This document outlines and defines different types of animation including zoetrope, cel animation, claymation, stop frame/stop motion, CGI, and flipbooks. Zoetrope creates the illusion of movement through sequential images viewed through slits. Cel animation uses transparent sheets with slightly changed images to produce movement when layered. Claymation combines stop motion with clay models moved between shots to create the illusion of movement in sequence. CGI uses techniques like tweening, morphing, and keyframes to produce realistic movement through computer generation. Flipbooks create movement by drawing slight changes to an image on sequential pages.