SlideShare a Scribd company logo
“
“
“
“
but that advocating
games as a main or even frequent instructional strategy is misleading.”“
“ .”
Technology and
innovation
Talent development
“
LMS
Module
App
LRS
Informal On the job
“
“
“
Ho hum learning Fun learning
Look and feel Stock, generic, templates Fresh, one-of-a-kind interface
Navigation Click next Go on a journey
Engagement Push learning Pull learning
Gamification Bingo Levels, leader boards, badges
Duration “How fast can I finish?” “How can I stay here longer?”
Information Blah blah blah Learn by doing
Assessments Choose answer. Click submit. Do something and see what happens.
Motivation “More training? For what?” “This is a career builder!”
Feedback Incorrect. Please try again. Here’s what will happen in the real world.
Technology Company computers BYOD
Collaboration Top down, materials-focused Bottom up, learner-focused
Emotion Disconnection from the material Material creates emotional connection
Results A score A skill
Funification None Lots
President, WeejeeLearning
tracy@weejee.com
919.768.2512
CEO, WeejeeLearning
ian@weejee.com
646.535.6862
Tracy Bissette Ian Huckabee

More Related Content

What's hot

Great Voice Experiences Start with Listening: Best Practices in Research and ...
Great Voice Experiences Start with Listening: Best Practices in Research and ...Great Voice Experiences Start with Listening: Best Practices in Research and ...
Great Voice Experiences Start with Listening: Best Practices in Research and ...
UXPA International
 
Magic and Science of Teams
Magic and Science of TeamsMagic and Science of Teams
Magic and Science of Teams
Mark Levison, CST
 
Magic and Science of Teams Game Edition
Magic and Science of Teams   Game EditionMagic and Science of Teams   Game Edition
Magic and Science of Teams Game Edition
Mark Levison, CST
 
Presentation on Garr Reynolds's talk at Google
Presentation on Garr Reynolds's talk at GooglePresentation on Garr Reynolds's talk at Google
Presentation on Garr Reynolds's talk at Google
Sameer mathur
 
Remote Working/Learning
Remote Working/LearningRemote Working/Learning
Remote Working/Learning
Riza Fahmi
 
How to learn programming
How to learn programmingHow to learn programming
How to learn programming
Riza Fahmi
 
Bringing Data to Life - Making Charts That Don't Suck
Bringing Data to Life - Making Charts That Don't SuckBringing Data to Life - Making Charts That Don't Suck
Bringing Data to Life - Making Charts That Don't Suck
Dan Sweet
 
Games for Learning – Design Principles for Student Engagement in Blended Lear...
Games for Learning – Design Principles for Student Engagement in Blended Lear...Games for Learning – Design Principles for Student Engagement in Blended Lear...
Games for Learning – Design Principles for Student Engagement in Blended Lear...
DreamBox Learning
 
UXPA 2018 Opening Keynote by Dr. Carine Lallemand
UXPA 2018 Opening Keynote by Dr. Carine LallemandUXPA 2018 Opening Keynote by Dr. Carine Lallemand
UXPA 2018 Opening Keynote by Dr. Carine Lallemand
UXPA International
 
The Truth about Gamification in Learning
The Truth about Gamification in LearningThe Truth about Gamification in Learning
The Truth about Gamification in Learning
Curatr
 
Academic Content in Discussion Boards
Academic Content in Discussion BoardsAcademic Content in Discussion Boards
Academic Content in Discussion Boards
Fred Feldon
 
Be an Elearning Superhero
Be an Elearning SuperheroBe an Elearning Superhero
Be an Elearning Superhero
Mike Taylor
 
The Art of Direct Observational Research at Scale by Making it a Team Sport!
The Art of Direct Observational Research at Scale by Making it a Team Sport!The Art of Direct Observational Research at Scale by Making it a Team Sport!
The Art of Direct Observational Research at Scale by Making it a Team Sport!
UXPA International
 
Group projects– a basic guide
Group projects– a basic guideGroup projects– a basic guide
Group projects– a basic guide
KarenSouthW
 
MVP development from software developer perspective
MVP development from software developer perspectiveMVP development from software developer perspective
MVP development from software developer perspective
Riza Fahmi
 
I’m sorry I haven’t a clue...Clever ways to get more from colleagues who don’...
I’m sorry I haven’t a clue...Clever ways to get more from colleagues who don’...I’m sorry I haven’t a clue...Clever ways to get more from colleagues who don’...
I’m sorry I haven’t a clue...Clever ways to get more from colleagues who don’...
Sticky Content
 
Breaking Down Barriers (to enterprise social) in the Land of Dinosaurs
Breaking Down Barriers (to enterprise social) in the Land of DinosaursBreaking Down Barriers (to enterprise social) in the Land of Dinosaurs
Breaking Down Barriers (to enterprise social) in the Land of Dinosaurs
Susan Hanley
 
Secrets Of Successful Portal Implementations Dec2008
Secrets Of Successful Portal Implementations   Dec2008Secrets Of Successful Portal Implementations   Dec2008
Secrets Of Successful Portal Implementations Dec2008
Susan Hanley
 
How to empower and lead with change
How to empower and lead with changeHow to empower and lead with change
How to empower and lead with change
DeftPDF
 
Overcoming Top 10 Objections To Social Learning V2
Overcoming Top 10 Objections To Social Learning V2Overcoming Top 10 Objections To Social Learning V2
Overcoming Top 10 Objections To Social Learning V2
Mzinga
 

What's hot (20)

Great Voice Experiences Start with Listening: Best Practices in Research and ...
Great Voice Experiences Start with Listening: Best Practices in Research and ...Great Voice Experiences Start with Listening: Best Practices in Research and ...
Great Voice Experiences Start with Listening: Best Practices in Research and ...
 
