Part of the Immerse: Making TV for Me session
Now live TV is being watched less and less, how can we react to audience demand and create TV that adapts to the needs of the viewers? Find out how perceptive media can automatically adapt to the audience watching it and join us on the world’s first chat show where the entire audience are active participants.
A look at the upcoming future of object based media and the future possibilities for media creation.
http://digital-festival.co.uk/agenda-click/workshop-panellist-speakers/ian-forrester/
Objects, Responsive and Perceptive MediaIan Forrester
The document discusses object-based media, which involves taking all the assets of a TV or radio show - like video clips, audio, subtitles - wrapping them in metadata, and using software to remix them as needed. This allows for personalized, responsive media experiences tailored to each user's context and preferences. It also raises issues around data ethics, privacy, and maintaining trust and shared experiences in a more personalized media future.
Objects, responsive and perceptive mediaIan Forrester
The document discusses the concept of "object-based media" where all assets of a TV or radio show such as video clips, audio, subtitles are wrapped in metadata and then remixed as needed. This allows the media to be adapted based on context, location, environment, or personalized for each user. It also talks about developing perceptive and responsive media experiences that can bend to the user's context through technologies like the internet of things, smartphones, and sensors. The goal is to move beyond one-size-fits-all shared experiences to more engaging, participatory, and immersive narratives.
This document provides 10 tips for creating effective slide presentations: 1) Use a consistent layout and design across all slides; 2) Limit the amount of text on each slide; 3) Limit the use of distracting effects like animations and transitions; 4) Use high quality graphics and images; 5) Avoid templates and use a unique design; 6) Include speaker notes for each slide; 7) Use color liberally but consistently; 8) Choose font styles and sizes that are clear and readable; 9) Consider including relevant video and audio; 10) Rehearse the presentation out loud to ensure it flows well.
The document discusses using digital tools and online resources to engage students in learning. It mentions Flickr photostreams from various users, creating digital stories about World War 2, signing up for an educators account on a website that allows creating characters, and addressing issues like copyright. A chart and various photos related to topics like communication, sharing, collaboration and creativity are also referenced.
Part of the Immerse: Making TV for Me session
Now live TV is being watched less and less, how can we react to audience demand and create TV that adapts to the needs of the viewers? Find out how perceptive media can automatically adapt to the audience watching it and join us on the world’s first chat show where the entire audience are active participants.
A look at the upcoming future of object based media and the future possibilities for media creation.
http://digital-festival.co.uk/agenda-click/workshop-panellist-speakers/ian-forrester/
Objects, Responsive and Perceptive MediaIan Forrester
The document discusses object-based media, which involves taking all the assets of a TV or radio show - like video clips, audio, subtitles - wrapping them in metadata, and using software to remix them as needed. This allows for personalized, responsive media experiences tailored to each user's context and preferences. It also raises issues around data ethics, privacy, and maintaining trust and shared experiences in a more personalized media future.
Objects, responsive and perceptive mediaIan Forrester
The document discusses the concept of "object-based media" where all assets of a TV or radio show such as video clips, audio, subtitles are wrapped in metadata and then remixed as needed. This allows the media to be adapted based on context, location, environment, or personalized for each user. It also talks about developing perceptive and responsive media experiences that can bend to the user's context through technologies like the internet of things, smartphones, and sensors. The goal is to move beyond one-size-fits-all shared experiences to more engaging, participatory, and immersive narratives.
This document provides 10 tips for creating effective slide presentations: 1) Use a consistent layout and design across all slides; 2) Limit the amount of text on each slide; 3) Limit the use of distracting effects like animations and transitions; 4) Use high quality graphics and images; 5) Avoid templates and use a unique design; 6) Include speaker notes for each slide; 7) Use color liberally but consistently; 8) Choose font styles and sizes that are clear and readable; 9) Consider including relevant video and audio; 10) Rehearse the presentation out loud to ensure it flows well.
The document discusses using digital tools and online resources to engage students in learning. It mentions Flickr photostreams from various users, creating digital stories about World War 2, signing up for an educators account on a website that allows creating characters, and addressing issues like copyright. A chart and various photos related to topics like communication, sharing, collaboration and creativity are also referenced.
From John Ratzenberger to Internet Porn: A Detailed Look at Information Overl...Mark Congiusta
This document appears to be an outline for a presentation discussing various strategies for coping with information overload on the internet. It includes 11 topics: from John Ratzenberger to internet porn, crowdsourcing, content curation, intelligent agents, semantics, convergence, designed serendipity, better interfaces, evolution, and unplugging. Each topic has a brief description and many include links to related Flickr photos.
