Presentation discussing the current state of education and how we need to tear down the four walls of the classroom and utilize Web 2.0 Technology, Virtual Worlds and Smartphones to extend the classroom.
1. Leveraging Virtual Worlds, Web 2.0 and Smart Phones for Educational Excellence By: Karl M. Kapp, Ed.D. Professor, Instructional Technology Bloomsburg University www.karlkapp.blogspot.com
6. We’ve learned and struggled for a few years here figuring out how to make a decent phone. PC guys are not going to just figure this out. They’re not going to just walk in. -- Palm CEO Ed Colligan , 16 Nov 2006
70. Real-time access to faculty member Quick question Broadcasting Thoughts and Opinions Sending Students Reminders. Assignments Answering one question leads to more questions Reach outside of the four walls of a classroom Focused Chats
71. Clarification of Terms Tips and Techniques Frequently Asked Questions Posting/Collection of of Valuable Resources Listing of Experts or Faculty with Similar Interest Link to the Field Advice from Alumni
72. Creating a bridge to alumni, students and industry through a community via Web 2.0 Continual Education Peer-to-Peer Learning
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In Dec 2008 Americans sent 100 billion text messages, double the number of Dec 2007. Average person sent 407 text messages, double the 188 sent in Dec 2007. At the same time, the average length of a cell phone call declined last year to 2.3 minutes. That's the shortest chat time since the 1990s, before mobile devices and cheap calling plans became widely available to everyday consumers. The peak talk time came in 2004, when a caller on average chatted for 3.05 minutes. "We are seeing a clear trend of huge increases in text messaging," said Amanda Lenhart, senior research specialist at the Pew Internet and American Life Project. "If teens are a leader for America, then we are moving to a text-based communication system. For them, there is less interest in talking."
Various games and the problems the gamers had to solve.