This document provides instructions for playing 360 videos in Unity. It includes: 1. Installing Unity and creating a new project 2. Placing a main camera at the origin and adding a large surrounding sphere 3. Adding a custom shader and material to make the sphere's inside texture visible 4. Importing a 360 video and assigning it as the material's texture 5. Adding a script to playback the video texture on the sphere 6. Adjusting the main camera position to view different areas of the 360 video