Facebook Masters Training – Facebook Strategy w/ Justin Levy of CitrixSocial Fresh Conference
This document discusses developing a Facebook strategy and avoiding common mistakes ("deadly sins"). It provides statistics on Facebook's large user base and engagement. It then outlines the basic Facebook tools including pages, groups, advertising, events and connections. It identifies the top 9 deadly sins such as not having goals, page abandonment, lack of engagement. It answers common questions about staffing needs and whether Facebook replaces other marketing channels. Overall the document provides guidance on developing an effective Facebook strategy.
Although email marketing does not get as much attention as social media, it's still the first thing that most people check when they wake up in the morning. Here are some tips that can help make email a powerful tool in your marketing toolkit.
The document discusses the evolution of information sharing from cave paintings to the internet and semantic web. It argues that open networks like the World Wide Web have been more successful than closed systems because they allow for greater participation and network effects. The semantic web will further transform how information, machines, and people are connected by linking structured data. Open data is more important than open source code because data lasts longer. The goal is to enrich lives through access to information, not just build a web of data.
What's one thing you'd improve about your writing? In this presentation, adapted from bestselling author Kurt Vonnegut, you'll learn how to write with style—thanks to 10 tips you can start using now.
For the full article, check out: http://bit.ly/Tbon7g
Future Of Web 3.0 (Web 3 Expo Oct 2008)Dave Beckett
This document discusses future trends for the web, including mega data, openness, cloud computing, a blend of formal and informal content, and opportunities. It is part of an ongoing series by Dave Beckett on the future of the web and contains links to Flickr photos related to each topic.
Presented at ThoughtWorks Australia 2010 'Team Hug' (Away day). Ten tips for developers who want to make closer friendships with the IT operations team.
Presented to Association of Women In Communication, July 10, 2012. How to obtain rich, detailed company stories and use them to achieve your advertising, marketing and public relations goals.
Induction presentation for psychology students at the University of East London. Covers top ten things about library services and some general hints and tips about literature searching.
This document provides guidance on using social media professionally. It asks attendees to answer questions about the risks and benefits of social media use on Twitter or a meetup website using relevant hashtags. It then discusses the risks of not using social media, including obsolescence and ignorance. The document emphasizes that real impact comes from connecting people and that social media allows many-to-many connections. It provides tips for social media use, including keeping a positive balance between social deposits and withdrawals, avoiding "walled gardens," establishing community norms, listening, and not feeding trolls.
When journalists go backstage: Reassessing privacy for social mediaAlfred Hermida Ph.D.
Slides for a talk on social media and privacy oresented at the annual conference of the Association of Educators in Journalism and Mass Communication, Saturday 9th August 2008
Social Media Ethics for Media Camp London 3Sylwia Korsak
This document discusses various topics relating to online communication etiquette, including privacy, content ownership, transparency, and trust both for individuals and organizations. It provides numerous links to resources on topics such as communicating online versus offline, learning proper etiquette, anonymous blogging, paid blogging and disclosure guidelines, and how different entities like companies, governments, and individuals should handle social media.
This document discusses how to effectively communicate complex ideas through visual storytelling. It recommends using a combination of photos, charts, and diagrams to break down complicated concepts into easy-to-understand visual pieces. The goal is to help non-expert audiences quickly grasp new information and ideas through engaging visual presentations.
Presentation to TMK Digital Media Venture DayRoger Ehrenberg
The document discusses big data and how it is pervasive and valuable but extracting value from it is difficult. It describes how the best organizations use big data effectively while others fall behind. It also discusses trends that are changing big data usage and the components needed for successful big data companies, such as product vision, technical skills, financial discipline, and milestone-based execution. The document is about big data and investment opportunities from Roger Ehrenberg of IA Ventures.
Current research into the area of future narrative and storytelling, with a technology called Perceptive Media. A new approach to broadcasting; which pairs the best of broadcast with the best of internet technology; creating a experiences like sitting around a camp fire telling stories.
Using your data to influence your environmentIan Forrester
With the internet of things all around us, it is now possible for your personal data to influence your environment. Soon, your personal data could be used to influence how a movie is shown to you! Let's talk about the implications and ethics of using data this way.
