This document is a proposal form for a final major project creating a 2D video game called "Contrast" that will explore multiple genres within one game. Each level will show a different genre through gameplay, audio, and art style to create an immersive experience for the player. The purpose is to showcase the team's individual game development skills through merging their varying ideas and styles into one cohesive project. The target audience is teenagers and young adults who may feel nostalgia for early dungeon crawler games. A wide variety of genres and focus on audio and pixel art aims to appeal to this demographic. Production will utilize 2D sprite-based programs like GameMaker and Photoshop as well as sound software to create the desired experience