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Chapter 5-Animation
ObjectiveObjective
The students will be able to:
• definedefine animation and describe how it can be used in
multimedia.
• discuss the origins of cel animation and define the
words that originate from this technique.
• define the capabilities of computer animation and
the mathematical techniques that differ from
traditional cel animation.
• discuss some of the general principles and factors
that apply to the creation of computer animation for
multimedia presentations.
OverviewOverview
• Introduction to animation.
• Computer-generated animation.
• File formats used in animation.
• Making successful animations.
Introduction to Animation
• Animation is defined as the act of makingdefined as the act of making
something come alive.something come alive.
• It is concerned with the visual or aestheticconcerned with the visual or aesthetic
aspect of the project.aspect of the project.
• Animation is an object moving across or into
or out of the screen.
Introduction to AnimationIntroduction to Animation
• Animation is possible because of a biological
phenomenon known as persistence of vision
and a psychological phenomenon called phi.
• In animation, a series of images are rapidly
changed to create an illusion of movement.
persistence of vision
Refer to video
Usage of AnimationUsage of Animation
• Artistic purposes
• Storytelling
• Displaying data (scientific visualization)
• Instructional purposes
Animation By Computer
• Types of Animation.
• Animation techniques.
Types of AnimationTypes of Animation
Animation can be rendered in:
– 2-D space -2-D space - 2-D animations are very simple and static.
– 2-1/2D space2-1/2D space - An illusion of depth is created through
shadowing, highlighting, and forced perspective, though
in reality the image rests in two dimensions.
– 3-D space3-D space - Complicated and realistic animations are done
in 3-D space.
Animation TechniquesAnimation Techniques
• Methods of creating animation (type of
animation):
– Cel animation
– Path animation
• Computer animation.
• Animation process.
Type of Animation:Type of Animation: Cel AnimationCel Animation
• Cel animation is a technique in which a series of progressively
different graphics are used on each frame of movie film.
• The term "cel" is derived from the clear celluloid sheets that
were used for drawing each frame.
• Cel animation begins with keyframes.
Type of Animation:Type of Animation: Cel AnimationCel Animation
• Keyframes refer to the first and the last frame of an action.
• The frames in between the keyframes are drawn in the
tweening process.
• Tweening depicts the action that takes place between
keyframes.
• Tweening is followed by the pencil test.
Cels AnimationCels Animation
Refer to video
Type of Animation:Type of Animation: Path AnimationPath Animation
 The movement of an object happened along a
predetermined path on the screen.
 The path could be a straight line or any number of
curves.
 The object does not change, although it might be resized
or reshape.
Computer AnimationComputer Animation
• Electronically generated movement of anything on yourmovement of anything on your
computer screen.computer screen.
• Computer animation is very similar to cel animationvery similar to cel animation.
• The primary difference is in how much must be drawn byhow much must be drawn by
the animator and how much is automatically generated bythe animator and how much is automatically generated by
the software.the software.
• Kinematics is the study of the movement and motion of
structures that have joints.
• Inverse kinematics is the process of linking objects, and
defining their relationship and limits.
Computer AnimationComputer Animation
• Morphing is an effect in which a still or moving image is
transformed into another.
File Formats used in AnimationFile Formats used in Animation
• .dir and .dcr - Director files.
• .fli and .flc - AnimatorPro files.
• .max - 3D Studio Max files.
• .pics - SuperCard and Director files.
• .fla and .swf - Flash files.
• GIF89a file format:
– It is a version of the GIF image format.
– GIF89a allows multiple images to be put into a single file and then be
displayed as an animation in the Web browser.
– Applications like BoxTop Software's GIFmation or ULead's GIF
Animator are needed to create GIF89a animation.
Making Successful AnimationsMaking Successful Animations
• Use animation carefully and sparingly.
• High quality animations require superior
display platforms and hardware, as well as
raw computing horsepower.
• File compression is very important when
preparing animation files for the Web.
Making Successful AnimationsMaking Successful Animations
Some animation tools are:
– Macromedia's Flash.
– Kai's Power Tools' Spheroid Designer.
– Alias|Wavefront's Maya.
– NewTek's Lightwave.
SummarySummary
• Animation is visual change over time and adds great
power to multimedia.
• Cell animation uses a series of progressively different
graphics on each frame of movie film.
• Computer animation has eased the process of creating
animation.