From John Ratzenberger to Internet Porn: A Detailed Look at Information Overl...Mark Congiusta
This document appears to be an outline for a presentation discussing various strategies for coping with information overload on the internet. It includes 11 topics: from John Ratzenberger to internet porn, crowdsourcing, content curation, intelligent agents, semantics, convergence, designed serendipity, better interfaces, evolution, and unplugging. Each topic has a brief description and many include links to related Flickr photos.
Facebook Masters Training – Facebook Strategy w/ Justin Levy of CitrixSocial Fresh Conference
This document discusses developing a Facebook strategy and avoiding common mistakes ("deadly sins"). It provides statistics on Facebook's large user base and engagement. It then outlines the basic Facebook tools including pages, groups, advertising, events and connections. It identifies the top 9 deadly sins such as not having goals, page abandonment, lack of engagement. It answers common questions about staffing needs and whether Facebook replaces other marketing channels. Overall the document provides guidance on developing an effective Facebook strategy.
Although email marketing does not get as much attention as social media, it's still the first thing that most people check when they wake up in the morning. Here are some tips that can help make email a powerful tool in your marketing toolkit.
The document discusses the evolution of information sharing from cave paintings to the internet and semantic web. It argues that open networks like the World Wide Web have been more successful than closed systems because they allow for greater participation and network effects. The semantic web will further transform how information, machines, and people are connected by linking structured data. Open data is more important than open source code because data lasts longer. The goal is to enrich lives through access to information, not just build a web of data.
What's one thing you'd improve about your writing? In this presentation, adapted from bestselling author Kurt Vonnegut, you'll learn how to write with style—thanks to 10 tips you can start using now.
For the full article, check out: http://bit.ly/Tbon7g
Future Of Web 3.0 (Web 3 Expo Oct 2008)Dave Beckett
This document discusses future trends for the web, including mega data, openness, cloud computing, a blend of formal and informal content, and opportunities. It is part of an ongoing series by Dave Beckett on the future of the web and contains links to Flickr photos related to each topic.
Presented at ThoughtWorks Australia 2010 'Team Hug' (Away day). Ten tips for developers who want to make closer friendships with the IT operations team.
Presented to Association of Women In Communication, July 10, 2012. How to obtain rich, detailed company stories and use them to achieve your advertising, marketing and public relations goals.
Induction presentation for psychology students at the University of East London. Covers top ten things about library services and some general hints and tips about literature searching.
This document provides guidance on using social media professionally. It asks attendees to answer questions about the risks and benefits of social media use on Twitter or a meetup website using relevant hashtags. It then discusses the risks of not using social media, including obsolescence and ignorance. The document emphasizes that real impact comes from connecting people and that social media allows many-to-many connections. It provides tips for social media use, including keeping a positive balance between social deposits and withdrawals, avoiding "walled gardens," establishing community norms, listening, and not feeding trolls.
When journalists go backstage: Reassessing privacy for social mediaAlfred Hermida Ph.D.
Slides for a talk on social media and privacy oresented at the annual conference of the Association of Educators in Journalism and Mass Communication, Saturday 9th August 2008
Social Media Ethics for Media Camp London 3Sylwia Korsak
This document discusses various topics relating to online communication etiquette, including privacy, content ownership, transparency, and trust both for individuals and organizations. It provides numerous links to resources on topics such as communicating online versus offline, learning proper etiquette, anonymous blogging, paid blogging and disclosure guidelines, and how different entities like companies, governments, and individuals should handle social media.
This document discusses how to effectively communicate complex ideas through visual storytelling. It recommends using a combination of photos, charts, and diagrams to break down complicated concepts into easy-to-understand visual pieces. The goal is to help non-expert audiences quickly grasp new information and ideas through engaging visual presentations.
Presentation to TMK Digital Media Venture DayRoger Ehrenberg
The document discusses big data and how it is pervasive and valuable but extracting value from it is difficult. It describes how the best organizations use big data effectively while others fall behind. It also discusses trends that are changing big data usage and the components needed for successful big data companies, such as product vision, technical skills, financial discipline, and milestone-based execution. The document is about big data and investment opportunities from Roger Ehrenberg of IA Ventures.
Current research into the area of future narrative and storytelling, with a technology called Perceptive Media. A new approach to broadcasting; which pairs the best of broadcast with the best of internet technology; creating a experiences like sitting around a camp fire telling stories.
Using your data to influence your environmentIan Forrester
With the internet of things all around us, it is now possible for your personal data to influence your environment. Soon, your personal data could be used to influence how a movie is shown to you! Let's talk about the implications and ethics of using data this way.
