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Initial Plans
CALEB WILCOX
Initial Reaction
As part of brief I have been given the ability to undertake any task of which I want to wherever this be more based
around a magazine/video game/ posters and we have been given 8 weeks to explore either one of the products of
which I chose to create. Due to this I feel good about this brief as we have been given a huge sense of freedom of
which we haven’t been given before as with this brief we have been given the option to create what we want as long
as it is one of the products you can chose from. Based on the different products of which we have been given the
option to create, I have decided to go with the idea of a video game, I have chosen to create this production as there
is a wide variety of target audience in the video game industry from a young age going onto much older people and
its not just age, pretty much every single audience will play video games in some form, no matter what genre the
game is whever it could be a shooter/action game.. everyone plays video games one way or another. From the brief
which I have chosen, I have already got the idea that there is a wide variety of different genres of which I could chose
from, this Is good as I will be able to aim my game to a wider audience, or possibly try and get two different genres
into one game by splitting it into two different sections, also will help to make it link to multiple different
audiences.to help influence my final grade at the end of my FMP production work I will take some time of my on to
look at video game production and learn new/skills techniques that will influence/improve my work in the long rung,
not only this I also feel that it will benefit me myself as I will have learned new skills that I will be able to take into
future work. For my production I will be using software of which I have used before, this is a benefit for me as I am
familiar with the software and as such shouldn't have to worry about anything i.e. progress of production. To make
sure that I manage my time better I will be making a production schedule so that I wont fall behind with my work,
not only that I will also be able to check on my progress with my work and make sure that I aren’t falling behind. Not
only this but if I fall into any issues then I can write it into my schedule/work so I know that I need to go back and
correct. Reflection is going to be a key part of my FMP work as I will be able to record down my progress and also
any things that have gone wrong as I will know that I need to go back and change/correct it / go back in the future
and improve. My main initial idea for my production work is to create a video game but create it so that it is inspired
my two different genres, I plan to do this by the first part of the game being based around one set genre and the
second part being based around the second genre.
Mind Map
Mind Map
Mood Board
Mood Board
Mood Board Analysis
Is there any repetition in the images you have collected? Repeated colours/images
styles/fonts/tone/mood
• One of the main repeated features of which appears in my mood board is the different colours, almost in every
image they include the same colours whever they were to be light or dark images, they tend to have the same
colour. This can be seen from how I split my mood board up into two different genres, as shown by the different
colours (light an dark), the light representing more of the action side of my game and the darker images showing
the more death/horror based games. Some of the images of which I collected were in fact more based around
being animation games and as a result quite a few of the images have in common the fact that they are
animation based games.
How will your mood board influence your final product?
My mood board will influence my product because it has helped me to be able to create/come up with my idea and has
also helped to give me an idea on what my production could look like, hence the collected screen grabs of video
games. It could also further ore influence my production if I like some of the colour schemes of which are in a few of
the images, if this be the case then I will be taking the colour schemes of the set images and putting them into my own
production work.
Now that I am at the stage were I have completed the final stages of my production I am now at the point were I can
proceed onto really starting to think about my final production and this is where my mood board has helped to
influence my ideas for my production work because from collecting my images I have decided that I like idea of the
light and dark background worlds and I am starting to feel that my work would be greatly benefited if I looked at the
idea of games that feature more than one world in a level, for my research as it will help to give me more
ideas/inspiration for multi-world levels.

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FMP intial plans

  • 2. Initial Reaction As part of brief I have been given the ability to undertake any task of which I want to wherever this be more based around a magazine/video game/ posters and we have been given 8 weeks to explore either one of the products of which I chose to create. Due to this I feel good about this brief as we have been given a huge sense of freedom of which we haven’t been given before as with this brief we have been given the option to create what we want as long as it is one of the products you can chose from. Based on the different products of which we have been given the option to create, I have decided to go with the idea of a video game, I have chosen to create this production as there is a wide variety of target audience in the video game industry from a young age going onto much older people and its not just age, pretty much every single audience will play video games in some form, no matter what genre the game is whever it could be a shooter/action game.. everyone plays video games one way or another. From the brief which I have chosen, I have already got the idea that there is a wide variety of different genres of which I could chose from, this Is good as I will be able to aim my game to a wider audience, or possibly try and get two different genres into one game by splitting it into two different sections, also will help to make it link to multiple different audiences.to help influence my final grade at the end of my FMP production work I will take some time of my on to look at video game production and learn new/skills techniques that will influence/improve my work in the long rung, not only this I also feel that it will benefit me myself as I will have learned new skills that I will be able to take into future work. For my production I will be using software of which I have used before, this is a benefit for me as I am familiar with the software and as such shouldn't have to worry about anything i.e. progress of production. To make sure that I manage my time better I will be making a production schedule so that I wont fall behind with my work, not only that I will also be able to check on my progress with my work and make sure that I aren’t falling behind. Not only this but if I fall into any issues then I can write it into my schedule/work so I know that I need to go back and correct. Reflection is going to be a key part of my FMP work as I will be able to record down my progress and also any things that have gone wrong as I will know that I need to go back and change/correct it / go back in the future and improve. My main initial idea for my production work is to create a video game but create it so that it is inspired my two different genres, I plan to do this by the first part of the game being based around one set genre and the second part being based around the second genre.
  • 7. Mood Board Analysis Is there any repetition in the images you have collected? Repeated colours/images styles/fonts/tone/mood • One of the main repeated features of which appears in my mood board is the different colours, almost in every image they include the same colours whever they were to be light or dark images, they tend to have the same colour. This can be seen from how I split my mood board up into two different genres, as shown by the different colours (light an dark), the light representing more of the action side of my game and the darker images showing the more death/horror based games. Some of the images of which I collected were in fact more based around being animation games and as a result quite a few of the images have in common the fact that they are animation based games. How will your mood board influence your final product? My mood board will influence my product because it has helped me to be able to create/come up with my idea and has also helped to give me an idea on what my production could look like, hence the collected screen grabs of video games. It could also further ore influence my production if I like some of the colour schemes of which are in a few of the images, if this be the case then I will be taking the colour schemes of the set images and putting them into my own production work. Now that I am at the stage were I have completed the final stages of my production I am now at the point were I can proceed onto really starting to think about my final production and this is where my mood board has helped to influence my ideas for my production work because from collecting my images I have decided that I like idea of the light and dark background worlds and I am starting to feel that my work would be greatly benefited if I looked at the idea of games that feature more than one world in a level, for my research as it will help to give me more ideas/inspiration for multi-world levels.

Editor's Notes

  1. Log your initial thoughts regarding the set brief- What could you make? What are you good at? Your opinions? Can be a list of bullet points of reactions- does not have to be full prose. Can be hand drawn and scanned in.
  2. Bubbl.us or hand drawn-scanned using college printers exploring 3 potential ideas
  3. Bubbl.us or hand drawn-scanned using college printers exploring your final idea
  4. Collection of images related to your product/inspirational/visually interesting At least 15 needed
  5. Collection of images related to your product/inspirational/visually interesting At least 15 needed