SlideShare a Scribd company logo
1 of 20
Chapter 5-Animation
ObjectiveObjective
The students will be able to:
• definedefine animation and describe how it can be used in
multimedia.
• discuss the origins of cel animation and define the
words that originate from this technique.
• define the capabilities of computer animation and
the mathematical techniques that differ from
traditional cel animation.
• discuss some of the general principles and factors
that apply to the creation of computer animation for
multimedia presentations.
OverviewOverview
• Introduction to animation.
• Computer-generated animation.
• File formats used in animation.
• Making successful animations.
Introduction to Animation
• Animation is defined as the act of makingdefined as the act of making
something come alive.something come alive.
• It is concerned with the visual or aestheticconcerned with the visual or aesthetic
aspect of the project.aspect of the project.
• Animation is an object moving across or into
or out of the screen.
Introduction to AnimationIntroduction to Animation
• Animation is possible because of a biological
phenomenon known as persistence of vision
and a psychological phenomenon called phi.
• In animation, a series of images are rapidly
changed to create an illusion of movement.
persistence of vision
Refer to video
Usage of AnimationUsage of Animation
• Artistic purposes
• Storytelling
• Displaying data (scientific visualization)
• Instructional purposes
Animation By Computer
• Types of Animation.
• Animation techniques.
Types of AnimationTypes of Animation
Animation can be rendered in:
– 2-D space -2-D space - 2-D animations are very simple and static.
– 2-1/2D space2-1/2D space - An illusion of depth is created through
shadowing, highlighting, and forced perspective, though
in reality the image rests in two dimensions.
– 3-D space3-D space - Complicated and realistic animations are done
in 3-D space.
Animation TechniquesAnimation Techniques
• Methods of creating animation (type of
animation):
– Cel animation
– Path animation
• Computer animation.
• Animation process.
Type of Animation:Type of Animation: Cel AnimationCel Animation
• Cel animation is a technique in which a series of progressively
different graphics are used on each frame of movie film.
• The term "cel" is derived from the clear celluloid sheets that
were used for drawing each frame.
• Cel animation begins with keyframes.
Type of Animation:Type of Animation: Cel AnimationCel Animation
• Keyframes refer to the first and the last frame of an action.
• The frames in between the keyframes are drawn in the
tweening process.
• Tweening depicts the action that takes place between
keyframes.
• Tweening is followed by the pencil test.
Cels AnimationCels Animation
Refer to video
Type of Animation:Type of Animation: Path AnimationPath Animation
 The movement of an object happened along a
predetermined path on the screen.
 The path could be a straight line or any number of
curves.
 The object does not change, although it might be resized
or reshape.
Computer AnimationComputer Animation
• Electronically generated movement of anything on yourmovement of anything on your
computer screen.computer screen.
• Computer animation is very similar to cel animationvery similar to cel animation.
• The primary difference is in how much must be drawn byhow much must be drawn by
the animator and how much is automatically generated bythe animator and how much is automatically generated by
the software.the software.
• Kinematics is the study of the movement and motion of
structures that have joints.
• Inverse kinematics is the process of linking objects, and
defining their relationship and limits.
Computer AnimationComputer Animation
• Morphing is an effect in which a still or moving image is
transformed into another.
File Formats used in AnimationFile Formats used in Animation
• .dir and .dcr - Director files.
• .fli and .flc - AnimatorPro files.
• .max - 3D Studio Max files.
• .pics - SuperCard and Director files.
• .fla and .swf - Flash files.
• GIF89a file format:
– It is a version of the GIF image format.
– GIF89a allows multiple images to be put into a single file and then be
displayed as an animation in the Web browser.
– Applications like BoxTop Software's GIFmation or ULead's GIF
Animator are needed to create GIF89a animation.
Making Successful AnimationsMaking Successful Animations
• Use animation carefully and sparingly.
• High quality animations require superior
display platforms and hardware, as well as
raw computing horsepower.
• File compression is very important when
preparing animation files for the Web.
Making Successful AnimationsMaking Successful Animations
Some animation tools are:
– Macromedia's Flash.
– Kai's Power Tools' Spheroid Designer.
– Alias|Wavefront's Maya.
– NewTek's Lightwave.
SummarySummary
• Animation is visual change over time and adds great
power to multimedia.
• Cell animation uses a series of progressively different
graphics on each frame of movie film.
• Computer animation has eased the process of creating
animation.
• Many file formats are designed specifically to contain
animation.

