SlideShare a Scribd company logo
Unity
         From Indie Game Start-Up
to International Realtime 3d Tool of Choice
Joe Robins
Community Evangelist
Unity Developer
3d Artist/Animator
Development tool for games and realtime interactive
3d
Rapid Iteration
Asset Pipeline
Multi-platform deployment
Goo-Ball




                   QuickTime™ and a
                     decompressor
           are needed to see this picture.
Release the tools!
  http://unity3d.com/unity/whats-new/unity-1.1

  Core workflow
                        The iPhone Cometh!
Unity 2.1
    Undo!



Unity 2.5
    Windows editor support
Unity 2.6
   Indie Version from $300 to Free
   The Animation View

Unity 3.0
   Unified editor


Unity 3.1
   Asset Store
Unity 3.X
The 3.X Cycle has had some pretty
huge additions.
  Flash Publishing
  Pathfinding and avoidance
  Google Chrome Native Deployment
  Upgraded Occlusion Culling and new LOD
  system
“AAA” Push
QuickTime™ and a
          decompressor
are needed to see this picture.
Unity 4.X
Mecanim - Character Animation
Flash (Now much easier)
Linux Standalone
DX11
Skinned Mesh Instancing
Dynamic Fonts on Mobile!
Project Browser Improvements
Realtime Shadows on Mobile
much more
QuickTime™ and a
   AVC Coding decompressor
are needed to see this picture.
Unity 4.X +
2D!
GUI Overhaul
Nintendo WiiU Support
Building on to all of the existing tools, improving
performance, capabilities and ease of use




            1967 - General Electric Exoskeleton
Twitter: @Joe_Robins
Email: jrobins@unity3d.com


Sales:
Nick Jovic
Email: nick@unity3d.com

More Related Content

What's hot

Unreal Engine (For Creating Games) Presentation
Unreal Engine (For Creating Games) PresentationUnreal Engine (For Creating Games) Presentation
Unreal Engine (For Creating Games) Presentation
Nitin Sharma
 
Android Oreo
Android OreoAndroid Oreo
Android Oreo
umeshvimanolkar
 
Игры для мобильных платформ by Алексей Рыбаков
Игры для мобильных платформ by Алексей РыбаковИгры для мобильных платформ by Алексей Рыбаков
Игры для мобильных платформ by Алексей Рыбаков
Alex Tumanoff
 
Android Application And Unity3D Game Documentation
Android Application And Unity3D Game DocumentationAndroid Application And Unity3D Game Documentation
Android Application And Unity3D Game Documentation
Sneh Raval
 
Leap ahead with windows 10
Leap ahead with windows 10Leap ahead with windows 10
Leap ahead with windows 10
Akshay Dixit
 
【Unite 2017 Tokyo】大作RPGを効率的且つ高品質にリマスターするためのUnity活用
【Unite 2017 Tokyo】大作RPGを効率的且つ高品質にリマスターするためのUnity活用【Unite 2017 Tokyo】大作RPGを効率的且つ高品質にリマスターするためのUnity活用
【Unite 2017 Tokyo】大作RPGを効率的且つ高品質にリマスターするためのUnity活用
Unity Technologies Japan K.K.
 
Android Game Minisyonize
Android Game MinisyonizeAndroid Game Minisyonize
Android Game Minisyonizesavvy
 
Android nougat
Android nougatAndroid nougat
Android nougat
Vignesh Nethaji
 
Final year project presentation
Final year project presentationFinal year project presentation
Final year project presentation
SulemanAliMalik
 
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
gamifi.cc
 
Car racing game for android
Car racing game for androidCar racing game for android
Car racing game for android
ravijot singh
 
Top rated games specially 3 d games
Top rated games specially 3 d gamesTop rated games specially 3 d games
Top rated games specially 3 d gamesunity3dgames123
 
Android game development
Android game developmentAndroid game development
Android game development
dmontagni
 