Magic and Science of Teams
Magic and Science of TeamsMagic and Science of Teams
Magic and Science of Teams
 
Magic and Science of Teams Game Edition
Magic and Science of Teams   Game EditionMagic and Science of Teams   Game Edition
Magic and Science of Teams Game Edition
 
Presentation on Garr Reynolds's talk at Google
Presentation on Garr Reynolds's talk at GooglePresentation on Garr Reynolds's talk at Google
Presentation on Garr Reynolds's talk at Google
 
Remote Working/Learning
Remote Working/LearningRemote Working/Learning
Remote Working/Learning
 
How to learn programming
How to learn programmingHow to learn programming
How to learn programming
 
Bringing Data to Life - Making Charts That Don't Suck
Bringing Data to Life - Making Charts That Don't SuckBringing Data to Life - Making Charts That Don't Suck
Bringing Data to Life - Making Charts That Don't Suck
 
Games for Learning – Design Principles for Student Engagement in Blended Lear...
Games for Learning – Design Principles for Student Engagement in Blended Lear...Games for Learning – Design Principles for Student Engagement in Blended Lear...
Games for Learning – Design Principles for Student Engagement in Blended Lear...
 
UXPA 2018 Opening Keynote by Dr. Carine Lallemand
UXPA 2018 Opening Keynote by Dr. Carine LallemandUXPA 2018 Opening Keynote by Dr. Carine Lallemand
UXPA 2018 Opening Keynote by Dr. Carine Lallemand
 
The Truth about Gamification in Learning
The Truth about Gamification in LearningThe Truth about Gamification in Learning
The Truth about Gamification in Learning
 
Academic Content in Discussion Boards
Academic Content in Discussion BoardsAcademic Content in Discussion Boards
Academic Content in Discussion Boards
 
Be an Elearning Superhero
Be an Elearning SuperheroBe an Elearning Superhero
Be an Elearning Superhero
 
The Art of Direct Observational Research at Scale by Making it a Team Sport!
The Art of Direct Observational Research at Scale by Making it a Team Sport!The Art of Direct Observational Research at Scale by Making it a Team Sport!
The Art of Direct Observational Research at Scale by Making it a Team Sport!
 
Group projects– a basic guide
Group projects– a basic guideGroup projects– a basic guide
Group projects– a basic guide
 
MVP development from software developer perspective
MVP development from software developer perspectiveMVP development from software developer perspective
MVP development from software developer perspective
 
I’m sorry I haven’t a clue...Clever ways to get more from colleagues who don’...
I’m sorry I haven’t a clue...Clever ways to get more from colleagues who don’...I’m sorry I haven’t a clue...Clever ways to get more from colleagues who don’...
I’m sorry I haven’t a clue...Clever ways to get more from colleagues who don’...
 
Breaking Down Barriers (to enterprise social) in the Land of Dinosaurs
Breaking Down Barriers (to enterprise social) in the Land of DinosaursBreaking Down Barriers (to enterprise social) in the Land of Dinosaurs
Breaking Down Barriers (to enterprise social) in the Land of Dinosaurs
 
Secrets Of Successful Portal Implementations Dec2008
Secrets Of Successful Portal Implementations   Dec2008Secrets Of Successful Portal Implementations   Dec2008
Secrets Of Successful Portal Implementations Dec2008
 
How to empower and lead with change
How to empower and lead with changeHow to empower and lead with change
How to empower and lead with change
 
Overcoming Top 10 Objections To Social Learning V2
Overcoming Top 10 Objections To Social Learning V2Overcoming Top 10 Objections To Social Learning V2
Overcoming Top 10 Objections To Social Learning V2
 

Viewers also liked

Are You A Good Language Learner
Are You A Good Language LearnerAre You A Good Language Learner
Are You A Good Language Learner
guestf51ccee1
 
Good language learners
Good language learnersGood language learners
Good language learners
RomSpain
 
Thinking outside the box
Thinking outside the boxThinking outside the box
Thinking outside the box
ilovetopretend
 
Power up your brain: how to be a good learner
Power up your brain: how to be a good learnerPower up your brain: how to be a good learner
Power up your brain: how to be a good learner
Alexandra Sun
 
Teaching or Learning Methods and Good Language Learner
Teaching or Learning Methods and Good Language LearnerTeaching or Learning Methods and Good Language Learner
Teaching or Learning Methods and Good Language Learner
Eko Alreza
 
Good learner characteristics
Good learner characteristicsGood learner characteristics
Good learner characteristics
MarthaOrobio
 
10 Reflections for Agile Learners
10 Reflections for Agile Learners 10 Reflections for Agile Learners
10 Reflections for Agile Learners
John Miller
 
Games for Learning
Games for LearningGames for Learning
Games for Learning
Richard Culatta
 
Sobat awareness program
Sobat awareness programSobat awareness program
Sobat awareness program
Seta Wicaksana
 
What is the role of fun in learning
What is the role of fun in learningWhat is the role of fun in learning
What is the role of fun in learning
nicwhitton
 
SOBAT - Semua Orang Bisa hebAT
SOBAT - Semua Orang Bisa hebATSOBAT - Semua Orang Bisa hebAT
SOBAT - Semua Orang Bisa hebAT
Seta Wicaksana
 
Train The Trainer
Train The TrainerTrain The Trainer
Train The Trainer
Yograjsinh Jethwa
 
TOEFL iBT basic guidelines!
TOEFL iBT basic guidelines!TOEFL iBT basic guidelines!
TOEFL iBT basic guidelines!
Jihad Ghafur
 
Factors affecting language learning
Factors affecting language learningFactors affecting language learning
Factors affecting language learning
Karen R. Suárez
 
TOEFL Speaking Topics: What You'll Talk About on the TOEFL
TOEFL Speaking Topics: What You'll Talk About on the TOEFLTOEFL Speaking Topics: What You'll Talk About on the TOEFL
TOEFL Speaking Topics: What You'll Talk About on the TOEFL
Magoosh
 
How to be a good learner
How to be a good learnerHow to be a good learner
How to be a good learner
robertagimenez_et
 
Recovery: Job Growth and Education Requirements Through 2020
Recovery: Job Growth and Education Requirements Through 2020Recovery: Job Growth and Education Requirements Through 2020
Recovery: Job Growth and Education Requirements Through 2020
CEW Georgetown
 
The French Revolution of 1789
The French Revolution of 1789The French Revolution of 1789
The French Revolution of 1789
Tom Richey
 
