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Initial Plans
Olivia Waller
Initial Reaction
• My initial thoughts of the set brief is that it gives us a wide range of what we can
make, with the target audience being a wide range you are able to make a game
that will suit this audience.
• I did level 2 creative media and this is something I am familiar with as we did this. I
can do all of what is needed but I am good with the pixel drawing and making
things look realistic. I am also good at making the mind map with 3 initial ideas
and being able to decide which I would like for my final one.
• In my opinion I will enjoy doing this project as it is something I have done before
and I know what I need to do which will help to make my video to the best
standard possible.
Mind Map
Mood Board
Mood Board Analysis
Is there any repetition in the images you have collected? Repeated
colours/images styles/fonts/tone/mood
• A repeat in some of the images is the bright colours used on the game to
help it stand out and make it interesting for the audience.
• I used 2 photo for each theme of my game so I can get different ideas so a
repetition used here is the style of image as they are cartoon style of
different places.
• Another repetition in image style is different points scored images I wanted
to get a range of different ideas so I could see which one I liked best to
include in my game.
• How will your mood board influence your final product?
• I used images of things I would like to include in my game so it will influence
me with different ideas and styles I could use for my game to make it
interesting for my audience.
Schedule
WEEK OVERALL PLAN SPECIFIC TASKS
1 Production Experiments,
Initial Response, Product
Research
 Get all PowerPoints
completed and uploaded
onto blogger.
2 Product Research, Proposal,
Planning
 Complete all the work to a
good standard and upload
to blogger.
3 Production  Start to make your
background and characters
on Photoshop and add any
details needed.
4 Production  Do the timeline for your
game to get it work and
play.
5 Evaluation • Take screenshots of things
you changed or chose to
keep the same to be able
to evaluate your work.
Bibliography
• Name at least 7 sources that you plan to use in this project. These should include audience
research, books, videos/films/video games, magazines and newspaper articles etc.
1. . King ( 12th April 2012) Candy Crush
2. . PopCap Games (5th April 2010) Bejeweled Blitz
3. . Wooga (15th August 2013) Jelly Splash
4. . Pocket PlayLab ( 31st October 2013) Juice Cubes
5. . Magic Tarven ( 18th February 2015) Jolly Jam
6. . King ( 26th March 2013) Farm Heroes Saga
7. . King ( 11th October 2012) Pet Rescue Saga

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2. initial plans

  • 2. Initial Reaction • My initial thoughts of the set brief is that it gives us a wide range of what we can make, with the target audience being a wide range you are able to make a game that will suit this audience. • I did level 2 creative media and this is something I am familiar with as we did this. I can do all of what is needed but I am good with the pixel drawing and making things look realistic. I am also good at making the mind map with 3 initial ideas and being able to decide which I would like for my final one. • In my opinion I will enjoy doing this project as it is something I have done before and I know what I need to do which will help to make my video to the best standard possible.
  • 3.
  • 6. Mood Board Analysis Is there any repetition in the images you have collected? Repeated colours/images styles/fonts/tone/mood • A repeat in some of the images is the bright colours used on the game to help it stand out and make it interesting for the audience. • I used 2 photo for each theme of my game so I can get different ideas so a repetition used here is the style of image as they are cartoon style of different places. • Another repetition in image style is different points scored images I wanted to get a range of different ideas so I could see which one I liked best to include in my game. • How will your mood board influence your final product? • I used images of things I would like to include in my game so it will influence me with different ideas and styles I could use for my game to make it interesting for my audience.
  • 7. Schedule WEEK OVERALL PLAN SPECIFIC TASKS 1 Production Experiments, Initial Response, Product Research  Get all PowerPoints completed and uploaded onto blogger. 2 Product Research, Proposal, Planning  Complete all the work to a good standard and upload to blogger. 3 Production  Start to make your background and characters on Photoshop and add any details needed. 4 Production  Do the timeline for your game to get it work and play. 5 Evaluation • Take screenshots of things you changed or chose to keep the same to be able to evaluate your work.
  • 8. Bibliography • Name at least 7 sources that you plan to use in this project. These should include audience research, books, videos/films/video games, magazines and newspaper articles etc. 1. . King ( 12th April 2012) Candy Crush 2. . PopCap Games (5th April 2010) Bejeweled Blitz 3. . Wooga (15th August 2013) Jelly Splash 4. . Pocket PlayLab ( 31st October 2013) Juice Cubes 5. . Magic Tarven ( 18th February 2015) Jolly Jam 6. . King ( 26th March 2013) Farm Heroes Saga 7. . King ( 11th October 2012) Pet Rescue Saga

Editor's Notes

  1. Log your initial thoughts regarding the set brief- What could you make? What are you good at? Your opinions? Can be a list of bullet points of reactions- does not have to be full prose. Can be hand written/drawn and scanned in.
  2. Bubbl.us or hand drawn-scanned using college printers exploring 3 potential ideas
  3. Bubbl.us or hand drawn-scanned using college printers exploring your final idea
  4. Collection of images related to your product/inspirational/visually interesting At least 15 needed