Why unity 3 d is chosen
Why unity 3 d is chosenWhy unity 3 d is chosen
Why unity 3 d is chosen
Red Apple Technologies
 
clusterのVRUIをリニューアルした話
clusterのVRUIをリニューアルした話clusterのVRUIをリニューアルした話
clusterのVRUIをリニューアルした話
shohashimoto4
 
Android.ppt
Android.pptAndroid.ppt
Android.ppt
Nimish Gupta
 
Engage and keep your community alive best practises and keys to success - s...
Engage and keep your community alive   best practises and keys to success - s...Engage and keep your community alive   best practises and keys to success - s...
Engage and keep your community alive best practises and keys to success - s...
Mary Chan
 
【Unite 2017 Tokyo】Unityを使ったNintendo Switch™ローンチタイトル制作~スーパーボンバーマンRの事例~
【Unite 2017 Tokyo】Unityを使ったNintendo Switch™ローンチタイトル制作~スーパーボンバーマンRの事例~【Unite 2017 Tokyo】Unityを使ったNintendo Switch™ローンチタイトル制作~スーパーボンバーマンRの事例~
【Unite 2017 Tokyo】Unityを使ったNintendo Switch™ローンチタイトル制作~スーパーボンバーマンRの事例~
Unite2017Tokyo
 
Next generation mobile gp us and rendering techniques - niklas smedberg
Next generation mobile gp us and rendering techniques - niklas smedbergNext generation mobile gp us and rendering techniques - niklas smedberg
Next generation mobile gp us and rendering techniques - niklas smedberg
Mary Chan
 
Android technology
Android technology Android technology
Android technology
gulshan guls
 

What's hot (20)

Unreal Engine (For Creating Games) Presentation
Unreal Engine (For Creating Games) PresentationUnreal Engine (For Creating Games) Presentation
Unreal Engine (For Creating Games) Presentation
 
Android Oreo
Android OreoAndroid Oreo
Android Oreo
 
Игры для мобильных платформ by Алексей Рыбаков
Игры для мобильных платформ by Алексей РыбаковИгры для мобильных платформ by Алексей Рыбаков
Игры для мобильных платформ by Алексей Рыбаков
 
Android Application And Unity3D Game Documentation
Android Application And Unity3D Game DocumentationAndroid Application And Unity3D Game Documentation
Android Application And Unity3D Game Documentation
 
Leap ahead with windows 10
Leap ahead with windows 10Leap ahead with windows 10
Leap ahead with windows 10
 
【Unite 2017 Tokyo】大作RPGを効率的且つ高品質にリマスターするためのUnity活用
【Unite 2017 Tokyo】大作RPGを効率的且つ高品質にリマスターするためのUnity活用【Unite 2017 Tokyo】大作RPGを効率的且つ高品質にリマスターするためのUnity活用
【Unite 2017 Tokyo】大作RPGを効率的且つ高品質にリマスターするためのUnity活用
 
Android Game Minisyonize
Android Game MinisyonizeAndroid Game Minisyonize
Android Game Minisyonize
 
Android nougat
Android nougatAndroid nougat
Android nougat
 
Final year project presentation
Final year project presentationFinal year project presentation
Final year project presentation
 
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
 
Car racing game for android
Car racing game for androidCar racing game for android
Car racing game for android
 
Top rated games specially 3 d games
Top rated games specially 3 d gamesTop rated games specially 3 d games
Top rated games specially 3 d games
 
Android game development
Android game developmentAndroid game development
Android game development
 
Why unity 3 d is chosen
Why unity 3 d is chosenWhy unity 3 d is chosen
Why unity 3 d is chosen
 
clusterのVRUIをリニューアルした話
clusterのVRUIをリニューアルした話clusterのVRUIをリニューアルした話
clusterのVRUIをリニューアルした話
 
Android.ppt
Android.pptAndroid.ppt
Android.ppt
 
Engage and keep your community alive best practises and keys to success - s...
Engage and keep your community alive   best practises and keys to success - s...Engage and keep your community alive   best practises and keys to success - s...
Engage and keep your community alive best practises and keys to success - s...
 
