Military and
Armed
Combat
Simulator
Jake Wauchope, Sam Young, Andrew Parnell,
William Nguyen, Chris osborne
Service Computing
 An idea that seeks to provide essentially merge
business strategy and IT strategy
 This is achieved by the use of Service-Oriented
Architecture (SOA)
Service-Oriented
Architecture
 A design methodology in which the inter-
compatibility of a multitude of separate software
 Implementations is exploited to provide the
functionality of a more traditional software
application
 Facilitates the exchange of information between
systems without substantial interaction of an
agent required
Personal
 The most obvious example is that of Software as a
Service (SaaS).
 Essentially software 'on-demand'
 Compatibility problems essentially erased
 Examples Include:
 Microsoft Office 365
 Google Apps
Local
 Allows smaller businesses to more easily extend
their reach
 Enables these businesses access to the same level
of software as the larger businesses at an
appropriate price
Global
 Hastens communication and transactions
between multinational businesses, while at the
same time lowering the costs necessary to
facilitate these transactions
 Automates processes while allowing changes to
be distributed almost instantaneously
The services...
Force Feedback
Microchip Implants
Virtual RealityMotion Sensing
Virtual Reality
• Many Applications (Pilot training,
Gaming)
• 360o
visual environment
• Accompanying directional audio
• Experienced through wearable
headset or specially designed
room (360o
Projectors)
Motion Sensing
 Allows user input through movement
 Provides realistic experience (no
controller
 Feel like you’re in that world
Force Feedback
 Provides output from the application directly to the user
 New technology allows support for first person shooters
 Realistic bullet fire direction, explosion and other
environmental damage feedback
 Compressed air impacts to simulate damage
Microchips
 Quick easy identification
 Safe for human use
 Can provide information on:
- Allergies,
- medical records,
- personal information,
- contact information
BPM
Virtual Reality
 The visual display of the system provides the user
with an immersive environment for their training to
take place in. It also displays information on local
conditions and communications for use in the
field
 Military simulators have many different facets for
training different troops, the system will give
troops a much more immersive experience
helping them learn the best tactics and actions
to improve their effectiveness in the heat of
battle
Force Feedback
 Force feedback allows the user to feel the
impacts of the environment on their body. This
includes mechanical feedback, sensory
stimulation and visual indicators
 An electrified vest provides feeling to indicate the
location of injuries
 The VirtuSphere increases rolling resistance to
simulate hills and moving slower over rough
terrain
Motion Sensing
 The system uses motion sensing technology to
track the user. This can be transmitted in real time
to monitor the user’s behaviour and to allow more
realistic motion based controls in the simulation
 The VirtuSphere is fitted to transmit data on the
speed and direction of movement into the
simulation
 Kinect video tracking systems provide accurate
information on the movement of individual limbs
to translate complicated gestures into simulated
actions
RFID Microchips
 Provides easy identification of users and
equipment
 Allows for vital information to be passed between
users instantly (Medication, past injuries, next of
kin etc.)
 Can allow tracking to reduce incidence of
friendly fire and aid in locating friendly units
 RFID chips can be repurposed for many different
tasks, so this one solution will support many future
advancements and technologies
Uses
 Gaming
 Virtual Tours
 Private Security
 Army Training
 Scoring System
 Training civilians
 Chip insertion for Medics
Software
 New design of game
 3rd
Space game drivers
 Softkinect for 3D body tracking
 AUTOCAD 3DS MAX
 Run on windows
Design
Design
Design
Design
Design
Design
Weaknesses
 Cost
 Over $50 Million all up
 Ethical issues with microchips
 Privacy
 Security
 Theft
 Travel sickness
 Hard to use
Viability
 Very useful for countries armies
 Help improve fitness of population
 Saves lives in times of war
 Chips help stop criminals
Future
 Massive increase in online games
 More accurate virtual reality
 Mind control
 Chips
 No need for physical money
 No need for ID
References
 AUTODESK. (2013). AUTODESK 3DS MAX. Retrieved from AUTODESK: http://www.autodesk.com/products/autodesk-3ds-
max/overview
 Crawford, S. (2010). HowStuffWorks "The Kinect Sensor ". [online] Retrieved from: http://www.howstuffworks.com/microsoft-
kinect2.htm [Accessed: 18 May 2013].
