This document provides a history of graphics processing units (GPUs) from 1970 to present day. It discusses early arcade system boards and graphic cards from companies like Namco and Taito. It then summarizes graphics standards from 1982 to 1990 and common GPU brands from companies like Nvidia, AMD, and Intel. The document also briefly outlines GPU architecture, components, and technologies like CUDA, SLI, and Crossfire.
24. NVIDIA-SLI
• Allow To Connect Multiple
GPU’s On A Single
Motherboard
• BUT
• Just can connect Nvidia
GPU,s
AMD-Crossfire
• Allow To Connect Multiple
GPU’s On A Single
Motherboard
• BUT
• Also Can Co-Work With
Other GPU,s
1:ASB(Because RAM is expensive at that time so this organization introduced that we need a device that is must be expansion device or a composite set of RAM ,CPU ,Mmory)
2:The Namco Galaxian arcade system in 1979 used specialized graphics hardware supporting RGB color, multi-colored sprites and tilemap backgrounds
3: The Galaxian hardware was widely used during the golden age of arcade video games, by game companies such as Namco, Centuri, Gremlin, Irem, Konami, Midway, Nichibutsu, Sega and Taito.