Responding to Academically Distressed Students
Responding to Academically Distressed StudentsResponding to Academically Distressed Students
Responding to Academically Distressed Students
Mr. Ronald Quileste, PhD
 
Connecting With the Disconnected
Connecting With the DisconnectedConnecting With the Disconnected
Connecting With the Disconnected
Chris Wejr
 

Viewers also liked (20)

Are You A Good Language Learner
Are You A Good Language LearnerAre You A Good Language Learner
Are You A Good Language Learner
 
Good language learners
Good language learnersGood language learners
Good language learners
 
Thinking outside the box
Thinking outside the boxThinking outside the box
Thinking outside the box
 
Power up your brain: how to be a good learner
Power up your brain: how to be a good learnerPower up your brain: how to be a good learner
Power up your brain: how to be a good learner
 
Teaching or Learning Methods and Good Language Learner
Teaching or Learning Methods and Good Language LearnerTeaching or Learning Methods and Good Language Learner
Teaching or Learning Methods and Good Language Learner
 
Good learner characteristics
Good learner characteristicsGood learner characteristics
Good learner characteristics
 
10 Reflections for Agile Learners
10 Reflections for Agile Learners 10 Reflections for Agile Learners
10 Reflections for Agile Learners
 
Games for Learning
Games for LearningGames for Learning
Games for Learning
 
Sobat awareness program
Sobat awareness programSobat awareness program
Sobat awareness program
 
What is the role of fun in learning
What is the role of fun in learningWhat is the role of fun in learning
What is the role of fun in learning
 
SOBAT - Semua Orang Bisa hebAT
SOBAT - Semua Orang Bisa hebATSOBAT - Semua Orang Bisa hebAT
SOBAT - Semua Orang Bisa hebAT
 
Train The Trainer
Train The TrainerTrain The Trainer
Train The Trainer
 
TOEFL iBT basic guidelines!
TOEFL iBT basic guidelines!TOEFL iBT basic guidelines!
TOEFL iBT basic guidelines!
 
Factors affecting language learning
Factors affecting language learningFactors affecting language learning
Factors affecting language learning
 
TOEFL Speaking Topics: What You'll Talk About on the TOEFL
TOEFL Speaking Topics: What You'll Talk About on the TOEFLTOEFL Speaking Topics: What You'll Talk About on the TOEFL
TOEFL Speaking Topics: What You'll Talk About on the TOEFL
 
How to be a good learner
How to be a good learnerHow to be a good learner
How to be a good learner
 
Recovery: Job Growth and Education Requirements Through 2020
Recovery: Job Growth and Education Requirements Through 2020Recovery: Job Growth and Education Requirements Through 2020
Recovery: Job Growth and Education Requirements Through 2020
 
The French Revolution of 1789
The French Revolution of 1789The French Revolution of 1789
The French Revolution of 1789
 
Responding to Academically Distressed Students
Responding to Academically Distressed StudentsResponding to Academically Distressed Students
Responding to Academically Distressed Students
 
Connecting With the Disconnected
Connecting With the DisconnectedConnecting With the Disconnected
Connecting With the Disconnected
 

Similar to Learning Made Fun

ASTD Conference Presentation Oct 2007
ASTD Conference Presentation Oct 2007ASTD Conference Presentation Oct 2007
ASTD Conference Presentation Oct 2007
Greg Williams
 
eLearning Chatter session on Gamification
eLearning Chatter session on GamificationeLearning Chatter session on Gamification
eLearning Chatter session on Gamification
Valary Oleinik
 
Serious Games - How to use the most powerful communication tool of the next g...
Serious Games - How to use the most powerful communication tool of the next g...Serious Games - How to use the most powerful communication tool of the next g...
Serious Games - How to use the most powerful communication tool of the next g...
Nico King
 
Presentation Learning Tree
Presentation Learning TreePresentation Learning Tree
Presentation Learning Tree
Karl Kapp
 
Learning: The Chrysalis Way
Learning: The Chrysalis WayLearning: The Chrysalis Way
Learning: The Chrysalis Way
Kelly Fryer (BSc, MCIPD, MAC, DSFH)
 
Bbprez purpose
Bbprez purposeBbprez purpose
Bbprez purpose
jorech
 
What You Should Be Doing to Integrate the Tools of Technology into Instruction
What You Should Be Doing to Integrate the Tools of Technology into InstructionWhat You Should Be Doing to Integrate the Tools of Technology into Instruction
What You Should Be Doing to Integrate the Tools of Technology into Instruction
johnhendron
 
How to Apply the Concepts of Neuroscience to Create a Thriving Learning Culture
How to Apply the Concepts of Neuroscience to Create a Thriving Learning CultureHow to Apply the Concepts of Neuroscience to Create a Thriving Learning Culture
How to Apply the Concepts of Neuroscience to Create a Thriving Learning Culture
Aggregage
 
Long after the Thrill: Sustaining Passionate Users (SxSW Version)
Long after the Thrill: Sustaining Passionate Users (SxSW Version)Long after the Thrill: Sustaining Passionate Users (SxSW Version)
Long after the Thrill: Sustaining Passionate Users (SxSW Version)
Stephen Anderson
 
Education Gamification by RUNSTEM co-founder Andrei Loginovskiy
Education Gamification by RUNSTEM co-founder Andrei LoginovskiyEducation Gamification by RUNSTEM co-founder Andrei Loginovskiy
Education Gamification by RUNSTEM co-founder Andrei Loginovskiy
Andrei Loginovski
 
Experiments in Social Learning for organizations
Experiments in Social Learning for organizationsExperiments in Social Learning for organizations
Experiments in Social Learning for organizations
Curatr
 
My Non-Status Quo, Bubble Bursting, Resume
My Non-Status Quo, Bubble Bursting, ResumeMy Non-Status Quo, Bubble Bursting, Resume
My Non-Status Quo, Bubble Bursting, Resume
Learning Rebels LLC
 
Acquire New Users with Better Activation
Acquire New Users with Better ActivationAcquire New Users with Better Activation
Acquire New Users with Better Activation
Conrad Wadowski
 