【Unite 2017 Tokyo】Unityを使ったNintendo Switch™ローンチタイトル制作~スーパーボンバーマンRの事例~
【Unite 2017 Tokyo】Unityを使ったNintendo Switch™ローンチタイトル制作~スーパーボンバーマンRの事例~【Unite 2017 Tokyo】Unityを使ったNintendo Switch™ローンチタイトル制作~スーパーボンバーマンRの事例~
【Unite 2017 Tokyo】Unityを使ったNintendo Switch™ローンチタイトル制作~スーパーボンバーマンRの事例~
 
Next generation mobile gp us and rendering techniques - niklas smedberg
Next generation mobile gp us and rendering techniques - niklas smedbergNext generation mobile gp us and rendering techniques - niklas smedberg
Next generation mobile gp us and rendering techniques - niklas smedberg
 
Android technology
Android technology Android technology
Android technology
 

Viewers also liked

Shooting video for VR
Shooting video for VRShooting video for VR
Shooting video for VR
Custom Reality Services
 
Introduction to Game-Making Tools
Introduction to Game-Making ToolsIntroduction to Game-Making Tools
Introduction to Game-Making Tools
Cecily Carver
 
What is VR?!
What is VR?!What is VR?!
VR post production
VR post production VR post production
VR post production
Custom Reality Services
 
HelloRun: A Hypnotic 3D Runner Music Game
HelloRun: A Hypnotic 3D Runner Music GameHelloRun: A Hypnotic 3D Runner Music Game
HelloRun: A Hypnotic 3D Runner Music Game
FITC
 
Experimenting with Creative Process with Qanta Shimizu
Experimenting with Creative Process with Qanta ShimizuExperimenting with Creative Process with Qanta Shimizu
Experimenting with Creative Process with Qanta Shimizu
FITC
 
It’s Not Enough To Be Brilliant – You Have To Be Convincing, Too. with Lanny...
 It’s Not Enough To Be Brilliant – You Have To Be Convincing, Too. with Lanny... It’s Not Enough To Be Brilliant – You Have To Be Convincing, Too. with Lanny...
It’s Not Enough To Be Brilliant – You Have To Be Convincing, Too. with Lanny...
FITC
 
Rik
RikRik
Rik
FITC
 
Git hub for designers
Git hub for designersGit hub for designers
Git hub for designers
FITC
 
Mistakes, Lessons, and Being Creative
Mistakes, Lessons, and Being CreativeMistakes, Lessons, and Being Creative
Mistakes, Lessons, and Being Creative
FITC
 
OneMethod
OneMethodOneMethod
Meet MILL+ with Carl Addy
Meet MILL+ with Carl AddyMeet MILL+ with Carl Addy
Meet MILL+ with Carl Addy
FITC
 
Developing Interactive 3D Experiences in HTML5 with Carlos Ulloa
Developing Interactive 3D Experiences in HTML5 with Carlos UlloaDeveloping Interactive 3D Experiences in HTML5 with Carlos Ulloa
Developing Interactive 3D Experiences in HTML5 with Carlos Ulloa
FITC
 
Responsive Design Techniques, Tools and Design Strategies with Paul Trani
 Responsive Design Techniques, Tools and Design Strategies with Paul Trani Responsive Design Techniques, Tools and Design Strategies with Paul Trani
Responsive Design Techniques, Tools and Design Strategies with Paul Trani
FITC
 
Make Something Ugly: An Experimental Creative Process with Myron Campbell
Make Something Ugly: An Experimental Creative Process with Myron CampbellMake Something Ugly: An Experimental Creative Process with Myron Campbell
Make Something Ugly: An Experimental Creative Process with Myron Campbell
FITC
 