More Related Content

What's hot

Multimedia authoring tools
Multimedia authoring toolsMultimedia authoring tools
Multimedia authoring toolsOnline
 
Chapter 7
Chapter 7 Chapter 7
Chapter 7 carnillr
 
Multimedia software tools
Multimedia software toolsMultimedia software tools
Multimedia software toolsJay Patel
 
Chapter 3 - Multimedia System Design
Chapter 3 - Multimedia System DesignChapter 3 - Multimedia System Design
Chapter 3 - Multimedia System DesignPratik Pradhan
 
Multimedia System & Design Ch 1, 2, 3 Multimedia
Multimedia System & Design Ch 1, 2, 3 MultimediaMultimedia System & Design Ch 1, 2, 3 Multimedia
Multimedia System & Design Ch 1, 2, 3 MultimediaBadar Waseer
 
Chapter 10 designing and producing Multimedia
Chapter 10 designing and producing MultimediaChapter 10 designing and producing Multimedia
Chapter 10 designing and producing MultimediaShehryar Ahmad
 
Chapter 1 - Multimedia Fundamentals
Chapter 1 - Multimedia FundamentalsChapter 1 - Multimedia Fundamentals
Chapter 1 - Multimedia FundamentalsPratik Pradhan
 
Process of Making Multimedia.ppt
Process of Making Multimedia.pptProcess of Making Multimedia.ppt
Process of Making Multimedia.pptKalai Selvi
 
Chapter 8 : MULTIMEDIA SKILLS
Chapter 8 : MULTIMEDIA SKILLSChapter 8 : MULTIMEDIA SKILLS
Chapter 8 : MULTIMEDIA SKILLSazira96
 
what is Font in multimedia
 what is Font in multimedia what is Font in multimedia
what is Font in multimediamaliksiddique1
 
Multimedia System & Design Ch 8 delivering
Multimedia System & Design Ch 8 deliveringMultimedia System & Design Ch 8 delivering
Multimedia System & Design Ch 8 deliveringBadar Waseer
 
Multimedia And Animation
Multimedia And AnimationMultimedia And Animation
Multimedia And AnimationRam Dutt Shukla
 
Multimedia Building Blocks by Daniyal Khan
Multimedia Building Blocks by Daniyal KhanMultimedia Building Blocks by Daniyal Khan
Multimedia Building Blocks by Daniyal KhanDaniyal Khan
 
multimedia making it work by Tay Vaughan Chapter1
multimedia making it work by Tay Vaughan Chapter1multimedia making it work by Tay Vaughan Chapter1
multimedia making it work by Tay Vaughan Chapter1alichaudhry28
 

What's hot (20)

Multimedia chapter 4
Multimedia chapter 4Multimedia chapter 4
Multimedia chapter 4
 
Multimedia chapter 2
Multimedia chapter 2Multimedia chapter 2
Multimedia chapter 2
 
Digital Audio in Multimedia
Digital Audio in MultimediaDigital Audio in Multimedia
Digital Audio in Multimedia
 
Video
VideoVideo
Video
 
Multimedia authoring tools
Multimedia authoring toolsMultimedia authoring tools
Multimedia authoring tools
 
Chapter 7
Chapter 7 Chapter 7
Chapter 7
 
Multimedia software tools
Multimedia software toolsMultimedia software tools
Multimedia software tools
 
Chapter 3 - Multimedia System Design
Chapter 3 - Multimedia System DesignChapter 3 - Multimedia System Design
Chapter 3 - Multimedia System Design
 
Multimedia System & Design Ch 1, 2, 3 Multimedia
Multimedia System & Design Ch 1, 2, 3 MultimediaMultimedia System & Design Ch 1, 2, 3 Multimedia
Multimedia System & Design Ch 1, 2, 3 Multimedia
 
Chapter 10 designing and producing Multimedia
Chapter 10 designing and producing MultimediaChapter 10 designing and producing Multimedia
Chapter 10 designing and producing Multimedia
 
Chapter 1 - Multimedia Fundamentals
Chapter 1 - Multimedia FundamentalsChapter 1 - Multimedia Fundamentals
Chapter 1 - Multimedia Fundamentals
 
Process of Making Multimedia.ppt
Process of Making Multimedia.pptProcess of Making Multimedia.ppt
Process of Making Multimedia.ppt
 
Chapter 8 : MULTIMEDIA SKILLS
Chapter 8 : MULTIMEDIA SKILLSChapter 8 : MULTIMEDIA SKILLS
Chapter 8 : MULTIMEDIA SKILLS
 
what is Font in multimedia
 what is Font in multimedia what is Font in multimedia
what is Font in multimedia
 
