Louis Biddles plans to create an endless runner game similar to Jetpack Joyride where the player controls a character being chased and must jump over obstacles while collecting power ups. They feel this genre would be a good fit as it can look clean and professional while not being too difficult to make, though some complex features will be challenging. They have begun experimenting, mind mapping ideas, and creating a mood board to influence the final product's design through inspiration from other games' use of bold colors and theming suited to pixels. A schedule is laid out over 5 weeks for production, research, evaluation, and using sources like Subway Surfers for reference.