Data ethics in the time of perceptive mediaIan Forrester
At FutureFest, Ian Forrester will explore the cutting edge research the BBC is conducting into the future of media. Ian will discuss a media which fuses the best of the internet with the rich history of storytelling. His session will investigate the contradiction of this new type of storytelling that borrows extensively from ancient methods of communication; one which uses different data to actively shift and change the media for the enjoyment of the unknowingly participating audience.
This new world comes with a number of difficult ethical considerations, and BBC R&D is working with university partners to explore the constraints in an open way. Ian will set the scene of what's currently possible, some of the moon shot ideas and where they have drawn the line to date.
Presented by Meghan Musolff at the Annual Conference of the Visual Resources Association, April 18th - April 21st, 2012, in Albuquerque, New Mexico.
Session: Engaging New Technologies
While the seemingly exponential array of new technologies offers the potential to enhance the services we provide, simply keeping up with what is available (or on the horizon) is a daunting process. This fast-paced session will demonstrate a rich variety of new technologies, emphasizing concrete examples that show engagement in professional contexts. Utilizing the expertise of energetic, tech-savvy presenters, this session will introduce new tools as well as creative uses of more established technologies, demystifying them to empower session attendees to further investigate on their own. Emphasis will be given to technologies that can be readily utilized in teaching, learning, and research environments.
CO-ORGANIZERS:
Betha Whitlow, Washington University in St. Louis
Meghan Musolff, University of Michigan
MODERATOR: Betha Whitlow, Washington University in St. Louis
PRESENTERS
1: Carolyn Caizzi, Yale University
2: Meghan Musolff, University of Michigan
3: John Trendler, Scripps College
4: Betha Whitlow, Washington University in Saint Louis
For more links: http://www.diigo.com/user/Engagingtech
Objects, Responsive and Perceptive Media for ARD/ZDFIan Forrester
Ian Forrester from BBC R&D discusses the potential of perceptive and responsive media objects that can tell stories. He explains how objects can make up a narrative and how storytelling has always been participatory in nature. Forrester also touches on the possibilities of personalized media experiences that adapt to individuals and the importance of data ethics research regarding privacy, security and trust as media becomes more interactive.
The Importance of Storytelling in Web Design, WordCamp Miami 2013Denise Jacobs
The document discusses the importance of storytelling in web design. It argues that storytelling is how humans naturally gather and process information, and that websites should incorporate story elements like characters, plots, and settings to effectively engage users. Specific examples of websites that successfully use stories are provided. The presentation encourages designers to think of themselves as modern storytellers and to integrate narrative elements into their design process from the beginning of a project.
1) Holistic information architecture is about designing integrated experiences across channels, platforms, and the digital and physical worlds.
2) Information, not technology, should be the foundation to connect experiences as users transition between different touchpoints.
3) An effective information architecture provides consistent and predictable pathways of information to tie together a user's experience holistically as they engage with a brand through various channels over time.
Up close and personal - Future of Digital 2010Rob Manson
This document discusses the emergence of the personal platform in 2010, as mobile devices, wireless speeds, screens, cameras, augmented reality, and wearable displays advance. It notes that by the 2000s, all the components for the next computing platform existed, and 2010 will bring "jedi computing" as these technologies converge. The personal platform will allow for always-on connectivity, enhanced access to information, hyper-social connectivity, and the ability to see multiple perspectives and capture rich digital histories. The conclusion asks what each person's personal platform will be like.
The Impact of Technology on Dementia Care ServicesJJ Lassberg
Closing Remarks at the Alzheimer's Association: Houston and South East Texas 2011 Professional Conference
The Impact of Technology on Dementia Care Services: Empowering Providers, Patients & Families
Emerging Technology does support some very real threats and at the same time has an incredible ability to empower, encourage, and inspire when harnessed for the greater good.
Ubiquitous Information Architecture - OZ IA 2010Samantha Starmer
The document discusses the need for ubiquitous and holistic information architecture across channels to create integrated experiences for users. It notes that information is blurring the lines between digital and physical experiences, and that users expect consistency as they transition between platforms. To meet these expectations, information architecture must be designed holistically rather than by channel, and must focus on the overall user journey rather than individual touchpoints. Bridges between experiences like on-ramps and off-ramps are needed to make information architecture truly integrated.