Happy Developer's Guide to the Galaxy: Thinking About Motivation of Developers
Happy Developer's Guide to the Galaxy: Thinking About Motivation of DevelopersHappy Developer's Guide to the Galaxy: Thinking About Motivation of Developers
Happy Developer's Guide to the Galaxy: Thinking About Motivation of Developers
Lemi Orhan Ergin
 
PM and Cross-Functional Teams by Gov Digital Service Prod Mgr
PM and Cross-Functional Teams by Gov Digital Service Prod MgrPM and Cross-Functional Teams by Gov Digital Service Prod Mgr
PM and Cross-Functional Teams by Gov Digital Service Prod Mgr
Product School
 
Soccnxiii Sasja Beerendonk - Measure, reward, enhance: leverage user adoption...
Soccnxiii Sasja Beerendonk - Measure, reward, enhance: leverage user adoption...Soccnxiii Sasja Beerendonk - Measure, reward, enhance: leverage user adoption...
Soccnxiii Sasja Beerendonk - Measure, reward, enhance: leverage user adoption...
Sasja Beerendonk
 
AMA Reseach & Strategy Summit: Community Workshop
AMA Reseach & Strategy Summit: Community WorkshopAMA Reseach & Strategy Summit: Community Workshop
AMA Reseach & Strategy Summit: Community Workshop
Tom De Ruyck
 
Learning thru Gamification
Learning thru GamificationLearning thru Gamification
Learning thru Gamification
Business901
 
MROC's & GenY: get the 'research' party started!
MROC's & GenY: get the 'research' party started!MROC's & GenY: get the 'research' party started!
MROC's & GenY: get the 'research' party started!
Tom De Ruyck
 
The Power of Play: Learning with The Knowledge Guru
The Power of Play: Learning with The Knowledge GuruThe Power of Play: Learning with The Knowledge Guru
The Power of Play: Learning with The Knowledge Guru
Scott Thomas, MBA
 

Similar to Learning Made Fun (20)

ASTD Conference Presentation Oct 2007
ASTD Conference Presentation Oct 2007ASTD Conference Presentation Oct 2007
ASTD Conference Presentation Oct 2007
 
eLearning Chatter session on Gamification
eLearning Chatter session on GamificationeLearning Chatter session on Gamification
eLearning Chatter session on Gamification
 
Serious Games - How to use the most powerful communication tool of the next g...
Serious Games - How to use the most powerful communication tool of the next g...Serious Games - How to use the most powerful communication tool of the next g...
Serious Games - How to use the most powerful communication tool of the next g...
 
Presentation Learning Tree
Presentation Learning TreePresentation Learning Tree
Presentation Learning Tree
 
Learning: The Chrysalis Way
Learning: The Chrysalis WayLearning: The Chrysalis Way
Learning: The Chrysalis Way
 
Bbprez purpose
Bbprez purposeBbprez purpose
Bbprez purpose
 
What You Should Be Doing to Integrate the Tools of Technology into Instruction
What You Should Be Doing to Integrate the Tools of Technology into InstructionWhat You Should Be Doing to Integrate the Tools of Technology into Instruction
What You Should Be Doing to Integrate the Tools of Technology into Instruction
 
How to Apply the Concepts of Neuroscience to Create a Thriving Learning Culture
How to Apply the Concepts of Neuroscience to Create a Thriving Learning CultureHow to Apply the Concepts of Neuroscience to Create a Thriving Learning Culture
How to Apply the Concepts of Neuroscience to Create a Thriving Learning Culture
 
Long after the Thrill: Sustaining Passionate Users (SxSW Version)
Long after the Thrill: Sustaining Passionate Users (SxSW Version)Long after the Thrill: Sustaining Passionate Users (SxSW Version)
Long after the Thrill: Sustaining Passionate Users (SxSW Version)
 
Education Gamification by RUNSTEM co-founder Andrei Loginovskiy
Education Gamification by RUNSTEM co-founder Andrei LoginovskiyEducation Gamification by RUNSTEM co-founder Andrei Loginovskiy
Education Gamification by RUNSTEM co-founder Andrei Loginovskiy
 
Experiments in Social Learning for organizations
Experiments in Social Learning for organizationsExperiments in Social Learning for organizations
Experiments in Social Learning for organizations
 
My Non-Status Quo, Bubble Bursting, Resume
My Non-Status Quo, Bubble Bursting, ResumeMy Non-Status Quo, Bubble Bursting, Resume
My Non-Status Quo, Bubble Bursting, Resume
 
Acquire New Users with Better Activation
Acquire New Users with Better ActivationAcquire New Users with Better Activation
Acquire New Users with Better Activation
 
Happy Developer's Guide to the Galaxy: Thinking About Motivation of Developers
Happy Developer's Guide to the Galaxy: Thinking About Motivation of DevelopersHappy Developer's Guide to the Galaxy: Thinking About Motivation of Developers
Happy Developer's Guide to the Galaxy: Thinking About Motivation of Developers
 
PM and Cross-Functional Teams by Gov Digital Service Prod Mgr
PM and Cross-Functional Teams by Gov Digital Service Prod MgrPM and Cross-Functional Teams by Gov Digital Service Prod Mgr
PM and Cross-Functional Teams by Gov Digital Service Prod Mgr
 
Soccnxiii Sasja Beerendonk - Measure, reward, enhance: leverage user adoption...
Soccnxiii Sasja Beerendonk - Measure, reward, enhance: leverage user adoption...Soccnxiii Sasja Beerendonk - Measure, reward, enhance: leverage user adoption...
Soccnxiii Sasja Beerendonk - Measure, reward, enhance: leverage user adoption...
 
AMA Reseach & Strategy Summit: Community Workshop
AMA Reseach & Strategy Summit: Community WorkshopAMA Reseach & Strategy Summit: Community Workshop
AMA Reseach & Strategy Summit: Community Workshop
 
Learning thru Gamification
Learning thru GamificationLearning thru Gamification
Learning thru Gamification
 
MROC's & GenY: get the 'research' party started!
MROC's & GenY: get the 'research' party started!MROC's & GenY: get the 'research' party started!
MROC's & GenY: get the 'research' party started!
 