• Many file formats are designed specifically to contain
animation.

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Chapter 5 : ANIMATION

  • 2. ObjectiveObjective The students will be able to: • definedefine animation and describe how it can be used in multimedia. • discuss the origins of cel animation and define the words that originate from this technique. • define the capabilities of computer animation and the mathematical techniques that differ from traditional cel animation. • discuss some of the general principles and factors that apply to the creation of computer animation for multimedia presentations.
  • 3. OverviewOverview • Introduction to animation. • Computer-generated animation. • File formats used in animation. • Making successful animations.
  • 4. Introduction to Animation • Animation is defined as the act of makingdefined as the act of making something come alive.something come alive. • It is concerned with the visual or aestheticconcerned with the visual or aesthetic aspect of the project.aspect of the project. • Animation is an object moving across or into or out of the screen.
  • 5. Introduction to AnimationIntroduction to Animation • Animation is possible because of a biological phenomenon known as persistence of vision and a psychological phenomenon called phi. • In animation, a series of images are rapidly changed to create an illusion of movement.
  • 7. Usage of AnimationUsage of Animation • Artistic purposes • Storytelling • Displaying data (scientific visualization) • Instructional purposes
  • 8. Animation By Computer • Types of Animation. • Animation techniques.
  • 9. Types of AnimationTypes of Animation Animation can be rendered in: – 2-D space -2-D space - 2-D animations are very simple and static. – 2-1/2D space2-1/2D space - An illusion of depth is created through shadowing, highlighting, and forced perspective, though in reality the image rests in two dimensions. – 3-D space3-D space - Complicated and realistic animations are done in 3-D space.
  • 10. Animation TechniquesAnimation Techniques • Methods of creating animation (type of animation): – Cel animation – Path animation • Computer animation. • Animation process.
  • 11. Type of Animation:Type of Animation: Cel AnimationCel Animation • Cel animation is a technique in which a series of progressively different graphics are used on each frame of movie film. • The term "cel" is derived from the clear celluloid sheets that were used for drawing each frame. • Cel animation begins with keyframes.
  • 12. Type of Animation:Type of Animation: Cel AnimationCel Animation • Keyframes refer to the first and the last frame of an action. • The frames in between the keyframes are drawn in the tweening process. • Tweening depicts the action that takes place between keyframes. • Tweening is followed by the pencil test.
  • 14. Type of Animation:Type of Animation: Path AnimationPath Animation  The movement of an object happened along a predetermined path on the screen.  The path could be a straight line or any number of curves.  The object does not change, although it might be resized or reshape.
  • 15. Computer AnimationComputer Animation • Electronically generated movement of anything on yourmovement of anything on your computer screen.computer screen. • Computer animation is very similar to cel animationvery similar to cel animation. • The primary difference is in how much must be drawn byhow much must be drawn by the animator and how much is automatically generated bythe animator and how much is automatically generated by the software.the software. • Kinematics is the study of the movement and motion of structures that have joints. • Inverse kinematics is the process of linking objects, and defining their relationship and limits.
  • 16. Computer AnimationComputer Animation • Morphing is an effect in which a still or moving image is transformed into another.
  • 17. File Formats used in AnimationFile Formats used in Animation • .dir and .dcr - Director files. • .fli and .flc - AnimatorPro files. • .max - 3D Studio Max files. • .pics - SuperCard and Director files. • .fla and .swf - Flash files. • GIF89a file format: – It is a version of the GIF image format. – GIF89a allows multiple images to be put into a single file and then be displayed as an animation in the Web browser. – Applications like BoxTop Software's GIFmation or ULead's GIF Animator are needed to create GIF89a animation.
  • 18. Making Successful AnimationsMaking Successful Animations • Use animation carefully and sparingly. • High quality animations require superior display platforms and hardware, as well as raw computing horsepower. • File compression is very important when preparing animation files for the Web.
  • 19. Making Successful AnimationsMaking Successful Animations Some animation tools are: – Macromedia's Flash. – Kai's Power Tools' Spheroid Designer. – Alias|Wavefront's Maya. – NewTek's Lightwave.
  • 20. SummarySummary • Animation is visual change over time and adds great power to multimedia. • Cell animation uses a series of progressively different graphics on each frame of movie film. • Computer animation has eased the process of creating animation. • Many file formats are designed specifically to contain animation.