 Latypov, A. (2013). VirtuSphere Overview. Retrieved from VirtuSphere : http://www.virtusphere.com/
 Mack, E. (2012, June 28). Brin: Google Glass lands for consumers in 2014. Retrieved from CNET.com: http
://news.cnet.com/8301-17938_105-57462641-1/brin-google-glass-lands-for-consumers-in-2014/
 Microchip implant (human). (2013, May 2). In Wikipedia, The Free Encyclopedia. Retrieved 02:18, May 18, 2013, from 
http://en.wikipedia.org/w/index.php?title=Microchip_implant_(human)&oldid=553133092
 National Pet Register. (N/A). Buy Microchips. Retrieved from National Pet Register: http://
www.petregister.com.au/buymicrochips
 Paul, R. P. (2011). Mathematics, Programming, and Control. Robot Manipulators.
 Saenz, A. (2011, May 26). XSENS FULL BODY SUIT – MOTION CAPTURE FOR THE MAD GENIUS (VIDEO). Retrieved from Singularity
HUB: http://singularityhub.com/2011/05/26/xsens-full-body-suit-%E2%80%93-motion-capture-for-the-mad-genius-video/
 TN Games. (2011). 3RD SPACE. Retrieved from TN Games: http://tngames.com/products
 Tngames.com (2000). TN Games | Tactile Gaming Vest - PC Gaming Hardware & Accessories with Physical 3D. [online]
Retrieved from: http://tngames.com/products [Accessed: 18 May 2013].
 VideoGamer.com. (2009, Novermber 11). Call of Duty: Modern Warfare 2 News for Xbox 360. Retrieved from
VideoGamer.com: http://www.videogamer.com/xbox360/cod_modern_warfare_2/news/modern_warfare_2_cost_40-
_50_million.html

Military armedcombat

  • 1.
    Military and Armed Combat Simulator Jake Wauchope,Sam Young, Andrew Parnell, William Nguyen, Chris osborne
  • 2.
    Service Computing  Anidea that seeks to provide essentially merge business strategy and IT strategy  This is achieved by the use of Service-Oriented Architecture (SOA)
  • 3.
    Service-Oriented Architecture  A designmethodology in which the inter- compatibility of a multitude of separate software  Implementations is exploited to provide the functionality of a more traditional software application  Facilitates the exchange of information between systems without substantial interaction of an agent required
  • 4.
    Personal  The mostobvious example is that of Software as a Service (SaaS).  Essentially software 'on-demand'  Compatibility problems essentially erased  Examples Include:  Microsoft Office 365  Google Apps
  • 5.
    Local  Allows smallerbusinesses to more easily extend their reach  Enables these businesses access to the same level of software as the larger businesses at an appropriate price
  • 6.
    Global  Hastens communicationand transactions between multinational businesses, while at the same time lowering the costs necessary to facilitate these transactions  Automates processes while allowing changes to be distributed almost instantaneously
  • 7.
    The services... Force Feedback MicrochipImplants Virtual RealityMotion Sensing
  • 8.
    Virtual Reality • ManyApplications (Pilot training, Gaming) • 360o visual environment • Accompanying directional audio • Experienced through wearable headset or specially designed room (360o Projectors)
  • 9.
    Motion Sensing  Allowsuser input through movement  Provides realistic experience (no controller  Feel like you’re in that world
  • 10.
    Force Feedback  Providesoutput from the application directly to the user  New technology allows support for first person shooters  Realistic bullet fire direction, explosion and other environmental damage feedback  Compressed air impacts to simulate damage
  • 11.
    Microchips  Quick easyidentification  Safe for human use  Can provide information on: - Allergies, - medical records, - personal information, - contact information
  • 12.
  • 13.
    Virtual Reality  Thevisual display of the system provides the user with an immersive environment for their training to take place in. It also displays information on local conditions and communications for use in the field  Military simulators have many different facets for training different troops, the system will give troops a much more immersive experience helping them learn the best tactics and actions to improve their effectiveness in the heat of battle
  • 14.