Sound
SoundSound
Sound
 
Multimedia System & Design Ch 8 delivering
Multimedia System & Design Ch 8 deliveringMultimedia System & Design Ch 8 delivering
Multimedia System & Design Ch 8 delivering
 
Multimedia And Animation
Multimedia And AnimationMultimedia And Animation
Multimedia And Animation
 
Multimedia Building Blocks by Daniyal Khan
Multimedia Building Blocks by Daniyal KhanMultimedia Building Blocks by Daniyal Khan
Multimedia Building Blocks by Daniyal Khan
 
multimedia making it work by Tay Vaughan Chapter1
multimedia making it work by Tay Vaughan Chapter1multimedia making it work by Tay Vaughan Chapter1
multimedia making it work by Tay Vaughan Chapter1
 
Digital video
Digital videoDigital video
Digital video
 

Similar to Animation Techniques and Types Explained

Similar to Animation Techniques and Types Explained (20)

Ch07
Ch07Ch07
Ch07
 
Animation
AnimationAnimation
Animation
 
Multimedia System & Design Ch 6 animation
Multimedia System & Design Ch 6 animationMultimedia System & Design Ch 6 animation
Multimedia System & Design Ch 6 animation
 
Animation
AnimationAnimation
Animation
 
Animation
Animation Animation
Animation
 
Animation Lecture 3.pdf
Animation  Lecture 3.pdfAnimation  Lecture 3.pdf
Animation Lecture 3.pdf
 
Scct2013 topic 4_animation
Scct2013 topic 4_animationScct2013 topic 4_animation
Scct2013 topic 4_animation
 
Animation
AnimationAnimation
Animation
 
Animation
AnimationAnimation
Animation
 
Animation LOA
Animation LOAAnimation LOA
Animation LOA
 
Chapter Nine
Chapter NineChapter Nine
Chapter Nine
 
Chapter 9 animation
Chapter 9 animationChapter 9 animation
Chapter 9 animation
 
Animation
AnimationAnimation
Animation
 
Lec28 29 30 animation
Lec28 29 30 animationLec28 29 30 animation
Lec28 29 30 animation
 
Animation in Computer Graphics
Animation in Computer GraphicsAnimation in Computer Graphics
Animation in Computer Graphics
 
Computer Generated Graphics
Computer Generated GraphicsComputer Generated Graphics
Computer Generated Graphics
 
Animation
AnimationAnimation
Animation
 
Multimedia
MultimediaMultimedia
Multimedia
 
Animation technique
Animation techniqueAnimation technique
Animation technique
 
Deepak
DeepakDeepak
Deepak
 

Recently uploaded

Using Grammatical Signals Suitable to Patterns of Idea Development
Using Grammatical Signals Suitable to Patterns of Idea DevelopmentUsing Grammatical Signals Suitable to Patterns of Idea Development
Using Grammatical Signals Suitable to Patterns of Idea Developmentchesterberbo7
 
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptxAUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptxiammrhaywood
 
ClimART Action | eTwinning Project
ClimART Action    |    eTwinning ProjectClimART Action    |    eTwinning Project
ClimART Action | eTwinning Projectjordimapav
 
ROLES IN A STAGE PRODUCTION in arts.pptx
ROLES IN A STAGE PRODUCTION in arts.pptxROLES IN A STAGE PRODUCTION in arts.pptx
ROLES IN A STAGE PRODUCTION in arts.pptxVanesaIglesias10
 
PRINCIPLE & APPLICATIONS OF IMMUNO BLOTTING TECHNIQUES.pptx
PRINCIPLE & APPLICATIONS OF IMMUNO BLOTTING TECHNIQUES.pptxPRINCIPLE & APPLICATIONS OF IMMUNO BLOTTING TECHNIQUES.pptx
PRINCIPLE & APPLICATIONS OF IMMUNO BLOTTING TECHNIQUES.pptxAnupkumar Sharma
 
Keynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designKeynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designMIPLM
 
CONCEPT OF MUTATION AND ITS CLASSIFICATION .pptx
CONCEPT OF MUTATION AND ITS CLASSIFICATION .pptxCONCEPT OF MUTATION AND ITS CLASSIFICATION .pptx
CONCEPT OF MUTATION AND ITS CLASSIFICATION .pptxAnupkumar Sharma
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...Nguyen Thanh Tu Collection
 
Textual Evidence in Reading and Writing of SHS
Textual Evidence in Reading and Writing of SHSTextual Evidence in Reading and Writing of SHS
Textual Evidence in Reading and Writing of SHSMae Pangan
 