OneMethod in a Nutshell
OneMethod in a NutshellOneMethod in a Nutshell
OneMethod in a Nutshell
OneMethod Inc. Digital + Design
 
Shepherding Innovation
Shepherding InnovationShepherding Innovation
Shepherding Innovation
FITC
 
Hacking the Creative Brain
Hacking the Creative Brain Hacking the Creative Brain
Hacking the Creative Brain
FITC
 
Audio for VR
Audio for VRAudio for VR

Viewers also liked (20)

Shooting video for VR
Shooting video for VRShooting video for VR
Shooting video for VR
 
Introduction to Game-Making Tools
Introduction to Game-Making ToolsIntroduction to Game-Making Tools
Introduction to Game-Making Tools
 
What is VR?!
What is VR?!What is VR?!
What is VR?!
 
VR post production
VR post production VR post production
VR post production
 
HelloRun: A Hypnotic 3D Runner Music Game
HelloRun: A Hypnotic 3D Runner Music GameHelloRun: A Hypnotic 3D Runner Music Game
HelloRun: A Hypnotic 3D Runner Music Game
 
Experimenting with Creative Process with Qanta Shimizu
Experimenting with Creative Process with Qanta ShimizuExperimenting with Creative Process with Qanta Shimizu
Experimenting with Creative Process with Qanta Shimizu
 
It’s Not Enough To Be Brilliant – You Have To Be Convincing, Too. with Lanny...
 It’s Not Enough To Be Brilliant – You Have To Be Convincing, Too. with Lanny... It’s Not Enough To Be Brilliant – You Have To Be Convincing, Too. with Lanny...
It’s Not Enough To Be Brilliant – You Have To Be Convincing, Too. with Lanny...
 
Rik
RikRik
Rik
 
Git hub for designers
Git hub for designersGit hub for designers
Git hub for designers
 
Mistakes, Lessons, and Being Creative
Mistakes, Lessons, and Being CreativeMistakes, Lessons, and Being Creative
Mistakes, Lessons, and Being Creative
 
Hobnob v05
Hobnob v05Hobnob v05
Hobnob v05
 
OneMethod
OneMethodOneMethod
OneMethod
 
Meet MILL+ with Carl Addy
Meet MILL+ with Carl AddyMeet MILL+ with Carl Addy
Meet MILL+ with Carl Addy
 
Developing Interactive 3D Experiences in HTML5 with Carlos Ulloa
Developing Interactive 3D Experiences in HTML5 with Carlos UlloaDeveloping Interactive 3D Experiences in HTML5 with Carlos Ulloa
Developing Interactive 3D Experiences in HTML5 with Carlos Ulloa
 
Responsive Design Techniques, Tools and Design Strategies with Paul Trani
 Responsive Design Techniques, Tools and Design Strategies with Paul Trani Responsive Design Techniques, Tools and Design Strategies with Paul Trani
Responsive Design Techniques, Tools and Design Strategies with Paul Trani
 
Make Something Ugly: An Experimental Creative Process with Myron Campbell
Make Something Ugly: An Experimental Creative Process with Myron CampbellMake Something Ugly: An Experimental Creative Process with Myron Campbell
Make Something Ugly: An Experimental Creative Process with Myron Campbell
 
OneMethod in a Nutshell
OneMethod in a NutshellOneMethod in a Nutshell
OneMethod in a Nutshell
 
Shepherding Innovation
Shepherding InnovationShepherding Innovation
Shepherding Innovation
 
Hacking the Creative Brain
Hacking the Creative Brain Hacking the Creative Brain
Hacking the Creative Brain
 
Audio for VR
Audio for VRAudio for VR
Audio for VR
 

Similar to Unity: From Indie Game Start-Up to International Real-Time 3D Tool of Choice

unity gaming programing basics for students ppt
unity gaming programing basics for students pptunity gaming programing basics for students ppt
unity gaming programing basics for students ppt
KathiriyaParthiv
 