Bringing Machshavah to Machshevim: A Mindful Approach to Technology in Jewis...forestfortrees
This document discusses the arguments for using technology in Jewish education. It argues that while technology can increase efficiency and possibilities, its use requires a mindful approach. Simply introducing new technologies into classrooms does not guarantee educational benefits. Educators must understand how to leverage technologies to connect lessons to their affordances and avoid "just-so" explanations that technology will automatically improve education. A thoughtful approach is needed to skillfully blend technology with deep understanding, ethical values, and community.
The document discusses the rise of smartphones and their increasing role in education. It notes that Gartner predicts smartphone sales will exceed 9.6 million by 2014. It explores how smartphones can enable mobile learning, creating, researching, collaborating, communicating and working. It provides tips for getting started with mobile learning such as using new apps, seeing what others are doing, prioritizing apps, dreaming big but starting small, and not forgetting basics like scaffolding, integration into teaching, and reuse.
The document discusses emerging technologies for person-to-person communication including geotagging, augmented reality, and games. It outlines how these technologies can provide better connections through location-based applications, better information through augmented content overlays, and better exploration through immersive gaming experiences. When combined, these technologies may lead to more effective person-to-person communication by maximizing opportunities to access relevant people, content, and solutions. The document questions what applications have yet to be developed to their full potential with these technologies.
The document discusses how emerging technologies like geotagging, augmented reality, and games can enable better person-to-person connections, sharing of information, and collaborative exploration. These technologies make it easier to access relevant people, content, and solutions based on personal location. When fully realized, they may lead to more effective person-to-person communication by combining better connections, information, and exploration. However, issues around privacy, relevance and engagement need to be addressed for these technologies to reach their full potential.
The document discusses the importance of integrating technology into the classroom. It argues that technology skills will be necessary for students' future careers and lives, and that teachers who do not incorporate technology may become replaced by those who do. Additionally, it highlights how technology can help develop students' creativity, critical thinking, communication and other 21st century skills to better prepare them for college and future jobs.
Social Privacy, Geolocation, Augmented Reality: Implications for LibrarianshipMark Baggett
This document discusses implications of emerging technologies like social media, geolocation, augmented reality, and visual search on privacy. It notes that while polls show most people claim to care about privacy, many willingly share personal information. This could be a generational trend that changes as young people age. The document questions whether librarians should have a role in educating patrons about privacy issues or advocating for privacy protection when users are unaware of data collection. Overall it examines how technologies are reshaping concepts of privacy and what responsibilities libraries may have in response.
Similar to Human and ai powered creativity in storytelling (20)
Adaptive podcasting is a dynamic approach to storytelling through audio productions that are tailored to the preferences and needs of audiences. It is a powerful way to connect with your audience on a deeper level by telling experiential stories adapted to their situation at the moment of listening, using mobile sensory data. Moreover, adaptive podcasting can make podcasts more accessible, as they can be adjusted to the needs of the listener, for instance by adjusting to their level of hearing all without sharing personal data.
This document discusses object-based audio and adaptive podcasting. It describes how object-based media works by wrapping audio, video, and metadata into objects that can then be remixed as needed. It discusses how adaptive podcasting uses sensors and data about the user and device to customize the listening experience. Finally, it outlines next steps for making the code open source and continuing research and development work on adaptive podcasting technology.
Adapting digital products to the audience: Improvements in personalisation take many forms. BBC R&D’s Senior Firestarter, Ian Forrester highlights the developments in adaptive podcasts
https://www.bbc.co.uk/academy/events/sounds-amazing-2022/
Adaptive podcasting community for VRT Open labsIan Forrester
Adaptive podcasting's dreams for an international community of practice adopting the work with Dr Hay's forest of imagination work.
Presented at VRT's open hub/next generation hub
Adaptive podcasting 2022 for Bristol+BathIan Forrester
Adaptive podcasting - the future of personalised podcast experiences
Imagine if the stories you listen to could adapt to your surroundings. To the time of day you’re listening to them, whether it’s light or dark outside; or if they could stretch or contract in length to fit with how long you’ve got to listen. That’s exactly what podcast listeners can experience with adaptive podcasting, a new podcast format that enables producers to make parts of their audio flexible - personalised to each listener, using data from listeners’ devices.
https://www.ticketsource.co.uk/cccibathspa/t-gaaqmlr
Ian Forrester - BBC, public service and adaptive podcasting Ian Forrester
The future of narrative and adaptive storytelling, with a technology called Perceptive Media, a new approach to broadcasting; which seeks to pair the best of broadcast with the best of internet technology.
http://www.brightideas.info/ian-forrester/
Video - https://www.youtube.com/watch?v=gPVkfJa3dR4
Keynote presentation for Future Artists lab 8
The fringe will become the mainstream but not as we knew it in the past. The next generation of the web promises this potential in an ethical and trusted way.
https://www.futureartists.net/immersive-arts-lab-8-adventures-in-the-metaverse-a-virtual-conference
Your place in the new trust ecosystem for UCD Gathering 20202Ian Forrester
A look at the near future ecosystem for data and trust. What are the new type of challenges for designers, how do you prepare for these challenges and how does it benefit both sides?