The Power of Play: Learning with The Knowledge Guru
The Power of Play: Learning with The Knowledge GuruThe Power of Play: Learning with The Knowledge Guru
The Power of Play: Learning with The Knowledge Guru
 

Recently uploaded

How to Create a More Engaging and Human Online Learning Experience
How to Create a More Engaging and Human Online Learning Experience How to Create a More Engaging and Human Online Learning Experience
How to Create a More Engaging and Human Online Learning Experience
Wahiba Chair Training & Consulting
 
Liberal Approach to the Study of Indian Politics.pdf
Liberal Approach to the Study of Indian Politics.pdfLiberal Approach to the Study of Indian Politics.pdf
Liberal Approach to the Study of Indian Politics.pdf
WaniBasim
 
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
Chapter 4 - Islamic Financial Institutions in Malaysia.pptxChapter 4 - Islamic Financial Institutions in Malaysia.pptx
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
Mohd Adib Abd Muin, Senior Lecturer at Universiti Utara Malaysia
 
RHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem students
RHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem studentsRHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem students
RHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem students
Himanshu Rai
 
Cognitive Development Adolescence Psychology
Cognitive Development Adolescence PsychologyCognitive Development Adolescence Psychology
Cognitive Development Adolescence Psychology
paigestewart1632
 
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UP
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPLAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UP
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UP
RAHUL
 
The History of Stoke Newington Street Names
The History of Stoke Newington Street NamesThe History of Stoke Newington Street Names
The History of Stoke Newington Street Names
History of Stoke Newington
 
คำศัพท์ คำพื้นฐานการอ่าน ภาษาอังกฤษ ระดับชั้น ม.1
คำศัพท์ คำพื้นฐานการอ่าน ภาษาอังกฤษ ระดับชั้น ม.1คำศัพท์ คำพื้นฐานการอ่าน ภาษาอังกฤษ ระดับชั้น ม.1
คำศัพท์ คำพื้นฐานการอ่าน ภาษาอังกฤษ ระดับชั้น ม.1
สมใจ จันสุกสี
 
Advanced Java[Extra Concepts, Not Difficult].docx
Advanced Java[Extra Concepts, Not Difficult].docxAdvanced Java[Extra Concepts, Not Difficult].docx
Advanced Java[Extra Concepts, Not Difficult].docx
adhitya5119
 
C1 Rubenstein AP HuG xxxxxxxxxxxxxx.pptx
C1 Rubenstein AP HuG xxxxxxxxxxxxxx.pptxC1 Rubenstein AP HuG xxxxxxxxxxxxxx.pptx
C1 Rubenstein AP HuG xxxxxxxxxxxxxx.pptx
mulvey2
 
BBR 2024 Summer Sessions Interview Training
BBR  2024 Summer Sessions Interview TrainingBBR  2024 Summer Sessions Interview Training
BBR 2024 Summer Sessions Interview Training
Katrina Pritchard
 
Présentationvvvvvvvvvvvvvvvvvvvvvvvvvvvv2.pptx
Présentationvvvvvvvvvvvvvvvvvvvvvvvvvvvv2.pptxPrésentationvvvvvvvvvvvvvvvvvvvvvvvvvvvv2.pptx
Présentationvvvvvvvvvvvvvvvvvvvvvvvvvvvv2.pptx
siemaillard
 
How to Fix the Import Error in the Odoo 17
How to Fix the Import Error in the Odoo 17How to Fix the Import Error in the Odoo 17
How to Fix the Import Error in the Odoo 17
Celine George
 
Hindi varnamala | hindi alphabet PPT.pdf
Hindi varnamala | hindi alphabet PPT.pdfHindi varnamala | hindi alphabet PPT.pdf
Hindi varnamala | hindi alphabet PPT.pdf
Dr. Mulla Adam Ali
 
NEWSPAPERS - QUESTION 1 - REVISION POWERPOINT.pptx
NEWSPAPERS - QUESTION 1 - REVISION POWERPOINT.pptxNEWSPAPERS - QUESTION 1 - REVISION POWERPOINT.pptx
NEWSPAPERS - QUESTION 1 - REVISION POWERPOINT.pptx
iammrhaywood
 
Leveraging Generative AI to Drive Nonprofit Innovation
Leveraging Generative AI to Drive Nonprofit InnovationLeveraging Generative AI to Drive Nonprofit Innovation
Leveraging Generative AI to Drive Nonprofit Innovation
TechSoup
 
BÀI TẬP BỔ TRỢ TIẾNG ANH LỚP 9 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2024-2025 - ...
BÀI TẬP BỔ TRỢ TIẾNG ANH LỚP 9 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2024-2025 - ...BÀI TẬP BỔ TRỢ TIẾNG ANH LỚP 9 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2024-2025 - ...
BÀI TẬP BỔ TRỢ TIẾNG ANH LỚP 9 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2024-2025 - ...
Nguyen Thanh Tu Collection
 
Digital Artefact 1 - Tiny Home Environmental Design
Digital Artefact 1 - Tiny Home Environmental DesignDigital Artefact 1 - Tiny Home Environmental Design
Digital Artefact 1 - Tiny Home Environmental Design
amberjdewit93
 
Pengantar Penggunaan Flutter - Dart programming language1.pptx
Pengantar Penggunaan Flutter - Dart programming language1.pptxPengantar Penggunaan Flutter - Dart programming language1.pptx
Pengantar Penggunaan Flutter - Dart programming language1.pptx
Fajar Baskoro
 
Film vocab for eal 3 students: Australia the movie
Film vocab for eal 3 students: Australia the movieFilm vocab for eal 3 students: Australia the movie
Film vocab for eal 3 students: Australia the movie
Nicholas Montgomery
 

Recently uploaded (20)

How to Create a More Engaging and Human Online Learning Experience
How to Create a More Engaging and Human Online Learning Experience How to Create a More Engaging and Human Online Learning Experience
How to Create a More Engaging and Human Online Learning Experience
 
Liberal Approach to the Study of Indian Politics.pdf
Liberal Approach to the Study of Indian Politics.pdfLiberal Approach to the Study of Indian Politics.pdf
Liberal Approach to the Study of Indian Politics.pdf
 