The Basics of Unity - The Game Engine
The Basics of Unity - The Game EngineThe Basics of Unity - The Game Engine
The Basics of Unity - The Game Engine
OrisysIndia
 
UNITY 3D.pptx
UNITY 3D.pptxUNITY 3D.pptx
UNITY 3D.pptx
Omgworkspace
 
Sprinter
SprinterSprinter
Game Development with Unity
Game Development with UnityGame Development with Unity
Game Development with Unity
davidluzgouveia
 
Unity 3D game engine seminar
Unity 3D game engine  seminarUnity 3D game engine  seminar
Unity 3D game engine seminar
NikhilThorat15
 
Presentación Unity
Presentación UnityPresentación Unity
Presentación Unity
Laura Milena Parra Navarro
 
Game Development with Unity3D 5 in Bandung, Indonesia
Game Development with Unity3D 5 in Bandung, IndonesiaGame Development with Unity3D 5 in Bandung, Indonesia
Game Development with Unity3D 5 in Bandung, Indonesia
Harum Nugroho
 
New Technology in 2012
New Technology in 2012New Technology in 2012
New Technology in 2012somey_oung
 
STUDY OF AN APPLICATION DEVELOPMENT ENVIRONMENT BASED ON UNITY GAME ENGINE
STUDY OF AN APPLICATION DEVELOPMENT ENVIRONMENT BASED ON UNITY GAME ENGINESTUDY OF AN APPLICATION DEVELOPMENT ENVIRONMENT BASED ON UNITY GAME ENGINE
STUDY OF AN APPLICATION DEVELOPMENT ENVIRONMENT BASED ON UNITY GAME ENGINE
AIRCC Publishing Corporation
 
Unity 3d Basics
Unity 3d BasicsUnity 3d Basics
Unity 3d Basics
Chaudhry Talha Waseem
 
introduction to blender
introduction to blenderintroduction to blender
introduction to blender
anand09
 
Cmd unity withc
Cmd unity withcCmd unity withc
Cmd unity withc
umairnoora
 
AAA 3D GRAPHICS ON THE WEB WITH REACTJS + BABYLONJS + UNITY3D by Denis Radin ...
AAA 3D GRAPHICS ON THE WEB WITH REACTJS + BABYLONJS + UNITY3D by Denis Radin ...AAA 3D GRAPHICS ON THE WEB WITH REACTJS + BABYLONJS + UNITY3D by Denis Radin ...
AAA 3D GRAPHICS ON THE WEB WITH REACTJS + BABYLONJS + UNITY3D by Denis Radin ...
DevClub_lv
 
JS Fest 2019. Денис Радин. AAA 3D графика в Web с ReactJS, BabylonJS и Unity3D
JS Fest 2019. Денис Радин. AAA 3D графика в Web с ReactJS, BabylonJS и Unity3DJS Fest 2019. Денис Радин. AAA 3D графика в Web с ReactJS, BabylonJS и Unity3D
JS Fest 2019. Денис Радин. AAA 3D графика в Web с ReactJS, BabylonJS и Unity3D
JSFestUA
 
Unity Game Engine
Unity Game EngineUnity Game Engine
Unity Game Engine
Vardan Meliksetyan
 
Lecture 1 Introduction to VR Programming
Lecture 1 Introduction to VR ProgrammingLecture 1 Introduction to VR Programming
Lecture 1 Introduction to VR Programming
Kobkrit Viriyayudhakorn
 
Delta Engine @ CeBit 2011
Delta Engine @ CeBit 2011Delta Engine @ CeBit 2011
Delta Engine @ CeBit 2011
Karsten Wysk
 
Discovering The Unknown Aspects Of Nuke
Discovering The Unknown Aspects Of NukeDiscovering The Unknown Aspects Of Nuke
Discovering The Unknown Aspects Of Nuke
Animation Kolkata
 

Similar to Unity: From Indie Game Start-Up to International Real-Time 3D Tool of Choice (20)

unity gaming programing basics for students ppt
unity gaming programing basics for students pptunity gaming programing basics for students ppt
unity gaming programing basics for students ppt
 