All will be explored in a keynote which will give plenty to take away and explore.
https://www.ucdgathering.net/programme/your-place-new-trusted-data-ecosystem
3D's: Dating, Deception and Data Portability | Mozfest 2019Ian Forrester
This document discusses dating, data portability, and deception in the context of GDPR. It begins by providing background on the author's experience with online dating sites. It then shows snippets of personal data exported from OkCupid and Plenty of Fish in response to a GDPR data access request. The document raises concerns about what personal data dating sites collect and how it could be used for deception. It explores how data portability under GDPR may support innovation but has limitations. Finally, it proposes an exercise for the group to imagine new services using dating profile data in competitive, complementary, and unrelated ways.
What is the Living room of the future for #mydata2019Ian Forrester
https://mydata2019.org/programme-page/public-spaces-private-data/
More and more people live their lives online, and we are encouraged to view the internet as a public space. However the personal data we bring to this space can be used in many inappropriate ways: Instagram stories are scraped to target advertisement; faces in family photographs are used to train the ML systems that will scan crowds for suspects; the devices we thought we owned end up owning us; and our browsing histories are stored and scanned by governments and private companies. This creates a tension for public service organisations as they try to deliver value to audiences and users online.
In this session experts from the BBC Research & Development, Finnish Broadcasting Company YLE, and PublicSpaces will consider how to resolve these tensions, and look at some specific interventions aimed at providing value to audiences and communities through the responsible use of private data in online public spaces.
Audiences of the future workshop at xR fest 2019Ian Forrester
Living Room of the Future workshop for the xR Madrid fest 2019
This workshop will be given by Ian Forrester , producer for the R & D area of the BBC. It will offer an overview of the future of immersive technologies and how they will allow greater interaction with their users.
Through the project ' Perceptive podcast Project' , Forrester will explain how the internet of things will revolutionize both the content and the services of an international company such as BBC. It will explain to us how these perceptual technologies analyze in real time through sensors and user data the reaction to content and how they coexist with the necessary protection of each other's privacy. It will also detail the research on the ' Living Room of the Future ' project, to understand the impact that the living room of the future can have with its hyper-personalized contents and its multisensory surfaces from the wall to the dining room table.
https://espacio.fundaciontelefonica.com/evento/xr-fest-taller-como-impactar-a-tu-audiencia/?ide=65988
Madrid's xR festival keynote - immersive experiencesIan Forrester
Where do immersive technologies go? How will they allow more interaction with their users? We will discover it in a workshop in our auditorium with Ian Forrester, producer at the BBC.
This workshop will be given by Ian Forrester , producer for the R & D area of the BBC. It will offer an overview of the future of immersive technologies and how they will allow greater interaction with their users.
Through the project ' Perceptive podcast Project' , Forrester will explain how the internet of things will revolutionize both the content and the services of an international company such as BBC. It will explain to us how these perceptual technologies analyze in real time through sensors and user data the reaction to content and how they coexist with the necessary protection of each other's privacy. It will also detail the research on the ' Living Room of the Future ' project, to understand the impact that the living room of the future can have with its hyper-personalized contents and its multisensory surfaces from the wall to the dining room table.
https://espacio.fundaciontelefonica.com/evento/xr-fest-taller-como-impactar-a-tu-audiencia/?ide=65988
This document provides a summary of Ian Forrester's notes from attending Republica 2019 and IndieWebCamp Berlin. It discusses various topics covered at the events including the decentralized web, social credit systems, censorship, technological unemployment, and the future of augmented humanity. Sessions focused on challenges like data exclusion and online monopolies as well as opportunities around self-hosted identity, podcasting, and peer-to-peer social networks. The document also notes artwork at the events, late night socializing, and Ian Forrester appearing on live television to discuss the future of storytelling.
