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Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

Game Title

World of Warcraft: Cataclysm Cinematic Trailer - http://www.youtube.com/watch?v=Wq4Y7ztznKc

Provide detailed descriptions from chosen examples that establish…

Setting

Mood

Game genre

Narrative

Clearly state what production technique(s) you think have
been used to create specific soundtrack elements

The setting within the cinematic trailer is presented to us in a very dark way, we can
hear things like hammers smashing against the surface and an evil voice
contemplating the actions. Then we hear the creature fly upwards or downwards
(we can hear the air whizzing past). Finally, the setting is shown at the end when the
creature says: At last, the whole of Azeroth shall burn under the shadow of my
wings. Therefore this shows us that we are in a place called Azeroth and the
creature is called Deathwing. We therefore get to know the setting by listening to
his speech.
The Mood is mostly set by the music and the dialogue of the DeathWing throughout
the clip. The mood gives us the feeling of helplessness and despair and the music
helps that kind of mood to be created. A catastrophic mood.
The game genre can be considered fantasy/medieval since we know we are dealing
with a massive dragon of death and it is set in Azeroth, all of that because of the
narrative.
The narrative is mainly done by the dragon, Deathwing. The text is very simplistic
albeit tries to give the mood of apocalypse happening before our eyes.

The more basic sounds were probably recorded
using some simple assets like a hammer smashing
against a pot etc. Then other sounds could have
been outsourced from a company that makes
professional sound assets.

A special team had to mix the music.

The game genre is led by the script

The script is written very simplistically yet in a
good manner.

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IG1 Analysis Work Sheet 6

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title World of Warcraft: Cataclysm Cinematic Trailer - http://www.youtube.com/watch?v=Wq4Y7ztznKc Provide detailed descriptions from chosen examples that establish… Setting Mood Game genre Narrative Clearly state what production technique(s) you think have been used to create specific soundtrack elements The setting within the cinematic trailer is presented to us in a very dark way, we can hear things like hammers smashing against the surface and an evil voice contemplating the actions. Then we hear the creature fly upwards or downwards (we can hear the air whizzing past). Finally, the setting is shown at the end when the creature says: At last, the whole of Azeroth shall burn under the shadow of my wings. Therefore this shows us that we are in a place called Azeroth and the creature is called Deathwing. We therefore get to know the setting by listening to his speech. The Mood is mostly set by the music and the dialogue of the DeathWing throughout the clip. The mood gives us the feeling of helplessness and despair and the music helps that kind of mood to be created. A catastrophic mood. The game genre can be considered fantasy/medieval since we know we are dealing with a massive dragon of death and it is set in Azeroth, all of that because of the narrative. The narrative is mainly done by the dragon, Deathwing. The text is very simplistic albeit tries to give the mood of apocalypse happening before our eyes. The more basic sounds were probably recorded using some simple assets like a hammer smashing against a pot etc. Then other sounds could have been outsourced from a company that makes professional sound assets. A special team had to mix the music. The game genre is led by the script The script is written very simplistically yet in a good manner.