The document analyzes the soundtrack of the game Far Cry 3 by describing different audio elements and proposing production techniques used to create them. It examines the setting, mood, genre, and narrative of the game through the lens of sounds of fighting, water, bubbles, droning, and a character's dialog. The summarizer infers that many sounds were likely recorded and then edited together, with some like the droning and character's performance possibly undergoing additional editing afterwards.