2. Mata
Pelajaran ...
pada dasarnya adalah bukan
tujuan. Tapi alat untuk mencapai
tujuan, yaitu membangun
manusia seutuhnya.
- Ki Hajar Dewantara
3. Character
... is really the accumulation of actions
you take over time to prove to yourself
and others that you have integrity. It’s
not something you can do quickly.
— Baldwin (teachdifferent.com)
5. Authentic &
challenging task
Use technology properly to make students
able to construct multifaceted learning task
that represent the challenges, problems, and
thinking skills required in the society.
— Ashburn (2006)
6. Semakin banyak memperoleh
"authentic & challenging tasks",
di rumah, sekoolah, dan
masyarakat, semakin banyak
memperoleh peran & tanggung
jawab. Sebesar itulah karakter
terbangun dalam dirinya.
9. Kerangka
Konseptual
Lee, E.; & Hannafin, M. J.; (2016), A design framework for enhancing engagement
in student-centered learning: own it, learn it, and share it . Education Tech Research Dev.
DOI 10.1007/s11423-015-9422-5
10. Lee, E.; & Hannafin, M. J.; (2016), A design framework for enhancing engagement
in student-centered learning: own it, learn it, and share it . Education Tech Research Dev.
DOI 10.1007/s11423-015-9422-5
otonomi
kedaulatan tanggung
jawab
self-determine
& govern
Akuntabel
tujuan keputusan tindakan
adaptasi dari Lee, E.; & Hannafin, M. J.; (2016), dari Deci & Ryan, (2000)
Self-
determination
Theory
Membangun
Generasi Mandiri
MERDEKA
BELAJAR!
[menurut pandangan
teknologi pembelajaran]