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
Chapter 4 - Islamic Financial Institutions in Malaysia.pptxChapter 4 - Islamic Financial Institutions in Malaysia.pptx
Chapter 4 - Islamic Financial Institutions in Malaysia.pptx
 
RHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem students
RHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem studentsRHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem students
RHEOLOGY Physical pharmaceutics-II notes for B.pharm 4th sem students
 
Cognitive Development Adolescence Psychology
Cognitive Development Adolescence PsychologyCognitive Development Adolescence Psychology
Cognitive Development Adolescence Psychology
 
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UP
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPLAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UP
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UP
 
The History of Stoke Newington Street Names
The History of Stoke Newington Street NamesThe History of Stoke Newington Street Names
The History of Stoke Newington Street Names
 
คำศัพท์ คำพื้นฐานการอ่าน ภาษาอังกฤษ ระดับชั้น ม.1
คำศัพท์ คำพื้นฐานการอ่าน ภาษาอังกฤษ ระดับชั้น ม.1คำศัพท์ คำพื้นฐานการอ่าน ภาษาอังกฤษ ระดับชั้น ม.1
คำศัพท์ คำพื้นฐานการอ่าน ภาษาอังกฤษ ระดับชั้น ม.1
 
Advanced Java[Extra Concepts, Not Difficult].docx
Advanced Java[Extra Concepts, Not Difficult].docxAdvanced Java[Extra Concepts, Not Difficult].docx
Advanced Java[Extra Concepts, Not Difficult].docx
 
C1 Rubenstein AP HuG xxxxxxxxxxxxxx.pptx
C1 Rubenstein AP HuG xxxxxxxxxxxxxx.pptxC1 Rubenstein AP HuG xxxxxxxxxxxxxx.pptx
C1 Rubenstein AP HuG xxxxxxxxxxxxxx.pptx
 
BBR 2024 Summer Sessions Interview Training
BBR  2024 Summer Sessions Interview TrainingBBR  2024 Summer Sessions Interview Training
BBR 2024 Summer Sessions Interview Training
 
Présentationvvvvvvvvvvvvvvvvvvvvvvvvvvvv2.pptx
Présentationvvvvvvvvvvvvvvvvvvvvvvvvvvvv2.pptxPrésentationvvvvvvvvvvvvvvvvvvvvvvvvvvvv2.pptx
Présentationvvvvvvvvvvvvvvvvvvvvvvvvvvvv2.pptx
 
How to Fix the Import Error in the Odoo 17
How to Fix the Import Error in the Odoo 17How to Fix the Import Error in the Odoo 17
How to Fix the Import Error in the Odoo 17
 
Hindi varnamala | hindi alphabet PPT.pdf
Hindi varnamala | hindi alphabet PPT.pdfHindi varnamala | hindi alphabet PPT.pdf
Hindi varnamala | hindi alphabet PPT.pdf
 
NEWSPAPERS - QUESTION 1 - REVISION POWERPOINT.pptx
NEWSPAPERS - QUESTION 1 - REVISION POWERPOINT.pptxNEWSPAPERS - QUESTION 1 - REVISION POWERPOINT.pptx
NEWSPAPERS - QUESTION 1 - REVISION POWERPOINT.pptx
 
Leveraging Generative AI to Drive Nonprofit Innovation
Leveraging Generative AI to Drive Nonprofit InnovationLeveraging Generative AI to Drive Nonprofit Innovation
Leveraging Generative AI to Drive Nonprofit Innovation
 
BÀI TẬP BỔ TRỢ TIẾNG ANH LỚP 9 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2024-2025 - ...
BÀI TẬP BỔ TRỢ TIẾNG ANH LỚP 9 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2024-2025 - ...BÀI TẬP BỔ TRỢ TIẾNG ANH LỚP 9 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2024-2025 - ...
BÀI TẬP BỔ TRỢ TIẾNG ANH LỚP 9 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2024-2025 - ...
 
Digital Artefact 1 - Tiny Home Environmental Design
Digital Artefact 1 - Tiny Home Environmental DesignDigital Artefact 1 - Tiny Home Environmental Design
Digital Artefact 1 - Tiny Home Environmental Design
 
Pengantar Penggunaan Flutter - Dart programming language1.pptx
Pengantar Penggunaan Flutter - Dart programming language1.pptxPengantar Penggunaan Flutter - Dart programming language1.pptx
Pengantar Penggunaan Flutter - Dart programming language1.pptx
 
Film vocab for eal 3 students: Australia the movie
Film vocab for eal 3 students: Australia the movieFilm vocab for eal 3 students: Australia the movie
Film vocab for eal 3 students: Australia the movie
 

