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Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in Creative Media Production
Unit 4: Final Major Project Proposal Form
MediaFormat (film,
documentary,motiongraphics,
photography,animation,
graphicdesignetc)
It will be a videogame thathas 2D sidescrollerelementswith
visual novel andRPG/JRPGaswell.The game will roughlybe
aroundan hour inlengthmaybe longer.The stylesof RPG/JRPG
will heavilyinfluence where the settingwillbe alongwiththe
character design.The factthat it’sa “2D sidescroller”will affect
howthe game playsalongwithvisuallylooksintermsof sprites
and platforming.
SynopsisofIdea (content,
narrative,genre)
We hope tomake a game rich inboth storyand gameplay
content;to provide the bestexperience andkeepthe player
interested.
Contentwise,the game will playlike youstandardsidescroller.
You will jumptoplatformandyouwill use genericfighting
mechanics(e.g.Melee andrangedweaponry).Enemieswillbe
differentineachareaas well asa unique bossatthe endof each
level.Afteryoubeateachbossyougo to a towninorder to buy
itemsthatwill aidyou inbattle.Inthe townwill be intractable
characters that youcan talk with,acceptquestsfromandbuy said
items/upgrades.We will implementa“Gold”feature,meaning
currency, to make thispossible.
As faras narrative isconcerned;we will trytomake itas
interestingandas fleshedoutthroughdetail aswe can.The basic
plotrevolvesaroundthe MainCharacter(M.C. forshort) is on an
epic“meymey”quest!Asa premise itisn’tsupposedtotake itself
too seriouslyandwillfeature whatwe hope will be funnylines
and the,overall,narrative.
Target Audience?
(demographicNOTage range)
The target audience wouldmainlybe youngadultsandpossible
driftintoa slightlyolderage bracket.Genderisn’treallyapplicable
inorder to define whothe game isaimedat,bythiswe meanthat
the game isaimedat bothmale and female playerswhoenjoythe
RPG/JRPGgamesas well asplayerswhoenjoy2D platformers.
How will your project meet the
needs of your target audience?
In orderto meetthe needsof ourtarget audience we willfocuson
keepinggameplayfunandnotrepetitive.Makingsure the story
isn’tboring,alongwithcharacterinteractionsandbackstories.
The art style will representgamesof thisgenre toa highstandard,
so that itappealstothem.
Whatproductiontechniques
will you use to realise your
As forthe gamesproduction,the game engine “Game maker”will
be used.Conceptart will be made in“Adobe Illustrator”andhand
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in Creative Media Production
Unit 4: Final Major Project Proposal Form
project? drawnbefore beingscannedandfinalizedinthe software.
Pixel artwill alsobe made withinthe “Game Maker”engine.Using
itsinbuiltsprite creator.
Storydesignwill be writtenoutin“MicrosoftWord”.

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Bossa N’ Roll Records by Ismael Vazquez.
Bossa N’ Roll Records by Ismael Vazquez.Bossa N’ Roll Records by Ismael Vazquez.
Bossa N’ Roll Records by Ismael Vazquez.
 

Final major project proposal form

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in Creative Media Production Unit 4: Final Major Project Proposal Form MediaFormat (film, documentary,motiongraphics, photography,animation, graphicdesignetc) It will be a videogame thathas 2D sidescrollerelementswith visual novel andRPG/JRPGaswell.The game will roughlybe aroundan hour inlengthmaybe longer.The stylesof RPG/JRPG will heavilyinfluence where the settingwillbe alongwiththe character design.The factthat it’sa “2D sidescroller”will affect howthe game playsalongwithvisuallylooksintermsof sprites and platforming. SynopsisofIdea (content, narrative,genre) We hope tomake a game rich inboth storyand gameplay content;to provide the bestexperience andkeepthe player interested. Contentwise,the game will playlike youstandardsidescroller. You will jumptoplatformandyouwill use genericfighting mechanics(e.g.Melee andrangedweaponry).Enemieswillbe differentineachareaas well asa unique bossatthe endof each level.Afteryoubeateachbossyougo to a towninorder to buy itemsthatwill aidyou inbattle.Inthe townwill be intractable characters that youcan talk with,acceptquestsfromandbuy said items/upgrades.We will implementa“Gold”feature,meaning currency, to make thispossible. As faras narrative isconcerned;we will trytomake itas interestingandas fleshedoutthroughdetail aswe can.The basic plotrevolvesaroundthe MainCharacter(M.C. forshort) is on an epic“meymey”quest!Asa premise itisn’tsupposedtotake itself too seriouslyandwillfeature whatwe hope will be funnylines and the,overall,narrative. Target Audience? (demographicNOTage range) The target audience wouldmainlybe youngadultsandpossible driftintoa slightlyolderage bracket.Genderisn’treallyapplicable inorder to define whothe game isaimedat,bythiswe meanthat the game isaimedat bothmale and female playerswhoenjoythe RPG/JRPGgamesas well asplayerswhoenjoy2D platformers. How will your project meet the needs of your target audience? In orderto meetthe needsof ourtarget audience we willfocuson keepinggameplayfunandnotrepetitive.Makingsure the story isn’tboring,alongwithcharacterinteractionsandbackstories. The art style will representgamesof thisgenre toa highstandard, so that itappealstothem. Whatproductiontechniques will you use to realise your As forthe gamesproduction,the game engine “Game maker”will be used.Conceptart will be made in“Adobe Illustrator”andhand
  • 2. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in Creative Media Production Unit 4: Final Major Project Proposal Form project? drawnbefore beingscannedandfinalizedinthe software. Pixel artwill alsobe made withinthe “Game Maker”engine.Using itsinbuiltsprite creator. Storydesignwill be writtenoutin“MicrosoftWord”.