The Basics of Unity - The Game Engine
The Basics of Unity - The Game EngineThe Basics of Unity - The Game Engine
The Basics of Unity - The Game Engine
 
UNITY 3D.pptx
UNITY 3D.pptxUNITY 3D.pptx
UNITY 3D.pptx
 
Sprinter
SprinterSprinter
Sprinter
 
Game Development with Unity
Game Development with UnityGame Development with Unity
Game Development with Unity
 
Unity 3D game engine seminar
Unity 3D game engine  seminarUnity 3D game engine  seminar
Unity 3D game engine seminar
 
Presentación Unity
Presentación UnityPresentación Unity
Presentación Unity
 
Game Development with Unity3D 5 in Bandung, Indonesia
Game Development with Unity3D 5 in Bandung, IndonesiaGame Development with Unity3D 5 in Bandung, Indonesia
Game Development with Unity3D 5 in Bandung, Indonesia
 
New Technology in 2012
New Technology in 2012New Technology in 2012
New Technology in 2012
 
STUDY OF AN APPLICATION DEVELOPMENT ENVIRONMENT BASED ON UNITY GAME ENGINE
STUDY OF AN APPLICATION DEVELOPMENT ENVIRONMENT BASED ON UNITY GAME ENGINESTUDY OF AN APPLICATION DEVELOPMENT ENVIRONMENT BASED ON UNITY GAME ENGINE
STUDY OF AN APPLICATION DEVELOPMENT ENVIRONMENT BASED ON UNITY GAME ENGINE
 
Unity 3d Basics
Unity 3d BasicsUnity 3d Basics
Unity 3d Basics
 
introduction to blender
introduction to blenderintroduction to blender
introduction to blender
 
Cmd unity withc
Cmd unity withcCmd unity withc
Cmd unity withc
 
AAA 3D GRAPHICS ON THE WEB WITH REACTJS + BABYLONJS + UNITY3D by Denis Radin ...
AAA 3D GRAPHICS ON THE WEB WITH REACTJS + BABYLONJS + UNITY3D by Denis Radin ...AAA 3D GRAPHICS ON THE WEB WITH REACTJS + BABYLONJS + UNITY3D by Denis Radin ...
AAA 3D GRAPHICS ON THE WEB WITH REACTJS + BABYLONJS + UNITY3D by Denis Radin ...
 
JS Fest 2019. Денис Радин. AAA 3D графика в Web с ReactJS, BabylonJS и Unity3D
JS Fest 2019. Денис Радин. AAA 3D графика в Web с ReactJS, BabylonJS и Unity3DJS Fest 2019. Денис Радин. AAA 3D графика в Web с ReactJS, BabylonJS и Unity3D
JS Fest 2019. Денис Радин. AAA 3D графика в Web с ReactJS, BabylonJS и Unity3D
 
Imaginecup
ImaginecupImaginecup
Imaginecup
 
Unity Game Engine
Unity Game EngineUnity Game Engine
Unity Game Engine
 
Lecture 1 Introduction to VR Programming
Lecture 1 Introduction to VR ProgrammingLecture 1 Introduction to VR Programming
Lecture 1 Introduction to VR Programming
 
Delta Engine @ CeBit 2011
Delta Engine @ CeBit 2011Delta Engine @ CeBit 2011
Delta Engine @ CeBit 2011
 
Discovering The Unknown Aspects Of Nuke
Discovering The Unknown Aspects Of NukeDiscovering The Unknown Aspects Of Nuke
Discovering The Unknown Aspects Of Nuke
 

More from FITC

Cut it up
Cut it upCut it up
Cut it up
FITC
 
Designing for Digital Health
Designing for Digital HealthDesigning for Digital Health
Designing for Digital Health
FITC
 
Profiling JavaScript Performance
Profiling JavaScript PerformanceProfiling JavaScript Performance
Profiling JavaScript Performance
FITC
 