Narcotic and Non Narcotic Analgesic..pdf
Narcotic and Non Narcotic Analgesic..pdfNarcotic and Non Narcotic Analgesic..pdf
Narcotic and Non Narcotic Analgesic..pdfPrerana Jadhav
 
Measures of Position DECILES for ungrouped data
Measures of Position DECILES for ungrouped dataMeasures of Position DECILES for ungrouped data
Measures of Position DECILES for ungrouped dataBabyAnnMotar
 
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...JojoEDelaCruz
 
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfInclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfTechSoup
 
Transaction Management in Database Management System
Transaction Management in Database Management SystemTransaction Management in Database Management System
Transaction Management in Database Management SystemChristalin Nelson
 
Oppenheimer Film Discussion for Philosophy and Film
Oppenheimer Film Discussion for Philosophy and FilmOppenheimer Film Discussion for Philosophy and Film
Oppenheimer Film Discussion for Philosophy and FilmStan Meyer
 
ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4MiaBumagat1
 

Recently uploaded (20)

Using Grammatical Signals Suitable to Patterns of Idea Development
Using Grammatical Signals Suitable to Patterns of Idea DevelopmentUsing Grammatical Signals Suitable to Patterns of Idea Development
Using Grammatical Signals Suitable to Patterns of Idea Development
 
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptxAUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
 
ClimART Action | eTwinning Project
ClimART Action    |    eTwinning ProjectClimART Action    |    eTwinning Project
ClimART Action | eTwinning Project
 
FINALS_OF_LEFT_ON_C'N_EL_DORADO_2024.pptx
FINALS_OF_LEFT_ON_C'N_EL_DORADO_2024.pptxFINALS_OF_LEFT_ON_C'N_EL_DORADO_2024.pptx
FINALS_OF_LEFT_ON_C'N_EL_DORADO_2024.pptx
 
Mattingly "AI & Prompt Design: Large Language Models"
Mattingly "AI & Prompt Design: Large Language Models"Mattingly "AI & Prompt Design: Large Language Models"
Mattingly "AI & Prompt Design: Large Language Models"
 
ROLES IN A STAGE PRODUCTION in arts.pptx
ROLES IN A STAGE PRODUCTION in arts.pptxROLES IN A STAGE PRODUCTION in arts.pptx
ROLES IN A STAGE PRODUCTION in arts.pptx
 
PRINCIPLE & APPLICATIONS OF IMMUNO BLOTTING TECHNIQUES.pptx
PRINCIPLE & APPLICATIONS OF IMMUNO BLOTTING TECHNIQUES.pptxPRINCIPLE & APPLICATIONS OF IMMUNO BLOTTING TECHNIQUES.pptx
PRINCIPLE & APPLICATIONS OF IMMUNO BLOTTING TECHNIQUES.pptx
 
Keynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designKeynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-design
 
CONCEPT OF MUTATION AND ITS CLASSIFICATION .pptx
CONCEPT OF MUTATION AND ITS CLASSIFICATION .pptxCONCEPT OF MUTATION AND ITS CLASSIFICATION .pptx
CONCEPT OF MUTATION AND ITS CLASSIFICATION .pptx
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
 
Textual Evidence in Reading and Writing of SHS
Textual Evidence in Reading and Writing of SHSTextual Evidence in Reading and Writing of SHS
Textual Evidence in Reading and Writing of SHS
 
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptxINCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
 
YOUVE_GOT_EMAIL_PRELIMS_EL_DORADO_2024.pptx
YOUVE_GOT_EMAIL_PRELIMS_EL_DORADO_2024.pptxYOUVE_GOT_EMAIL_PRELIMS_EL_DORADO_2024.pptx
YOUVE_GOT_EMAIL_PRELIMS_EL_DORADO_2024.pptx
 
Narcotic and Non Narcotic Analgesic..pdf
Narcotic and Non Narcotic Analgesic..pdfNarcotic and Non Narcotic Analgesic..pdf
Narcotic and Non Narcotic Analgesic..pdf
 
Measures of Position DECILES for ungrouped data
Measures of Position DECILES for ungrouped dataMeasures of Position DECILES for ungrouped data
Measures of Position DECILES for ungrouped data
 
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
ENG 5 Q4 WEEk 1 DAY 1 Restate sentences heard in one’s own words. Use appropr...
 