Learning Made Fun

Editor's Notes

  1. BOTH IAN AND TRACY?IntroductionTracyIan WeejeeWhy do we do what we do? We want to see ho hum learning vanish from the face of the earth. We think learning should be fun.We’re beginning to see more and more evidence that fun learning is more effective than ho hum learning.
  2. IAN’S SLIDEWe wanted to start with an example of using fun to change behavior.The objective of most training is to change behavior – for the learner to do something or remember something they didn’t do before.This is from The Fun Theory, which was a contest by Volkswagen where they recognized THOUGHT and IDEAS and INVENTIONS that proved what they called the fun theory – that fun is the easiest way to change people’s behavior for the better.We thought this would be a fun way to start our presentation.
  3. IAN’S SLIDETRACY TO ASSISTStudies, statistics, science, dopamine, etc. – We can look at the science behind fun learning, but the studies that should mean the most to us are the ones centered around the results of fun learning.“Fun means engagement, doing and learning what has meaning and purpose, and it means being challenged.” – Valerie Strauss, who???
  4. TRACY’S SLIDEContrary to Clark’s assertion, there is solid research and overwhelmingly compelling evidence that games can and do teach a variety of subjects effectively. In fact, there is a rapidly growing body of empirical evidence that repudiates Clark’s claim. Let’s look at just a few pieces of this evidence. In a paper titled “Does Game-based Learning Work? Results From Three Recent Studies,” the author, Richard Blunt of the Advanced Distributed Learning (ADL) group, reported on three causal-comparative exploratory studies. ADL, founded in 1997, works with business and university groups to develop consensus around standards for training software as well as associated training services purchased by federal agencies. ADL reported on studies that examined the difference in academic achievement among students who did and did not use video games for learning. Researchers added three different video games to approximately half the classes of freshman introduction to business and technology courses, third-year economics courses, and third-year management courses. All courses imposed identical testing situations, while data collected included game use, test scores, gender, ethnicity, and age. Analytic methods testing game-use effectiveness included ANOVA, chi-squared, and t-tests. The findings indicated that the mean scores of students in classes using the game were significantly higher than those of students in classes that did not. There were no significant differences between genders, yet both genders scored significantly higher with game play. There were no significant differences between ethnicities, yet all ethnic groups scored significantly higher with game play. Students 40 years and under scored significantly higher with game play, while students 41 and older did not. Blunt further indicates that “these studies add definitive research in the area of game-based learning. The DoD now has studies proving the efficacy of digital game-based learning and how it can improve learning.”While three studies indicating learning from games is a start, and already debunks the myth that “games don’t teach,” one could make an argument that it is hardly a foundation for making the assertion that games teach. True, but this is not the only research indicating games are effective teachers. Connolly, et al. (2011) looked at more studies and reached the same conclusion. They conducted a meta-analysis (study of studies) by reviewing 129 papers reporting evidence related to the impacts and outcomes of computer games and serious games with respect to learning and engagement. The majority of the studies reviewed—121 (94 percent)—reported quantitative data, with eight (six percent) reporting qualitative data. One strong conclusion they reached was that the most “frequently occurring outcomes and impacts were knowledge acquisition/content understanding and affective and motivational outcomes.” Certainly, knowledge acquisition and content understanding are learning—learning from games. In the two meta-analysis papers Clark reports on, both authors indicated that games teach (see comments on original article). These findings from Blunt, Connolly, et al., Hays, Sitzmann, and others support the argument that games teach and positively impact motivation. This isn’t looking at one isolated study. It is looking at over a hundred studies both qualitative and quantitative, from different meta-analysis studies and individual studies. The evidence is clear and compelling. So the statement “games don’t teach” is simply not supported by the evidence. The preponderance of evidence is that games can and do teach. Now does every game teach? No. Neither does every lecture or every online course. Games also have the additional benefit of changing behavior. See research studies outlined in “Can a Video Game Make Someone Nice? T…
  5. TRACY’S SLIDETracy to address Instructional strategies for making learning fun, including gamification and game mechanics. And the Why. Also, build anticipation for Tracy’s list later in the presentation.Instructional strategies for making learning fun, including gamification and game mechanicsPOLL: From Rick’s article which are game mechanics? (List)Discuss game mechanics—leader boards, mini goals, etc. from Rick’s article POLL: WHICH ARE GAME MECHANICS
  6. BOTHIAN STARTS, THEN TRACYProbably the easiest place to start when talking about fun learning is gamification. It’s not the only way to make learning fun, but in the last year there’s been a huge increase in gamification in learning.By definition, gamification is “the use of game thinking and game mechanics in a non-game context in order to engage users and solve problems.” – WikiPediaGamification-- engages people--motivates action--promotes learning and problem solvingExamples of gamification and game mechanics would be--Leaderboards-- Badges-- Quests-- Levels-- Character upgrades-- Breaking up the content into small chunks-- Non-linear goal progression-- Appointments-- Bonuses-- Countdown-- Discovery-- Reward schedulesA good resource for understanding gamification is the website gamification.org3. Which of the following is not a game mechanic that can be used to enhance e-learning?Break up the content into small chunksNonlinear goal progression*Linear flow of goalsCharacter upgrades
  7. TRACY’S SLIDE4. Which of the following features has been shown to increase e-learning engagement by 300%?*LeaderboardsVideosResourcesAvatars
  8. TRACY’S SLIDEThrow out a challenge (Compliance from DaVita), ask the attendees to brainstorm solutions for making it fun, then show the solution we created CHAT FEATURE
  9. TRACY’S SLIDE
  10. TRACY’S SLIDE
  11. TRACY’S SLIDE
  12. TRACY’S SLIDE
  13. TRACY’S SLIDEThrow out another challenge (Abbott), ask the attendees to brainstorm solutions for making it fun, then show the solution we created CHAT FEATURE
  14. TRACY’S SLIDE
  15. TRACY’S SLIDE
  16. TRACY’S SLIDE
  17. TRACY’S SLIDE
  18. TRACY’S SLIDE
  19. TRACY’S SLIDEIAN TO ASSISTAsk for a challenge from the audience and brainstorm as a group using chat: What’s a topic you currently have as a challenge that you’d like to make more fun? CHAT
  20. IAN’S SLIDENow, let’s move beyond gamification and look at other emerging tools and and technologies and strategies that are helping to diversify learning and that can help build engagement.In this next section, we’re going to talk about -- the 70 – 20 – 10 model-- Authoring tools-- Next gen LMSs - Wisetail – competitive, collaborative, exploratory-- Creative use of Sharepoint-- Approaches - Instructional design-- How mobile playing big part of putting fun in learningHow to use existing tools and technologies to build innovative learning environments that are collaborative, competitive, and exploratoryAsk participants which tools they are using to develop, deliver e-learning. Is there a button I can press to make it fun? Not exactly. It’s all in the design, but there are a few tools that give you better design capabilities. POLL: Articulate Studio, Storyline, etc.; Social Media – Yammer, LinkedIn,