Living room of the future at my data 2018Ian Forrester
Using Data Ethically to Create Future Media Experiences in Social Environments
The Living Room is highly private, yet equally social and collaborative space. We are envisioning how smart objects (and their accompanying personal data) can influence highly customised media experiences. The living room of the future (LROF) explores future immersive media experiences that are driven by contextual data which are personal yet social.
https://mydata2018.org/sessions/the-imaginarium-of-mydata-futures/
The document discusses object-based media and how wrapping media assets like video, audio, and metadata in useful metadata allows them to be "remixed" and personalized. This opens up possibilities for new, tailored content and experiences. It also touches on the challenges of privacy, ethics, and maintaining shared experiences in a personalized media environment. Examples provided include perceptive media projects and interactive experiences that adapt based on context.
Technology is changing our lives but what about our homes?
This short interactive cinematic experience asks just how much does your living room know about you?
https://www.fact.co.uk/projects/the-living-room-of-the-future.aspx
Dating into the future for Manchester FuturistsIan Forrester
Manchester Futurists - https://www.meetup.com/Manchester-Futurists/events/246711589/
Why
dating, matching and love is important for the future of humanity;
some of the issues when you mix corporate and capital interests in the
matter; and the effects future dating could have on culture and
society.
XP 2024 presentation: A New Look to Leadershipsamililja
Presentation slides from XP2024 conference, Bolzano IT. The slides describe a new view to leadership and combines it with anthro-complexity (aka cynefin).
Suzanne Lagerweij - Influence Without Power - Why Empathy is Your Best Friend...Suzanne Lagerweij
This is a workshop about communication and collaboration. We will experience how we can analyze the reasons for resistance to change (exercise 1) and practice how to improve our conversation style and be more in control and effective in the way we communicate (exercise 2).
This session will use Dave Gray’s Empathy Mapping, Argyris’ Ladder of Inference and The Four Rs from Agile Conversations (Squirrel and Fredrick).
Abstract:
Let’s talk about powerful conversations! We all know how to lead a constructive conversation, right? Then why is it so difficult to have those conversations with people at work, especially those in powerful positions that show resistance to change?
Learning to control and direct conversations takes understanding and practice.
We can combine our innate empathy with our analytical skills to gain a deeper understanding of complex situations at work. Join this session to learn how to prepare for difficult conversations and how to improve our agile conversations in order to be more influential without power. We will use Dave Gray’s Empathy Mapping, Argyris’ Ladder of Inference and The Four Rs from Agile Conversations (Squirrel and Fredrick).
In the session you will experience how preparing and reflecting on your conversation can help you be more influential at work. You will learn how to communicate more effectively with the people needed to achieve positive change. You will leave with a self-revised version of a difficult conversation and a practical model to use when you get back to work.
Come learn more on how to become a real influencer!
This presentation by OECD, OECD Secretariat, was made during the discussion “The Intersection between Competition and Data Privacy” held at the 143rd meeting of the OECD Competition Committee on 13 June 2024. More papers and presentations on the topic can be found at oe.cd/ibcdp.
This presentation was uploaded with the author’s consent.
The importance of sustainable and efficient computational practices in artificial intelligence (AI) and deep learning has become increasingly critical. This webinar focuses on the intersection of sustainability and AI, highlighting the significance of energy-efficient deep learning, innovative randomization techniques in neural networks, the potential of reservoir computing, and the cutting-edge realm of neuromorphic computing. This webinar aims to connect theoretical knowledge with practical applications and provide insights into how these innovative approaches can lead to more robust, efficient, and environmentally conscious AI systems.
Webinar Speaker: Prof. Claudio Gallicchio, Assistant Professor, University of Pisa
Claudio Gallicchio is an Assistant Professor at the Department of Computer Science of the University of Pisa, Italy. His research involves merging concepts from Deep Learning, Dynamical Systems, and Randomized Neural Systems, and he has co-authored over 100 scientific publications on the subject. He is the founder of the IEEE CIS Task Force on Reservoir Computing, and the co-founder and chair of the IEEE Task Force on Randomization-based Neural Networks and Learning Systems. He is an associate editor of IEEE Transactions on Neural Networks and Learning Systems (TNNLS).
This presentation by OECD, OECD Secretariat, was made during the discussion “Pro-competitive Industrial Policy” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/pcip.
This presentation was uploaded with the author’s consent.
This presentation by Tim Capel, Director of the UK Information Commissioner’s Office Legal Service, was made during the discussion “The Intersection between Competition and Data Privacy” held at the 143rd meeting of the OECD Competition Committee on 13 June 2024. More papers and presentations on the topic can be found at oe.cd/ibcdp.