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdfInclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
Inclusivity Essentials_ Creating Accessible Websites for Nonprofits .pdf
 
Transaction Management in Database Management System
Transaction Management in Database Management SystemTransaction Management in Database Management System
Transaction Management in Database Management System
 
Oppenheimer Film Discussion for Philosophy and Film
Oppenheimer Film Discussion for Philosophy and FilmOppenheimer Film Discussion for Philosophy and Film
Oppenheimer Film Discussion for Philosophy and Film
 
ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4
 

Animation Techniques and Types Explained

  • 2. ObjectiveObjective The students will be able to: • definedefine animation and describe how it can be used in multimedia. • discuss the origins of cel animation and define the words that originate from this technique. • define the capabilities of computer animation and the mathematical techniques that differ from traditional cel animation. • discuss some of the general principles and factors that apply to the creation of computer animation for multimedia presentations.
  • 3. OverviewOverview • Introduction to animation. • Computer-generated animation. • File formats used in animation. • Making successful animations.
  • 4. Introduction to Animation • Animation is defined as the act of makingdefined as the act of making something come alive.something come alive. • It is concerned with the visual or aestheticconcerned with the visual or aesthetic aspect of the project.aspect of the project. • Animation is an object moving across or into or out of the screen.
  • 5. Introduction to AnimationIntroduction to Animation • Animation is possible because of a biological phenomenon known as persistence of vision and a psychological phenomenon called phi. • In animation, a series of images are rapidly changed to create an illusion of movement.
  • 7. Usage of AnimationUsage of Animation • Artistic purposes • Storytelling • Displaying data (scientific visualization) • Instructional purposes
  • 8. Animation By Computer • Types of Animation. • Animation techniques.
  • 9. Types of AnimationTypes of Animation Animation can be rendered in: – 2-D space -2-D space - 2-D animations are very simple and static. – 2-1/2D space2-1/2D space - An illusion of depth is created through shadowing, highlighting, and forced perspective, though in reality the image rests in two dimensions. – 3-D space3-D space - Complicated and realistic animations are done in 3-D space.
  • 10. Animation TechniquesAnimation Techniques • Methods of creating animation (type of animation): – Cel animation – Path animation • Computer animation. • Animation process.
  • 11. Type of Animation:Type of Animation: Cel AnimationCel Animation • Cel animation is a technique in which a series of progressively different graphics are used on each frame of movie film. • The term "cel" is derived from the clear celluloid sheets that were used for drawing each frame. • Cel animation begins with keyframes.
  • 12. Type of Animation:Type of Animation: Cel AnimationCel Animation • Keyframes refer to the first and the last frame of an action. • The frames in between the keyframes are drawn in the tweening process. • Tweening depicts the action that takes place between keyframes. • Tweening is followed by the pencil test.
  • 14. Type of Animation:Type of Animation: Path AnimationPath Animation  The movement of an object happened along a predetermined path on the screen.  The path could be a straight line or any number of curves.  The object does not change, although it might be resized or reshape.
  • 15. Computer AnimationComputer Animation • Electronically generated movement of anything on yourmovement of anything on your computer screen.computer screen. • Computer animation is very similar to cel animationvery similar to cel animation. • The primary difference is in how much must be drawn byhow much must be drawn by the animator and how much is automatically generated bythe animator and how much is automatically generated by the software.the software. • Kinematics is the study of the movement and motion of structures that have joints. • Inverse kinematics is the process of linking objects, and defining their relationship and limits.
  • 16. Computer AnimationComputer Animation • Morphing is an effect in which a still or moving image is transformed into another.
  • 17. File Formats used in AnimationFile Formats used in Animation • .dir and .dcr - Director files. • .fli and .flc - AnimatorPro files. • .max - 3D Studio Max files. • .pics - SuperCard and Director files. • .fla and .swf - Flash files. • GIF89a file format: – It is a version of the GIF image format. – GIF89a allows multiple images to be put into a single file and then be displayed as an animation in the Web browser. – Applications like BoxTop Software's GIFmation or ULead's GIF Animator are needed to create GIF89a animation.
  • 18. Making Successful AnimationsMaking Successful Animations • Use animation carefully and sparingly. • High quality animations require superior display platforms and hardware, as well as raw computing horsepower. • File compression is very important when preparing animation files for the Web.
  • 19. Making Successful AnimationsMaking Successful Animations Some animation tools are: – Macromedia's Flash. – Kai's Power Tools' Spheroid Designer. – Alias|Wavefront's Maya. – NewTek's Lightwave.
  • 20. SummarySummary • Animation is visual change over time and adds great power to multimedia. • Cell animation uses a series of progressively different graphics on each frame of movie film. • Computer animation has eased the process of creating animation. • Many file formats are designed specifically to contain animation.