Chiheb Chebbi provides an overview of options for developing games for Windows 8 across a variety of programming languages and frameworks. These include Unity, MonoGame, XAML/C#, GameSalad Creator, GameMaker, CreateJS, ImpactJS, Construct 2, HTML5 Canvas, DirectX, and Unreal Engine 3. Chiheb also notes additional resources available on the GenerationApp website to help with Windows 8 game development.
Windows 8 App and Game Development LandscapeJim O'Neil
An overview of many of the options to create and monetize Windows 8 applications for the Windows Store. [Presented 12/3/2012 at Microsoft Store Boston]
A look at the upcoming Processing for Android, a free, friendly code environment for rapidly "sketching" with media on the mobile platform. From Android Only, Stockholm, Sweden, September 29 2010.
Presentation by three Belgian MSPs about building applications and games for the Windows Phone. Presented as a guest lecture in several university colleges.
Windows 8 App and Game Development LandscapeJim O'Neil
An overview of many of the options to create and monetize Windows 8 applications for the Windows Store. [Presented 12/3/2012 at Microsoft Store Boston]
A look at the upcoming Processing for Android, a free, friendly code environment for rapidly "sketching" with media on the mobile platform. From Android Only, Stockholm, Sweden, September 29 2010.
Presentation by three Belgian MSPs about building applications and games for the Windows Phone. Presented as a guest lecture in several university colleges.
With platform independent IDEs for CSharp, an independent to platform or platform independent or PIM ,in programming world, is a model designed for the development of software for business or personal use, is a model that can be used in any platform or non specific to a particular platform such as Windows,Linux,Solaris etc.
Need an Android application for business? Check out the top ten Android app development tools 2019 for Android app development services USA. Best IDE and framework for better Android app development.
An overview of Windows 10 and Raspberry Pi 2, including links to installing Windows 10 IoT core edition on Raspberry Pi 2 and setting up the Blinky application to control on LED light.
As Flutter 2 supporting Building Windows, MacOSX and Linux Desktop Software. This is a talk to talking about How to build your 1st App on Linux. Covering FFI (foreign function interface). How to port your native C libraries to Dart (Flutter) via FFI.
SkiaSharp, powered by Google’s Skia graphics library, helps developers extend their Xamarin.Forms apps with compelling 2D graphics. Charles Petzold shows you how to include a SkiaSharp canvas in your Xamarin.Forms apps and make the most of the extensive and versatile SkiaSharp library.
Watch the webinar recording at aka.ms/xamu-skiasharp-video
Explore Xamarin University at xamarin.com/university
Build Better Games with Unity and Microsoft AzureXamarin
David Antognoli shows you how to take your Unity games to the next level with powerful cloud services. He’ll walk through how to connect your apps to Microsoft Azure, adding compelling features that users love, like leaderboards and heatmaps, and demo how new Unity and Visual Studio 2017 features improve your development process and your users' experience.
In the session, you’ll:
• Create and configure a new Unity project and integrate with Azure Easy tables – from scratch
• Reference external packages from NuGet in Unity projects
• Update the Unity Mono security certificate store
• Add leaderboards and use the Azure Mobile Client SDK to save data telemetry
• Analyze heatmap telemetry to improve your game design
• Ask questions and receive guidance from our team of experts
Watch the webinar recording at https://channel9.msdn.com/Events/Xamarin/Recent-Webinars/Build-Better-Games-with-Unity-and-Microsoft-Azure
Options for Entity interaction - Unite Copenhagen 2019Unity Technologies
Interaction is fundamental in games, both in how players interact with a game and receive responses, and in how parts of the game interact with one another. Unity's Entities package provides a variety of options for writing systems where entities communicate information to one another. These slides introduce those options, and explains the pros and cons of each approach.
Speaker:
Luna Meier - Unity
Watch the session on YouTube: https://youtu.be/KuGRkC6wzMY
Submitted for the partial fulfillment of Bachelor's in Technology by submitting a Mini Project Completely built from scratch for submission under Dot Net mini Project External.
By the end of 2020, the mobile gaming industry is estimated to value around $130 billion. Thanks a ton to the innovative technologies like AR, VR as it has taken mobile gaming industry to the next level. With the rise of mobile internet and smart phone usage, more people have started playing mobile games. And that is the reason why professional mobile game developers have been creating more games to meet user requirements and preferences.
Certainly, without the help of game development tools, developers would not be able to meet the growing demand for games. With the help of tools, anyone can create a game prototype without a single line of coding. And the impact of game developing tools has changed the needs of the users and thats why its virtually impossible to create an indie game without mobile game development tools.
