The document describes a case study of a startup that pivoted its idea after experimenting with an MVP. The startup initially wanted to create an online community for playing charades via video calls. Through experiments, they found that users were not comfortable turning their video on in public rooms. They also found interest in charades but not a strong signal. This led them to pivot away from their original idea, although the founder notes other solutions may have emerged if explored further. The case study discusses lessons learned around validating hypotheses through quick experiments before fully building out a product.