Surviving Your Tech Stack
Surviving Your Tech StackSurviving Your Tech Stack
Surviving Your Tech Stack
FITC
 
How to Pitch Your First AR Project
How to Pitch Your First AR ProjectHow to Pitch Your First AR Project
How to Pitch Your First AR Project
FITC
 
Start by Understanding the Problem, Not by Delivering the Answer
Start by Understanding the Problem, Not by Delivering the AnswerStart by Understanding the Problem, Not by Delivering the Answer
Start by Understanding the Problem, Not by Delivering the Answer
FITC
 
Cocaine to Carrots: The Art of Telling Someone Else’s Story
Cocaine to Carrots: The Art of Telling Someone Else’s StoryCocaine to Carrots: The Art of Telling Someone Else’s Story
Cocaine to Carrots: The Art of Telling Someone Else’s Story
FITC
 
Everyday Innovation
Everyday InnovationEveryday Innovation
Everyday Innovation
FITC
 
HyperLight Websites
HyperLight WebsitesHyperLight Websites
HyperLight Websites
FITC
 
Everything is Terrifying
Everything is TerrifyingEverything is Terrifying
Everything is Terrifying
FITC
 
Post-Earth Visions: Designing for Space and the Future Human
Post-Earth Visions: Designing for Space and the Future HumanPost-Earth Visions: Designing for Space and the Future Human
Post-Earth Visions: Designing for Space and the Future Human
FITC
 
The Rise of the Creative Social Influencer (and How to Become One)
The Rise of the Creative Social Influencer (and How to Become One)The Rise of the Creative Social Influencer (and How to Become One)
The Rise of the Creative Social Influencer (and How to Become One)
FITC
 
East of the Rockies: Developing an AR Game
East of the Rockies: Developing an AR GameEast of the Rockies: Developing an AR Game
East of the Rockies: Developing an AR Game
FITC
 
Creating a Proactive Healthcare System
Creating a Proactive Healthcare SystemCreating a Proactive Healthcare System
Creating a Proactive Healthcare System
FITC
 
World Transformation: The Secret Agenda of Product Design
World Transformation: The Secret Agenda of Product DesignWorld Transformation: The Secret Agenda of Product Design
World Transformation: The Secret Agenda of Product Design
FITC
 
The Power of Now
The Power of NowThe Power of Now
The Power of Now
FITC
 
High Performance PWAs
High Performance PWAsHigh Performance PWAs
High Performance PWAs
FITC
 
Rise of the JAMstack
Rise of the JAMstackRise of the JAMstack
Rise of the JAMstack
FITC
 
From Closed to Open: A Journey of Self Discovery
From Closed to Open: A Journey of Self DiscoveryFrom Closed to Open: A Journey of Self Discovery
From Closed to Open: A Journey of Self Discovery
FITC
 
Projects Ain’t Nobody Got Time For
Projects Ain’t Nobody Got Time ForProjects Ain’t Nobody Got Time For
Projects Ain’t Nobody Got Time For
FITC
 

More from FITC (20)

Cut it up
Cut it upCut it up
Cut it up
 
Designing for Digital Health
Designing for Digital HealthDesigning for Digital Health
Designing for Digital Health
 
Profiling JavaScript Performance
Profiling JavaScript PerformanceProfiling JavaScript Performance
Profiling JavaScript Performance
 
Surviving Your Tech Stack
Surviving Your Tech StackSurviving Your Tech Stack
Surviving Your Tech Stack
 
How to Pitch Your First AR Project
How to Pitch Your First AR ProjectHow to Pitch Your First AR Project
How to Pitch Your First AR Project
 
Start by Understanding the Problem, Not by Delivering the Answer
Start by Understanding the Problem, Not by Delivering the AnswerStart by Understanding the Problem, Not by Delivering the Answer
Start by Understanding the Problem, Not by Delivering the Answer
 
