This document provides an overview of the history and techniques of animation. It discusses early examples of animation in Egyptian art and devices like the thaumatrope and flip book. It then outlines different animation techniques including stop motion, cel animation, and computer generated imagery. For each technique, it provides brief descriptions and examples to illustrate how they work and have evolved over time. Major milestones like Snow White and the Seven Dwarfs and films by Disney and Pixar are also mentioned.
Introduction to Animation
Introduction to Animation SLIDE # 01 of BILAL TEACH
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Introduction to Animation
Introduction to Animation SLIDE # 01 of BILAL TEACH
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LECTURE # 1 = https://youtu.be/nMo32R_tSYw?list=PL5d_j41S1-UuiJDnW_3I4vwXEiGhW_bWd
Animation for kids. This would be a good presentation for explaining the kids what is animation. This would be applicable kids under the age of 12. Gaining knowledge while young is very important.
A collection of static images joined together and shown consecutively so that they appear to move.
Animation is about storytelling by bringing things to life (making them move).
Animation for kids. This would be a good presentation for explaining the kids what is animation. This would be applicable kids under the age of 12. Gaining knowledge while young is very important.
A collection of static images joined together and shown consecutively so that they appear to move.
Animation is about storytelling by bringing things to life (making them move).
.My presentation is on Animation Timeline. Firstly , we will look What is animation,next we will move on history of animation including various animati on techniques used before film, then we will move on Modern animation techniques and finally we will discuss about future of animation." What is Animation? Animation is basically simulation of movement crea ted by displaying a series of pictures, or frames rapidly.In animation, what we perceive as a moving image is actually an illusion. What we are really seeing is a succession of still images displayed in rapid sequence, separated by a small interval o f darkness. When faced with a rapid series of stil l images, our eye and brain will perceive them to be one smoothly moving image.When successive image s are shown at a faster rate, the eye will blend t hem together with the retina retaining one image a s the second is superimposed over it. This creates the illusion of movement.The number of frames per second, or FPS, directly correlates to how smooth the movement appears. If the frame rate is too sl ow, the motion will look awkward and jerky. If the frame rate is too high the motion will blur. So a question arises here..... what is difference b etween video and animation? we have to note the basic difference here,that a v ideo takes continuous motion and breaks it up into discrete frames,whereas animation starts with ind ependent pictures and puts them together to form t
he illusion of continuous motion.
(Slide no. 5)
Evidence of artistic interest in depicting figures in motion can be seen in art as early as Paleolit hic cave paintings. Animals in such paintings were often depicted with multiple sets of legs in supe rimposed positions. Because the paintings are preh istoric, alternative interpretations are possible, such as the artist simply deciding to change a le g's position and having no means of erasing, but i t is very likely that these were early attempts to convey motion.Another example is a 5,200-year old pottery bowl discovered in Shahr-e-Sukhteh, Iran. The bowl has five images painted around it that s how phases of a goat leaping up to nip at a tree.A fter merging all the five images we will see the a ctual animation. An Egyptian mural approximately 4000 years old, fo und in the tomb of Khnumhotep at the Beni Hassan c emetery, features a very long series of images tha t apparently depict the sequence of events in a wr estling match.
Traditional animation, also referred to as classical animation, cel animation, or Hand Drawn animation is the oldest and historically the most popular form animation.
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2. • What is ANIMATION?
• Historical review of animation
• Animation Techniques
• Stop Animation
• Cel Animation
• Computer generated imagery
• Conclusion
3. • The word “Animation” is a form of “animate”,
which means an image is brought to life also
defined as a handmade motion picture.
• An Animation is a continuous, time-varying
image.
What is Animation?
4. Egyptian burial chamber mural.
Early approaches to motion in art:
In this image the legs position
of the animal is changed
indicating a motion
Five images sequence
from a vase.This shows scenes of young
soldiers being trained in
wrestling and combat. Different
motions of soldiers is depicted
These paintings are 4000 years
old
5. A Thaumatrope is a circular disk or card with two different pictures on
each side along with threads when rotated the pictures combine .
A Zeotrope was a cylindrical spinning devices with several frames of
animation along the circumference. Vertical slits of cylinder are for
viewing the motion of image.
A Flip book contains images
Depicting a motion and are drawn on the edges
when the pages are turned we can see a
action in the images.
6. ANIMATION TECHNIQUES
• Stop Motion Technique(1908):It is a
video technique in which real objects are moved time to time and each
step is recorded so that when the images are viewed as a video, they appear
to be moving by some invisible force.
Clay animation comes under this. It is used at present
also.
The first hand drawn stop motion animation is “The
dinosaur”
7. • Disney’s first project with this technique is
“Alice Comedies”
• Disney attained first break
through with “steam willie boat”
which has fully post
produced sound.
• During this breakthrough
the age is defined as
“Golden age of animation”
Steam willie boat
8. • Celluloid Animation:The process of first drawing each frame
of animation onto paper, then transferring these to transparent acetate
sheets (cels, short for celluloid). Colour is then added on the
reverse of the cel. Layers are built up to create dimension.
The cels are individually photographed onto film by a rostrum camera.
:
Drawing the arts OUTLINING Tracing on celluloid sheet
Coloring the drawing sketching BACKGROUND Placing background back of cell
10. The first outbreak through by this technique was With
snow white and the seven dwarfs
Cartoon shows
Cartoon movies
Loony
tunes
cinderella
11. • it includes 2D,3D,LIVE 3D technology using computer softwares .
• 2D Animation: Created using bitmap or
vector graphics Softwares.
• Used for flash animation and PowerPoint
animation as well as some 2D cartoons
• Some cartoons by this are:
COMPUTER GRAPHIC IMAGERY:
12. 3D ANIMATION:
• Objects are made by first creating a “rigging mesh” .As well as in this the
animator uses gravity, particle and texture simulations to create realistic animations
13. • Actors can also wear suits with sensors ,which copies their
movements to computer
14. • Notable examples of computer animation include:
Bal Ganesh , The Polar Express ,avatar and of course,
any film by Pixar...