Of course, there are varieties of mobile game development tools but to help with your game development needs; we've rounded up a set of 10 key game development tools in this info graphics to ensure that you get the most out of your game. Take a look!
Michael will present what can Flash developers can do today, the strengths of the Flash platform and its roadmap. As the co-creator of the game “Smart Aliens”, available on iOS and developed with Starling, he will share his thoughts on the current Flash workflow and its future. He will also unveil the last features of the tools for game developers, such as Flash Pro and Adobe Scout, talk about the new inclusions in the Gaming SDK and share the roadmap of the runtimes. He will come back on several announcements made at Adobe MAX (first week of May in Los Angeles), and explain how Adobe developers can move to the Creative Cloud.
With platform independent IDEs for CSharp, an independent to platform or platform independent or PIM ,in programming world, is a model designed for the development of software for business or personal use, is a model that can be used in any platform or non specific to a particular platform such as Windows,Linux,Solaris etc.
Need an Android application for business? Check out the top ten Android app development tools 2019 for Android app development services USA. Best IDE and framework for better Android app development.
An overview of Windows 10 and Raspberry Pi 2, including links to installing Windows 10 IoT core edition on Raspberry Pi 2 and setting up the Blinky application to control on LED light.
As Flutter 2 supporting Building Windows, MacOSX and Linux Desktop Software. This is a talk to talking about How to build your 1st App on Linux. Covering FFI (foreign function interface). How to port your native C libraries to Dart (Flutter) via FFI.
SkiaSharp, powered by Google’s Skia graphics library, helps developers extend their Xamarin.Forms apps with compelling 2D graphics. Charles Petzold shows you how to include a SkiaSharp canvas in your Xamarin.Forms apps and make the most of the extensive and versatile SkiaSharp library.
Watch the webinar recording at aka.ms/xamu-skiasharp-video
Explore Xamarin University at xamarin.com/university
Build Better Games with Unity and Microsoft AzureXamarin
David Antognoli shows you how to take your Unity games to the next level with powerful cloud services. He’ll walk through how to connect your apps to Microsoft Azure, adding compelling features that users love, like leaderboards and heatmaps, and demo how new Unity and Visual Studio 2017 features improve your development process and your users' experience.
In the session, you’ll:
• Create and configure a new Unity project and integrate with Azure Easy tables – from scratch
• Reference external packages from NuGet in Unity projects
• Update the Unity Mono security certificate store
• Add leaderboards and use the Azure Mobile Client SDK to save data telemetry
• Analyze heatmap telemetry to improve your game design
• Ask questions and receive guidance from our team of experts
Watch the webinar recording at https://channel9.msdn.com/Events/Xamarin/Recent-Webinars/Build-Better-Games-with-Unity-and-Microsoft-Azure
Options for Entity interaction - Unite Copenhagen 2019Unity Technologies
Interaction is fundamental in games, both in how players interact with a game and receive responses, and in how parts of the game interact with one another. Unity's Entities package provides a variety of options for writing systems where entities communicate information to one another. These slides introduce those options, and explains the pros and cons of each approach.
Speaker:
Luna Meier - Unity
Watch the session on YouTube: https://youtu.be/KuGRkC6wzMY
Submitted for the partial fulfillment of Bachelor's in Technology by submitting a Mini Project Completely built from scratch for submission under Dot Net mini Project External.
By the end of 2020, the mobile gaming industry is estimated to value around $130 billion. Thanks a ton to the innovative technologies like AR, VR as it has taken mobile gaming industry to the next level. With the rise of mobile internet and smart phone usage, more people have started playing mobile games. And that is the reason why professional mobile game developers have been creating more games to meet user requirements and preferences.
Certainly, without the help of game development tools, developers would not be able to meet the growing demand for games. With the help of tools, anyone can create a game prototype without a single line of coding. And the impact of game developing tools has changed the needs of the users and thats why its virtually impossible to create an indie game without mobile game development tools.
Of course, there are varieties of mobile game development tools but to help with your game development needs; we've rounded up a set of 10 key game development tools in this info graphics to ensure that you get the most out of your game. Take a look!
Michael will present what can Flash developers can do today, the strengths of the Flash platform and its roadmap. As the co-creator of the game “Smart Aliens”, available on iOS and developed with Starling, he will share his thoughts on the current Flash workflow and its future. He will also unveil the last features of the tools for game developers, such as Flash Pro and Adobe Scout, talk about the new inclusions in the Gaming SDK and share the roadmap of the runtimes. He will come back on several announcements made at Adobe MAX (first week of May in Los Angeles), and explain how Adobe developers can move to the Creative Cloud.