This presentation was uploaded with the author’s consent.
This presentation by Nathaniel Lane, Associate Professor in Economics at Oxford University, was made during the discussion “Pro-competitive Industrial Policy” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/pcip.
This presentation was uploaded with the author’s consent.
This presentation by Juraj Čorba, Chair of OECD Working Party on Artificial Intelligence Governance (AIGO), was made during the discussion “Artificial Intelligence, Data and Competition” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/aicomp.
This presentation was uploaded with the author’s consent.
This presentation by OECD, OECD Secretariat, was made during the discussion “Artificial Intelligence, Data and Competition” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/aicomp.
This presentation was uploaded with the author’s consent.
Carrer goals.pptx and their importance in real lifeartemacademy2
Career goals serve as a roadmap for individuals, guiding them toward achieving long-term professional aspirations and personal fulfillment. Establishing clear career goals enables professionals to focus their efforts on developing specific skills, gaining relevant experience, and making strategic decisions that align with their desired career trajectory. By setting both short-term and long-term objectives, individuals can systematically track their progress, make necessary adjustments, and stay motivated. Short-term goals often include acquiring new qualifications, mastering particular competencies, or securing a specific role, while long-term goals might encompass reaching executive positions, becoming industry experts, or launching entrepreneurial ventures.
Moreover, having well-defined career goals fosters a sense of purpose and direction, enhancing job satisfaction and overall productivity. It encourages continuous learning and adaptation, as professionals remain attuned to industry trends and evolving job market demands. Career goals also facilitate better time management and resource allocation, as individuals prioritize tasks and opportunities that advance their professional growth. In addition, articulating career goals can aid in networking and mentorship, as it allows individuals to communicate their aspirations clearly to potential mentors, colleagues, and employers, thereby opening doors to valuable guidance and support. Ultimately, career goals are integral to personal and professional development, driving individuals toward sustained success and fulfillment in their chosen fields.
Why Psychological Safety Matters for Software Teams - ACE 2024 - Ben Linders.pdfBen Linders
Psychological safety in teams is important; team members must feel safe and able to communicate and collaborate effectively to deliver value. It’s also necessary to build long-lasting teams since things will happen and relationships will be strained.
But, how safe is a team? How can we determine if there are any factors that make the team unsafe or have an impact on the team’s culture?
In this mini-workshop, we’ll play games for psychological safety and team culture utilizing a deck of coaching cards, The Psychological Safety Cards. We will learn how to use gamification to gain a better understanding of what’s going on in teams. Individuals share what they have learned from working in teams, what has impacted the team’s safety and culture, and what has led to positive change.
Different game formats will be played in groups in parallel. Examples are an ice-breaker to get people talking about psychological safety, a constellation where people take positions about aspects of psychological safety in their team or organization, and collaborative card games where people work together to create an environment that fosters psychological safety.
This presentation by OECD, OECD Secretariat, was made during the discussion “Competition and Regulation in Professions and Occupations” held at the 77th meeting of the OECD Working Party No. 2 on Competition and Regulation on 10 June 2024. More papers and presentations on the topic can be found at oe.cd/crps.
This presentation was uploaded with the author’s consent.
This presentation by Katharine Kemp, Associate Professor at the Faculty of Law & Justice at UNSW Sydney, was made during the discussion “The Intersection between Competition and Data Privacy” held at the 143rd meeting of the OECD Competition Committee on 13 June 2024. More papers and presentations on the topic can be found at oe.cd/ibcdp.
This presentation was uploaded with the author’s consent.
This presentation by Thibault Schrepel, Associate Professor of Law at Vrije Universiteit Amsterdam University, was made during the discussion “Artificial Intelligence, Data and Competition” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/aicomp.
This presentation was uploaded with the author’s consent.
7. Media + Metadata = Objects
https://www.flickr.com/photos/nickpiggott/5212959770
The idea behind ‘object-based’ media is that you take all the
assets for a given TV or radio show – the video clips, the
accompanying audio, any music soundtrack, and extras like
subtitles and sign language translations
wrap it up in useful metadata and then use software to ‘remix’
it as needed
42. AlphaGo & Lee Sedol Redefined the Future
https://www.wired.com/2016/03/two-moves-alphago-lee-sedol-redefined-future/
“...although machines are now capable of moments of
genius, humans have hardly lost the ability to generate their
own transcendent moments.
And it seems that in the years to come, as we humans work
with these machines, our genius will only grow in tandem
with our creations.”