    Force Feedback  Forcefeedback allows the user to feel the impacts of the environment on their body. This includes mechanical feedback, sensory stimulation and visual indicators  An electrified vest provides feeling to indicate the location of injuries  The VirtuSphere increases rolling resistance to simulate hills and moving slower over rough terrain
  • 15.
    Motion Sensing  Thesystem uses motion sensing technology to track the user. This can be transmitted in real time to monitor the user’s behaviour and to allow more realistic motion based controls in the simulation  The VirtuSphere is fitted to transmit data on the speed and direction of movement into the simulation  Kinect video tracking systems provide accurate information on the movement of individual limbs to translate complicated gestures into simulated actions
  • 16.
    RFID Microchips  Provideseasy identification of users and equipment  Allows for vital information to be passed between users instantly (Medication, past injuries, next of kin etc.)  Can allow tracking to reduce incidence of friendly fire and aid in locating friendly units  RFID chips can be repurposed for many different tasks, so this one solution will support many future advancements and technologies
  • 17.
    Uses  Gaming  VirtualTours  Private Security  Army Training  Scoring System  Training civilians  Chip insertion for Medics
  • 18.
    Software  New designof game  3rd Space game drivers  Softkinect for 3D body tracking  AUTOCAD 3DS MAX  Run on windows
  • 19.
  • 20.
  • 21.
  • 22.
  • 23.
  • 24.
  • 25.
    Weaknesses  Cost  Over$50 Million all up  Ethical issues with microchips  Privacy  Security  Theft  Travel sickness  Hard to use
  • 26.
    Viability  Very usefulfor countries armies  Help improve fitness of population  Saves lives in times of war  Chips help stop criminals
  • 27.
    Future  Massive increasein online games  More accurate virtual reality  Mind control  Chips  No need for physical money  No need for ID
  • 28.
    References  AUTODESK. (2013).AUTODESK 3DS MAX. Retrieved from AUTODESK: http://www.autodesk.com/products/autodesk-3ds- max/overview  Crawford, S. (2010). HowStuffWorks "The Kinect Sensor ". [online] Retrieved from: http://www.howstuffworks.com/microsoft- kinect2.htm [Accessed: 18 May 2013].  Latypov, A. (2013). VirtuSphere Overview. Retrieved from VirtuSphere : http://www.virtusphere.com/  Mack, E. (2012, June 28). Brin: Google Glass lands for consumers in 2014. Retrieved from CNET.com: http ://news.cnet.com/8301-17938_105-57462641-1/brin-google-glass-lands-for-consumers-in-2014/  Microchip implant (human). (2013, May 2). In Wikipedia, The Free Encyclopedia. Retrieved 02:18, May 18, 2013, from  http://en.wikipedia.org/w/index.php?title=Microchip_implant_(human)&oldid=553133092  National Pet Register. (N/A). Buy Microchips. Retrieved from National Pet Register: http:// www.petregister.com.au/buymicrochips  Paul, R. P. (2011). Mathematics, Programming, and Control. Robot Manipulators.  Saenz, A. (2011, May 26). XSENS FULL BODY SUIT – MOTION CAPTURE FOR THE MAD GENIUS (VIDEO). Retrieved from Singularity HUB: http://singularityhub.com/2011/05/26/xsens-full-body-suit-%E2%80%93-motion-capture-for-the-mad-genius-video/  TN Games. (2011). 3RD SPACE. Retrieved from TN Games: http://tngames.com/products  Tngames.com (2000). TN Games | Tactile Gaming Vest - PC Gaming Hardware & Accessories with Physical 3D. [online] Retrieved from: http://tngames.com/products [Accessed: 18 May 2013].  VideoGamer.com. (2009, Novermber 11). Call of Duty: Modern Warfare 2 News for Xbox 360. Retrieved from VideoGamer.com: http://www.videogamer.com/xbox360/cod_modern_warfare_2/news/modern_warfare_2_cost_40- _50_million.html