Cocaine to Carrots: The Art of Telling Someone Else’s Story
Cocaine to Carrots: The Art of Telling Someone Else’s StoryCocaine to Carrots: The Art of Telling Someone Else’s Story
Cocaine to Carrots: The Art of Telling Someone Else’s Story
 
Everyday Innovation
Everyday InnovationEveryday Innovation
Everyday Innovation
 
HyperLight Websites
HyperLight WebsitesHyperLight Websites
HyperLight Websites
 
Everything is Terrifying
Everything is TerrifyingEverything is Terrifying
Everything is Terrifying
 
Post-Earth Visions: Designing for Space and the Future Human
Post-Earth Visions: Designing for Space and the Future HumanPost-Earth Visions: Designing for Space and the Future Human
Post-Earth Visions: Designing for Space and the Future Human
 
The Rise of the Creative Social Influencer (and How to Become One)
The Rise of the Creative Social Influencer (and How to Become One)The Rise of the Creative Social Influencer (and How to Become One)
The Rise of the Creative Social Influencer (and How to Become One)
 
East of the Rockies: Developing an AR Game
East of the Rockies: Developing an AR GameEast of the Rockies: Developing an AR Game
East of the Rockies: Developing an AR Game
 
Creating a Proactive Healthcare System
Creating a Proactive Healthcare SystemCreating a Proactive Healthcare System
Creating a Proactive Healthcare System
 
World Transformation: The Secret Agenda of Product Design
World Transformation: The Secret Agenda of Product DesignWorld Transformation: The Secret Agenda of Product Design
World Transformation: The Secret Agenda of Product Design
 
The Power of Now
The Power of NowThe Power of Now
The Power of Now
 
High Performance PWAs
High Performance PWAsHigh Performance PWAs
High Performance PWAs
 
Rise of the JAMstack
Rise of the JAMstackRise of the JAMstack
Rise of the JAMstack
 
From Closed to Open: A Journey of Self Discovery
From Closed to Open: A Journey of Self DiscoveryFrom Closed to Open: A Journey of Self Discovery
From Closed to Open: A Journey of Self Discovery
 
Projects Ain’t Nobody Got Time For
Projects Ain’t Nobody Got Time ForProjects Ain’t Nobody Got Time For
Projects Ain’t Nobody Got Time For
 

Unity: From Indie Game Start-Up to International Real-Time 3D Tool of Choice

  • 1. Unity From Indie Game Start-Up to International Realtime 3d Tool of Choice
  • 2. Joe Robins Community Evangelist Unity Developer 3d Artist/Animator
  • 3. Development tool for games and realtime interactive 3d Rapid Iteration Asset Pipeline Multi-platform deployment
  • 4. Goo-Ball QuickTime™ and a decompressor are needed to see this picture.
  • 5. Release the tools! http://unity3d.com/unity/whats-new/unity-1.1 Core workflow The iPhone Cometh! Unity 2.1 Undo! Unity 2.5 Windows editor support
  • 6. Unity 2.6 Indie Version from $300 to Free The Animation View Unity 3.0 Unified editor Unity 3.1 Asset Store
  • 7. Unity 3.X The 3.X Cycle has had some pretty huge additions. Flash Publishing Pathfinding and avoidance Google Chrome Native Deployment Upgraded Occlusion Culling and new LOD system “AAA” Push
  • 8. QuickTime™ and a decompressor are needed to see this picture.
  • 9. Unity 4.X Mecanim - Character Animation Flash (Now much easier) Linux Standalone DX11 Skinned Mesh Instancing Dynamic Fonts on Mobile! Project Browser Improvements Realtime Shadows on Mobile much more
  • 10. QuickTime™ and a AVC Coding decompressor are needed to see this picture.
  • 11. Unity 4.X + 2D! GUI Overhaul Nintendo WiiU Support Building on to all of the existing tools, improving performance, capabilities and ease of use 1967 - General Electric Exoskeleton