What Are The Reasons Behind Unity 3 D’s Popularity For Games - BR SoftechB R SOFTECH PVT LTD
Unity released in 2005 as a powerful game engine. Initially it was launched to take care of game developers. As days passed, various versions of the game engine developed. These game engines are getting simplified day by day.
Develop Games With Cocos Creator - A Game Engine By CocosLuke Stapley
This is a slideshow introduction for Cocos Creator for those interested in using our game engine or media interested in covering it. For more information and to download Cocos Creator, please visit our website at http://www.cocos.com
6. Windows 8 Game Development For The Win
GenerationApp provides
design and technical
consultations, video
tutorials and technical
articles that will help
you each step of the
way to getting your app
Windows 8 We are here
in the store. Game Development For The Win
to help you take full
advantage of this
lucrative opportunity.
7. C# Developers
Unity announced support for Windows 8 at
their annual Unite conference. We are all
waiting for more details to emerge but in
the mean time lets learn a little about Unity.
Unity is a game development tool that has
been designed to let you focus on creating
amazing 3D games. Unity supports three
scripting languages:JavaScript, C# (Mono),
and a dialect of Python named Boo. All three
are equally fast and can interoperate. All
three can make use of cross platform .NET
libraries from Xamarin which support
databases, regular expressions, XML,
networking and so on.
9. C# Developers
MonoGame is an Open Source implementation of the
Microsoft XNA 4 Framework. MonoGame allows XNA
developers on Windows & Windows Phone to port their
games to the iOS, Android and now Windows 8. Using
MonoGame for Windows 8 you can take your XNA code and
with a recompile along with some additional code to support
store requirements create a game for the Windows 8 store.
ARMED!which is currently available for downloads from the
Windows 8 Store is a great example of what is possible using
MonoGame.
11. XAML/C#
If your skills are based in
XAML and C#, you have a
great set of tools to create
casual 2D games from
scratch using Visual Studio
and Blend. You can easily
apply animations to
text, images and shapes on
the screen using the built in
animation tool.
13. HTML5/JS Developers
GameSalad Creator is a fast and easy
way to develop games. Its visual, drag
& drop interface and complex
behavior library provide almost
limitless freedom to game designers.
Bring your work to life in hours and
days instead of weeks and months.
15. GameMaker
YOYO GAMES ANNOUNCES GAMEMAKER:
STUDIO SUPPORT FOR WINDOWS 8 AND
WINDOWS PHONE 8 DEVELOPMENT
Get Ready to Easily Publish High Quality
Games with Unique Design to the
Windows Store and Windows Phone
Marketplace
.
17. CreateJS
Frameworks are incredibly useful as they supply
the infrastructure, scaffolding and utilities that
most programs require and they shorten he
development lifecycle considerably. For HTML5
game development you may want to consider
CreateJS. For an example of the power of CreateJS
check out the Atari developer site to see what
GSkinner.com, Atari and Microsoft have
reimagined using CreateJS.
18.
19. ImpactJS
ImpactJS is a JavaScript Game Engine that allows
you to develop cross platform/browser HTML5
Games. The Impact developer license costs $99
and includes:
The Impact Game Engine
The Weltmeister Level Editor
Complete source code for the Engine and the
Level Editor
21. Construct 2 from Scirra
Construct 2 is a ground breaking HTML5 game engine from
Scirra. It lets anyone make games - without any
programming experience.
Construct 2 is suitable for people who:
Want to start making their own games
Want to make production quality games
Want to rapidly prototype new games
Want to move on from old tech like Flash
23. HTML5/JS using Canvas
The HTML5 canvas is great for
creating games. In a game you
generate or display graphics in
real time and then change them
at regular intervals based on
user interaction or through
physical properties that you
encode into the logic.
25. C++ Developers
DirectX
C++ and DirectX development offers the greatest
power to developers. A DirectX app typically combines
programming logic, the DirectX API, and High Level
Shading Language (HLSL) programs, together with
audio and 3-D visual assets to present a rich, interactive
multimedia experience. Visual Studio includes tools that
you can use to work with images and textures, 3-D
models, and shaders without leaving the IDE to use
another tool.
27. Epic Games Unreal Engine 3
Unreal Engine 3 is under the hood
of many of the best computer and
video games. From entertainment
software to training simulations,
the Unreal Engine provides the
platform and tools needed to
develop cutting-edge 3D projects.
Epic recently announced the
availability of the Unreal Engine 3
for Windows 8 Game
development.