo Da Vinci and their histories, rebuilding their appearances to fit the game, and producing sketch sheets displaying the remastered characters from different angles and poses to resemble example sketch sheet formats.
Unit 73 ig3 assignment programming sound assets to a game 2013_y2Nathan_West
The assignment brief tasks the student with programming sound assets they have produced into a computer game for a submission deadline of June 6th. They must select sounds from their Unit 70 work and blog about them, produce screenshots documenting their programming process, and include a gameplay video showing their sounds in action. The goals are to apply sound assets to a game following industry practice and standards at a good technical level, with imagination and independence.