  21. IAN’S SLIDEONE QUICK WORD ABOUT MOBILE.Last Oct, Strategy Analytics reported that the number of smartphones in the world climbed over 1 billion. It took just over a decade to get to that number. By way of comparison, it took the personal computer THREE decades to achieve the same penetration.WE’RE A MOBILE SOCIETY. AND SUCCESSFUL ORGANIZATIONS ARE ADDRESSING THIS WITH THEIR LEARNING INITIATIVES. PEOPLE LIKE MOBILITY. AND THEY LIKE BEING ABLE TO ACCESS THINGS ON THE GO.Learning can now be delivered anywhere. Which in and of itself is FUN -- for the learner-- APPS-- GAMESWe’re going to take a look at some of the tools and new technologies that allow us to get learning to people when and wherever they need it.
  22. TRACY’S SLIDEGet list of features from Articulate site – list next to them why it adds to FUN???Mobile and desktop development toolExports to mobileHTML5, Flash, and Mobile DevicesLightboxDrag-and-Drop InteractionsRobust Multimedia Support
  23. IAN’S SLIDE70 – 20 – 10 Model (based on research by Michael M. Lombardo and Robert W. Eichinger for the Center for Creative Leadership)-- 70 of learning – Informal – On-the-job experiences, tasks, and problem solving-- 20 of learning – Relationships – Networks,feedback and mentoring-- 10 of learning – Formal – Delivered via formal training processes, from courses and readingTRADITIONAL LMS:Course ManagementUser ManagementReportingOnline AssessmentsCertificatesSCORM CompliantNEXT GEN LMS:All of the above PLUS ...The ability to more easily collaborate ...User generated contentCollaboration toolsVirtual classroomsSocial media – for that inherent social nature of learning --Most importantly, the focus is on the learner, not the content. --And inherent in these new sets of features is the ability to make learning fun.--So how do we measure that 70%?
  24. IAN’S SLIDEA new learning technology specification has been developed called the Experience API.STARTActivity streams – As a society, we’re just at the beginning– just scratching the surface in understanding and using activity streams. If you have a LinkedIn profile, or a Facebook page or a Twitter channel, then you generate and see activity streams.And we’re able to parse and learn from the important components of those activity streams.And so this is the approach that ADL (Advanced Distributed Learning) – the organization that brought us SCORM – decided to take with what some think of as the new SCORM. -- Overseen by DoD -- An initiative to standardize and modernize training and education management and delivery-- We’re no longer restricted by tradition learning formats – so new and innovative types of learning can be delivered to the learner-- Learning happens anywhere – 70% is informal – and now a portion of that can be encouraged, and even tied in with other initiatives to improve culture and individual performance and company performanceSo that’s a look at one technology that has huge implications for better understanding the learner – where they are, how they learn, and how important FUN is to them.Now let’s look at some of these new environments where learning can be made more fun.5. Which of the following learning technology specifications enables tracking and reporting of learner activity in both formal and informal settings?SCORM 1.2SCORM 2004*The Experience API (Tin Can)Articulate Storyline
  25. IAN’S SLIDETRACY TO ASSISTTRADITIONAL LMS:Course ManagementUser ManagementReportingOnline AssessmentsCertificatesNEXT GEN LMS:All of the above PLUS ...User generated contentCollaboration toolsVirtual classroomsSocial mediaFocus is on the learner, not the content
  26. IAN’S SLIDETRACY TO ASSISTLearners can comment and rate the formal training – as so the dialogue is not strictly between the learner and learning administration, it’s a conversation among learners. One learner’s insights are there for another to see. It doesn’t have to be instantaneous – it can be moderated. But it shortens the distance and the time frame for that outcome, or the change in behavior.
  27. IAN’S SLIDETRACY TO ASSISTHere’s the Share portal of this LMS – where users can quickly upload any media – video, documents, links to websites.The ability to share and collaborate in this kind of environment extends that inherent social nature of learning – that 70% -- to team members and employees wherever they are.A quick word about security– one of the main objections to environments like these has always been corporate security. Fear of company information getting out, or the wrong information floating around the organization.-- These services are cloud based, they’re fully locked down with regard to authentication-- And -- as has always been the case -- there’s more vulnerability in a company cubicle than in a learner record on a service like WisetailCheesecake Factory example.BACKGROUND:ScoopsLive is the The Cheesecake Factory's communication and SSO portal for it's 34,000 team members. Backend access is managed real-time via an integration with their employee record system. Once logged into ScoopsLive, team members can move seamlessly amongst their cloud-based systems.
  28. IAN’S SLIDETRACY TO ASSIST70 – 20 – 10 Model-- 20 of learning – Relationships – Networks,feedback and mentoring
  29. TRACY’S SLIDEIAN TURNS IT OVER TO TRACY: Here’s an example of using SharePoint to promote a fun learning initiative. SharePoint typically exists independently of an LMS, but it’s a great environment for collaboration and taking advantage of relationships and networks for learning.
  30. TRACY’S SLIDE
  31. TRACY’S SLIDEIAN TO CHIME INCreat list of Sharepoint features from Jeff’s screenshots and Sharepoint website.
  32. IAN’S SLIDEThis SharePoint example gives us a window into how fun learning can have an effect on the culture of an organization. For fun learning to have an impact on company culture, it’s important that that learning be provided in environments where the learners already are. And in many organizations it’s a place like SharePoint.And it’s a good idea to engage influencers in the environments first, because they’re the ones who can champion the learning campaign to the greatest number of users.And one more point – if there are any policy changes or changes in the organization, these environments are very useful for showing the realities of why that change is necessary. And it can be done in a manner that’s fun and engaging like Mission: Possible.So:It’s about engaging existing communities where learners already areEngaging influencers in your learning campaignAnd using these environments to find creative ways to educate on the realities of why a particular change is necessary6. Which of the following strategies would be least likely to produce positive organizational change as it relates to learning?Engaging influencers in your learning campaignFinding creative ways to educate on the realities of why change is necessaryEngaging existing communities where learners already are*A top down directive from the head of learning
  33. TRACY’S SLIDEGain clarity on how to evaluate good learning solutions from ineffective onesWalk through the ho-hum list – checklist for things to think ofYou might see this, but you should strive for thisCan you think of other examples? CHAT2. What is one way to increase e-learning engagement/excitement?Linear navigation structureUse a templated approachAdd a multiple choice quiz*Allow the learner to choose their own path
  34. TRACY’S SLIDE
  35. TRACY’S SLIDE
  36. TRACY’S SLIDE
  37. TRACY’S SLIDE
  38. TRACY’S SLIDE
  39. SummarizeRepeat all questions in paraphrase – emphasize correct answer.